[VOL-2538] Logging - Implement dynamic log levels in ofagent

Change-Id: I9582230d9d3c34ea84339fddf2b2f3b3d2804808
diff --git a/vendor/github.com/mitchellh/mapstructure/mapstructure.go b/vendor/github.com/mitchellh/mapstructure/mapstructure.go
new file mode 100644
index 0000000..256ee63
--- /dev/null
+++ b/vendor/github.com/mitchellh/mapstructure/mapstructure.go
@@ -0,0 +1,1149 @@
+// Package mapstructure exposes functionality to convert an arbitrary
+// map[string]interface{} into a native Go structure.
+//
+// The Go structure can be arbitrarily complex, containing slices,
+// other structs, etc. and the decoder will properly decode nested
+// maps and so on into the proper structures in the native Go struct.
+// See the examples to see what the decoder is capable of.
+package mapstructure
+
+import (
+	"encoding/json"
+	"errors"
+	"fmt"
+	"reflect"
+	"sort"
+	"strconv"
+	"strings"
+)
+
+// DecodeHookFunc is the callback function that can be used for
+// data transformations. See "DecodeHook" in the DecoderConfig
+// struct.
+//
+// The type should be DecodeHookFuncType or DecodeHookFuncKind.
+// Either is accepted. Types are a superset of Kinds (Types can return
+// Kinds) and are generally a richer thing to use, but Kinds are simpler
+// if you only need those.
+//
+// The reason DecodeHookFunc is multi-typed is for backwards compatibility:
+// we started with Kinds and then realized Types were the better solution,
+// but have a promise to not break backwards compat so we now support
+// both.
+type DecodeHookFunc interface{}
+
+// DecodeHookFuncType is a DecodeHookFunc which has complete information about
+// the source and target types.
+type DecodeHookFuncType func(reflect.Type, reflect.Type, interface{}) (interface{}, error)
+
+// DecodeHookFuncKind is a DecodeHookFunc which knows only the Kinds of the
+// source and target types.
+type DecodeHookFuncKind func(reflect.Kind, reflect.Kind, interface{}) (interface{}, error)
+
+// DecoderConfig is the configuration that is used to create a new decoder
+// and allows customization of various aspects of decoding.
+type DecoderConfig struct {
+	// DecodeHook, if set, will be called before any decoding and any
+	// type conversion (if WeaklyTypedInput is on). This lets you modify
+	// the values before they're set down onto the resulting struct.
+	//
+	// If an error is returned, the entire decode will fail with that
+	// error.
+	DecodeHook DecodeHookFunc
+
+	// If ErrorUnused is true, then it is an error for there to exist
+	// keys in the original map that were unused in the decoding process
+	// (extra keys).
+	ErrorUnused bool
+
+	// ZeroFields, if set to true, will zero fields before writing them.
+	// For example, a map will be emptied before decoded values are put in
+	// it. If this is false, a map will be merged.
+	ZeroFields bool
+
+	// If WeaklyTypedInput is true, the decoder will make the following
+	// "weak" conversions:
+	//
+	//   - bools to string (true = "1", false = "0")
+	//   - numbers to string (base 10)
+	//   - bools to int/uint (true = 1, false = 0)
+	//   - strings to int/uint (base implied by prefix)
+	//   - int to bool (true if value != 0)
+	//   - string to bool (accepts: 1, t, T, TRUE, true, True, 0, f, F,
+	//     FALSE, false, False. Anything else is an error)
+	//   - empty array = empty map and vice versa
+	//   - negative numbers to overflowed uint values (base 10)
+	//   - slice of maps to a merged map
+	//   - single values are converted to slices if required. Each
+	//     element is weakly decoded. For example: "4" can become []int{4}
+	//     if the target type is an int slice.
+	//
+	WeaklyTypedInput bool
+
+	// Metadata is the struct that will contain extra metadata about
+	// the decoding. If this is nil, then no metadata will be tracked.
+	Metadata *Metadata
+
+	// Result is a pointer to the struct that will contain the decoded
+	// value.
+	Result interface{}
+
+	// The tag name that mapstructure reads for field names. This
+	// defaults to "mapstructure"
+	TagName string
+}
+
+// A Decoder takes a raw interface value and turns it into structured
+// data, keeping track of rich error information along the way in case
+// anything goes wrong. Unlike the basic top-level Decode method, you can
+// more finely control how the Decoder behaves using the DecoderConfig
+// structure. The top-level Decode method is just a convenience that sets
+// up the most basic Decoder.
+type Decoder struct {
+	config *DecoderConfig
+}
+
+// Metadata contains information about decoding a structure that
+// is tedious or difficult to get otherwise.
+type Metadata struct {
+	// Keys are the keys of the structure which were successfully decoded
+	Keys []string
+
+	// Unused is a slice of keys that were found in the raw value but
+	// weren't decoded since there was no matching field in the result interface
+	Unused []string
+}
+
+// Decode takes an input structure and uses reflection to translate it to
+// the output structure. output must be a pointer to a map or struct.
+func Decode(input interface{}, output interface{}) error {
+	config := &DecoderConfig{
+		Metadata: nil,
+		Result:   output,
+	}
+
+	decoder, err := NewDecoder(config)
+	if err != nil {
+		return err
+	}
+
+	return decoder.Decode(input)
+}
+
+// WeakDecode is the same as Decode but is shorthand to enable
+// WeaklyTypedInput. See DecoderConfig for more info.
+func WeakDecode(input, output interface{}) error {
+	config := &DecoderConfig{
+		Metadata:         nil,
+		Result:           output,
+		WeaklyTypedInput: true,
+	}
+
+	decoder, err := NewDecoder(config)
+	if err != nil {
+		return err
+	}
+
+	return decoder.Decode(input)
+}
+
+// DecodeMetadata is the same as Decode, but is shorthand to
+// enable metadata collection. See DecoderConfig for more info.
+func DecodeMetadata(input interface{}, output interface{}, metadata *Metadata) error {
+	config := &DecoderConfig{
+		Metadata: metadata,
+		Result:   output,
+	}
+
+	decoder, err := NewDecoder(config)
+	if err != nil {
+		return err
+	}
+
+	return decoder.Decode(input)
+}
+
+// WeakDecodeMetadata is the same as Decode, but is shorthand to
+// enable both WeaklyTypedInput and metadata collection. See
+// DecoderConfig for more info.
+func WeakDecodeMetadata(input interface{}, output interface{}, metadata *Metadata) error {
+	config := &DecoderConfig{
+		Metadata:         metadata,
+		Result:           output,
+		WeaklyTypedInput: true,
+	}
+
+	decoder, err := NewDecoder(config)
+	if err != nil {
+		return err
+	}
+
+	return decoder.Decode(input)
+}
+
+// NewDecoder returns a new decoder for the given configuration. Once
+// a decoder has been returned, the same configuration must not be used
+// again.
+func NewDecoder(config *DecoderConfig) (*Decoder, error) {
+	val := reflect.ValueOf(config.Result)
+	if val.Kind() != reflect.Ptr {
+		return nil, errors.New("result must be a pointer")
+	}
+
+	val = val.Elem()
+	if !val.CanAddr() {
+		return nil, errors.New("result must be addressable (a pointer)")
+	}
+
+	if config.Metadata != nil {
+		if config.Metadata.Keys == nil {
+			config.Metadata.Keys = make([]string, 0)
+		}
+
+		if config.Metadata.Unused == nil {
+			config.Metadata.Unused = make([]string, 0)
+		}
+	}
+
+	if config.TagName == "" {
+		config.TagName = "mapstructure"
+	}
+
+	result := &Decoder{
+		config: config,
+	}
+
+	return result, nil
+}
+
+// Decode decodes the given raw interface to the target pointer specified
+// by the configuration.
+func (d *Decoder) Decode(input interface{}) error {
+	return d.decode("", input, reflect.ValueOf(d.config.Result).Elem())
+}
+
+// Decodes an unknown data type into a specific reflection value.
+func (d *Decoder) decode(name string, input interface{}, outVal reflect.Value) error {
+	var inputVal reflect.Value
+	if input != nil {
+		inputVal = reflect.ValueOf(input)
+
+		// We need to check here if input is a typed nil. Typed nils won't
+		// match the "input == nil" below so we check that here.
+		if inputVal.Kind() == reflect.Ptr && inputVal.IsNil() {
+			input = nil
+		}
+	}
+
+	if input == nil {
+		// If the data is nil, then we don't set anything, unless ZeroFields is set
+		// to true.
+		if d.config.ZeroFields {
+			outVal.Set(reflect.Zero(outVal.Type()))
+
+			if d.config.Metadata != nil && name != "" {
+				d.config.Metadata.Keys = append(d.config.Metadata.Keys, name)
+			}
+		}
+		return nil
+	}
+
+	if !inputVal.IsValid() {
+		// If the input value is invalid, then we just set the value
+		// to be the zero value.
+		outVal.Set(reflect.Zero(outVal.Type()))
+		if d.config.Metadata != nil && name != "" {
+			d.config.Metadata.Keys = append(d.config.Metadata.Keys, name)
+		}
+		return nil
+	}
+
+	if d.config.DecodeHook != nil {
+		// We have a DecodeHook, so let's pre-process the input.
+		var err error
+		input, err = DecodeHookExec(
+			d.config.DecodeHook,
+			inputVal.Type(), outVal.Type(), input)
+		if err != nil {
+			return fmt.Errorf("error decoding '%s': %s", name, err)
+		}
+	}
+
+	var err error
+	outputKind := getKind(outVal)
+	switch outputKind {
+	case reflect.Bool:
+		err = d.decodeBool(name, input, outVal)
+	case reflect.Interface:
+		err = d.decodeBasic(name, input, outVal)
+	case reflect.String:
+		err = d.decodeString(name, input, outVal)
+	case reflect.Int:
+		err = d.decodeInt(name, input, outVal)
+	case reflect.Uint:
+		err = d.decodeUint(name, input, outVal)
+	case reflect.Float32:
+		err = d.decodeFloat(name, input, outVal)
+	case reflect.Struct:
+		err = d.decodeStruct(name, input, outVal)
+	case reflect.Map:
+		err = d.decodeMap(name, input, outVal)
+	case reflect.Ptr:
+		err = d.decodePtr(name, input, outVal)
+	case reflect.Slice:
+		err = d.decodeSlice(name, input, outVal)
+	case reflect.Array:
+		err = d.decodeArray(name, input, outVal)
+	case reflect.Func:
+		err = d.decodeFunc(name, input, outVal)
+	default:
+		// If we reached this point then we weren't able to decode it
+		return fmt.Errorf("%s: unsupported type: %s", name, outputKind)
+	}
+
+	// If we reached here, then we successfully decoded SOMETHING, so
+	// mark the key as used if we're tracking metainput.
+	if d.config.Metadata != nil && name != "" {
+		d.config.Metadata.Keys = append(d.config.Metadata.Keys, name)
+	}
+
+	return err
+}
+
+// This decodes a basic type (bool, int, string, etc.) and sets the
+// value to "data" of that type.
+func (d *Decoder) decodeBasic(name string, data interface{}, val reflect.Value) error {
+	if val.IsValid() && val.Elem().IsValid() {
+		return d.decode(name, data, val.Elem())
+	}
+
+	dataVal := reflect.ValueOf(data)
+
+	// If the input data is a pointer, and the assigned type is the dereference
+	// of that exact pointer, then indirect it so that we can assign it.
+	// Example: *string to string
+	if dataVal.Kind() == reflect.Ptr && dataVal.Type().Elem() == val.Type() {
+		dataVal = reflect.Indirect(dataVal)
+	}
+
+	if !dataVal.IsValid() {
+		dataVal = reflect.Zero(val.Type())
+	}
+
+	dataValType := dataVal.Type()
+	if !dataValType.AssignableTo(val.Type()) {
+		return fmt.Errorf(
+			"'%s' expected type '%s', got '%s'",
+			name, val.Type(), dataValType)
+	}
+
+	val.Set(dataVal)
+	return nil
+}
+
+func (d *Decoder) decodeString(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataKind := getKind(dataVal)
+
+	converted := true
+	switch {
+	case dataKind == reflect.String:
+		val.SetString(dataVal.String())
+	case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
+		if dataVal.Bool() {
+			val.SetString("1")
+		} else {
+			val.SetString("0")
+		}
+	case dataKind == reflect.Int && d.config.WeaklyTypedInput:
+		val.SetString(strconv.FormatInt(dataVal.Int(), 10))
+	case dataKind == reflect.Uint && d.config.WeaklyTypedInput:
+		val.SetString(strconv.FormatUint(dataVal.Uint(), 10))
+	case dataKind == reflect.Float32 && d.config.WeaklyTypedInput:
+		val.SetString(strconv.FormatFloat(dataVal.Float(), 'f', -1, 64))
+	case dataKind == reflect.Slice && d.config.WeaklyTypedInput,
+		dataKind == reflect.Array && d.config.WeaklyTypedInput:
+		dataType := dataVal.Type()
+		elemKind := dataType.Elem().Kind()
+		switch elemKind {
+		case reflect.Uint8:
+			var uints []uint8
+			if dataKind == reflect.Array {
+				uints = make([]uint8, dataVal.Len(), dataVal.Len())
+				for i := range uints {
+					uints[i] = dataVal.Index(i).Interface().(uint8)
+				}
+			} else {
+				uints = dataVal.Interface().([]uint8)
+			}
+			val.SetString(string(uints))
+		default:
+			converted = false
+		}
+	default:
+		converted = false
+	}
+
+	if !converted {
+		return fmt.Errorf(
+			"'%s' expected type '%s', got unconvertible type '%s'",
+			name, val.Type(), dataVal.Type())
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeInt(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataKind := getKind(dataVal)
+	dataType := dataVal.Type()
+
+	switch {
+	case dataKind == reflect.Int:
+		val.SetInt(dataVal.Int())
+	case dataKind == reflect.Uint:
+		val.SetInt(int64(dataVal.Uint()))
+	case dataKind == reflect.Float32:
+		val.SetInt(int64(dataVal.Float()))
+	case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
+		if dataVal.Bool() {
+			val.SetInt(1)
+		} else {
+			val.SetInt(0)
+		}
+	case dataKind == reflect.String && d.config.WeaklyTypedInput:
+		i, err := strconv.ParseInt(dataVal.String(), 0, val.Type().Bits())
+		if err == nil {
+			val.SetInt(i)
+		} else {
+			return fmt.Errorf("cannot parse '%s' as int: %s", name, err)
+		}
+	case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number":
+		jn := data.(json.Number)
+		i, err := jn.Int64()
+		if err != nil {
+			return fmt.Errorf(
+				"error decoding json.Number into %s: %s", name, err)
+		}
+		val.SetInt(i)
+	default:
+		return fmt.Errorf(
+			"'%s' expected type '%s', got unconvertible type '%s'",
+			name, val.Type(), dataVal.Type())
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeUint(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataKind := getKind(dataVal)
+
+	switch {
+	case dataKind == reflect.Int:
+		i := dataVal.Int()
+		if i < 0 && !d.config.WeaklyTypedInput {
+			return fmt.Errorf("cannot parse '%s', %d overflows uint",
+				name, i)
+		}
+		val.SetUint(uint64(i))
+	case dataKind == reflect.Uint:
+		val.SetUint(dataVal.Uint())
+	case dataKind == reflect.Float32:
+		f := dataVal.Float()
+		if f < 0 && !d.config.WeaklyTypedInput {
+			return fmt.Errorf("cannot parse '%s', %f overflows uint",
+				name, f)
+		}
+		val.SetUint(uint64(f))
+	case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
+		if dataVal.Bool() {
+			val.SetUint(1)
+		} else {
+			val.SetUint(0)
+		}
+	case dataKind == reflect.String && d.config.WeaklyTypedInput:
+		i, err := strconv.ParseUint(dataVal.String(), 0, val.Type().Bits())
+		if err == nil {
+			val.SetUint(i)
+		} else {
+			return fmt.Errorf("cannot parse '%s' as uint: %s", name, err)
+		}
+	default:
+		return fmt.Errorf(
+			"'%s' expected type '%s', got unconvertible type '%s'",
+			name, val.Type(), dataVal.Type())
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeBool(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataKind := getKind(dataVal)
+
+	switch {
+	case dataKind == reflect.Bool:
+		val.SetBool(dataVal.Bool())
+	case dataKind == reflect.Int && d.config.WeaklyTypedInput:
+		val.SetBool(dataVal.Int() != 0)
+	case dataKind == reflect.Uint && d.config.WeaklyTypedInput:
+		val.SetBool(dataVal.Uint() != 0)
+	case dataKind == reflect.Float32 && d.config.WeaklyTypedInput:
+		val.SetBool(dataVal.Float() != 0)
+	case dataKind == reflect.String && d.config.WeaklyTypedInput:
+		b, err := strconv.ParseBool(dataVal.String())
+		if err == nil {
+			val.SetBool(b)
+		} else if dataVal.String() == "" {
+			val.SetBool(false)
+		} else {
+			return fmt.Errorf("cannot parse '%s' as bool: %s", name, err)
+		}
+	default:
+		return fmt.Errorf(
+			"'%s' expected type '%s', got unconvertible type '%s'",
+			name, val.Type(), dataVal.Type())
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeFloat(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataKind := getKind(dataVal)
+	dataType := dataVal.Type()
+
+	switch {
+	case dataKind == reflect.Int:
+		val.SetFloat(float64(dataVal.Int()))
+	case dataKind == reflect.Uint:
+		val.SetFloat(float64(dataVal.Uint()))
+	case dataKind == reflect.Float32:
+		val.SetFloat(dataVal.Float())
+	case dataKind == reflect.Bool && d.config.WeaklyTypedInput:
+		if dataVal.Bool() {
+			val.SetFloat(1)
+		} else {
+			val.SetFloat(0)
+		}
+	case dataKind == reflect.String && d.config.WeaklyTypedInput:
+		f, err := strconv.ParseFloat(dataVal.String(), val.Type().Bits())
+		if err == nil {
+			val.SetFloat(f)
+		} else {
+			return fmt.Errorf("cannot parse '%s' as float: %s", name, err)
+		}
+	case dataType.PkgPath() == "encoding/json" && dataType.Name() == "Number":
+		jn := data.(json.Number)
+		i, err := jn.Float64()
+		if err != nil {
+			return fmt.Errorf(
+				"error decoding json.Number into %s: %s", name, err)
+		}
+		val.SetFloat(i)
+	default:
+		return fmt.Errorf(
+			"'%s' expected type '%s', got unconvertible type '%s'",
+			name, val.Type(), dataVal.Type())
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeMap(name string, data interface{}, val reflect.Value) error {
+	valType := val.Type()
+	valKeyType := valType.Key()
+	valElemType := valType.Elem()
+
+	// By default we overwrite keys in the current map
+	valMap := val
+
+	// If the map is nil or we're purposely zeroing fields, make a new map
+	if valMap.IsNil() || d.config.ZeroFields {
+		// Make a new map to hold our result
+		mapType := reflect.MapOf(valKeyType, valElemType)
+		valMap = reflect.MakeMap(mapType)
+	}
+
+	// Check input type and based on the input type jump to the proper func
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	switch dataVal.Kind() {
+	case reflect.Map:
+		return d.decodeMapFromMap(name, dataVal, val, valMap)
+
+	case reflect.Struct:
+		return d.decodeMapFromStruct(name, dataVal, val, valMap)
+
+	case reflect.Array, reflect.Slice:
+		if d.config.WeaklyTypedInput {
+			return d.decodeMapFromSlice(name, dataVal, val, valMap)
+		}
+
+		fallthrough
+
+	default:
+		return fmt.Errorf("'%s' expected a map, got '%s'", name, dataVal.Kind())
+	}
+}
+
+func (d *Decoder) decodeMapFromSlice(name string, dataVal reflect.Value, val reflect.Value, valMap reflect.Value) error {
+	// Special case for BC reasons (covered by tests)
+	if dataVal.Len() == 0 {
+		val.Set(valMap)
+		return nil
+	}
+
+	for i := 0; i < dataVal.Len(); i++ {
+		err := d.decode(
+			fmt.Sprintf("%s[%d]", name, i),
+			dataVal.Index(i).Interface(), val)
+		if err != nil {
+			return err
+		}
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeMapFromMap(name string, dataVal reflect.Value, val reflect.Value, valMap reflect.Value) error {
+	valType := val.Type()
+	valKeyType := valType.Key()
+	valElemType := valType.Elem()
+
+	// Accumulate errors
+	errors := make([]string, 0)
+
+	// If the input data is empty, then we just match what the input data is.
+	if dataVal.Len() == 0 {
+		if dataVal.IsNil() {
+			if !val.IsNil() {
+				val.Set(dataVal)
+			}
+		} else {
+			// Set to empty allocated value
+			val.Set(valMap)
+		}
+
+		return nil
+	}
+
+	for _, k := range dataVal.MapKeys() {
+		fieldName := fmt.Sprintf("%s[%s]", name, k)
+
+		// First decode the key into the proper type
+		currentKey := reflect.Indirect(reflect.New(valKeyType))
+		if err := d.decode(fieldName, k.Interface(), currentKey); err != nil {
+			errors = appendErrors(errors, err)
+			continue
+		}
+
+		// Next decode the data into the proper type
+		v := dataVal.MapIndex(k).Interface()
+		currentVal := reflect.Indirect(reflect.New(valElemType))
+		if err := d.decode(fieldName, v, currentVal); err != nil {
+			errors = appendErrors(errors, err)
+			continue
+		}
+
+		valMap.SetMapIndex(currentKey, currentVal)
+	}
+
+	// Set the built up map to the value
+	val.Set(valMap)
+
+	// If we had errors, return those
+	if len(errors) > 0 {
+		return &Error{errors}
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeMapFromStruct(name string, dataVal reflect.Value, val reflect.Value, valMap reflect.Value) error {
+	typ := dataVal.Type()
+	for i := 0; i < typ.NumField(); i++ {
+		// Get the StructField first since this is a cheap operation. If the
+		// field is unexported, then ignore it.
+		f := typ.Field(i)
+		if f.PkgPath != "" {
+			continue
+		}
+
+		// Next get the actual value of this field and verify it is assignable
+		// to the map value.
+		v := dataVal.Field(i)
+		if !v.Type().AssignableTo(valMap.Type().Elem()) {
+			return fmt.Errorf("cannot assign type '%s' to map value field of type '%s'", v.Type(), valMap.Type().Elem())
+		}
+
+		tagValue := f.Tag.Get(d.config.TagName)
+		tagParts := strings.Split(tagValue, ",")
+
+		// Determine the name of the key in the map
+		keyName := f.Name
+		if tagParts[0] != "" {
+			if tagParts[0] == "-" {
+				continue
+			}
+			keyName = tagParts[0]
+		}
+
+		// If "squash" is specified in the tag, we squash the field down.
+		squash := false
+		for _, tag := range tagParts[1:] {
+			if tag == "squash" {
+				squash = true
+				break
+			}
+		}
+		if squash && v.Kind() != reflect.Struct {
+			return fmt.Errorf("cannot squash non-struct type '%s'", v.Type())
+		}
+
+		switch v.Kind() {
+		// this is an embedded struct, so handle it differently
+		case reflect.Struct:
+			x := reflect.New(v.Type())
+			x.Elem().Set(v)
+
+			vType := valMap.Type()
+			vKeyType := vType.Key()
+			vElemType := vType.Elem()
+			mType := reflect.MapOf(vKeyType, vElemType)
+			vMap := reflect.MakeMap(mType)
+
+			err := d.decode(keyName, x.Interface(), vMap)
+			if err != nil {
+				return err
+			}
+
+			if squash {
+				for _, k := range vMap.MapKeys() {
+					valMap.SetMapIndex(k, vMap.MapIndex(k))
+				}
+			} else {
+				valMap.SetMapIndex(reflect.ValueOf(keyName), vMap)
+			}
+
+		default:
+			valMap.SetMapIndex(reflect.ValueOf(keyName), v)
+		}
+	}
+
+	if val.CanAddr() {
+		val.Set(valMap)
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodePtr(name string, data interface{}, val reflect.Value) error {
+	// If the input data is nil, then we want to just set the output
+	// pointer to be nil as well.
+	isNil := data == nil
+	if !isNil {
+		switch v := reflect.Indirect(reflect.ValueOf(data)); v.Kind() {
+		case reflect.Chan,
+			reflect.Func,
+			reflect.Interface,
+			reflect.Map,
+			reflect.Ptr,
+			reflect.Slice:
+			isNil = v.IsNil()
+		}
+	}
+	if isNil {
+		if !val.IsNil() && val.CanSet() {
+			nilValue := reflect.New(val.Type()).Elem()
+			val.Set(nilValue)
+		}
+
+		return nil
+	}
+
+	// Create an element of the concrete (non pointer) type and decode
+	// into that. Then set the value of the pointer to this type.
+	valType := val.Type()
+	valElemType := valType.Elem()
+	if val.CanSet() {
+		realVal := val
+		if realVal.IsNil() || d.config.ZeroFields {
+			realVal = reflect.New(valElemType)
+		}
+
+		if err := d.decode(name, data, reflect.Indirect(realVal)); err != nil {
+			return err
+		}
+
+		val.Set(realVal)
+	} else {
+		if err := d.decode(name, data, reflect.Indirect(val)); err != nil {
+			return err
+		}
+	}
+	return nil
+}
+
+func (d *Decoder) decodeFunc(name string, data interface{}, val reflect.Value) error {
+	// Create an element of the concrete (non pointer) type and decode
+	// into that. Then set the value of the pointer to this type.
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	if val.Type() != dataVal.Type() {
+		return fmt.Errorf(
+			"'%s' expected type '%s', got unconvertible type '%s'",
+			name, val.Type(), dataVal.Type())
+	}
+	val.Set(dataVal)
+	return nil
+}
+
+func (d *Decoder) decodeSlice(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataValKind := dataVal.Kind()
+	valType := val.Type()
+	valElemType := valType.Elem()
+	sliceType := reflect.SliceOf(valElemType)
+
+	valSlice := val
+	if valSlice.IsNil() || d.config.ZeroFields {
+		if d.config.WeaklyTypedInput {
+			switch {
+			// Slice and array we use the normal logic
+			case dataValKind == reflect.Slice, dataValKind == reflect.Array:
+				break
+
+			// Empty maps turn into empty slices
+			case dataValKind == reflect.Map:
+				if dataVal.Len() == 0 {
+					val.Set(reflect.MakeSlice(sliceType, 0, 0))
+					return nil
+				}
+				// Create slice of maps of other sizes
+				return d.decodeSlice(name, []interface{}{data}, val)
+
+			case dataValKind == reflect.String && valElemType.Kind() == reflect.Uint8:
+				return d.decodeSlice(name, []byte(dataVal.String()), val)
+
+			// All other types we try to convert to the slice type
+			// and "lift" it into it. i.e. a string becomes a string slice.
+			default:
+				// Just re-try this function with data as a slice.
+				return d.decodeSlice(name, []interface{}{data}, val)
+			}
+		}
+
+		// Check input type
+		if dataValKind != reflect.Array && dataValKind != reflect.Slice {
+			return fmt.Errorf(
+				"'%s': source data must be an array or slice, got %s", name, dataValKind)
+
+		}
+
+		// If the input value is empty, then don't allocate since non-nil != nil
+		if dataVal.Len() == 0 {
+			return nil
+		}
+
+		// Make a new slice to hold our result, same size as the original data.
+		valSlice = reflect.MakeSlice(sliceType, dataVal.Len(), dataVal.Len())
+	}
+
+	// Accumulate any errors
+	errors := make([]string, 0)
+
+	for i := 0; i < dataVal.Len(); i++ {
+		currentData := dataVal.Index(i).Interface()
+		for valSlice.Len() <= i {
+			valSlice = reflect.Append(valSlice, reflect.Zero(valElemType))
+		}
+		currentField := valSlice.Index(i)
+
+		fieldName := fmt.Sprintf("%s[%d]", name, i)
+		if err := d.decode(fieldName, currentData, currentField); err != nil {
+			errors = appendErrors(errors, err)
+		}
+	}
+
+	// Finally, set the value to the slice we built up
+	val.Set(valSlice)
+
+	// If there were errors, we return those
+	if len(errors) > 0 {
+		return &Error{errors}
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeArray(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+	dataValKind := dataVal.Kind()
+	valType := val.Type()
+	valElemType := valType.Elem()
+	arrayType := reflect.ArrayOf(valType.Len(), valElemType)
+
+	valArray := val
+
+	if valArray.Interface() == reflect.Zero(valArray.Type()).Interface() || d.config.ZeroFields {
+		// Check input type
+		if dataValKind != reflect.Array && dataValKind != reflect.Slice {
+			if d.config.WeaklyTypedInput {
+				switch {
+				// Empty maps turn into empty arrays
+				case dataValKind == reflect.Map:
+					if dataVal.Len() == 0 {
+						val.Set(reflect.Zero(arrayType))
+						return nil
+					}
+
+				// All other types we try to convert to the array type
+				// and "lift" it into it. i.e. a string becomes a string array.
+				default:
+					// Just re-try this function with data as a slice.
+					return d.decodeArray(name, []interface{}{data}, val)
+				}
+			}
+
+			return fmt.Errorf(
+				"'%s': source data must be an array or slice, got %s", name, dataValKind)
+
+		}
+		if dataVal.Len() > arrayType.Len() {
+			return fmt.Errorf(
+				"'%s': expected source data to have length less or equal to %d, got %d", name, arrayType.Len(), dataVal.Len())
+
+		}
+
+		// Make a new array to hold our result, same size as the original data.
+		valArray = reflect.New(arrayType).Elem()
+	}
+
+	// Accumulate any errors
+	errors := make([]string, 0)
+
+	for i := 0; i < dataVal.Len(); i++ {
+		currentData := dataVal.Index(i).Interface()
+		currentField := valArray.Index(i)
+
+		fieldName := fmt.Sprintf("%s[%d]", name, i)
+		if err := d.decode(fieldName, currentData, currentField); err != nil {
+			errors = appendErrors(errors, err)
+		}
+	}
+
+	// Finally, set the value to the array we built up
+	val.Set(valArray)
+
+	// If there were errors, we return those
+	if len(errors) > 0 {
+		return &Error{errors}
+	}
+
+	return nil
+}
+
+func (d *Decoder) decodeStruct(name string, data interface{}, val reflect.Value) error {
+	dataVal := reflect.Indirect(reflect.ValueOf(data))
+
+	// If the type of the value to write to and the data match directly,
+	// then we just set it directly instead of recursing into the structure.
+	if dataVal.Type() == val.Type() {
+		val.Set(dataVal)
+		return nil
+	}
+
+	dataValKind := dataVal.Kind()
+	switch dataValKind {
+	case reflect.Map:
+		return d.decodeStructFromMap(name, dataVal, val)
+
+	case reflect.Struct:
+		// Not the most efficient way to do this but we can optimize later if
+		// we want to. To convert from struct to struct we go to map first
+		// as an intermediary.
+		m := make(map[string]interface{})
+		mval := reflect.Indirect(reflect.ValueOf(&m))
+		if err := d.decodeMapFromStruct(name, dataVal, mval, mval); err != nil {
+			return err
+		}
+
+		result := d.decodeStructFromMap(name, mval, val)
+		return result
+
+	default:
+		return fmt.Errorf("'%s' expected a map, got '%s'", name, dataVal.Kind())
+	}
+}
+
+func (d *Decoder) decodeStructFromMap(name string, dataVal, val reflect.Value) error {
+	dataValType := dataVal.Type()
+	if kind := dataValType.Key().Kind(); kind != reflect.String && kind != reflect.Interface {
+		return fmt.Errorf(
+			"'%s' needs a map with string keys, has '%s' keys",
+			name, dataValType.Key().Kind())
+	}
+
+	dataValKeys := make(map[reflect.Value]struct{})
+	dataValKeysUnused := make(map[interface{}]struct{})
+	for _, dataValKey := range dataVal.MapKeys() {
+		dataValKeys[dataValKey] = struct{}{}
+		dataValKeysUnused[dataValKey.Interface()] = struct{}{}
+	}
+
+	errors := make([]string, 0)
+
+	// This slice will keep track of all the structs we'll be decoding.
+	// There can be more than one struct if there are embedded structs
+	// that are squashed.
+	structs := make([]reflect.Value, 1, 5)
+	structs[0] = val
+
+	// Compile the list of all the fields that we're going to be decoding
+	// from all the structs.
+	type field struct {
+		field reflect.StructField
+		val   reflect.Value
+	}
+	fields := []field{}
+	for len(structs) > 0 {
+		structVal := structs[0]
+		structs = structs[1:]
+
+		structType := structVal.Type()
+
+		for i := 0; i < structType.NumField(); i++ {
+			fieldType := structType.Field(i)
+			fieldKind := fieldType.Type.Kind()
+
+			// If "squash" is specified in the tag, we squash the field down.
+			squash := false
+			tagParts := strings.Split(fieldType.Tag.Get(d.config.TagName), ",")
+			for _, tag := range tagParts[1:] {
+				if tag == "squash" {
+					squash = true
+					break
+				}
+			}
+
+			if squash {
+				if fieldKind != reflect.Struct {
+					errors = appendErrors(errors,
+						fmt.Errorf("%s: unsupported type for squash: %s", fieldType.Name, fieldKind))
+				} else {
+					structs = append(structs, structVal.FieldByName(fieldType.Name))
+				}
+				continue
+			}
+
+			// Normal struct field, store it away
+			fields = append(fields, field{fieldType, structVal.Field(i)})
+		}
+	}
+
+	// for fieldType, field := range fields {
+	for _, f := range fields {
+		field, fieldValue := f.field, f.val
+		fieldName := field.Name
+
+		tagValue := field.Tag.Get(d.config.TagName)
+		tagValue = strings.SplitN(tagValue, ",", 2)[0]
+		if tagValue != "" {
+			fieldName = tagValue
+		}
+
+		rawMapKey := reflect.ValueOf(fieldName)
+		rawMapVal := dataVal.MapIndex(rawMapKey)
+		if !rawMapVal.IsValid() {
+			// Do a slower search by iterating over each key and
+			// doing case-insensitive search.
+			for dataValKey := range dataValKeys {
+				mK, ok := dataValKey.Interface().(string)
+				if !ok {
+					// Not a string key
+					continue
+				}
+
+				if strings.EqualFold(mK, fieldName) {
+					rawMapKey = dataValKey
+					rawMapVal = dataVal.MapIndex(dataValKey)
+					break
+				}
+			}
+
+			if !rawMapVal.IsValid() {
+				// There was no matching key in the map for the value in
+				// the struct. Just ignore.
+				continue
+			}
+		}
+
+		// Delete the key we're using from the unused map so we stop tracking
+		delete(dataValKeysUnused, rawMapKey.Interface())
+
+		if !fieldValue.IsValid() {
+			// This should never happen
+			panic("field is not valid")
+		}
+
+		// If we can't set the field, then it is unexported or something,
+		// and we just continue onwards.
+		if !fieldValue.CanSet() {
+			continue
+		}
+
+		// If the name is empty string, then we're at the root, and we
+		// don't dot-join the fields.
+		if name != "" {
+			fieldName = fmt.Sprintf("%s.%s", name, fieldName)
+		}
+
+		if err := d.decode(fieldName, rawMapVal.Interface(), fieldValue); err != nil {
+			errors = appendErrors(errors, err)
+		}
+	}
+
+	if d.config.ErrorUnused && len(dataValKeysUnused) > 0 {
+		keys := make([]string, 0, len(dataValKeysUnused))
+		for rawKey := range dataValKeysUnused {
+			keys = append(keys, rawKey.(string))
+		}
+		sort.Strings(keys)
+
+		err := fmt.Errorf("'%s' has invalid keys: %s", name, strings.Join(keys, ", "))
+		errors = appendErrors(errors, err)
+	}
+
+	if len(errors) > 0 {
+		return &Error{errors}
+	}
+
+	// Add the unused keys to the list of unused keys if we're tracking metadata
+	if d.config.Metadata != nil {
+		for rawKey := range dataValKeysUnused {
+			key := rawKey.(string)
+			if name != "" {
+				key = fmt.Sprintf("%s.%s", name, key)
+			}
+
+			d.config.Metadata.Unused = append(d.config.Metadata.Unused, key)
+		}
+	}
+
+	return nil
+}
+
+func getKind(val reflect.Value) reflect.Kind {
+	kind := val.Kind()
+
+	switch {
+	case kind >= reflect.Int && kind <= reflect.Int64:
+		return reflect.Int
+	case kind >= reflect.Uint && kind <= reflect.Uint64:
+		return reflect.Uint
+	case kind >= reflect.Float32 && kind <= reflect.Float64:
+		return reflect.Float32
+	default:
+		return kind
+	}
+}