SEBA-949 support for publishing bbsim events on kafka

Change-Id: I4354cd026bbadc801e4d6d08b2f9cd3462917b4c
diff --git a/vendor/github.com/klauspost/compress/snappy/encode_other.go b/vendor/github.com/klauspost/compress/snappy/encode_other.go
new file mode 100644
index 0000000..dbcae90
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/snappy/encode_other.go
@@ -0,0 +1,238 @@
+// Copyright 2016 The Snappy-Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// +build !amd64 appengine !gc noasm
+
+package snappy
+
+func load32(b []byte, i int) uint32 {
+	b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line.
+	return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
+}
+
+func load64(b []byte, i int) uint64 {
+	b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line.
+	return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
+		uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
+}
+
+// emitLiteral writes a literal chunk and returns the number of bytes written.
+//
+// It assumes that:
+//	dst is long enough to hold the encoded bytes
+//	1 <= len(lit) && len(lit) <= 65536
+func emitLiteral(dst, lit []byte) int {
+	i, n := 0, uint(len(lit)-1)
+	switch {
+	case n < 60:
+		dst[0] = uint8(n)<<2 | tagLiteral
+		i = 1
+	case n < 1<<8:
+		dst[0] = 60<<2 | tagLiteral
+		dst[1] = uint8(n)
+		i = 2
+	default:
+		dst[0] = 61<<2 | tagLiteral
+		dst[1] = uint8(n)
+		dst[2] = uint8(n >> 8)
+		i = 3
+	}
+	return i + copy(dst[i:], lit)
+}
+
+// emitCopy writes a copy chunk and returns the number of bytes written.
+//
+// It assumes that:
+//	dst is long enough to hold the encoded bytes
+//	1 <= offset && offset <= 65535
+//	4 <= length && length <= 65535
+func emitCopy(dst []byte, offset, length int) int {
+	i := 0
+	// The maximum length for a single tagCopy1 or tagCopy2 op is 64 bytes. The
+	// threshold for this loop is a little higher (at 68 = 64 + 4), and the
+	// length emitted down below is is a little lower (at 60 = 64 - 4), because
+	// it's shorter to encode a length 67 copy as a length 60 tagCopy2 followed
+	// by a length 7 tagCopy1 (which encodes as 3+2 bytes) than to encode it as
+	// a length 64 tagCopy2 followed by a length 3 tagCopy2 (which encodes as
+	// 3+3 bytes). The magic 4 in the 64±4 is because the minimum length for a
+	// tagCopy1 op is 4 bytes, which is why a length 3 copy has to be an
+	// encodes-as-3-bytes tagCopy2 instead of an encodes-as-2-bytes tagCopy1.
+	for length >= 68 {
+		// Emit a length 64 copy, encoded as 3 bytes.
+		dst[i+0] = 63<<2 | tagCopy2
+		dst[i+1] = uint8(offset)
+		dst[i+2] = uint8(offset >> 8)
+		i += 3
+		length -= 64
+	}
+	if length > 64 {
+		// Emit a length 60 copy, encoded as 3 bytes.
+		dst[i+0] = 59<<2 | tagCopy2
+		dst[i+1] = uint8(offset)
+		dst[i+2] = uint8(offset >> 8)
+		i += 3
+		length -= 60
+	}
+	if length >= 12 || offset >= 2048 {
+		// Emit the remaining copy, encoded as 3 bytes.
+		dst[i+0] = uint8(length-1)<<2 | tagCopy2
+		dst[i+1] = uint8(offset)
+		dst[i+2] = uint8(offset >> 8)
+		return i + 3
+	}
+	// Emit the remaining copy, encoded as 2 bytes.
+	dst[i+0] = uint8(offset>>8)<<5 | uint8(length-4)<<2 | tagCopy1
+	dst[i+1] = uint8(offset)
+	return i + 2
+}
+
+// extendMatch returns the largest k such that k <= len(src) and that
+// src[i:i+k-j] and src[j:k] have the same contents.
+//
+// It assumes that:
+//	0 <= i && i < j && j <= len(src)
+func extendMatch(src []byte, i, j int) int {
+	for ; j < len(src) && src[i] == src[j]; i, j = i+1, j+1 {
+	}
+	return j
+}
+
+func hash(u, shift uint32) uint32 {
+	return (u * 0x1e35a7bd) >> shift
+}
+
+// encodeBlock encodes a non-empty src to a guaranteed-large-enough dst. It
+// assumes that the varint-encoded length of the decompressed bytes has already
+// been written.
+//
+// It also assumes that:
+//	len(dst) >= MaxEncodedLen(len(src)) &&
+// 	minNonLiteralBlockSize <= len(src) && len(src) <= maxBlockSize
+func encodeBlock(dst, src []byte) (d int) {
+	// Initialize the hash table. Its size ranges from 1<<8 to 1<<14 inclusive.
+	// The table element type is uint16, as s < sLimit and sLimit < len(src)
+	// and len(src) <= maxBlockSize and maxBlockSize == 65536.
+	const (
+		maxTableSize = 1 << 14
+		// tableMask is redundant, but helps the compiler eliminate bounds
+		// checks.
+		tableMask = maxTableSize - 1
+	)
+	shift := uint32(32 - 8)
+	for tableSize := 1 << 8; tableSize < maxTableSize && tableSize < len(src); tableSize *= 2 {
+		shift--
+	}
+	// In Go, all array elements are zero-initialized, so there is no advantage
+	// to a smaller tableSize per se. However, it matches the C++ algorithm,
+	// and in the asm versions of this code, we can get away with zeroing only
+	// the first tableSize elements.
+	var table [maxTableSize]uint16
+
+	// sLimit is when to stop looking for offset/length copies. The inputMargin
+	// lets us use a fast path for emitLiteral in the main loop, while we are
+	// looking for copies.
+	sLimit := len(src) - inputMargin
+
+	// nextEmit is where in src the next emitLiteral should start from.
+	nextEmit := 0
+
+	// The encoded form must start with a literal, as there are no previous
+	// bytes to copy, so we start looking for hash matches at s == 1.
+	s := 1
+	nextHash := hash(load32(src, s), shift)
+
+	for {
+		// Copied from the C++ snappy implementation:
+		//
+		// Heuristic match skipping: If 32 bytes are scanned with no matches
+		// found, start looking only at every other byte. If 32 more bytes are
+		// scanned (or skipped), look at every third byte, etc.. When a match
+		// is found, immediately go back to looking at every byte. This is a
+		// small loss (~5% performance, ~0.1% density) for compressible data
+		// due to more bookkeeping, but for non-compressible data (such as
+		// JPEG) it's a huge win since the compressor quickly "realizes" the
+		// data is incompressible and doesn't bother looking for matches
+		// everywhere.
+		//
+		// The "skip" variable keeps track of how many bytes there are since
+		// the last match; dividing it by 32 (ie. right-shifting by five) gives
+		// the number of bytes to move ahead for each iteration.
+		skip := 32
+
+		nextS := s
+		candidate := 0
+		for {
+			s = nextS
+			bytesBetweenHashLookups := skip >> 5
+			nextS = s + bytesBetweenHashLookups
+			skip += bytesBetweenHashLookups
+			if nextS > sLimit {
+				goto emitRemainder
+			}
+			candidate = int(table[nextHash&tableMask])
+			table[nextHash&tableMask] = uint16(s)
+			nextHash = hash(load32(src, nextS), shift)
+			if load32(src, s) == load32(src, candidate) {
+				break
+			}
+		}
+
+		// A 4-byte match has been found. We'll later see if more than 4 bytes
+		// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
+		// them as literal bytes.
+		d += emitLiteral(dst[d:], src[nextEmit:s])
+
+		// Call emitCopy, and then see if another emitCopy could be our next
+		// move. Repeat until we find no match for the input immediately after
+		// what was consumed by the last emitCopy call.
+		//
+		// If we exit this loop normally then we need to call emitLiteral next,
+		// though we don't yet know how big the literal will be. We handle that
+		// by proceeding to the next iteration of the main loop. We also can
+		// exit this loop via goto if we get close to exhausting the input.
+		for {
+			// Invariant: we have a 4-byte match at s, and no need to emit any
+			// literal bytes prior to s.
+			base := s
+
+			// Extend the 4-byte match as long as possible.
+			//
+			// This is an inlined version of:
+			//	s = extendMatch(src, candidate+4, s+4)
+			s += 4
+			for i := candidate + 4; s < len(src) && src[i] == src[s]; i, s = i+1, s+1 {
+			}
+
+			d += emitCopy(dst[d:], base-candidate, s-base)
+			nextEmit = s
+			if s >= sLimit {
+				goto emitRemainder
+			}
+
+			// We could immediately start working at s now, but to improve
+			// compression we first update the hash table at s-1 and at s. If
+			// another emitCopy is not our next move, also calculate nextHash
+			// at s+1. At least on GOARCH=amd64, these three hash calculations
+			// are faster as one load64 call (with some shifts) instead of
+			// three load32 calls.
+			x := load64(src, s-1)
+			prevHash := hash(uint32(x>>0), shift)
+			table[prevHash&tableMask] = uint16(s - 1)
+			currHash := hash(uint32(x>>8), shift)
+			candidate = int(table[currHash&tableMask])
+			table[currHash&tableMask] = uint16(s)
+			if uint32(x>>8) != load32(src, candidate) {
+				nextHash = hash(uint32(x>>16), shift)
+				s++
+				break
+			}
+		}
+	}
+
+emitRemainder:
+	if nextEmit < len(src) {
+		d += emitLiteral(dst[d:], src[nextEmit:])
+	}
+	return d
+}