[VOL-3678] First implementation of the BBSim-sadis-server
Change-Id: I5077a8f861f4cc6af9759f31a4a415042c05eba3
diff --git a/vendor/k8s.io/apimachinery/pkg/util/sets/int.go b/vendor/k8s.io/apimachinery/pkg/util/sets/int.go
new file mode 100644
index 0000000..88bd709
--- /dev/null
+++ b/vendor/k8s.io/apimachinery/pkg/util/sets/int.go
@@ -0,0 +1,205 @@
+/*
+Copyright The Kubernetes Authors.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+// Code generated by set-gen. DO NOT EDIT.
+
+package sets
+
+import (
+ "reflect"
+ "sort"
+)
+
+// sets.Int is a set of ints, implemented via map[int]struct{} for minimal memory consumption.
+type Int map[int]Empty
+
+// NewInt creates a Int from a list of values.
+func NewInt(items ...int) Int {
+ ss := Int{}
+ ss.Insert(items...)
+ return ss
+}
+
+// IntKeySet creates a Int from a keys of a map[int](? extends interface{}).
+// If the value passed in is not actually a map, this will panic.
+func IntKeySet(theMap interface{}) Int {
+ v := reflect.ValueOf(theMap)
+ ret := Int{}
+
+ for _, keyValue := range v.MapKeys() {
+ ret.Insert(keyValue.Interface().(int))
+ }
+ return ret
+}
+
+// Insert adds items to the set.
+func (s Int) Insert(items ...int) Int {
+ for _, item := range items {
+ s[item] = Empty{}
+ }
+ return s
+}
+
+// Delete removes all items from the set.
+func (s Int) Delete(items ...int) Int {
+ for _, item := range items {
+ delete(s, item)
+ }
+ return s
+}
+
+// Has returns true if and only if item is contained in the set.
+func (s Int) Has(item int) bool {
+ _, contained := s[item]
+ return contained
+}
+
+// HasAll returns true if and only if all items are contained in the set.
+func (s Int) HasAll(items ...int) bool {
+ for _, item := range items {
+ if !s.Has(item) {
+ return false
+ }
+ }
+ return true
+}
+
+// HasAny returns true if any items are contained in the set.
+func (s Int) HasAny(items ...int) bool {
+ for _, item := range items {
+ if s.Has(item) {
+ return true
+ }
+ }
+ return false
+}
+
+// Difference returns a set of objects that are not in s2
+// For example:
+// s1 = {a1, a2, a3}
+// s2 = {a1, a2, a4, a5}
+// s1.Difference(s2) = {a3}
+// s2.Difference(s1) = {a4, a5}
+func (s Int) Difference(s2 Int) Int {
+ result := NewInt()
+ for key := range s {
+ if !s2.Has(key) {
+ result.Insert(key)
+ }
+ }
+ return result
+}
+
+// Union returns a new set which includes items in either s1 or s2.
+// For example:
+// s1 = {a1, a2}
+// s2 = {a3, a4}
+// s1.Union(s2) = {a1, a2, a3, a4}
+// s2.Union(s1) = {a1, a2, a3, a4}
+func (s1 Int) Union(s2 Int) Int {
+ result := NewInt()
+ for key := range s1 {
+ result.Insert(key)
+ }
+ for key := range s2 {
+ result.Insert(key)
+ }
+ return result
+}
+
+// Intersection returns a new set which includes the item in BOTH s1 and s2
+// For example:
+// s1 = {a1, a2}
+// s2 = {a2, a3}
+// s1.Intersection(s2) = {a2}
+func (s1 Int) Intersection(s2 Int) Int {
+ var walk, other Int
+ result := NewInt()
+ if s1.Len() < s2.Len() {
+ walk = s1
+ other = s2
+ } else {
+ walk = s2
+ other = s1
+ }
+ for key := range walk {
+ if other.Has(key) {
+ result.Insert(key)
+ }
+ }
+ return result
+}
+
+// IsSuperset returns true if and only if s1 is a superset of s2.
+func (s1 Int) IsSuperset(s2 Int) bool {
+ for item := range s2 {
+ if !s1.Has(item) {
+ return false
+ }
+ }
+ return true
+}
+
+// Equal returns true if and only if s1 is equal (as a set) to s2.
+// Two sets are equal if their membership is identical.
+// (In practice, this means same elements, order doesn't matter)
+func (s1 Int) Equal(s2 Int) bool {
+ return len(s1) == len(s2) && s1.IsSuperset(s2)
+}
+
+type sortableSliceOfInt []int
+
+func (s sortableSliceOfInt) Len() int { return len(s) }
+func (s sortableSliceOfInt) Less(i, j int) bool { return lessInt(s[i], s[j]) }
+func (s sortableSliceOfInt) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
+
+// List returns the contents as a sorted int slice.
+func (s Int) List() []int {
+ res := make(sortableSliceOfInt, 0, len(s))
+ for key := range s {
+ res = append(res, key)
+ }
+ sort.Sort(res)
+ return []int(res)
+}
+
+// UnsortedList returns the slice with contents in random order.
+func (s Int) UnsortedList() []int {
+ res := make([]int, 0, len(s))
+ for key := range s {
+ res = append(res, key)
+ }
+ return res
+}
+
+// Returns a single element from the set.
+func (s Int) PopAny() (int, bool) {
+ for key := range s {
+ s.Delete(key)
+ return key, true
+ }
+ var zeroValue int
+ return zeroValue, false
+}
+
+// Len returns the size of the set.
+func (s Int) Len() int {
+ return len(s)
+}
+
+func lessInt(lhs, rhs int) bool {
+ return lhs < rhs
+}