Committing vendored dependencies and generated protos
Change-Id: I349c149b513d9de7d9f60bde2c954a939da2fc54
diff --git a/vendor/github.com/jhump/protoreflect/dynamic/binary.go b/vendor/github.com/jhump/protoreflect/dynamic/binary.go
new file mode 100644
index 0000000..91fd672
--- /dev/null
+++ b/vendor/github.com/jhump/protoreflect/dynamic/binary.go
@@ -0,0 +1,185 @@
+package dynamic
+
+// Binary serialization and de-serialization for dynamic messages
+
+import (
+ "fmt"
+ "github.com/golang/protobuf/proto"
+ "github.com/jhump/protoreflect/codec"
+ "io"
+)
+
+// defaultDeterminism, if true, will mean that calls to Marshal will produce
+// deterministic output. This is used to make the output of proto.Marshal(...)
+// deterministic (since there is no way to have that convey determinism intent).
+// **This is only used from tests.**
+var defaultDeterminism = false
+
+// Marshal serializes this message to bytes, returning an error if the operation
+// fails. The resulting bytes are in the standard protocol buffer binary format.
+func (m *Message) Marshal() ([]byte, error) {
+ var b codec.Buffer
+ b.SetDeterministic(defaultDeterminism)
+ if err := m.marshal(&b); err != nil {
+ return nil, err
+ }
+ return b.Bytes(), nil
+}
+
+// MarshalAppend behaves exactly the same as Marshal, except instead of allocating a
+// new byte slice to marshal into, it uses the provided byte slice. The backing array
+// for the returned byte slice *may* be the same as the one that was passed in, but
+// it's not guaranteed as a new backing array will automatically be allocated if
+// more bytes need to be written than the provided buffer has capacity for.
+func (m *Message) MarshalAppend(b []byte) ([]byte, error) {
+ codedBuf := codec.NewBuffer(b)
+ codedBuf.SetDeterministic(defaultDeterminism)
+ if err := m.marshal(codedBuf); err != nil {
+ return nil, err
+ }
+ return codedBuf.Bytes(), nil
+}
+
+// MarshalDeterministic serializes this message to bytes in a deterministic way,
+// returning an error if the operation fails. This differs from Marshal in that
+// map keys will be sorted before serializing to bytes. The protobuf spec does
+// not define ordering for map entries, so Marshal will use standard Go map
+// iteration order (which will be random). But for cases where determinism is
+// more important than performance, use this method instead.
+func (m *Message) MarshalDeterministic() ([]byte, error) {
+ var b codec.Buffer
+ b.SetDeterministic(true)
+ if err := m.marshal(&b); err != nil {
+ return nil, err
+ }
+ return b.Bytes(), nil
+}
+
+// MarshalAppendDeterministic behaves exactly the same as MarshalDeterministic,
+// except instead of allocating a new byte slice to marshal into, it uses the
+// provided byte slice. The backing array for the returned byte slice *may* be
+// the same as the one that was passed in, but it's not guaranteed as a new
+// backing array will automatically be allocated if more bytes need to be written
+// than the provided buffer has capacity for.
+func (m *Message) MarshalAppendDeterministic(b []byte) ([]byte, error) {
+ codedBuf := codec.NewBuffer(b)
+ codedBuf.SetDeterministic(true)
+ if err := m.marshal(codedBuf); err != nil {
+ return nil, err
+ }
+ return codedBuf.Bytes(), nil
+}
+
+func (m *Message) marshal(b *codec.Buffer) error {
+ if err := m.marshalKnownFields(b); err != nil {
+ return err
+ }
+ return m.marshalUnknownFields(b)
+}
+
+func (m *Message) marshalKnownFields(b *codec.Buffer) error {
+ for _, tag := range m.knownFieldTags() {
+ itag := int32(tag)
+ val := m.values[itag]
+ fd := m.FindFieldDescriptor(itag)
+ if fd == nil {
+ panic(fmt.Sprintf("Couldn't find field for tag %d", itag))
+ }
+ if err := b.EncodeFieldValue(fd, val); err != nil {
+ return err
+ }
+ }
+ return nil
+}
+
+func (m *Message) marshalUnknownFields(b *codec.Buffer) error {
+ for _, tag := range m.unknownFieldTags() {
+ itag := int32(tag)
+ sl := m.unknownFields[itag]
+ for _, u := range sl {
+ if err := b.EncodeTagAndWireType(itag, u.Encoding); err != nil {
+ return err
+ }
+ switch u.Encoding {
+ case proto.WireBytes:
+ if err := b.EncodeRawBytes(u.Contents); err != nil {
+ return err
+ }
+ case proto.WireStartGroup:
+ _, _ = b.Write(u.Contents)
+ if err := b.EncodeTagAndWireType(itag, proto.WireEndGroup); err != nil {
+ return err
+ }
+ case proto.WireFixed32:
+ if err := b.EncodeFixed32(u.Value); err != nil {
+ return err
+ }
+ case proto.WireFixed64:
+ if err := b.EncodeFixed64(u.Value); err != nil {
+ return err
+ }
+ case proto.WireVarint:
+ if err := b.EncodeVarint(u.Value); err != nil {
+ return err
+ }
+ default:
+ return codec.ErrBadWireType
+ }
+ }
+ }
+ return nil
+}
+
+// Unmarshal de-serializes the message that is present in the given bytes into
+// this message. It first resets the current message. It returns an error if the
+// given bytes do not contain a valid encoding of this message type.
+func (m *Message) Unmarshal(b []byte) error {
+ m.Reset()
+ if err := m.UnmarshalMerge(b); err != nil {
+ return err
+ }
+ return m.Validate()
+}
+
+// UnmarshalMerge de-serializes the message that is present in the given bytes
+// into this message. Unlike Unmarshal, it does not first reset the message,
+// instead merging the data in the given bytes into the existing data in this
+// message.
+func (m *Message) UnmarshalMerge(b []byte) error {
+ return m.unmarshal(codec.NewBuffer(b), false)
+}
+
+func (m *Message) unmarshal(buf *codec.Buffer, isGroup bool) error {
+ for !buf.EOF() {
+ fd, val, err := buf.DecodeFieldValue(m.FindFieldDescriptor, m.mf)
+ if err != nil {
+ if err == codec.ErrWireTypeEndGroup {
+ if isGroup {
+ // finished parsing group
+ return nil
+ }
+ return codec.ErrBadWireType
+ }
+ return err
+ }
+
+ if fd == nil {
+ if m.unknownFields == nil {
+ m.unknownFields = map[int32][]UnknownField{}
+ }
+ uv := val.(codec.UnknownField)
+ u := UnknownField{
+ Encoding: uv.Encoding,
+ Value: uv.Value,
+ Contents: uv.Contents,
+ }
+ m.unknownFields[uv.Tag] = append(m.unknownFields[uv.Tag], u)
+ } else if err := mergeField(m, fd, val); err != nil {
+ return err
+ }
+ }
+ if isGroup {
+ return io.ErrUnexpectedEOF
+ }
+ return nil
+}