initial add - go fmt on grpc

Change-Id: Ib0afadd2fe5571d1456a091f94f5644458f7d3f4
diff --git a/vendor/golang.org/x/net/http2/databuffer.go b/vendor/golang.org/x/net/http2/databuffer.go
new file mode 100644
index 0000000..a3067f8
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/databuffer.go
@@ -0,0 +1,146 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package http2
+
+import (
+	"errors"
+	"fmt"
+	"sync"
+)
+
+// Buffer chunks are allocated from a pool to reduce pressure on GC.
+// The maximum wasted space per dataBuffer is 2x the largest size class,
+// which happens when the dataBuffer has multiple chunks and there is
+// one unread byte in both the first and last chunks. We use a few size
+// classes to minimize overheads for servers that typically receive very
+// small request bodies.
+//
+// TODO: Benchmark to determine if the pools are necessary. The GC may have
+// improved enough that we can instead allocate chunks like this:
+// make([]byte, max(16<<10, expectedBytesRemaining))
+var (
+	dataChunkSizeClasses = []int{
+		1 << 10,
+		2 << 10,
+		4 << 10,
+		8 << 10,
+		16 << 10,
+	}
+	dataChunkPools = [...]sync.Pool{
+		{New: func() interface{} { return make([]byte, 1<<10) }},
+		{New: func() interface{} { return make([]byte, 2<<10) }},
+		{New: func() interface{} { return make([]byte, 4<<10) }},
+		{New: func() interface{} { return make([]byte, 8<<10) }},
+		{New: func() interface{} { return make([]byte, 16<<10) }},
+	}
+)
+
+func getDataBufferChunk(size int64) []byte {
+	i := 0
+	for ; i < len(dataChunkSizeClasses)-1; i++ {
+		if size <= int64(dataChunkSizeClasses[i]) {
+			break
+		}
+	}
+	return dataChunkPools[i].Get().([]byte)
+}
+
+func putDataBufferChunk(p []byte) {
+	for i, n := range dataChunkSizeClasses {
+		if len(p) == n {
+			dataChunkPools[i].Put(p)
+			return
+		}
+	}
+	panic(fmt.Sprintf("unexpected buffer len=%v", len(p)))
+}
+
+// dataBuffer is an io.ReadWriter backed by a list of data chunks.
+// Each dataBuffer is used to read DATA frames on a single stream.
+// The buffer is divided into chunks so the server can limit the
+// total memory used by a single connection without limiting the
+// request body size on any single stream.
+type dataBuffer struct {
+	chunks   [][]byte
+	r        int   // next byte to read is chunks[0][r]
+	w        int   // next byte to write is chunks[len(chunks)-1][w]
+	size     int   // total buffered bytes
+	expected int64 // we expect at least this many bytes in future Write calls (ignored if <= 0)
+}
+
+var errReadEmpty = errors.New("read from empty dataBuffer")
+
+// Read copies bytes from the buffer into p.
+// It is an error to read when no data is available.
+func (b *dataBuffer) Read(p []byte) (int, error) {
+	if b.size == 0 {
+		return 0, errReadEmpty
+	}
+	var ntotal int
+	for len(p) > 0 && b.size > 0 {
+		readFrom := b.bytesFromFirstChunk()
+		n := copy(p, readFrom)
+		p = p[n:]
+		ntotal += n
+		b.r += n
+		b.size -= n
+		// If the first chunk has been consumed, advance to the next chunk.
+		if b.r == len(b.chunks[0]) {
+			putDataBufferChunk(b.chunks[0])
+			end := len(b.chunks) - 1
+			copy(b.chunks[:end], b.chunks[1:])
+			b.chunks[end] = nil
+			b.chunks = b.chunks[:end]
+			b.r = 0
+		}
+	}
+	return ntotal, nil
+}
+
+func (b *dataBuffer) bytesFromFirstChunk() []byte {
+	if len(b.chunks) == 1 {
+		return b.chunks[0][b.r:b.w]
+	}
+	return b.chunks[0][b.r:]
+}
+
+// Len returns the number of bytes of the unread portion of the buffer.
+func (b *dataBuffer) Len() int {
+	return b.size
+}
+
+// Write appends p to the buffer.
+func (b *dataBuffer) Write(p []byte) (int, error) {
+	ntotal := len(p)
+	for len(p) > 0 {
+		// If the last chunk is empty, allocate a new chunk. Try to allocate
+		// enough to fully copy p plus any additional bytes we expect to
+		// receive. However, this may allocate less than len(p).
+		want := int64(len(p))
+		if b.expected > want {
+			want = b.expected
+		}
+		chunk := b.lastChunkOrAlloc(want)
+		n := copy(chunk[b.w:], p)
+		p = p[n:]
+		b.w += n
+		b.size += n
+		b.expected -= int64(n)
+	}
+	return ntotal, nil
+}
+
+func (b *dataBuffer) lastChunkOrAlloc(want int64) []byte {
+	if len(b.chunks) != 0 {
+		last := b.chunks[len(b.chunks)-1]
+		if b.w < len(last) {
+			return last
+		}
+	}
+	chunk := getDataBufferChunk(want)
+	b.chunks = append(b.chunks, chunk)
+	b.w = 0
+	return chunk
+}