Changes to automatically provision,build and run Radius containers for Auth tests.
Changes to cord test server to handle radius server restart requests.
diff --git a/src/test/setup/radius-config/freeradius/proxy.conf b/src/test/setup/radius-config/freeradius/proxy.conf
new file mode 100644
index 0000000..0f61067
--- /dev/null
+++ b/src/test/setup/radius-config/freeradius/proxy.conf
@@ -0,0 +1,804 @@
+# -*- text -*-
+##
+## proxy.conf -- proxy radius and realm configuration directives
+##
+##	$Id: ae8fedf199ad3ec6197dee75db11769aafa88d07 $
+
+#######################################################################
+#
+#  Proxy server configuration
+#
+#  This entry controls the servers behaviour towards ALL other servers
+#  to which it sends proxy requests.
+#
+proxy server {
+	#
+	#  Note that as of 2.0, the "synchronous", "retry_delay",
+	#  "retry_count", and "dead_time" have all been deprecated.
+	#  For backwards compatibility, they are are still accepted
+	#  by the server, but they ONLY apply to the old-style realm
+	#  configuration.  i.e. realms with "authhost" and/or "accthost"
+	#  entries.
+	#
+	#  i.e. "retry_delay" and "retry_count" have been replaced
+	#  with per-home-server configuration.  See the "home_server"
+	#  example below for details.
+	#
+	#  i.e. "dead_time" has been replaced with a per-home-server
+	#  "revive_interval".  We strongly recommend that this not
+	#  be used, however.  The new method is much better.
+
+	#
+	#  In 2.0, the server is always "synchronous", and setting
+	#  "synchronous = no" is impossible.  This simplifies the
+	#  server and increases the stability of the network.
+	#  However, it means that the server (i.e. proxy) NEVER
+	#  originates packets.  It proxies packets ONLY when it receives
+	#  a packet or a re-transmission from the NAS.  If the NAS never
+	#  re-transmits, the proxy never re-transmits, either.  This can
+	#  affect fail-over, where a packet does *not* fail over to a
+	#  second home server.. because the NAS never retransmits the
+	#  packet.
+	#
+	#  If you need to set "synchronous = no", please send a
+	#  message to the list <freeradius-users@lists.freeradius.org>
+	#  explaining why this feature is vital for your network.
+
+	#
+	#  If a realm exists, but there are no live home servers for
+	#  it, we can fall back to using the "DEFAULT" realm.  This is
+	#  most useful for accounting, where the server can proxy
+	#  accounting requests to home servers, but if they're down,
+	#  use a DEFAULT realm that is LOCAL (i.e. accthost = LOCAL),
+	#  and then store the packets in the "detail" file.  That data
+	#  can be later proxied to the home servers by radrelay, when
+	#  those home servers come back up again.
+
+	#  Setting this to "yes" may have issues for authentication.
+	#  i.e. If you are proxying for two different ISP's, and then
+	#  act as a general dial-up for Gric.  If one of the first two
+	#  ISP's has their RADIUS server go down, you do NOT want to
+	#  proxy those requests to GRIC.  Instead, you probably want
+	#  to just drop the requests on the floor.  In that case, set
+	#  this value to 'no'.
+	#
+	#  allowed values: {yes, no}
+	#
+	default_fallback = no
+
+}
+
+#######################################################################
+#
+#  Configuration for the proxy realms.
+#
+#  As of 2.0. the old-style "realms" file is deprecated, and is not
+#  used by FreeRADIUS.
+#
+#  As of 2.0, the "realm" configuration has changed.  Instead of
+#  specifying "authhost" and "accthost" in a realm section, the home
+#  servers are specified separately in a "home_server" section.  For
+#  backwards compatibility, you can still use the "authhost" and
+#  "accthost" directives.  If you only have one home server for a
+#  realm, it is easier to use the old-style configuration.
+#
+#  However, if you have multiple servers for a realm, we STRONGLY
+#  suggest moving to the new-style configuration.
+#
+#
+#  Load-balancing and failover between home servers is handled via
+#  a "home_server_pool" section.
+#
+#  Finally, The "realm" section defines the realm, some options, and
+#  indicates which server pool should be used for the realm.
+#
+#  This change means that simple configurations now require multiple
+#  sections to define a realm.  However, complex configurations
+#  are much simpler than before, as multiple realms can share the same
+#  server pool.
+#
+#  That is, realms point to server pools, and server pools point to
+#  home servers.  Multiple realms can point to one server pool.  One
+#  server pool can point to multiple home servers.  Each home server
+#  can appear in one or more pools.
+#
+
+######################################################################
+#
+#  This section defines a "Home Server" which is another RADIUS
+#  server that gets sent proxied requests.  In earlier versions
+#  of FreeRADIUS, home servers were defined in "realm" sections,
+#  which was awkward.  In 2.0, they have been made independent
+#  from realms, which is better for a number of reasons.
+#
+home_server localhost {
+	#
+	#  Home servers can be sent Access-Request packets
+	#  or Accounting-Request packets.
+	#
+	#  Allowed values are:
+	#	auth	  - Handles Access-Request packets
+	#	acct	  - Handles Accounting-Request packets
+	#	auth+acct - Handles Access-Request packets at "port",
+	#		    and Accounting-Request packets at "port + 1"
+	#	coa	  - Handles CoA-Request and Disconnect-Request packets.
+	#		    See also raddb/sites-available/originate-coa
+	type = auth
+
+	#
+	#  Configure ONE OF the following entries:
+	#
+	#	IPv4 address
+	#
+	ipaddr = 127.0.0.1
+
+	#	OR IPv6 address
+	# ipv6addr = ::1
+
+	#	OR virtual server
+	# virtual_server = foo
+
+	#	Note that while both ipaddr and ipv6addr will accept
+	#	both addresses and host names, we do NOT recommend
+	#	using host names.  When you specify a host name, the
+	#	server has to do a DNS lookup to find the IP address
+	#	of the home server.  If the DNS server is slow or
+	#	unresponsive, it means that FreeRADIUS will NOT be
+	#	able to determine the address, and will therefore NOT
+	#	start.
+	#
+	#	Also, the mapping of host name to address is done ONCE
+	#	when the server starts.  If DNS is later updated to
+	#	change the address, FreeRADIUS will NOT discover that
+	#	until after a re-start, or a HUP.
+	#
+	#	If you specify a virtual_server here, then requests
+	#	will be proxied internally to that virtual server.
+	#	These requests CANNOT be proxied again, however.  The
+	#	intent is to have the local server handle packets
+	#	when all home servers are dead.
+	#
+	#	Requests proxied to a virtual server will be passed
+	#	through the pre-proxy and post-proxy sections, just
+	#	like any other request.  See also the sample "realm"
+	#	configuration, below.
+	#
+	#	None of the rest of the home_server configuration is used
+	#	for the "virtual_server" configuration.
+
+	#
+	#  The port to which packets are sent.
+	#
+	#  Usually 1812 for type "auth", and  1813 for type "acct".
+	#  Older servers may use 1645 and 1646.
+	#  Use 3799 for type "coa"
+	#
+	port = 1812
+
+	#
+	#  The transport protocol.
+	#
+	#  If unspecified, defaults to "udp", which is the traditional
+	#  RADIUS transport.  It may also be "tcp", in which case TCP
+	#  will be used to talk to this home server.
+	#
+	#  When home servers are put into pools, the pool can contain
+	#  home servers with both UDP and TCP transports.
+	#
+	#proto = udp
+
+	#
+	#  The shared secret use to "encrypt" and "sign" packets between
+	#  FreeRADIUS and the home server.
+	#
+	#  The secret can be any string, up to 8k characters in length.
+	#
+	#  Control codes can be entered vi octal encoding,
+	#	e.g. "\101\102" == "AB"
+	#  Quotation marks can be entered by escaping them,
+	#	e.g. "foo\"bar"
+	#  Spaces or other "special" characters can be entered
+	#  by putting quotes around the string.
+	#	e.g. "foo bar"
+	#	     "foo;bar"
+	#
+	secret = testing123
+
+	############################################################
+	#
+	#  The rest of the configuration items listed here are optional,
+	#  and do not have to appear in every home server definition.
+	#
+	############################################################
+
+	#
+	#  You can optionally specify the source IP address used when
+	#  proxying requests to this home server.  When the src_ipaddr
+	#  it set, the server will automatically create a proxy
+	#  listener for that IP address.
+	#
+	#  If you specify this field for one home server, you will
+	#  likely need to specify it for ALL home servers.
+	#
+	#  If you don't care about the source IP address, leave this
+	#  entry commented.
+	#
+#	src_ipaddr = 127.0.0.1
+
+	#
+	#  If the home server does not respond to a request within
+	#  this time, this server will initiate "zombie_period".
+	#
+	#  The response window is large because responses MAY be slow,
+	#  especially when proxying across the Internet.
+	#
+	#  Useful range of values: 5 to 60
+	response_window = 20
+
+	#
+	#  If you want the old behaviour of the server rejecting
+	#  proxied requests after "response_window" timeout, set
+	#  the following configuration item to "yes".
+	#
+	#  This configuration WILL be removed in a future release
+	#  If you believe you need it, email the freeradius-users
+	#  list, and explain why it should stay in the server.
+	#
+#	no_response_fail = no
+
+	#
+	#  If the home server does not respond to ANY packets during
+	#  the "zombie period", it will be considered to be dead.
+	#
+	#  A home server that is marked "zombie" will be used for
+	#  proxying as a low priority.  If there are live servers,
+	#  they will always be preferred to a zombie.  Requests will
+	#  be proxied to a zombie server ONLY when there are no
+	#  live servers.
+	#
+	#  Any request that is proxied to a home server will continue
+	#  to be sent to that home server until the home server is
+	#  marked dead.  At that point, it will fail over to another
+	#  server, if a live server is available.  If none is available,
+	#  then the "post-proxy-type fail" handler will be called.
+	#
+	#  If "status_check" below is something other than "none", then
+	#  the server will start sending status checks at the start of
+	#  the zombie period.  It will continue sending status checks
+	#  until the home server is marked "alive".
+	#
+	#  Useful range of values: 20 to 120
+	zombie_period = 40
+
+	############################################################
+	#
+	#  As of 2.0, FreeRADIUS supports RADIUS layer "status
+	#  checks".  These are used by a proxy server to see if a home
+	#  server is alive.
+	#
+	#  These status packets are sent ONLY if the proxying server
+	#  believes that the home server is dead.  They are NOT sent
+	#  if the proxying server believes that the home server is
+	#  alive.  They are NOT sent if the proxying server is not
+	#  proxying packets.
+	#
+	#  If the home server responds to the status check packet,
+	#  then it is marked alive again, and is returned to use.
+	#
+	############################################################
+
+	#
+	#  Some home servers do not support status checks via the
+	#  Status-Server packet.  Others may not have a "test" user
+	#  configured that can be used to query the server, to see if
+	#  it is alive.  For those servers, we have NO WAY of knowing
+	#  when it becomes alive again.  Therefore, after the server
+	#  has been marked dead, we wait a period of time, and mark
+	#  it alive again, in the hope that it has come back to
+	#  life.
+	#
+	#  If it has NOT come back to life, then FreeRADIUS will wait
+	#  for "zombie_period" before marking it dead again.  During
+	#  the "zombie_period", ALL AUTHENTICATIONS WILL FAIL, because
+	#  the home server is still dead.  There is NOTHING that can
+	#  be done about this, other than to enable the status checks,
+	#  as documented below.
+	#
+	#  e.g. if "zombie_period" is 40 seconds, and "revive_interval"
+	#  is 300 seconds, the for 40 seconds out of every 340, or about
+	#  10% of the time, all authentications will fail.
+	#
+	#  If the "zombie_period" and "revive_interval" configurations
+	#  are set smaller, than it is possible for up to 50% of
+	#  authentications to fail.
+	#
+	#  As a result, we recommend enabling status checks, and
+	#  we do NOT recommend using "revive_interval".
+	#
+	#  The "revive_interval" is used ONLY if the "status_check"
+	#  entry below is "none".  Otherwise, it will not be used,
+	#  and should be deleted.
+	#
+	#  Useful range of values: 60 to 3600
+	revive_interval = 120
+
+	#
+	#  The proxying server (i.e. this one) can do periodic status
+	#  checks to see if a dead home server has come back alive.
+	#
+	#  If set to "none", then the other configuration items listed
+	#  below are not used, and the "revive_interval" time is used
+	#  instead.
+	#
+	#  If set to "status-server", the Status-Server packets are
+	#  sent.  Many RADIUS servers support Status-Server.  If a
+	#  server does not support it, please contact the server
+	#  vendor and request that they add it.
+	#
+	#  If set to "request", then Access-Request, or Accounting-Request
+	#  packets are sent, depending on the "type" entry above (auth/acct).
+	#
+	#  Allowed values: none, status-server, request
+	status_check = status-server
+
+	#
+	#  If the home server does not support Status-Server packets,
+	#  then the server can still send Access-Request or
+	#  Accounting-Request packets, with a pre-defined user name.
+	#
+	#  This practice is NOT recommended, as it may potentially let
+	#  users gain network access by using these "test" accounts!
+	#
+	#  If it is used, we recommend that the home server ALWAYS
+	#  respond to these Access-Request status checks with
+	#  Access-Reject.  The status check just needs an answer, it
+	#  does not need an Access-Accept.
+	#
+	#  For Accounting-Request status checks, only the username
+	#  needs to be set.  The rest of the accounting attribute are
+	#  set to default values.  The home server that receives these
+	#  accounting packets SHOULD NOT treat them like normal user
+	#  accounting packets.  i.e It should probably NOT log them to
+	#  a database.
+	#
+	# username = "test_user_please_reject_me"
+	# password = "this is really secret"
+
+	#
+	#  Configure the interval between sending status check packets.
+	#
+	#  Setting it too low increases the probability of spurious
+	#  fail-over and fallback attempts.
+	#
+	#  Useful range of values: 6 to 120
+	check_interval = 30
+
+	#
+	#  Configure the number of status checks in a row that the
+	#  home server needs to respond to before it is marked alive.
+	#
+	#  If you want to mark a home server as alive after a short
+	#  time period of being responsive, it is best to use a small
+	#  "check_interval", and a large value for
+	#  "num_answers_to_alive".  Using a long "check_interval" and
+	#  a small number for "num_answers_to_alive" increases the
+	#  probability of spurious fail-over and fallback attempts.
+	#
+	#  Useful range of values: 3 to 10
+	num_answers_to_alive = 3
+
+	#
+	#  Limit the total number of outstanding packets to the home
+	#  server.
+	#
+	#  if ((#request sent) - (#requests received)) > max_outstanding
+	#	then stop sending more packets to the home server
+	#
+	#  This lets us gracefully fall over when the home server
+	#  is overloaded.
+	max_outstanding = 65536
+
+	#
+	#  The configuration items in the next sub-section are used ONLY
+	#  when "type = coa".  It is ignored for all other type of home
+	#  servers.
+	#
+	#  See RFC 5080 for the definitions of the following terms.
+	#  RAND is a function (internal to FreeRADIUS) returning
+	#  random numbers between -0.1 and +0.1
+	#
+	#  First Re-transmit occurs after:
+	#
+	#	 RT = IRT + RAND*IRT
+	#
+	#  Subsequent Re-transmits occur after:
+	#
+	#	RT = 2 * RTprev + RAND * RTprev
+	#
+	#  Re-transmits are capped at:
+	#
+	#	if (MRT && (RT > MRT)) RT = MRT + RAND * MRT
+	#
+	#  For a maximum number of attempts: MRC
+	#
+	#  For a maximum (total) period of time: MRD.
+	#
+	coa {
+		# Initial retransmit interval: 1..5
+		irt = 2
+
+		# Maximum Retransmit Timeout: 1..30 (0 == no maximum)
+		mrt = 16
+
+		# Maximum Retransmit Count: 1..20 (0 == retransmit forever)
+		mrc = 5
+
+		# Maximum Retransmit Duration: 5..60
+		mrd = 30
+	}
+
+	#
+	#  Connection limiting for home servers with "proto = tcp".
+	#
+	#  This section is ignored for other home servers.
+	#
+	limit {
+	      #
+	      #  Limit the number of TCP connections to the home server.
+	      #
+	      #  The default is 16.
+	      #  Setting this to 0 means "no limit"
+	      max_connections = 16
+
+	      #
+	      #  Limit the total number of requests sent over one
+	      #  TCP connection.  After this number of requests, the
+	      #  connection will be closed.  Any new packets that are
+	      #  proxied to the home server will result in a new TCP
+	      #  connection being made.
+	      #
+	      #  Setting this to 0 means "no limit"
+	      max_requests = 0
+
+	      #
+	      #  The lifetime, in seconds, of a TCP connection.  After
+	      #  this lifetime, the connection will be closed.
+	      #
+	      #  Setting this to 0 means "forever".
+	      lifetime = 0
+
+	      #
+	      #  The idle timeout, in seconds, of a TCP connection.
+	      #  If no packets have been sent over the connection for
+	      #  this time, the connection will be closed.
+	      #
+	      #  Setting this to 0 means "no timeout".
+	      idle_timeout = 0
+	}
+
+}
+
+# Sample virtual home server.
+#
+#
+#home_server virtual.example.com {
+#	    virtual_server = virtual.example.com
+#}
+
+######################################################################
+#
+#  This section defines a pool of home servers that is used
+#  for fail-over and load-balancing.  In earlier versions of
+#  FreeRADIUS, fail-over and load-balancing were defined per-realm.
+#  As a result, if a server had 5 home servers, each of which served
+#  the same 10 realms, you would need 50 "realm" entries.
+#
+#  In version 2.0, you would need 5 "home_server" sections,
+#  10 'realm" sections, and one "home_server_pool" section to tie the
+#  two together.
+#
+home_server_pool my_auth_failover {
+	#
+	#  The type of this pool controls how home servers are chosen.
+	#
+	#  fail-over - the request is sent to the first live
+	#  	home server in the list.  i.e. If the first home server
+	#	is marked "dead", the second one is chosen, etc.
+	#
+	#  load-balance - the least busy home server is chosen,
+	#	where "least busy" is counted by taking the number of
+	#	requests sent to that home server, and subtracting the
+	#	number of responses received from that home server.
+	#
+	#	If there are two or more servers with the same low
+	#	load, then one of those servers is chosen at random.
+	#	This configuration is most similar to the old
+	#	"round-robin" method, though it is not exactly the same.
+	#
+	#	Note that load balancing does not work well with EAP,
+	#	as EAP requires packets for an EAP conversation to be
+	#	sent to the same home server.  The load balancing method
+	#	does not keep state in between packets, meaning that
+	#	EAP packets for the same conversation may be sent to
+	#	different home servers.  This will prevent EAP from
+	#	working.
+	#
+	#	For non-EAP authentication methods, and for accounting
+	#	packets, we recommend using "load-balance".  It will
+	#	ensure the highest availability for your network.
+	#
+	#  client-balance - the home server is chosen by hashing the
+	#	source IP address of the packet.  If that home server
+	#	is down, the next one in the list is used, just as
+	#	with "fail-over".
+	#
+	#	There is no way of predicting which source IP will map
+	#	to which home server.
+	#
+	#	This configuration is most useful to do simple load
+	#	balancing for EAP sessions, as the EAP session will
+	#	always be sent to the same home server.
+	#
+	#  client-port-balance - the home server is chosen by hashing
+	#	the source IP address and source port of the packet.
+	#	If that home server is down, the next one in the list
+	#	is used, just as with "fail-over".
+	#
+	#	This method provides slightly better load balancing
+	#	for EAP sessions than "client-balance".  However, it
+	#	also means that authentication and accounting packets
+	#	for the same session MAY go to different home servers.
+	#
+	#  keyed-balance - the home server is chosen by hashing (FNV)
+	#	the contents of the Load-Balance-Key attribute from the
+	#	control items.  The  request is then sent to home server
+	#	chosen by taking:
+	#
+	#		server = (hash % num_servers_in_pool).
+	#
+	#	If there is no Load-Balance-Key in the control items,
+	#	the load balancing method is identical to "load-balance".
+	#
+	#	For most non-EAP authentication methods, The User-Name
+	#	attribute provides a good key.  An "unlang" policy can
+	#	be used to copy the User-Name to the Load-Balance-Key
+	#	attribute.  This method may not work for EAP sessions,
+	#	as the User-Name outside of the TLS tunnel is often
+	#	static, e.g. "anonymous@realm".
+	#
+	#
+	#  The default type is fail-over.
+	type = fail-over
+
+	#
+	#  A virtual_server may be specified here.  If so, the
+	#  "pre-proxy" and "post-proxy" sections are called when
+	#  the request is proxied, and when a response is received.
+	#
+	#  This lets you have one policy for all requests that are proxied
+	#  to a home server.  This policy is completely independent of
+	#  any policies used to receive, or process the request.
+	#
+	#virtual_server = pre_post_proxy_for_pool
+
+	#
+	#  Next, a list of one or more home servers.  The names
+	#  of the home servers are NOT the hostnames, but the names
+	#  of the sections.  (e.g. home_server foo {...} has name "foo".
+	#
+	#  Note that ALL home servers listed here have to be of the same
+	#  type.  i.e. they all have to be "auth", or they all have to
+	#  be "acct", or the all have to be "auth+acct".
+	#
+	home_server = localhost
+
+	#  Additional home servers can be listed.
+	#  There is NO LIMIT to the number of home servers that can
+	#  be listed, though using more than 10 or so will become
+	#  difficult to manage.
+	#
+	# home_server = foo.example.com
+	# home_server = bar.example.com
+	# home_server = baz.example.com
+	# home_server = ...
+
+
+	#
+	#  If ALL home servers are dead, then this "fallback" home server
+	#  is used.  If set, it takes precedence over any realm-based
+	#  fallback, such as the DEFAULT realm.
+	#
+	#  For reasons of stability, this home server SHOULD be a virtual
+	#  server.  Otherwise, the fallback may itself be dead!
+	#
+	#fallback = virtual.example.com
+}
+
+######################################################################
+#
+#
+#  This section defines a new-style "realm".  Note the in version 2.0,
+#  there are many fewer configuration items than in 1.x for a realm.
+#
+#  Automatic proxying is done via the "realms" module (see "man
+#  rlm_realm").  To manually proxy the request put this entry in the
+#  "users" file:
+
+#
+#
+#DEFAULT	Proxy-To-Realm := "realm_name"
+#
+#
+realm example.com {
+	#
+	#  Realms point to pools of home servers.
+#
+	#  For authentication, the "auth_pool" configuration item
+	#  should point to a "home_server_pool" that was previously
+	#  defined.  All of the home servers in the "auth_pool" must
+	#  be of type "auth".
+	#
+	#  For accounting, the "acct_pool" configuration item
+	#  should point to a "home_server_pool" that was previously
+	#  defined.  All of the home servers in the "acct_pool" must
+	#  be of type "acct".
+	#
+	#  If you have a "home_server_pool" where all of the home servers
+	#  are of type "auth+acct", you can just use the "pool"
+	#  configuration item, instead of specifying both "auth_pool"
+	#  and "acct_pool".
+
+	auth_pool = my_auth_failover
+#	acct_pool = acct
+
+	#  As of Version 3.0, the server can proxy CoA packets
+	#  based on the Operator-Name attribute.  This requires
+	#  that the "suffix" module be listed in the "recv-coa"
+	#  section.
+	#
+	#  See raddb/sites-available/coa
+	#
+#	coa_pool = name_of_coa_pool
+
+	#
+	#  Normally, when an incoming User-Name is matched against the
+	#  realm, the realm name is "stripped" off, and the "stripped"
+	#  user name is used to perform matches.
+	#
+	#  e.g. User-Name = "bob@example.com" will result in two new
+	#  attributes being created by the "realms" module:
+	#
+	#	Stripped-User-Name = "bob"
+	#	Realm = "example.com"
+	#
+	#  The Stripped-User-Name is then used as a key in the "users"
+	#  file, for example.
+	#
+	#  If you do not want this to happen, uncomment "nostrip" below.
+	#
+	# nostrip
+
+	#  There are no more configuration entries for a realm.
+}
+
+
+#
+#  This is a sample entry for iPass.
+#  Note that you have to define "ipass_auth_pool" and
+#  "ipass_acct_pool", along with home_servers for them, too.
+#
+#realm IPASS {
+#	nostrip
+#
+#	auth_pool = ipass_auth_pool
+#	acct_pool = ipass_acct_pool
+#}
+
+#
+#  This realm is used mainly to cancel proxying.  You can have
+#  the "realm suffix" module configured to proxy all requests for
+#  a realm, and then later cancel the proxying, based on other
+#  configuration.
+#
+#  For example, you want to terminate PEAP or EAP-TTLS locally,
+#  you can add the following to the "users" file:
+#
+#  DEFAULT EAP-Type == PEAP, Proxy-To-Realm := LOCAL
+#
+realm LOCAL {
+	#  If we do not specify a server pool, the realm is LOCAL, and
+	#  requests are not proxied to it.
+}
+
+#
+#  This realm is for requests which don't have an explicit realm
+#  prefix or suffix.  User names like "bob" will match this one.
+#
+#realm NULL {
+#	authhost	= radius.company.com:1600
+#	accthost	= radius.company.com:1601
+#	secret		= testing123
+#}
+
+#
+#  This realm is for ALL OTHER requests.
+#
+#realm DEFAULT {
+#	authhost	= radius.company.com:1600
+#	accthost	= radius.company.com:1601
+#	secret		= testing123
+#}
+
+
+#  This realm "proxies" requests internally to a virtual server.
+#  The pre-proxy and post-proxy sections are run just as with any
+#  other kind of home server.  The virtual server then receives
+#  the request, and replies, just as with any other packet.
+#
+#  Once proxied internally like this, the request CANNOT be proxied
+#  internally or externally.
+#
+#realm virtual.example.com {
+#	virtual_server = virtual.example.com
+#}
+#
+
+#
+#  Regular expressions may also be used as realm names.  If these are used,
+#  then the "find matching realm" process is as follows:
+#
+#    1) Look for a non-regex realm with an *exact* match for the name.
+#       If found, it is used in preference to any regex matching realm.
+#
+#    2) Look for a regex realm, in the order that they are listed
+#       in the configuration files.  Any regex match is performed in
+#	a case-insensitive fashion.
+#
+#    3) If no realm is found, return the DEFAULT realm, if any.
+#
+#  The order of the realms matters in step (2).  For example, defining
+#  two realms ".*\.example.net$" and ".*\.test\.example\.net$" will result in
+#  the second realm NEVER matching.  This is because all of the realms
+#  which match the second regex also match the first one.  Since the
+#  first regex matches, it is returned.
+#
+#  The solution is to list the realms in the opposite order,. e.g.
+#  ".*\.test\.example.net$", followed by ".*\.example\.net$".
+#
+#
+#  Some helpful rules:
+#
+#   - always place a '~' character at the start of the realm name.
+#     This signifies that it is a regex match, and not an exact match
+#     for the realm.
+#
+#   - place the regex in double quotes.  This helps the configuration
+#     file parser ignore any "special" characters in the regex.
+#     Yes, this rule is different than the normal "unlang" rules for
+#     regular expressions.  That may be fixed in a future release.
+#
+#   - use two back-slashes '\\' whenever you need one backslash in the
+#     regex.  e.g. "~.*\\.example\\.net$", and not "~\.example\.net$".
+#     This is because the regex is in a double-quoted string, and normal
+#     rules apply for double-quoted strings.
+#
+#   - If you are matching domain names, use two backslashes in front of
+#     every '.' (dot or period).  This is because '.' has special meaning
+#     in a regular expression: match any character.  If you do not do this,
+#     then "~.*.example.net$" will match "fooXexampleYnet", which is likely
+#     not what you want
+#
+#   - If you are matching domain names, put a '$' at the end of the regex
+#     that matches the domain name.  This tells the regex matching code
+#     that the realm ENDS with the domain name, so it does not match
+#     realms with the domain name in the middle.  e.g. "~.*\\.example\\.net"
+#     will match "test.example.netFOO", which is likely not what you want.
+#     Using "~(.*\\.)example\\.net$" is better.
+#
+#  The more regex realms that are defined, the more time it takes to
+#  process them.  You should define as few regex realms as possible
+#  in order to maximize server performance.
+#
+#realm "~(.*\\.)*example\\.net$" {
+#      auth_pool = my_auth_failover
+#}