commit | d15c0b47cde0312064f633cab1b0906a5c71f86a | [log] [tgz] |
---|---|---|
author | Matteo Scandolo <matteo.scandolo@gmail.com> | Mon Mar 22 11:38:13 2021 -0700 |
committer | Matteo Scandolo <matteo.scandolo@gmail.com> | Mon Mar 22 16:15:13 2021 -0700 |
tree | 0fffa8b0370e7435068564ec0da19b399c3af2fc | |
parent | b5913143825e3f0e984e401c0a60a5ccbecbf331 [diff] |
[VOL-3940] Using the correct transition when reactivating ONUs Cleaning ONU state when we enter pon_disabled state Change-Id: Ibf12a70e834934b797a0e02415564030399ab2f7
BBSim is managed via a Makefile
, plese run the following command to display all the available targets
make help
More advanced documentation lives in here.
You can generate and browse the documentation by executing:
make docs
This project structure is based on golang-standards/project-layout.