initial add - go fmt on grpc

Change-Id: Ib0afadd2fe5571d1456a091f94f5644458f7d3f4
diff --git a/vendor/golang.org/x/net/http2/writesched_priority.go b/vendor/golang.org/x/net/http2/writesched_priority.go
new file mode 100644
index 0000000..2618b2c
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/writesched_priority.go
@@ -0,0 +1,452 @@
+// Copyright 2016 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package http2
+
+import (
+	"fmt"
+	"math"
+	"sort"
+)
+
+// RFC 7540, Section 5.3.5: the default weight is 16.
+const priorityDefaultWeight = 15 // 16 = 15 + 1
+
+// PriorityWriteSchedulerConfig configures a priorityWriteScheduler.
+type PriorityWriteSchedulerConfig struct {
+	// MaxClosedNodesInTree controls the maximum number of closed streams to
+	// retain in the priority tree. Setting this to zero saves a small amount
+	// of memory at the cost of performance.
+	//
+	// See RFC 7540, Section 5.3.4:
+	//   "It is possible for a stream to become closed while prioritization
+	//   information ... is in transit. ... This potentially creates suboptimal
+	//   prioritization, since the stream could be given a priority that is
+	//   different from what is intended. To avoid these problems, an endpoint
+	//   SHOULD retain stream prioritization state for a period after streams
+	//   become closed. The longer state is retained, the lower the chance that
+	//   streams are assigned incorrect or default priority values."
+	MaxClosedNodesInTree int
+
+	// MaxIdleNodesInTree controls the maximum number of idle streams to
+	// retain in the priority tree. Setting this to zero saves a small amount
+	// of memory at the cost of performance.
+	//
+	// See RFC 7540, Section 5.3.4:
+	//   Similarly, streams that are in the "idle" state can be assigned
+	//   priority or become a parent of other streams. This allows for the
+	//   creation of a grouping node in the dependency tree, which enables
+	//   more flexible expressions of priority. Idle streams begin with a
+	//   default priority (Section 5.3.5).
+	MaxIdleNodesInTree int
+
+	// ThrottleOutOfOrderWrites enables write throttling to help ensure that
+	// data is delivered in priority order. This works around a race where
+	// stream B depends on stream A and both streams are about to call Write
+	// to queue DATA frames. If B wins the race, a naive scheduler would eagerly
+	// write as much data from B as possible, but this is suboptimal because A
+	// is a higher-priority stream. With throttling enabled, we write a small
+	// amount of data from B to minimize the amount of bandwidth that B can
+	// steal from A.
+	ThrottleOutOfOrderWrites bool
+}
+
+// NewPriorityWriteScheduler constructs a WriteScheduler that schedules
+// frames by following HTTP/2 priorities as described in RFC 7540 Section 5.3.
+// If cfg is nil, default options are used.
+func NewPriorityWriteScheduler(cfg *PriorityWriteSchedulerConfig) WriteScheduler {
+	if cfg == nil {
+		// For justification of these defaults, see:
+		// https://docs.google.com/document/d/1oLhNg1skaWD4_DtaoCxdSRN5erEXrH-KnLrMwEpOtFY
+		cfg = &PriorityWriteSchedulerConfig{
+			MaxClosedNodesInTree:     10,
+			MaxIdleNodesInTree:       10,
+			ThrottleOutOfOrderWrites: false,
+		}
+	}
+
+	ws := &priorityWriteScheduler{
+		nodes:                make(map[uint32]*priorityNode),
+		maxClosedNodesInTree: cfg.MaxClosedNodesInTree,
+		maxIdleNodesInTree:   cfg.MaxIdleNodesInTree,
+		enableWriteThrottle:  cfg.ThrottleOutOfOrderWrites,
+	}
+	ws.nodes[0] = &ws.root
+	if cfg.ThrottleOutOfOrderWrites {
+		ws.writeThrottleLimit = 1024
+	} else {
+		ws.writeThrottleLimit = math.MaxInt32
+	}
+	return ws
+}
+
+type priorityNodeState int
+
+const (
+	priorityNodeOpen priorityNodeState = iota
+	priorityNodeClosed
+	priorityNodeIdle
+)
+
+// priorityNode is a node in an HTTP/2 priority tree.
+// Each node is associated with a single stream ID.
+// See RFC 7540, Section 5.3.
+type priorityNode struct {
+	q            writeQueue        // queue of pending frames to write
+	id           uint32            // id of the stream, or 0 for the root of the tree
+	weight       uint8             // the actual weight is weight+1, so the value is in [1,256]
+	state        priorityNodeState // open | closed | idle
+	bytes        int64             // number of bytes written by this node, or 0 if closed
+	subtreeBytes int64             // sum(node.bytes) of all nodes in this subtree
+
+	// These links form the priority tree.
+	parent     *priorityNode
+	kids       *priorityNode // start of the kids list
+	prev, next *priorityNode // doubly-linked list of siblings
+}
+
+func (n *priorityNode) setParent(parent *priorityNode) {
+	if n == parent {
+		panic("setParent to self")
+	}
+	if n.parent == parent {
+		return
+	}
+	// Unlink from current parent.
+	if parent := n.parent; parent != nil {
+		if n.prev == nil {
+			parent.kids = n.next
+		} else {
+			n.prev.next = n.next
+		}
+		if n.next != nil {
+			n.next.prev = n.prev
+		}
+	}
+	// Link to new parent.
+	// If parent=nil, remove n from the tree.
+	// Always insert at the head of parent.kids (this is assumed by walkReadyInOrder).
+	n.parent = parent
+	if parent == nil {
+		n.next = nil
+		n.prev = nil
+	} else {
+		n.next = parent.kids
+		n.prev = nil
+		if n.next != nil {
+			n.next.prev = n
+		}
+		parent.kids = n
+	}
+}
+
+func (n *priorityNode) addBytes(b int64) {
+	n.bytes += b
+	for ; n != nil; n = n.parent {
+		n.subtreeBytes += b
+	}
+}
+
+// walkReadyInOrder iterates over the tree in priority order, calling f for each node
+// with a non-empty write queue. When f returns true, this function returns true and the
+// walk halts. tmp is used as scratch space for sorting.
+//
+// f(n, openParent) takes two arguments: the node to visit, n, and a bool that is true
+// if any ancestor p of n is still open (ignoring the root node).
+func (n *priorityNode) walkReadyInOrder(openParent bool, tmp *[]*priorityNode, f func(*priorityNode, bool) bool) bool {
+	if !n.q.empty() && f(n, openParent) {
+		return true
+	}
+	if n.kids == nil {
+		return false
+	}
+
+	// Don't consider the root "open" when updating openParent since
+	// we can't send data frames on the root stream (only control frames).
+	if n.id != 0 {
+		openParent = openParent || (n.state == priorityNodeOpen)
+	}
+
+	// Common case: only one kid or all kids have the same weight.
+	// Some clients don't use weights; other clients (like web browsers)
+	// use mostly-linear priority trees.
+	w := n.kids.weight
+	needSort := false
+	for k := n.kids.next; k != nil; k = k.next {
+		if k.weight != w {
+			needSort = true
+			break
+		}
+	}
+	if !needSort {
+		for k := n.kids; k != nil; k = k.next {
+			if k.walkReadyInOrder(openParent, tmp, f) {
+				return true
+			}
+		}
+		return false
+	}
+
+	// Uncommon case: sort the child nodes. We remove the kids from the parent,
+	// then re-insert after sorting so we can reuse tmp for future sort calls.
+	*tmp = (*tmp)[:0]
+	for n.kids != nil {
+		*tmp = append(*tmp, n.kids)
+		n.kids.setParent(nil)
+	}
+	sort.Sort(sortPriorityNodeSiblings(*tmp))
+	for i := len(*tmp) - 1; i >= 0; i-- {
+		(*tmp)[i].setParent(n) // setParent inserts at the head of n.kids
+	}
+	for k := n.kids; k != nil; k = k.next {
+		if k.walkReadyInOrder(openParent, tmp, f) {
+			return true
+		}
+	}
+	return false
+}
+
+type sortPriorityNodeSiblings []*priorityNode
+
+func (z sortPriorityNodeSiblings) Len() int      { return len(z) }
+func (z sortPriorityNodeSiblings) Swap(i, k int) { z[i], z[k] = z[k], z[i] }
+func (z sortPriorityNodeSiblings) Less(i, k int) bool {
+	// Prefer the subtree that has sent fewer bytes relative to its weight.
+	// See sections 5.3.2 and 5.3.4.
+	wi, bi := float64(z[i].weight+1), float64(z[i].subtreeBytes)
+	wk, bk := float64(z[k].weight+1), float64(z[k].subtreeBytes)
+	if bi == 0 && bk == 0 {
+		return wi >= wk
+	}
+	if bk == 0 {
+		return false
+	}
+	return bi/bk <= wi/wk
+}
+
+type priorityWriteScheduler struct {
+	// root is the root of the priority tree, where root.id = 0.
+	// The root queues control frames that are not associated with any stream.
+	root priorityNode
+
+	// nodes maps stream ids to priority tree nodes.
+	nodes map[uint32]*priorityNode
+
+	// maxID is the maximum stream id in nodes.
+	maxID uint32
+
+	// lists of nodes that have been closed or are idle, but are kept in
+	// the tree for improved prioritization. When the lengths exceed either
+	// maxClosedNodesInTree or maxIdleNodesInTree, old nodes are discarded.
+	closedNodes, idleNodes []*priorityNode
+
+	// From the config.
+	maxClosedNodesInTree int
+	maxIdleNodesInTree   int
+	writeThrottleLimit   int32
+	enableWriteThrottle  bool
+
+	// tmp is scratch space for priorityNode.walkReadyInOrder to reduce allocations.
+	tmp []*priorityNode
+
+	// pool of empty queues for reuse.
+	queuePool writeQueuePool
+}
+
+func (ws *priorityWriteScheduler) OpenStream(streamID uint32, options OpenStreamOptions) {
+	// The stream may be currently idle but cannot be opened or closed.
+	if curr := ws.nodes[streamID]; curr != nil {
+		if curr.state != priorityNodeIdle {
+			panic(fmt.Sprintf("stream %d already opened", streamID))
+		}
+		curr.state = priorityNodeOpen
+		return
+	}
+
+	// RFC 7540, Section 5.3.5:
+	//  "All streams are initially assigned a non-exclusive dependency on stream 0x0.
+	//  Pushed streams initially depend on their associated stream. In both cases,
+	//  streams are assigned a default weight of 16."
+	parent := ws.nodes[options.PusherID]
+	if parent == nil {
+		parent = &ws.root
+	}
+	n := &priorityNode{
+		q:      *ws.queuePool.get(),
+		id:     streamID,
+		weight: priorityDefaultWeight,
+		state:  priorityNodeOpen,
+	}
+	n.setParent(parent)
+	ws.nodes[streamID] = n
+	if streamID > ws.maxID {
+		ws.maxID = streamID
+	}
+}
+
+func (ws *priorityWriteScheduler) CloseStream(streamID uint32) {
+	if streamID == 0 {
+		panic("violation of WriteScheduler interface: cannot close stream 0")
+	}
+	if ws.nodes[streamID] == nil {
+		panic(fmt.Sprintf("violation of WriteScheduler interface: unknown stream %d", streamID))
+	}
+	if ws.nodes[streamID].state != priorityNodeOpen {
+		panic(fmt.Sprintf("violation of WriteScheduler interface: stream %d already closed", streamID))
+	}
+
+	n := ws.nodes[streamID]
+	n.state = priorityNodeClosed
+	n.addBytes(-n.bytes)
+
+	q := n.q
+	ws.queuePool.put(&q)
+	n.q.s = nil
+	if ws.maxClosedNodesInTree > 0 {
+		ws.addClosedOrIdleNode(&ws.closedNodes, ws.maxClosedNodesInTree, n)
+	} else {
+		ws.removeNode(n)
+	}
+}
+
+func (ws *priorityWriteScheduler) AdjustStream(streamID uint32, priority PriorityParam) {
+	if streamID == 0 {
+		panic("adjustPriority on root")
+	}
+
+	// If streamID does not exist, there are two cases:
+	// - A closed stream that has been removed (this will have ID <= maxID)
+	// - An idle stream that is being used for "grouping" (this will have ID > maxID)
+	n := ws.nodes[streamID]
+	if n == nil {
+		if streamID <= ws.maxID || ws.maxIdleNodesInTree == 0 {
+			return
+		}
+		ws.maxID = streamID
+		n = &priorityNode{
+			q:      *ws.queuePool.get(),
+			id:     streamID,
+			weight: priorityDefaultWeight,
+			state:  priorityNodeIdle,
+		}
+		n.setParent(&ws.root)
+		ws.nodes[streamID] = n
+		ws.addClosedOrIdleNode(&ws.idleNodes, ws.maxIdleNodesInTree, n)
+	}
+
+	// Section 5.3.1: A dependency on a stream that is not currently in the tree
+	// results in that stream being given a default priority (Section 5.3.5).
+	parent := ws.nodes[priority.StreamDep]
+	if parent == nil {
+		n.setParent(&ws.root)
+		n.weight = priorityDefaultWeight
+		return
+	}
+
+	// Ignore if the client tries to make a node its own parent.
+	if n == parent {
+		return
+	}
+
+	// Section 5.3.3:
+	//   "If a stream is made dependent on one of its own dependencies, the
+	//   formerly dependent stream is first moved to be dependent on the
+	//   reprioritized stream's previous parent. The moved dependency retains
+	//   its weight."
+	//
+	// That is: if parent depends on n, move parent to depend on n.parent.
+	for x := parent.parent; x != nil; x = x.parent {
+		if x == n {
+			parent.setParent(n.parent)
+			break
+		}
+	}
+
+	// Section 5.3.3: The exclusive flag causes the stream to become the sole
+	// dependency of its parent stream, causing other dependencies to become
+	// dependent on the exclusive stream.
+	if priority.Exclusive {
+		k := parent.kids
+		for k != nil {
+			next := k.next
+			if k != n {
+				k.setParent(n)
+			}
+			k = next
+		}
+	}
+
+	n.setParent(parent)
+	n.weight = priority.Weight
+}
+
+func (ws *priorityWriteScheduler) Push(wr FrameWriteRequest) {
+	var n *priorityNode
+	if id := wr.StreamID(); id == 0 {
+		n = &ws.root
+	} else {
+		n = ws.nodes[id]
+		if n == nil {
+			// id is an idle or closed stream. wr should not be a HEADERS or
+			// DATA frame. However, wr can be a RST_STREAM. In this case, we
+			// push wr onto the root, rather than creating a new priorityNode,
+			// since RST_STREAM is tiny and the stream's priority is unknown
+			// anyway. See issue #17919.
+			if wr.DataSize() > 0 {
+				panic("add DATA on non-open stream")
+			}
+			n = &ws.root
+		}
+	}
+	n.q.push(wr)
+}
+
+func (ws *priorityWriteScheduler) Pop() (wr FrameWriteRequest, ok bool) {
+	ws.root.walkReadyInOrder(false, &ws.tmp, func(n *priorityNode, openParent bool) bool {
+		limit := int32(math.MaxInt32)
+		if openParent {
+			limit = ws.writeThrottleLimit
+		}
+		wr, ok = n.q.consume(limit)
+		if !ok {
+			return false
+		}
+		n.addBytes(int64(wr.DataSize()))
+		// If B depends on A and B continuously has data available but A
+		// does not, gradually increase the throttling limit to allow B to
+		// steal more and more bandwidth from A.
+		if openParent {
+			ws.writeThrottleLimit += 1024
+			if ws.writeThrottleLimit < 0 {
+				ws.writeThrottleLimit = math.MaxInt32
+			}
+		} else if ws.enableWriteThrottle {
+			ws.writeThrottleLimit = 1024
+		}
+		return true
+	})
+	return wr, ok
+}
+
+func (ws *priorityWriteScheduler) addClosedOrIdleNode(list *[]*priorityNode, maxSize int, n *priorityNode) {
+	if maxSize == 0 {
+		return
+	}
+	if len(*list) == maxSize {
+		// Remove the oldest node, then shift left.
+		ws.removeNode((*list)[0])
+		x := (*list)[1:]
+		copy(*list, x)
+		*list = (*list)[:len(x)]
+	}
+	*list = append(*list, n)
+}
+
+func (ws *priorityWriteScheduler) removeNode(n *priorityNode) {
+	for k := n.kids; k != nil; k = k.next {
+		k.setParent(n.parent)
+	}
+	n.setParent(nil)
+	delete(ws.nodes, n.id)
+}