commit | daffa901fde4a4907c9643b56fb1acbf15dd4973 | [log] [tgz] |
---|---|---|
author | Joey Armstrong <jarmstrong@linuxfoundation.org> | Wed Apr 10 14:00:28 2024 -0400 |
committer | Joey Armstrong <jarmstrong@linuxfoundation.org> | Wed Apr 10 14:00:28 2024 -0400 |
tree | 424386e279d19c79e4085405559258df146021df | |
parent | 4d6878ec144abef6de29d4ee93ef6202cb3d6e03 [diff] |
[VOL-5297] - (dep for) Install pre-commit linting tool requirements.txt .pre-commit-config.yaml ----------------------- o Install python module pre-commit for code linting. o Create a skeleton config for linting with tool pre-commit. [HOWTO: test] ------------- % make venv % source .venv/bin/activate % pre-commit % make lint Signed-off-by: Joey Armstrong <jarmstrong@linuxfoundation.org> Change-Id: Ib38acf3faf9625b5cbde5fa434e14c26ac972671
BBSim is managed via a Makefile
, plese run the following command to display all the available targets
make help
More advanced documentation lives in here.
You can generate and browse the documentation by executing:
make docs
This project structure is based on golang-standards/project-layout.