initial add - go fmt on grpc

Change-Id: Ib0afadd2fe5571d1456a091f94f5644458f7d3f4
diff --git a/vendor/golang.org/x/net/http2/writesched_random.go b/vendor/golang.org/x/net/http2/writesched_random.go
new file mode 100644
index 0000000..36d7919
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/writesched_random.go
@@ -0,0 +1,72 @@
+// Copyright 2014 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package http2
+
+import "math"
+
+// NewRandomWriteScheduler constructs a WriteScheduler that ignores HTTP/2
+// priorities. Control frames like SETTINGS and PING are written before DATA
+// frames, but if no control frames are queued and multiple streams have queued
+// HEADERS or DATA frames, Pop selects a ready stream arbitrarily.
+func NewRandomWriteScheduler() WriteScheduler {
+	return &randomWriteScheduler{sq: make(map[uint32]*writeQueue)}
+}
+
+type randomWriteScheduler struct {
+	// zero are frames not associated with a specific stream.
+	zero writeQueue
+
+	// sq contains the stream-specific queues, keyed by stream ID.
+	// When a stream is idle or closed, it's deleted from the map.
+	sq map[uint32]*writeQueue
+
+	// pool of empty queues for reuse.
+	queuePool writeQueuePool
+}
+
+func (ws *randomWriteScheduler) OpenStream(streamID uint32, options OpenStreamOptions) {
+	// no-op: idle streams are not tracked
+}
+
+func (ws *randomWriteScheduler) CloseStream(streamID uint32) {
+	q, ok := ws.sq[streamID]
+	if !ok {
+		return
+	}
+	delete(ws.sq, streamID)
+	ws.queuePool.put(q)
+}
+
+func (ws *randomWriteScheduler) AdjustStream(streamID uint32, priority PriorityParam) {
+	// no-op: priorities are ignored
+}
+
+func (ws *randomWriteScheduler) Push(wr FrameWriteRequest) {
+	id := wr.StreamID()
+	if id == 0 {
+		ws.zero.push(wr)
+		return
+	}
+	q, ok := ws.sq[id]
+	if !ok {
+		q = ws.queuePool.get()
+		ws.sq[id] = q
+	}
+	q.push(wr)
+}
+
+func (ws *randomWriteScheduler) Pop() (FrameWriteRequest, bool) {
+	// Control frames first.
+	if !ws.zero.empty() {
+		return ws.zero.shift(), true
+	}
+	// Iterate over all non-idle streams until finding one that can be consumed.
+	for _, q := range ws.sq {
+		if wr, ok := q.consume(math.MaxInt32); ok {
+			return wr, true
+		}
+	}
+	return FrameWriteRequest{}, false
+}