[VOL-3678] First implementation of the BBSim-sadis-server
Change-Id: I5077a8f861f4cc6af9759f31a4a415042c05eba3
diff --git a/vendor/github.com/spf13/pflag/float64.go b/vendor/github.com/spf13/pflag/float64.go
new file mode 100644
index 0000000..04b5492
--- /dev/null
+++ b/vendor/github.com/spf13/pflag/float64.go
@@ -0,0 +1,84 @@
+package pflag
+
+import "strconv"
+
+// -- float64 Value
+type float64Value float64
+
+func newFloat64Value(val float64, p *float64) *float64Value {
+ *p = val
+ return (*float64Value)(p)
+}
+
+func (f *float64Value) Set(s string) error {
+ v, err := strconv.ParseFloat(s, 64)
+ *f = float64Value(v)
+ return err
+}
+
+func (f *float64Value) Type() string {
+ return "float64"
+}
+
+func (f *float64Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 64) }
+
+func float64Conv(sval string) (interface{}, error) {
+ return strconv.ParseFloat(sval, 64)
+}
+
+// GetFloat64 return the float64 value of a flag with the given name
+func (f *FlagSet) GetFloat64(name string) (float64, error) {
+ val, err := f.getFlagType(name, "float64", float64Conv)
+ if err != nil {
+ return 0, err
+ }
+ return val.(float64), nil
+}
+
+// Float64Var defines a float64 flag with specified name, default value, and usage string.
+// The argument p points to a float64 variable in which to store the value of the flag.
+func (f *FlagSet) Float64Var(p *float64, name string, value float64, usage string) {
+ f.VarP(newFloat64Value(value, p), name, "", usage)
+}
+
+// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
+ f.VarP(newFloat64Value(value, p), name, shorthand, usage)
+}
+
+// Float64Var defines a float64 flag with specified name, default value, and usage string.
+// The argument p points to a float64 variable in which to store the value of the flag.
+func Float64Var(p *float64, name string, value float64, usage string) {
+ CommandLine.VarP(newFloat64Value(value, p), name, "", usage)
+}
+
+// Float64VarP is like Float64Var, but accepts a shorthand letter that can be used after a single dash.
+func Float64VarP(p *float64, name, shorthand string, value float64, usage string) {
+ CommandLine.VarP(newFloat64Value(value, p), name, shorthand, usage)
+}
+
+// Float64 defines a float64 flag with specified name, default value, and usage string.
+// The return value is the address of a float64 variable that stores the value of the flag.
+func (f *FlagSet) Float64(name string, value float64, usage string) *float64 {
+ p := new(float64)
+ f.Float64VarP(p, name, "", value, usage)
+ return p
+}
+
+// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Float64P(name, shorthand string, value float64, usage string) *float64 {
+ p := new(float64)
+ f.Float64VarP(p, name, shorthand, value, usage)
+ return p
+}
+
+// Float64 defines a float64 flag with specified name, default value, and usage string.
+// The return value is the address of a float64 variable that stores the value of the flag.
+func Float64(name string, value float64, usage string) *float64 {
+ return CommandLine.Float64P(name, "", value, usage)
+}
+
+// Float64P is like Float64, but accepts a shorthand letter that can be used after a single dash.
+func Float64P(name, shorthand string, value float64, usage string) *float64 {
+ return CommandLine.Float64P(name, shorthand, value, usage)
+}