cord-776 create build / runtime containers for autmation uservices

Change-Id: I246973192adef56a250ffe93a5f65fff488840c1
diff --git a/automation/vendor/gopkg.in/mgo.v2/internal/json/encode.go b/automation/vendor/gopkg.in/mgo.v2/internal/json/encode.go
new file mode 100644
index 0000000..67a0f00
--- /dev/null
+++ b/automation/vendor/gopkg.in/mgo.v2/internal/json/encode.go
@@ -0,0 +1,1256 @@
+// Copyright 2010 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package json implements encoding and decoding of JSON as defined in
+// RFC 4627. The mapping between JSON and Go values is described
+// in the documentation for the Marshal and Unmarshal functions.
+//
+// See "JSON and Go" for an introduction to this package:
+// https://golang.org/doc/articles/json_and_go.html
+package json
+
+import (
+	"bytes"
+	"encoding"
+	"encoding/base64"
+	"fmt"
+	"math"
+	"reflect"
+	"runtime"
+	"sort"
+	"strconv"
+	"strings"
+	"sync"
+	"unicode"
+	"unicode/utf8"
+)
+
+// Marshal returns the JSON encoding of v.
+//
+// Marshal traverses the value v recursively.
+// If an encountered value implements the Marshaler interface
+// and is not a nil pointer, Marshal calls its MarshalJSON method
+// to produce JSON. If no MarshalJSON method is present but the
+// value implements encoding.TextMarshaler instead, Marshal calls
+// its MarshalText method.
+// The nil pointer exception is not strictly necessary
+// but mimics a similar, necessary exception in the behavior of
+// UnmarshalJSON.
+//
+// Otherwise, Marshal uses the following type-dependent default encodings:
+//
+// Boolean values encode as JSON booleans.
+//
+// Floating point, integer, and Number values encode as JSON numbers.
+//
+// String values encode as JSON strings coerced to valid UTF-8,
+// replacing invalid bytes with the Unicode replacement rune.
+// The angle brackets "<" and ">" are escaped to "\u003c" and "\u003e"
+// to keep some browsers from misinterpreting JSON output as HTML.
+// Ampersand "&" is also escaped to "\u0026" for the same reason.
+// This escaping can be disabled using an Encoder with DisableHTMLEscaping.
+//
+// Array and slice values encode as JSON arrays, except that
+// []byte encodes as a base64-encoded string, and a nil slice
+// encodes as the null JSON value.
+//
+// Struct values encode as JSON objects. Each exported struct field
+// becomes a member of the object unless
+//   - the field's tag is "-", or
+//   - the field is empty and its tag specifies the "omitempty" option.
+// The empty values are false, 0, any
+// nil pointer or interface value, and any array, slice, map, or string of
+// length zero. The object's default key string is the struct field name
+// but can be specified in the struct field's tag value. The "json" key in
+// the struct field's tag value is the key name, followed by an optional comma
+// and options. Examples:
+//
+//   // Field is ignored by this package.
+//   Field int `json:"-"`
+//
+//   // Field appears in JSON as key "myName".
+//   Field int `json:"myName"`
+//
+//   // Field appears in JSON as key "myName" and
+//   // the field is omitted from the object if its value is empty,
+//   // as defined above.
+//   Field int `json:"myName,omitempty"`
+//
+//   // Field appears in JSON as key "Field" (the default), but
+//   // the field is skipped if empty.
+//   // Note the leading comma.
+//   Field int `json:",omitempty"`
+//
+// The "string" option signals that a field is stored as JSON inside a
+// JSON-encoded string. It applies only to fields of string, floating point,
+// integer, or boolean types. This extra level of encoding is sometimes used
+// when communicating with JavaScript programs:
+//
+//    Int64String int64 `json:",string"`
+//
+// The key name will be used if it's a non-empty string consisting of
+// only Unicode letters, digits, dollar signs, percent signs, hyphens,
+// underscores and slashes.
+//
+// Anonymous struct fields are usually marshaled as if their inner exported fields
+// were fields in the outer struct, subject to the usual Go visibility rules amended
+// as described in the next paragraph.
+// An anonymous struct field with a name given in its JSON tag is treated as
+// having that name, rather than being anonymous.
+// An anonymous struct field of interface type is treated the same as having
+// that type as its name, rather than being anonymous.
+//
+// The Go visibility rules for struct fields are amended for JSON when
+// deciding which field to marshal or unmarshal. If there are
+// multiple fields at the same level, and that level is the least
+// nested (and would therefore be the nesting level selected by the
+// usual Go rules), the following extra rules apply:
+//
+// 1) Of those fields, if any are JSON-tagged, only tagged fields are considered,
+// even if there are multiple untagged fields that would otherwise conflict.
+// 2) If there is exactly one field (tagged or not according to the first rule), that is selected.
+// 3) Otherwise there are multiple fields, and all are ignored; no error occurs.
+//
+// Handling of anonymous struct fields is new in Go 1.1.
+// Prior to Go 1.1, anonymous struct fields were ignored. To force ignoring of
+// an anonymous struct field in both current and earlier versions, give the field
+// a JSON tag of "-".
+//
+// Map values encode as JSON objects. The map's key type must either be a string
+// or implement encoding.TextMarshaler.  The map keys are used as JSON object
+// keys, subject to the UTF-8 coercion described for string values above.
+//
+// Pointer values encode as the value pointed to.
+// A nil pointer encodes as the null JSON value.
+//
+// Interface values encode as the value contained in the interface.
+// A nil interface value encodes as the null JSON value.
+//
+// Channel, complex, and function values cannot be encoded in JSON.
+// Attempting to encode such a value causes Marshal to return
+// an UnsupportedTypeError.
+//
+// JSON cannot represent cyclic data structures and Marshal does not
+// handle them. Passing cyclic structures to Marshal will result in
+// an infinite recursion.
+//
+func Marshal(v interface{}) ([]byte, error) {
+	e := &encodeState{}
+	err := e.marshal(v, encOpts{escapeHTML: true})
+	if err != nil {
+		return nil, err
+	}
+	return e.Bytes(), nil
+}
+
+// MarshalIndent is like Marshal but applies Indent to format the output.
+func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {
+	b, err := Marshal(v)
+	if err != nil {
+		return nil, err
+	}
+	var buf bytes.Buffer
+	err = Indent(&buf, b, prefix, indent)
+	if err != nil {
+		return nil, err
+	}
+	return buf.Bytes(), nil
+}
+
+// HTMLEscape appends to dst the JSON-encoded src with <, >, &, U+2028 and U+2029
+// characters inside string literals changed to \u003c, \u003e, \u0026, \u2028, \u2029
+// so that the JSON will be safe to embed inside HTML <script> tags.
+// For historical reasons, web browsers don't honor standard HTML
+// escaping within <script> tags, so an alternative JSON encoding must
+// be used.
+func HTMLEscape(dst *bytes.Buffer, src []byte) {
+	// The characters can only appear in string literals,
+	// so just scan the string one byte at a time.
+	start := 0
+	for i, c := range src {
+		if c == '<' || c == '>' || c == '&' {
+			if start < i {
+				dst.Write(src[start:i])
+			}
+			dst.WriteString(`\u00`)
+			dst.WriteByte(hex[c>>4])
+			dst.WriteByte(hex[c&0xF])
+			start = i + 1
+		}
+		// Convert U+2028 and U+2029 (E2 80 A8 and E2 80 A9).
+		if c == 0xE2 && i+2 < len(src) && src[i+1] == 0x80 && src[i+2]&^1 == 0xA8 {
+			if start < i {
+				dst.Write(src[start:i])
+			}
+			dst.WriteString(`\u202`)
+			dst.WriteByte(hex[src[i+2]&0xF])
+			start = i + 3
+		}
+	}
+	if start < len(src) {
+		dst.Write(src[start:])
+	}
+}
+
+// Marshaler is the interface implemented by types that
+// can marshal themselves into valid JSON.
+type Marshaler interface {
+	MarshalJSON() ([]byte, error)
+}
+
+// An UnsupportedTypeError is returned by Marshal when attempting
+// to encode an unsupported value type.
+type UnsupportedTypeError struct {
+	Type reflect.Type
+}
+
+func (e *UnsupportedTypeError) Error() string {
+	return "json: unsupported type: " + e.Type.String()
+}
+
+type UnsupportedValueError struct {
+	Value reflect.Value
+	Str   string
+}
+
+func (e *UnsupportedValueError) Error() string {
+	return "json: unsupported value: " + e.Str
+}
+
+// Before Go 1.2, an InvalidUTF8Error was returned by Marshal when
+// attempting to encode a string value with invalid UTF-8 sequences.
+// As of Go 1.2, Marshal instead coerces the string to valid UTF-8 by
+// replacing invalid bytes with the Unicode replacement rune U+FFFD.
+// This error is no longer generated but is kept for backwards compatibility
+// with programs that might mention it.
+type InvalidUTF8Error struct {
+	S string // the whole string value that caused the error
+}
+
+func (e *InvalidUTF8Error) Error() string {
+	return "json: invalid UTF-8 in string: " + strconv.Quote(e.S)
+}
+
+type MarshalerError struct {
+	Type reflect.Type
+	Err  error
+}
+
+func (e *MarshalerError) Error() string {
+	return "json: error calling MarshalJSON for type " + e.Type.String() + ": " + e.Err.Error()
+}
+
+var hex = "0123456789abcdef"
+
+// An encodeState encodes JSON into a bytes.Buffer.
+type encodeState struct {
+	bytes.Buffer // accumulated output
+	scratch      [64]byte
+	ext          Extension
+}
+
+var encodeStatePool sync.Pool
+
+func newEncodeState() *encodeState {
+	if v := encodeStatePool.Get(); v != nil {
+		e := v.(*encodeState)
+		e.Reset()
+		return e
+	}
+	return new(encodeState)
+}
+
+func (e *encodeState) marshal(v interface{}, opts encOpts) (err error) {
+	defer func() {
+		if r := recover(); r != nil {
+			if _, ok := r.(runtime.Error); ok {
+				panic(r)
+			}
+			if s, ok := r.(string); ok {
+				panic(s)
+			}
+			err = r.(error)
+		}
+	}()
+	e.reflectValue(reflect.ValueOf(v), opts)
+	return nil
+}
+
+func (e *encodeState) error(err error) {
+	panic(err)
+}
+
+func isEmptyValue(v reflect.Value) bool {
+	switch v.Kind() {
+	case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
+		return v.Len() == 0
+	case reflect.Bool:
+		return !v.Bool()
+	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+		return v.Int() == 0
+	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+		return v.Uint() == 0
+	case reflect.Float32, reflect.Float64:
+		return v.Float() == 0
+	case reflect.Interface, reflect.Ptr:
+		return v.IsNil()
+	}
+	return false
+}
+
+func (e *encodeState) reflectValue(v reflect.Value, opts encOpts) {
+	valueEncoder(v)(e, v, opts)
+}
+
+type encOpts struct {
+	// quoted causes primitive fields to be encoded inside JSON strings.
+	quoted bool
+	// escapeHTML causes '<', '>', and '&' to be escaped in JSON strings.
+	escapeHTML bool
+}
+
+type encoderFunc func(e *encodeState, v reflect.Value, opts encOpts)
+
+var encoderCache struct {
+	sync.RWMutex
+	m map[reflect.Type]encoderFunc
+}
+
+func valueEncoder(v reflect.Value) encoderFunc {
+	if !v.IsValid() {
+		return invalidValueEncoder
+	}
+	return typeEncoder(v.Type())
+}
+
+func typeEncoder(t reflect.Type) encoderFunc {
+	encoderCache.RLock()
+	f := encoderCache.m[t]
+	encoderCache.RUnlock()
+	if f != nil {
+		return f
+	}
+
+	// To deal with recursive types, populate the map with an
+	// indirect func before we build it. This type waits on the
+	// real func (f) to be ready and then calls it. This indirect
+	// func is only used for recursive types.
+	encoderCache.Lock()
+	if encoderCache.m == nil {
+		encoderCache.m = make(map[reflect.Type]encoderFunc)
+	}
+	var wg sync.WaitGroup
+	wg.Add(1)
+	encoderCache.m[t] = func(e *encodeState, v reflect.Value, opts encOpts) {
+		wg.Wait()
+		f(e, v, opts)
+	}
+	encoderCache.Unlock()
+
+	// Compute fields without lock.
+	// Might duplicate effort but won't hold other computations back.
+	innerf := newTypeEncoder(t, true)
+	f = func(e *encodeState, v reflect.Value, opts encOpts) {
+		encode, ok := e.ext.encode[v.Type()]
+		if !ok {
+			innerf(e, v, opts)
+			return
+		}
+
+		b, err := encode(v.Interface())
+		if err == nil {
+			// copy JSON into buffer, checking validity.
+			err = compact(&e.Buffer, b, opts.escapeHTML)
+		}
+		if err != nil {
+			e.error(&MarshalerError{v.Type(), err})
+		}
+	}
+	wg.Done()
+	encoderCache.Lock()
+	encoderCache.m[t] = f
+	encoderCache.Unlock()
+	return f
+}
+
+var (
+	marshalerType     = reflect.TypeOf(new(Marshaler)).Elem()
+	textMarshalerType = reflect.TypeOf(new(encoding.TextMarshaler)).Elem()
+)
+
+// newTypeEncoder constructs an encoderFunc for a type.
+// The returned encoder only checks CanAddr when allowAddr is true.
+func newTypeEncoder(t reflect.Type, allowAddr bool) encoderFunc {
+	if t.Implements(marshalerType) {
+		return marshalerEncoder
+	}
+	if t.Kind() != reflect.Ptr && allowAddr {
+		if reflect.PtrTo(t).Implements(marshalerType) {
+			return newCondAddrEncoder(addrMarshalerEncoder, newTypeEncoder(t, false))
+		}
+	}
+
+	if t.Implements(textMarshalerType) {
+		return textMarshalerEncoder
+	}
+	if t.Kind() != reflect.Ptr && allowAddr {
+		if reflect.PtrTo(t).Implements(textMarshalerType) {
+			return newCondAddrEncoder(addrTextMarshalerEncoder, newTypeEncoder(t, false))
+		}
+	}
+
+	switch t.Kind() {
+	case reflect.Bool:
+		return boolEncoder
+	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+		return intEncoder
+	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+		return uintEncoder
+	case reflect.Float32:
+		return float32Encoder
+	case reflect.Float64:
+		return float64Encoder
+	case reflect.String:
+		return stringEncoder
+	case reflect.Interface:
+		return interfaceEncoder
+	case reflect.Struct:
+		return newStructEncoder(t)
+	case reflect.Map:
+		return newMapEncoder(t)
+	case reflect.Slice:
+		return newSliceEncoder(t)
+	case reflect.Array:
+		return newArrayEncoder(t)
+	case reflect.Ptr:
+		return newPtrEncoder(t)
+	default:
+		return unsupportedTypeEncoder
+	}
+}
+
+func invalidValueEncoder(e *encodeState, v reflect.Value, _ encOpts) {
+	e.WriteString("null")
+}
+
+func marshalerEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.Kind() == reflect.Ptr && v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	m := v.Interface().(Marshaler)
+	b, err := m.MarshalJSON()
+	if err == nil {
+		// copy JSON into buffer, checking validity.
+		err = compact(&e.Buffer, b, opts.escapeHTML)
+	}
+	if err != nil {
+		e.error(&MarshalerError{v.Type(), err})
+	}
+}
+
+func addrMarshalerEncoder(e *encodeState, v reflect.Value, _ encOpts) {
+	va := v.Addr()
+	if va.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	m := va.Interface().(Marshaler)
+	b, err := m.MarshalJSON()
+	if err == nil {
+		// copy JSON into buffer, checking validity.
+		err = compact(&e.Buffer, b, true)
+	}
+	if err != nil {
+		e.error(&MarshalerError{v.Type(), err})
+	}
+}
+
+func textMarshalerEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.Kind() == reflect.Ptr && v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	m := v.Interface().(encoding.TextMarshaler)
+	b, err := m.MarshalText()
+	if err != nil {
+		e.error(&MarshalerError{v.Type(), err})
+	}
+	e.stringBytes(b, opts.escapeHTML)
+}
+
+func addrTextMarshalerEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	va := v.Addr()
+	if va.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	m := va.Interface().(encoding.TextMarshaler)
+	b, err := m.MarshalText()
+	if err != nil {
+		e.error(&MarshalerError{v.Type(), err})
+	}
+	e.stringBytes(b, opts.escapeHTML)
+}
+
+func boolEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+	if v.Bool() {
+		e.WriteString("true")
+	} else {
+		e.WriteString("false")
+	}
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+}
+
+func intEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	b := strconv.AppendInt(e.scratch[:0], v.Int(), 10)
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+	e.Write(b)
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+}
+
+func uintEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	b := strconv.AppendUint(e.scratch[:0], v.Uint(), 10)
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+	e.Write(b)
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+}
+
+type floatEncoder int // number of bits
+
+func (bits floatEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	f := v.Float()
+	if math.IsInf(f, 0) || math.IsNaN(f) {
+		e.error(&UnsupportedValueError{v, strconv.FormatFloat(f, 'g', -1, int(bits))})
+	}
+	b := strconv.AppendFloat(e.scratch[:0], f, 'g', -1, int(bits))
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+	e.Write(b)
+	if opts.quoted {
+		e.WriteByte('"')
+	}
+}
+
+var (
+	float32Encoder = (floatEncoder(32)).encode
+	float64Encoder = (floatEncoder(64)).encode
+)
+
+func stringEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.Type() == numberType {
+		numStr := v.String()
+		// In Go1.5 the empty string encodes to "0", while this is not a valid number literal
+		// we keep compatibility so check validity after this.
+		if numStr == "" {
+			numStr = "0" // Number's zero-val
+		}
+		if !isValidNumber(numStr) {
+			e.error(fmt.Errorf("json: invalid number literal %q", numStr))
+		}
+		e.WriteString(numStr)
+		return
+	}
+	if opts.quoted {
+		sb, err := Marshal(v.String())
+		if err != nil {
+			e.error(err)
+		}
+		e.string(string(sb), opts.escapeHTML)
+	} else {
+		e.string(v.String(), opts.escapeHTML)
+	}
+}
+
+func interfaceEncoder(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	e.reflectValue(v.Elem(), opts)
+}
+
+func unsupportedTypeEncoder(e *encodeState, v reflect.Value, _ encOpts) {
+	e.error(&UnsupportedTypeError{v.Type()})
+}
+
+type structEncoder struct {
+	fields    []field
+	fieldEncs []encoderFunc
+}
+
+func (se *structEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	e.WriteByte('{')
+	first := true
+	for i, f := range se.fields {
+		fv := fieldByIndex(v, f.index)
+		if !fv.IsValid() || f.omitEmpty && isEmptyValue(fv) {
+			continue
+		}
+		if first {
+			first = false
+		} else {
+			e.WriteByte(',')
+		}
+		e.string(f.name, opts.escapeHTML)
+		e.WriteByte(':')
+		opts.quoted = f.quoted
+		se.fieldEncs[i](e, fv, opts)
+	}
+	e.WriteByte('}')
+}
+
+func newStructEncoder(t reflect.Type) encoderFunc {
+	fields := cachedTypeFields(t)
+	se := &structEncoder{
+		fields:    fields,
+		fieldEncs: make([]encoderFunc, len(fields)),
+	}
+	for i, f := range fields {
+		se.fieldEncs[i] = typeEncoder(typeByIndex(t, f.index))
+	}
+	return se.encode
+}
+
+type mapEncoder struct {
+	elemEnc encoderFunc
+}
+
+func (me *mapEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	e.WriteByte('{')
+
+	// Extract and sort the keys.
+	keys := v.MapKeys()
+	sv := make([]reflectWithString, len(keys))
+	for i, v := range keys {
+		sv[i].v = v
+		if err := sv[i].resolve(); err != nil {
+			e.error(&MarshalerError{v.Type(), err})
+		}
+	}
+	sort.Sort(byString(sv))
+
+	for i, kv := range sv {
+		if i > 0 {
+			e.WriteByte(',')
+		}
+		e.string(kv.s, opts.escapeHTML)
+		e.WriteByte(':')
+		me.elemEnc(e, v.MapIndex(kv.v), opts)
+	}
+	e.WriteByte('}')
+}
+
+func newMapEncoder(t reflect.Type) encoderFunc {
+	if t.Key().Kind() != reflect.String && !t.Key().Implements(textMarshalerType) {
+		return unsupportedTypeEncoder
+	}
+	me := &mapEncoder{typeEncoder(t.Elem())}
+	return me.encode
+}
+
+func encodeByteSlice(e *encodeState, v reflect.Value, _ encOpts) {
+	if v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	s := v.Bytes()
+	e.WriteByte('"')
+	if len(s) < 1024 {
+		// for small buffers, using Encode directly is much faster.
+		dst := make([]byte, base64.StdEncoding.EncodedLen(len(s)))
+		base64.StdEncoding.Encode(dst, s)
+		e.Write(dst)
+	} else {
+		// for large buffers, avoid unnecessary extra temporary
+		// buffer space.
+		enc := base64.NewEncoder(base64.StdEncoding, e)
+		enc.Write(s)
+		enc.Close()
+	}
+	e.WriteByte('"')
+}
+
+// sliceEncoder just wraps an arrayEncoder, checking to make sure the value isn't nil.
+type sliceEncoder struct {
+	arrayEnc encoderFunc
+}
+
+func (se *sliceEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	se.arrayEnc(e, v, opts)
+}
+
+func newSliceEncoder(t reflect.Type) encoderFunc {
+	// Byte slices get special treatment; arrays don't.
+	if t.Elem().Kind() == reflect.Uint8 &&
+		!t.Elem().Implements(marshalerType) &&
+		!t.Elem().Implements(textMarshalerType) {
+		return encodeByteSlice
+	}
+	enc := &sliceEncoder{newArrayEncoder(t)}
+	return enc.encode
+}
+
+type arrayEncoder struct {
+	elemEnc encoderFunc
+}
+
+func (ae *arrayEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	e.WriteByte('[')
+	n := v.Len()
+	for i := 0; i < n; i++ {
+		if i > 0 {
+			e.WriteByte(',')
+		}
+		ae.elemEnc(e, v.Index(i), opts)
+	}
+	e.WriteByte(']')
+}
+
+func newArrayEncoder(t reflect.Type) encoderFunc {
+	enc := &arrayEncoder{typeEncoder(t.Elem())}
+	return enc.encode
+}
+
+type ptrEncoder struct {
+	elemEnc encoderFunc
+}
+
+func (pe *ptrEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.IsNil() {
+		e.WriteString("null")
+		return
+	}
+	pe.elemEnc(e, v.Elem(), opts)
+}
+
+func newPtrEncoder(t reflect.Type) encoderFunc {
+	enc := &ptrEncoder{typeEncoder(t.Elem())}
+	return enc.encode
+}
+
+type condAddrEncoder struct {
+	canAddrEnc, elseEnc encoderFunc
+}
+
+func (ce *condAddrEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
+	if v.CanAddr() {
+		ce.canAddrEnc(e, v, opts)
+	} else {
+		ce.elseEnc(e, v, opts)
+	}
+}
+
+// newCondAddrEncoder returns an encoder that checks whether its value
+// CanAddr and delegates to canAddrEnc if so, else to elseEnc.
+func newCondAddrEncoder(canAddrEnc, elseEnc encoderFunc) encoderFunc {
+	enc := &condAddrEncoder{canAddrEnc: canAddrEnc, elseEnc: elseEnc}
+	return enc.encode
+}
+
+func isValidTag(s string) bool {
+	if s == "" {
+		return false
+	}
+	for _, c := range s {
+		switch {
+		case strings.ContainsRune("!#$%&()*+-./:<=>?@[]^_{|}~ ", c):
+			// Backslash and quote chars are reserved, but
+			// otherwise any punctuation chars are allowed
+			// in a tag name.
+		default:
+			if !unicode.IsLetter(c) && !unicode.IsDigit(c) {
+				return false
+			}
+		}
+	}
+	return true
+}
+
+func fieldByIndex(v reflect.Value, index []int) reflect.Value {
+	for _, i := range index {
+		if v.Kind() == reflect.Ptr {
+			if v.IsNil() {
+				return reflect.Value{}
+			}
+			v = v.Elem()
+		}
+		v = v.Field(i)
+	}
+	return v
+}
+
+func typeByIndex(t reflect.Type, index []int) reflect.Type {
+	for _, i := range index {
+		if t.Kind() == reflect.Ptr {
+			t = t.Elem()
+		}
+		t = t.Field(i).Type
+	}
+	return t
+}
+
+type reflectWithString struct {
+	v reflect.Value
+	s string
+}
+
+func (w *reflectWithString) resolve() error {
+	if w.v.Kind() == reflect.String {
+		w.s = w.v.String()
+		return nil
+	}
+	buf, err := w.v.Interface().(encoding.TextMarshaler).MarshalText()
+	w.s = string(buf)
+	return err
+}
+
+// byString is a slice of reflectWithString where the reflect.Value is either
+// a string or an encoding.TextMarshaler.
+// It implements the methods to sort by string.
+type byString []reflectWithString
+
+func (sv byString) Len() int           { return len(sv) }
+func (sv byString) Swap(i, j int)      { sv[i], sv[j] = sv[j], sv[i] }
+func (sv byString) Less(i, j int) bool { return sv[i].s < sv[j].s }
+
+// NOTE: keep in sync with stringBytes below.
+func (e *encodeState) string(s string, escapeHTML bool) int {
+	len0 := e.Len()
+	e.WriteByte('"')
+	start := 0
+	for i := 0; i < len(s); {
+		if b := s[i]; b < utf8.RuneSelf {
+			if 0x20 <= b && b != '\\' && b != '"' &&
+				(!escapeHTML || b != '<' && b != '>' && b != '&') {
+				i++
+				continue
+			}
+			if start < i {
+				e.WriteString(s[start:i])
+			}
+			switch b {
+			case '\\', '"':
+				e.WriteByte('\\')
+				e.WriteByte(b)
+			case '\n':
+				e.WriteByte('\\')
+				e.WriteByte('n')
+			case '\r':
+				e.WriteByte('\\')
+				e.WriteByte('r')
+			case '\t':
+				e.WriteByte('\\')
+				e.WriteByte('t')
+			default:
+				// This encodes bytes < 0x20 except for \t, \n and \r.
+				// If escapeHTML is set, it also escapes <, >, and &
+				// because they can lead to security holes when
+				// user-controlled strings are rendered into JSON
+				// and served to some browsers.
+				e.WriteString(`\u00`)
+				e.WriteByte(hex[b>>4])
+				e.WriteByte(hex[b&0xF])
+			}
+			i++
+			start = i
+			continue
+		}
+		c, size := utf8.DecodeRuneInString(s[i:])
+		if c == utf8.RuneError && size == 1 {
+			if start < i {
+				e.WriteString(s[start:i])
+			}
+			e.WriteString(`\ufffd`)
+			i += size
+			start = i
+			continue
+		}
+		// U+2028 is LINE SEPARATOR.
+		// U+2029 is PARAGRAPH SEPARATOR.
+		// They are both technically valid characters in JSON strings,
+		// but don't work in JSONP, which has to be evaluated as JavaScript,
+		// and can lead to security holes there. It is valid JSON to
+		// escape them, so we do so unconditionally.
+		// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
+		if c == '\u2028' || c == '\u2029' {
+			if start < i {
+				e.WriteString(s[start:i])
+			}
+			e.WriteString(`\u202`)
+			e.WriteByte(hex[c&0xF])
+			i += size
+			start = i
+			continue
+		}
+		i += size
+	}
+	if start < len(s) {
+		e.WriteString(s[start:])
+	}
+	e.WriteByte('"')
+	return e.Len() - len0
+}
+
+// NOTE: keep in sync with string above.
+func (e *encodeState) stringBytes(s []byte, escapeHTML bool) int {
+	len0 := e.Len()
+	e.WriteByte('"')
+	start := 0
+	for i := 0; i < len(s); {
+		if b := s[i]; b < utf8.RuneSelf {
+			if 0x20 <= b && b != '\\' && b != '"' &&
+				(!escapeHTML || b != '<' && b != '>' && b != '&') {
+				i++
+				continue
+			}
+			if start < i {
+				e.Write(s[start:i])
+			}
+			switch b {
+			case '\\', '"':
+				e.WriteByte('\\')
+				e.WriteByte(b)
+			case '\n':
+				e.WriteByte('\\')
+				e.WriteByte('n')
+			case '\r':
+				e.WriteByte('\\')
+				e.WriteByte('r')
+			case '\t':
+				e.WriteByte('\\')
+				e.WriteByte('t')
+			default:
+				// This encodes bytes < 0x20 except for \t, \n and \r.
+				// If escapeHTML is set, it also escapes <, >, and &
+				// because they can lead to security holes when
+				// user-controlled strings are rendered into JSON
+				// and served to some browsers.
+				e.WriteString(`\u00`)
+				e.WriteByte(hex[b>>4])
+				e.WriteByte(hex[b&0xF])
+			}
+			i++
+			start = i
+			continue
+		}
+		c, size := utf8.DecodeRune(s[i:])
+		if c == utf8.RuneError && size == 1 {
+			if start < i {
+				e.Write(s[start:i])
+			}
+			e.WriteString(`\ufffd`)
+			i += size
+			start = i
+			continue
+		}
+		// U+2028 is LINE SEPARATOR.
+		// U+2029 is PARAGRAPH SEPARATOR.
+		// They are both technically valid characters in JSON strings,
+		// but don't work in JSONP, which has to be evaluated as JavaScript,
+		// and can lead to security holes there. It is valid JSON to
+		// escape them, so we do so unconditionally.
+		// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
+		if c == '\u2028' || c == '\u2029' {
+			if start < i {
+				e.Write(s[start:i])
+			}
+			e.WriteString(`\u202`)
+			e.WriteByte(hex[c&0xF])
+			i += size
+			start = i
+			continue
+		}
+		i += size
+	}
+	if start < len(s) {
+		e.Write(s[start:])
+	}
+	e.WriteByte('"')
+	return e.Len() - len0
+}
+
+// A field represents a single field found in a struct.
+type field struct {
+	name      string
+	nameBytes []byte                 // []byte(name)
+	equalFold func(s, t []byte) bool // bytes.EqualFold or equivalent
+
+	tag       bool
+	index     []int
+	typ       reflect.Type
+	omitEmpty bool
+	quoted    bool
+}
+
+func fillField(f field) field {
+	f.nameBytes = []byte(f.name)
+	f.equalFold = foldFunc(f.nameBytes)
+	return f
+}
+
+// byName sorts field by name, breaking ties with depth,
+// then breaking ties with "name came from json tag", then
+// breaking ties with index sequence.
+type byName []field
+
+func (x byName) Len() int { return len(x) }
+
+func (x byName) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
+
+func (x byName) Less(i, j int) bool {
+	if x[i].name != x[j].name {
+		return x[i].name < x[j].name
+	}
+	if len(x[i].index) != len(x[j].index) {
+		return len(x[i].index) < len(x[j].index)
+	}
+	if x[i].tag != x[j].tag {
+		return x[i].tag
+	}
+	return byIndex(x).Less(i, j)
+}
+
+// byIndex sorts field by index sequence.
+type byIndex []field
+
+func (x byIndex) Len() int { return len(x) }
+
+func (x byIndex) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
+
+func (x byIndex) Less(i, j int) bool {
+	for k, xik := range x[i].index {
+		if k >= len(x[j].index) {
+			return false
+		}
+		if xik != x[j].index[k] {
+			return xik < x[j].index[k]
+		}
+	}
+	return len(x[i].index) < len(x[j].index)
+}
+
+// typeFields returns a list of fields that JSON should recognize for the given type.
+// The algorithm is breadth-first search over the set of structs to include - the top struct
+// and then any reachable anonymous structs.
+func typeFields(t reflect.Type) []field {
+	// Anonymous fields to explore at the current level and the next.
+	current := []field{}
+	next := []field{{typ: t}}
+
+	// Count of queued names for current level and the next.
+	count := map[reflect.Type]int{}
+	nextCount := map[reflect.Type]int{}
+
+	// Types already visited at an earlier level.
+	visited := map[reflect.Type]bool{}
+
+	// Fields found.
+	var fields []field
+
+	for len(next) > 0 {
+		current, next = next, current[:0]
+		count, nextCount = nextCount, map[reflect.Type]int{}
+
+		for _, f := range current {
+			if visited[f.typ] {
+				continue
+			}
+			visited[f.typ] = true
+
+			// Scan f.typ for fields to include.
+			for i := 0; i < f.typ.NumField(); i++ {
+				sf := f.typ.Field(i)
+				if sf.PkgPath != "" && !sf.Anonymous { // unexported
+					continue
+				}
+				tag := sf.Tag.Get("json")
+				if tag == "-" {
+					continue
+				}
+				name, opts := parseTag(tag)
+				if !isValidTag(name) {
+					name = ""
+				}
+				index := make([]int, len(f.index)+1)
+				copy(index, f.index)
+				index[len(f.index)] = i
+
+				ft := sf.Type
+				if ft.Name() == "" && ft.Kind() == reflect.Ptr {
+					// Follow pointer.
+					ft = ft.Elem()
+				}
+
+				// Only strings, floats, integers, and booleans can be quoted.
+				quoted := false
+				if opts.Contains("string") {
+					switch ft.Kind() {
+					case reflect.Bool,
+						reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
+						reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64,
+						reflect.Float32, reflect.Float64,
+						reflect.String:
+						quoted = true
+					}
+				}
+
+				// Record found field and index sequence.
+				if name != "" || !sf.Anonymous || ft.Kind() != reflect.Struct {
+					tagged := name != ""
+					if name == "" {
+						name = sf.Name
+					}
+					fields = append(fields, fillField(field{
+						name:      name,
+						tag:       tagged,
+						index:     index,
+						typ:       ft,
+						omitEmpty: opts.Contains("omitempty"),
+						quoted:    quoted,
+					}))
+					if count[f.typ] > 1 {
+						// If there were multiple instances, add a second,
+						// so that the annihilation code will see a duplicate.
+						// It only cares about the distinction between 1 or 2,
+						// so don't bother generating any more copies.
+						fields = append(fields, fields[len(fields)-1])
+					}
+					continue
+				}
+
+				// Record new anonymous struct to explore in next round.
+				nextCount[ft]++
+				if nextCount[ft] == 1 {
+					next = append(next, fillField(field{name: ft.Name(), index: index, typ: ft}))
+				}
+			}
+		}
+	}
+
+	sort.Sort(byName(fields))
+
+	// Delete all fields that are hidden by the Go rules for embedded fields,
+	// except that fields with JSON tags are promoted.
+
+	// The fields are sorted in primary order of name, secondary order
+	// of field index length. Loop over names; for each name, delete
+	// hidden fields by choosing the one dominant field that survives.
+	out := fields[:0]
+	for advance, i := 0, 0; i < len(fields); i += advance {
+		// One iteration per name.
+		// Find the sequence of fields with the name of this first field.
+		fi := fields[i]
+		name := fi.name
+		for advance = 1; i+advance < len(fields); advance++ {
+			fj := fields[i+advance]
+			if fj.name != name {
+				break
+			}
+		}
+		if advance == 1 { // Only one field with this name
+			out = append(out, fi)
+			continue
+		}
+		dominant, ok := dominantField(fields[i : i+advance])
+		if ok {
+			out = append(out, dominant)
+		}
+	}
+
+	fields = out
+	sort.Sort(byIndex(fields))
+
+	return fields
+}
+
+// dominantField looks through the fields, all of which are known to
+// have the same name, to find the single field that dominates the
+// others using Go's embedding rules, modified by the presence of
+// JSON tags. If there are multiple top-level fields, the boolean
+// will be false: This condition is an error in Go and we skip all
+// the fields.
+func dominantField(fields []field) (field, bool) {
+	// The fields are sorted in increasing index-length order. The winner
+	// must therefore be one with the shortest index length. Drop all
+	// longer entries, which is easy: just truncate the slice.
+	length := len(fields[0].index)
+	tagged := -1 // Index of first tagged field.
+	for i, f := range fields {
+		if len(f.index) > length {
+			fields = fields[:i]
+			break
+		}
+		if f.tag {
+			if tagged >= 0 {
+				// Multiple tagged fields at the same level: conflict.
+				// Return no field.
+				return field{}, false
+			}
+			tagged = i
+		}
+	}
+	if tagged >= 0 {
+		return fields[tagged], true
+	}
+	// All remaining fields have the same length. If there's more than one,
+	// we have a conflict (two fields named "X" at the same level) and we
+	// return no field.
+	if len(fields) > 1 {
+		return field{}, false
+	}
+	return fields[0], true
+}
+
+var fieldCache struct {
+	sync.RWMutex
+	m map[reflect.Type][]field
+}
+
+// cachedTypeFields is like typeFields but uses a cache to avoid repeated work.
+func cachedTypeFields(t reflect.Type) []field {
+	fieldCache.RLock()
+	f := fieldCache.m[t]
+	fieldCache.RUnlock()
+	if f != nil {
+		return f
+	}
+
+	// Compute fields without lock.
+	// Might duplicate effort but won't hold other computations back.
+	f = typeFields(t)
+	if f == nil {
+		f = []field{}
+	}
+
+	fieldCache.Lock()
+	if fieldCache.m == nil {
+		fieldCache.m = map[reflect.Type][]field{}
+	}
+	fieldCache.m[t] = f
+	fieldCache.Unlock()
+	return f
+}