cord-776 create build / runtime containers for autmation uservices
Change-Id: I246973192adef56a250ffe93a5f65fff488840c1
diff --git a/switchq/vendor/github.com/Sirupsen/logrus/entry.go b/switchq/vendor/github.com/Sirupsen/logrus/entry.go
new file mode 100644
index 0000000..4edbe7a
--- /dev/null
+++ b/switchq/vendor/github.com/Sirupsen/logrus/entry.go
@@ -0,0 +1,275 @@
+package logrus
+
+import (
+ "bytes"
+ "fmt"
+ "os"
+ "sync"
+ "time"
+)
+
+var bufferPool *sync.Pool
+
+func init() {
+ bufferPool = &sync.Pool{
+ New: func() interface{} {
+ return new(bytes.Buffer)
+ },
+ }
+}
+
+// Defines the key when adding errors using WithError.
+var ErrorKey = "error"
+
+// An entry is the final or intermediate Logrus logging entry. It contains all
+// the fields passed with WithField{,s}. It's finally logged when Debug, Info,
+// Warn, Error, Fatal or Panic is called on it. These objects can be reused and
+// passed around as much as you wish to avoid field duplication.
+type Entry struct {
+ Logger *Logger
+
+ // Contains all the fields set by the user.
+ Data Fields
+
+ // Time at which the log entry was created
+ Time time.Time
+
+ // Level the log entry was logged at: Debug, Info, Warn, Error, Fatal or Panic
+ Level Level
+
+ // Message passed to Debug, Info, Warn, Error, Fatal or Panic
+ Message string
+
+ // When formatter is called in entry.log(), an Buffer may be set to entry
+ Buffer *bytes.Buffer
+}
+
+func NewEntry(logger *Logger) *Entry {
+ return &Entry{
+ Logger: logger,
+ // Default is three fields, give a little extra room
+ Data: make(Fields, 5),
+ }
+}
+
+// Returns the string representation from the reader and ultimately the
+// formatter.
+func (entry *Entry) String() (string, error) {
+ serialized, err := entry.Logger.Formatter.Format(entry)
+ if err != nil {
+ return "", err
+ }
+ str := string(serialized)
+ return str, nil
+}
+
+// Add an error as single field (using the key defined in ErrorKey) to the Entry.
+func (entry *Entry) WithError(err error) *Entry {
+ return entry.WithField(ErrorKey, err)
+}
+
+// Add a single field to the Entry.
+func (entry *Entry) WithField(key string, value interface{}) *Entry {
+ return entry.WithFields(Fields{key: value})
+}
+
+// Add a map of fields to the Entry.
+func (entry *Entry) WithFields(fields Fields) *Entry {
+ data := make(Fields, len(entry.Data)+len(fields))
+ for k, v := range entry.Data {
+ data[k] = v
+ }
+ for k, v := range fields {
+ data[k] = v
+ }
+ return &Entry{Logger: entry.Logger, Data: data}
+}
+
+// This function is not declared with a pointer value because otherwise
+// race conditions will occur when using multiple goroutines
+func (entry Entry) log(level Level, msg string) {
+ var buffer *bytes.Buffer
+ entry.Time = time.Now()
+ entry.Level = level
+ entry.Message = msg
+
+ if err := entry.Logger.Hooks.Fire(level, &entry); err != nil {
+ entry.Logger.mu.Lock()
+ fmt.Fprintf(os.Stderr, "Failed to fire hook: %v\n", err)
+ entry.Logger.mu.Unlock()
+ }
+ buffer = bufferPool.Get().(*bytes.Buffer)
+ buffer.Reset()
+ defer bufferPool.Put(buffer)
+ entry.Buffer = buffer
+ serialized, err := entry.Logger.Formatter.Format(&entry)
+ entry.Buffer = nil
+ if err != nil {
+ entry.Logger.mu.Lock()
+ fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v\n", err)
+ entry.Logger.mu.Unlock()
+ } else {
+ entry.Logger.mu.Lock()
+ _, err = entry.Logger.Out.Write(serialized)
+ if err != nil {
+ fmt.Fprintf(os.Stderr, "Failed to write to log, %v\n", err)
+ }
+ entry.Logger.mu.Unlock()
+ }
+
+ // To avoid Entry#log() returning a value that only would make sense for
+ // panic() to use in Entry#Panic(), we avoid the allocation by checking
+ // directly here.
+ if level <= PanicLevel {
+ panic(&entry)
+ }
+}
+
+func (entry *Entry) Debug(args ...interface{}) {
+ if entry.Logger.Level >= DebugLevel {
+ entry.log(DebugLevel, fmt.Sprint(args...))
+ }
+}
+
+func (entry *Entry) Print(args ...interface{}) {
+ entry.Info(args...)
+}
+
+func (entry *Entry) Info(args ...interface{}) {
+ if entry.Logger.Level >= InfoLevel {
+ entry.log(InfoLevel, fmt.Sprint(args...))
+ }
+}
+
+func (entry *Entry) Warn(args ...interface{}) {
+ if entry.Logger.Level >= WarnLevel {
+ entry.log(WarnLevel, fmt.Sprint(args...))
+ }
+}
+
+func (entry *Entry) Warning(args ...interface{}) {
+ entry.Warn(args...)
+}
+
+func (entry *Entry) Error(args ...interface{}) {
+ if entry.Logger.Level >= ErrorLevel {
+ entry.log(ErrorLevel, fmt.Sprint(args...))
+ }
+}
+
+func (entry *Entry) Fatal(args ...interface{}) {
+ if entry.Logger.Level >= FatalLevel {
+ entry.log(FatalLevel, fmt.Sprint(args...))
+ }
+ Exit(1)
+}
+
+func (entry *Entry) Panic(args ...interface{}) {
+ if entry.Logger.Level >= PanicLevel {
+ entry.log(PanicLevel, fmt.Sprint(args...))
+ }
+ panic(fmt.Sprint(args...))
+}
+
+// Entry Printf family functions
+
+func (entry *Entry) Debugf(format string, args ...interface{}) {
+ if entry.Logger.Level >= DebugLevel {
+ entry.Debug(fmt.Sprintf(format, args...))
+ }
+}
+
+func (entry *Entry) Infof(format string, args ...interface{}) {
+ if entry.Logger.Level >= InfoLevel {
+ entry.Info(fmt.Sprintf(format, args...))
+ }
+}
+
+func (entry *Entry) Printf(format string, args ...interface{}) {
+ entry.Infof(format, args...)
+}
+
+func (entry *Entry) Warnf(format string, args ...interface{}) {
+ if entry.Logger.Level >= WarnLevel {
+ entry.Warn(fmt.Sprintf(format, args...))
+ }
+}
+
+func (entry *Entry) Warningf(format string, args ...interface{}) {
+ entry.Warnf(format, args...)
+}
+
+func (entry *Entry) Errorf(format string, args ...interface{}) {
+ if entry.Logger.Level >= ErrorLevel {
+ entry.Error(fmt.Sprintf(format, args...))
+ }
+}
+
+func (entry *Entry) Fatalf(format string, args ...interface{}) {
+ if entry.Logger.Level >= FatalLevel {
+ entry.Fatal(fmt.Sprintf(format, args...))
+ }
+ Exit(1)
+}
+
+func (entry *Entry) Panicf(format string, args ...interface{}) {
+ if entry.Logger.Level >= PanicLevel {
+ entry.Panic(fmt.Sprintf(format, args...))
+ }
+}
+
+// Entry Println family functions
+
+func (entry *Entry) Debugln(args ...interface{}) {
+ if entry.Logger.Level >= DebugLevel {
+ entry.Debug(entry.sprintlnn(args...))
+ }
+}
+
+func (entry *Entry) Infoln(args ...interface{}) {
+ if entry.Logger.Level >= InfoLevel {
+ entry.Info(entry.sprintlnn(args...))
+ }
+}
+
+func (entry *Entry) Println(args ...interface{}) {
+ entry.Infoln(args...)
+}
+
+func (entry *Entry) Warnln(args ...interface{}) {
+ if entry.Logger.Level >= WarnLevel {
+ entry.Warn(entry.sprintlnn(args...))
+ }
+}
+
+func (entry *Entry) Warningln(args ...interface{}) {
+ entry.Warnln(args...)
+}
+
+func (entry *Entry) Errorln(args ...interface{}) {
+ if entry.Logger.Level >= ErrorLevel {
+ entry.Error(entry.sprintlnn(args...))
+ }
+}
+
+func (entry *Entry) Fatalln(args ...interface{}) {
+ if entry.Logger.Level >= FatalLevel {
+ entry.Fatal(entry.sprintlnn(args...))
+ }
+ Exit(1)
+}
+
+func (entry *Entry) Panicln(args ...interface{}) {
+ if entry.Logger.Level >= PanicLevel {
+ entry.Panic(entry.sprintlnn(args...))
+ }
+}
+
+// Sprintlnn => Sprint no newline. This is to get the behavior of how
+// fmt.Sprintln where spaces are always added between operands, regardless of
+// their type. Instead of vendoring the Sprintln implementation to spare a
+// string allocation, we do the simplest thing.
+func (entry *Entry) sprintlnn(args ...interface{}) string {
+ msg := fmt.Sprintln(args...)
+ return msg[:len(msg)-1]
+}