[VOL-3678] First implementation of the BBSim-sadis-server

Change-Id: I5077a8f861f4cc6af9759f31a4a415042c05eba3
diff --git a/vendor/github.com/uber/jaeger-client-go/utils/rate_limiter.go b/vendor/github.com/uber/jaeger-client-go/utils/rate_limiter.go
new file mode 100644
index 0000000..bf2f131
--- /dev/null
+++ b/vendor/github.com/uber/jaeger-client-go/utils/rate_limiter.go
@@ -0,0 +1,112 @@
+// Copyright (c) 2017 Uber Technologies, Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package utils
+
+import (
+	"sync"
+	"time"
+)
+
+// RateLimiter is a filter used to check if a message that is worth itemCost units is within the rate limits.
+//
+// TODO (breaking change) remove this interface in favor of public struct below
+//
+// Deprecated, use ReconfigurableRateLimiter.
+type RateLimiter interface {
+	CheckCredit(itemCost float64) bool
+}
+
+// ReconfigurableRateLimiter is a rate limiter based on leaky bucket algorithm, formulated in terms of a
+// credits balance that is replenished every time CheckCredit() method is called (tick) by the amount proportional
+// to the time elapsed since the last tick, up to max of creditsPerSecond. A call to CheckCredit() takes a cost
+// of an item we want to pay with the balance. If the balance exceeds the cost of the item, the item is "purchased"
+// and the balance reduced, indicated by returned value of true. Otherwise the balance is unchanged and return false.
+//
+// This can be used to limit a rate of messages emitted by a service by instantiating the Rate Limiter with the
+// max number of messages a service is allowed to emit per second, and calling CheckCredit(1.0) for each message
+// to determine if the message is within the rate limit.
+//
+// It can also be used to limit the rate of traffic in bytes, by setting creditsPerSecond to desired throughput
+// as bytes/second, and calling CheckCredit() with the actual message size.
+//
+// TODO (breaking change) rename to RateLimiter once the interface is removed
+type ReconfigurableRateLimiter struct {
+	lock sync.Mutex
+
+	creditsPerSecond float64
+	balance          float64
+	maxBalance       float64
+	lastTick         time.Time
+
+	timeNow func() time.Time
+}
+
+// NewRateLimiter creates a new ReconfigurableRateLimiter.
+func NewRateLimiter(creditsPerSecond, maxBalance float64) *ReconfigurableRateLimiter {
+	return &ReconfigurableRateLimiter{
+		creditsPerSecond: creditsPerSecond,
+		balance:          maxBalance,
+		maxBalance:       maxBalance,
+		lastTick:         time.Now(),
+		timeNow:          time.Now,
+	}
+}
+
+// CheckCredit tries to reduce the current balance by itemCost provided that the current balance
+// is not lest than itemCost.
+func (rl *ReconfigurableRateLimiter) CheckCredit(itemCost float64) bool {
+	rl.lock.Lock()
+	defer rl.lock.Unlock()
+
+	// if we have enough credits to pay for current item, then reduce balance and allow
+	if rl.balance >= itemCost {
+		rl.balance -= itemCost
+		return true
+	}
+	// otherwise check if balance can be increased due to time elapsed, and try again
+	rl.updateBalance()
+	if rl.balance >= itemCost {
+		rl.balance -= itemCost
+		return true
+	}
+	return false
+}
+
+// updateBalance recalculates current balance based on time elapsed. Must be called while holding a lock.
+func (rl *ReconfigurableRateLimiter) updateBalance() {
+	// calculate how much time passed since the last tick, and update current tick
+	currentTime := rl.timeNow()
+	elapsedTime := currentTime.Sub(rl.lastTick)
+	rl.lastTick = currentTime
+	// calculate how much credit have we accumulated since the last tick
+	rl.balance += elapsedTime.Seconds() * rl.creditsPerSecond
+	if rl.balance > rl.maxBalance {
+		rl.balance = rl.maxBalance
+	}
+}
+
+// Update changes the main parameters of the rate limiter in-place, while retaining
+// the current accumulated balance (pro-rated to the new maxBalance value). Using this method
+// instead of creating a new rate limiter helps to avoid thundering herd when sampling
+// strategies are updated.
+func (rl *ReconfigurableRateLimiter) Update(creditsPerSecond, maxBalance float64) {
+	rl.lock.Lock()
+	defer rl.lock.Unlock()
+
+	rl.updateBalance() // get up to date balance
+	rl.balance = rl.balance * maxBalance / rl.maxBalance
+	rl.creditsPerSecond = creditsPerSecond
+	rl.maxBalance = maxBalance
+}