[VOL-3678] First implementation of the BBSim-sadis-server

Change-Id: I5077a8f861f4cc6af9759f31a4a415042c05eba3
diff --git a/vendor/github.com/spf13/pflag/float32_slice.go b/vendor/github.com/spf13/pflag/float32_slice.go
new file mode 100644
index 0000000..caa3527
--- /dev/null
+++ b/vendor/github.com/spf13/pflag/float32_slice.go
@@ -0,0 +1,174 @@
+package pflag
+
+import (
+	"fmt"
+	"strconv"
+	"strings"
+)
+
+// -- float32Slice Value
+type float32SliceValue struct {
+	value   *[]float32
+	changed bool
+}
+
+func newFloat32SliceValue(val []float32, p *[]float32) *float32SliceValue {
+	isv := new(float32SliceValue)
+	isv.value = p
+	*isv.value = val
+	return isv
+}
+
+func (s *float32SliceValue) Set(val string) error {
+	ss := strings.Split(val, ",")
+	out := make([]float32, len(ss))
+	for i, d := range ss {
+		var err error
+		var temp64 float64
+		temp64, err = strconv.ParseFloat(d, 32)
+		if err != nil {
+			return err
+		}
+		out[i] = float32(temp64)
+
+	}
+	if !s.changed {
+		*s.value = out
+	} else {
+		*s.value = append(*s.value, out...)
+	}
+	s.changed = true
+	return nil
+}
+
+func (s *float32SliceValue) Type() string {
+	return "float32Slice"
+}
+
+func (s *float32SliceValue) String() string {
+	out := make([]string, len(*s.value))
+	for i, d := range *s.value {
+		out[i] = fmt.Sprintf("%f", d)
+	}
+	return "[" + strings.Join(out, ",") + "]"
+}
+
+func (s *float32SliceValue) fromString(val string) (float32, error) {
+	t64, err := strconv.ParseFloat(val, 32)
+	if err != nil {
+		return 0, err
+	}
+	return float32(t64), nil
+}
+
+func (s *float32SliceValue) toString(val float32) string {
+	return fmt.Sprintf("%f", val)
+}
+
+func (s *float32SliceValue) Append(val string) error {
+	i, err := s.fromString(val)
+	if err != nil {
+		return err
+	}
+	*s.value = append(*s.value, i)
+	return nil
+}
+
+func (s *float32SliceValue) Replace(val []string) error {
+	out := make([]float32, len(val))
+	for i, d := range val {
+		var err error
+		out[i], err = s.fromString(d)
+		if err != nil {
+			return err
+		}
+	}
+	*s.value = out
+	return nil
+}
+
+func (s *float32SliceValue) GetSlice() []string {
+	out := make([]string, len(*s.value))
+	for i, d := range *s.value {
+		out[i] = s.toString(d)
+	}
+	return out
+}
+
+func float32SliceConv(val string) (interface{}, error) {
+	val = strings.Trim(val, "[]")
+	// Empty string would cause a slice with one (empty) entry
+	if len(val) == 0 {
+		return []float32{}, nil
+	}
+	ss := strings.Split(val, ",")
+	out := make([]float32, len(ss))
+	for i, d := range ss {
+		var err error
+		var temp64 float64
+		temp64, err = strconv.ParseFloat(d, 32)
+		if err != nil {
+			return nil, err
+		}
+		out[i] = float32(temp64)
+
+	}
+	return out, nil
+}
+
+// GetFloat32Slice return the []float32 value of a flag with the given name
+func (f *FlagSet) GetFloat32Slice(name string) ([]float32, error) {
+	val, err := f.getFlagType(name, "float32Slice", float32SliceConv)
+	if err != nil {
+		return []float32{}, err
+	}
+	return val.([]float32), nil
+}
+
+// Float32SliceVar defines a float32Slice flag with specified name, default value, and usage string.
+// The argument p points to a []float32 variable in which to store the value of the flag.
+func (f *FlagSet) Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
+	f.VarP(newFloat32SliceValue(value, p), name, "", usage)
+}
+
+// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
+	f.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
+}
+
+// Float32SliceVar defines a float32[] flag with specified name, default value, and usage string.
+// The argument p points to a float32[] variable in which to store the value of the flag.
+func Float32SliceVar(p *[]float32, name string, value []float32, usage string) {
+	CommandLine.VarP(newFloat32SliceValue(value, p), name, "", usage)
+}
+
+// Float32SliceVarP is like Float32SliceVar, but accepts a shorthand letter that can be used after a single dash.
+func Float32SliceVarP(p *[]float32, name, shorthand string, value []float32, usage string) {
+	CommandLine.VarP(newFloat32SliceValue(value, p), name, shorthand, usage)
+}
+
+// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
+// The return value is the address of a []float32 variable that stores the value of the flag.
+func (f *FlagSet) Float32Slice(name string, value []float32, usage string) *[]float32 {
+	p := []float32{}
+	f.Float32SliceVarP(&p, name, "", value, usage)
+	return &p
+}
+
+// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
+	p := []float32{}
+	f.Float32SliceVarP(&p, name, shorthand, value, usage)
+	return &p
+}
+
+// Float32Slice defines a []float32 flag with specified name, default value, and usage string.
+// The return value is the address of a []float32 variable that stores the value of the flag.
+func Float32Slice(name string, value []float32, usage string) *[]float32 {
+	return CommandLine.Float32SliceP(name, "", value, usage)
+}
+
+// Float32SliceP is like Float32Slice, but accepts a shorthand letter that can be used after a single dash.
+func Float32SliceP(name, shorthand string, value []float32, usage string) *[]float32 {
+	return CommandLine.Float32SliceP(name, shorthand, value, usage)
+}