initial add - go fmt on grpc

Change-Id: Ib0afadd2fe5571d1456a091f94f5644458f7d3f4
diff --git a/vendor/google.golang.org/grpc/stream.go b/vendor/google.golang.org/grpc/stream.go
new file mode 100644
index 0000000..134a624
--- /dev/null
+++ b/vendor/google.golang.org/grpc/stream.go
@@ -0,0 +1,1529 @@
+/*
+ *
+ * Copyright 2014 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package grpc
+
+import (
+	"context"
+	"errors"
+	"io"
+	"math"
+	"strconv"
+	"sync"
+	"time"
+
+	"golang.org/x/net/trace"
+	"google.golang.org/grpc/balancer"
+	"google.golang.org/grpc/codes"
+	"google.golang.org/grpc/encoding"
+	"google.golang.org/grpc/grpclog"
+	"google.golang.org/grpc/internal/balancerload"
+	"google.golang.org/grpc/internal/binarylog"
+	"google.golang.org/grpc/internal/channelz"
+	"google.golang.org/grpc/internal/grpcrand"
+	"google.golang.org/grpc/internal/transport"
+	"google.golang.org/grpc/metadata"
+	"google.golang.org/grpc/peer"
+	"google.golang.org/grpc/stats"
+	"google.golang.org/grpc/status"
+)
+
+// StreamHandler defines the handler called by gRPC server to complete the
+// execution of a streaming RPC. If a StreamHandler returns an error, it
+// should be produced by the status package, or else gRPC will use
+// codes.Unknown as the status code and err.Error() as the status message
+// of the RPC.
+type StreamHandler func(srv interface{}, stream ServerStream) error
+
+// StreamDesc represents a streaming RPC service's method specification.
+type StreamDesc struct {
+	StreamName string
+	Handler    StreamHandler
+
+	// At least one of these is true.
+	ServerStreams bool
+	ClientStreams bool
+}
+
+// Stream defines the common interface a client or server stream has to satisfy.
+//
+// Deprecated: See ClientStream and ServerStream documentation instead.
+type Stream interface {
+	// Deprecated: See ClientStream and ServerStream documentation instead.
+	Context() context.Context
+	// Deprecated: See ClientStream and ServerStream documentation instead.
+	SendMsg(m interface{}) error
+	// Deprecated: See ClientStream and ServerStream documentation instead.
+	RecvMsg(m interface{}) error
+}
+
+// ClientStream defines the client-side behavior of a streaming RPC.
+//
+// All errors returned from ClientStream methods are compatible with the
+// status package.
+type ClientStream interface {
+	// Header returns the header metadata received from the server if there
+	// is any. It blocks if the metadata is not ready to read.
+	Header() (metadata.MD, error)
+	// Trailer returns the trailer metadata from the server, if there is any.
+	// It must only be called after stream.CloseAndRecv has returned, or
+	// stream.Recv has returned a non-nil error (including io.EOF).
+	Trailer() metadata.MD
+	// CloseSend closes the send direction of the stream. It closes the stream
+	// when non-nil error is met. It is also not safe to call CloseSend
+	// concurrently with SendMsg.
+	CloseSend() error
+	// Context returns the context for this stream.
+	//
+	// It should not be called until after Header or RecvMsg has returned. Once
+	// called, subsequent client-side retries are disabled.
+	Context() context.Context
+	// SendMsg is generally called by generated code. On error, SendMsg aborts
+	// the stream. If the error was generated by the client, the status is
+	// returned directly; otherwise, io.EOF is returned and the status of
+	// the stream may be discovered using RecvMsg.
+	//
+	// SendMsg blocks until:
+	//   - There is sufficient flow control to schedule m with the transport, or
+	//   - The stream is done, or
+	//   - The stream breaks.
+	//
+	// SendMsg does not wait until the message is received by the server. An
+	// untimely stream closure may result in lost messages. To ensure delivery,
+	// users should ensure the RPC completed successfully using RecvMsg.
+	//
+	// It is safe to have a goroutine calling SendMsg and another goroutine
+	// calling RecvMsg on the same stream at the same time, but it is not safe
+	// to call SendMsg on the same stream in different goroutines. It is also
+	// not safe to call CloseSend concurrently with SendMsg.
+	SendMsg(m interface{}) error
+	// RecvMsg blocks until it receives a message into m or the stream is
+	// done. It returns io.EOF when the stream completes successfully. On
+	// any other error, the stream is aborted and the error contains the RPC
+	// status.
+	//
+	// It is safe to have a goroutine calling SendMsg and another goroutine
+	// calling RecvMsg on the same stream at the same time, but it is not
+	// safe to call RecvMsg on the same stream in different goroutines.
+	RecvMsg(m interface{}) error
+}
+
+// NewStream creates a new Stream for the client side. This is typically
+// called by generated code. ctx is used for the lifetime of the stream.
+//
+// To ensure resources are not leaked due to the stream returned, one of the following
+// actions must be performed:
+//
+//      1. Call Close on the ClientConn.
+//      2. Cancel the context provided.
+//      3. Call RecvMsg until a non-nil error is returned. A protobuf-generated
+//         client-streaming RPC, for instance, might use the helper function
+//         CloseAndRecv (note that CloseSend does not Recv, therefore is not
+//         guaranteed to release all resources).
+//      4. Receive a non-nil, non-io.EOF error from Header or SendMsg.
+//
+// If none of the above happen, a goroutine and a context will be leaked, and grpc
+// will not call the optionally-configured stats handler with a stats.End message.
+func (cc *ClientConn) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
+	// allow interceptor to see all applicable call options, which means those
+	// configured as defaults from dial option as well as per-call options
+	opts = combine(cc.dopts.callOptions, opts)
+
+	if cc.dopts.streamInt != nil {
+		return cc.dopts.streamInt(ctx, desc, cc, method, newClientStream, opts...)
+	}
+	return newClientStream(ctx, desc, cc, method, opts...)
+}
+
+// NewClientStream is a wrapper for ClientConn.NewStream.
+func NewClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
+	return cc.NewStream(ctx, desc, method, opts...)
+}
+
+func newClientStream(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (_ ClientStream, err error) {
+	if channelz.IsOn() {
+		cc.incrCallsStarted()
+		defer func() {
+			if err != nil {
+				cc.incrCallsFailed()
+			}
+		}()
+	}
+	c := defaultCallInfo()
+	// Provide an opportunity for the first RPC to see the first service config
+	// provided by the resolver.
+	if err := cc.waitForResolvedAddrs(ctx); err != nil {
+		return nil, err
+	}
+	mc := cc.GetMethodConfig(method)
+	if mc.WaitForReady != nil {
+		c.failFast = !*mc.WaitForReady
+	}
+
+	// Possible context leak:
+	// The cancel function for the child context we create will only be called
+	// when RecvMsg returns a non-nil error, if the ClientConn is closed, or if
+	// an error is generated by SendMsg.
+	// https://github.com/grpc/grpc-go/issues/1818.
+	var cancel context.CancelFunc
+	if mc.Timeout != nil && *mc.Timeout >= 0 {
+		ctx, cancel = context.WithTimeout(ctx, *mc.Timeout)
+	} else {
+		ctx, cancel = context.WithCancel(ctx)
+	}
+	defer func() {
+		if err != nil {
+			cancel()
+		}
+	}()
+
+	for _, o := range opts {
+		if err := o.before(c); err != nil {
+			return nil, toRPCErr(err)
+		}
+	}
+	c.maxSendMessageSize = getMaxSize(mc.MaxReqSize, c.maxSendMessageSize, defaultClientMaxSendMessageSize)
+	c.maxReceiveMessageSize = getMaxSize(mc.MaxRespSize, c.maxReceiveMessageSize, defaultClientMaxReceiveMessageSize)
+	if err := setCallInfoCodec(c); err != nil {
+		return nil, err
+	}
+
+	callHdr := &transport.CallHdr{
+		Host:           cc.authority,
+		Method:         method,
+		ContentSubtype: c.contentSubtype,
+	}
+
+	// Set our outgoing compression according to the UseCompressor CallOption, if
+	// set.  In that case, also find the compressor from the encoding package.
+	// Otherwise, use the compressor configured by the WithCompressor DialOption,
+	// if set.
+	var cp Compressor
+	var comp encoding.Compressor
+	if ct := c.compressorType; ct != "" {
+		callHdr.SendCompress = ct
+		if ct != encoding.Identity {
+			comp = encoding.GetCompressor(ct)
+			if comp == nil {
+				return nil, status.Errorf(codes.Internal, "grpc: Compressor is not installed for requested grpc-encoding %q", ct)
+			}
+		}
+	} else if cc.dopts.cp != nil {
+		callHdr.SendCompress = cc.dopts.cp.Type()
+		cp = cc.dopts.cp
+	}
+	if c.creds != nil {
+		callHdr.Creds = c.creds
+	}
+	var trInfo *traceInfo
+	if EnableTracing {
+		trInfo = &traceInfo{
+			tr: trace.New("grpc.Sent."+methodFamily(method), method),
+			firstLine: firstLine{
+				client: true,
+			},
+		}
+		if deadline, ok := ctx.Deadline(); ok {
+			trInfo.firstLine.deadline = time.Until(deadline)
+		}
+		trInfo.tr.LazyLog(&trInfo.firstLine, false)
+		ctx = trace.NewContext(ctx, trInfo.tr)
+	}
+	ctx = newContextWithRPCInfo(ctx, c.failFast, c.codec, cp, comp)
+	sh := cc.dopts.copts.StatsHandler
+	var beginTime time.Time
+	if sh != nil {
+		ctx = sh.TagRPC(ctx, &stats.RPCTagInfo{FullMethodName: method, FailFast: c.failFast})
+		beginTime = time.Now()
+		begin := &stats.Begin{
+			Client:    true,
+			BeginTime: beginTime,
+			FailFast:  c.failFast,
+		}
+		sh.HandleRPC(ctx, begin)
+	}
+
+	cs := &clientStream{
+		callHdr:      callHdr,
+		ctx:          ctx,
+		methodConfig: &mc,
+		opts:         opts,
+		callInfo:     c,
+		cc:           cc,
+		desc:         desc,
+		codec:        c.codec,
+		cp:           cp,
+		comp:         comp,
+		cancel:       cancel,
+		beginTime:    beginTime,
+		firstAttempt: true,
+	}
+	if !cc.dopts.disableRetry {
+		cs.retryThrottler = cc.retryThrottler.Load().(*retryThrottler)
+	}
+	cs.binlog = binarylog.GetMethodLogger(method)
+
+	cs.callInfo.stream = cs
+	// Only this initial attempt has stats/tracing.
+	// TODO(dfawley): move to newAttempt when per-attempt stats are implemented.
+	if err := cs.newAttemptLocked(sh, trInfo); err != nil {
+		cs.finish(err)
+		return nil, err
+	}
+
+	op := func(a *csAttempt) error { return a.newStream() }
+	if err := cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) }); err != nil {
+		cs.finish(err)
+		return nil, err
+	}
+
+	if cs.binlog != nil {
+		md, _ := metadata.FromOutgoingContext(ctx)
+		logEntry := &binarylog.ClientHeader{
+			OnClientSide: true,
+			Header:       md,
+			MethodName:   method,
+			Authority:    cs.cc.authority,
+		}
+		if deadline, ok := ctx.Deadline(); ok {
+			logEntry.Timeout = time.Until(deadline)
+			if logEntry.Timeout < 0 {
+				logEntry.Timeout = 0
+			}
+		}
+		cs.binlog.Log(logEntry)
+	}
+
+	if desc != unaryStreamDesc {
+		// Listen on cc and stream contexts to cleanup when the user closes the
+		// ClientConn or cancels the stream context.  In all other cases, an error
+		// should already be injected into the recv buffer by the transport, which
+		// the client will eventually receive, and then we will cancel the stream's
+		// context in clientStream.finish.
+		go func() {
+			select {
+			case <-cc.ctx.Done():
+				cs.finish(ErrClientConnClosing)
+			case <-ctx.Done():
+				cs.finish(toRPCErr(ctx.Err()))
+			}
+		}()
+	}
+	return cs, nil
+}
+
+// newAttemptLocked creates a new attempt with a transport.
+// If it succeeds, then it replaces clientStream's attempt with this new attempt.
+func (cs *clientStream) newAttemptLocked(sh stats.Handler, trInfo *traceInfo) (retErr error) {
+	newAttempt := &csAttempt{
+		cs:           cs,
+		dc:           cs.cc.dopts.dc,
+		statsHandler: sh,
+		trInfo:       trInfo,
+	}
+	defer func() {
+		if retErr != nil {
+			// This attempt is not set in the clientStream, so it's finish won't
+			// be called. Call it here for stats and trace in case they are not
+			// nil.
+			newAttempt.finish(retErr)
+		}
+	}()
+
+	if err := cs.ctx.Err(); err != nil {
+		return toRPCErr(err)
+	}
+	t, done, err := cs.cc.getTransport(cs.ctx, cs.callInfo.failFast, cs.callHdr.Method)
+	if err != nil {
+		return err
+	}
+	if trInfo != nil {
+		trInfo.firstLine.SetRemoteAddr(t.RemoteAddr())
+	}
+	newAttempt.t = t
+	newAttempt.done = done
+	cs.attempt = newAttempt
+	return nil
+}
+
+func (a *csAttempt) newStream() error {
+	cs := a.cs
+	cs.callHdr.PreviousAttempts = cs.numRetries
+	s, err := a.t.NewStream(cs.ctx, cs.callHdr)
+	if err != nil {
+		return toRPCErr(err)
+	}
+	cs.attempt.s = s
+	cs.attempt.p = &parser{r: s}
+	return nil
+}
+
+// clientStream implements a client side Stream.
+type clientStream struct {
+	callHdr  *transport.CallHdr
+	opts     []CallOption
+	callInfo *callInfo
+	cc       *ClientConn
+	desc     *StreamDesc
+
+	codec baseCodec
+	cp    Compressor
+	comp  encoding.Compressor
+
+	cancel context.CancelFunc // cancels all attempts
+
+	sentLast  bool // sent an end stream
+	beginTime time.Time
+
+	methodConfig *MethodConfig
+
+	ctx context.Context // the application's context, wrapped by stats/tracing
+
+	retryThrottler *retryThrottler // The throttler active when the RPC began.
+
+	binlog *binarylog.MethodLogger // Binary logger, can be nil.
+	// serverHeaderBinlogged is a boolean for whether server header has been
+	// logged. Server header will be logged when the first time one of those
+	// happens: stream.Header(), stream.Recv().
+	//
+	// It's only read and used by Recv() and Header(), so it doesn't need to be
+	// synchronized.
+	serverHeaderBinlogged bool
+
+	mu                      sync.Mutex
+	firstAttempt            bool // if true, transparent retry is valid
+	numRetries              int  // exclusive of transparent retry attempt(s)
+	numRetriesSincePushback int  // retries since pushback; to reset backoff
+	finished                bool // TODO: replace with atomic cmpxchg or sync.Once?
+	// attempt is the active client stream attempt.
+	// The only place where it is written is the newAttemptLocked method and this method never writes nil.
+	// So, attempt can be nil only inside newClientStream function when clientStream is first created.
+	// One of the first things done after clientStream's creation, is to call newAttemptLocked which either
+	// assigns a non nil value to the attempt or returns an error. If an error is returned from newAttemptLocked,
+	// then newClientStream calls finish on the clientStream and returns. So, finish method is the only
+	// place where we need to check if the attempt is nil.
+	attempt *csAttempt
+	// TODO(hedging): hedging will have multiple attempts simultaneously.
+	committed  bool                       // active attempt committed for retry?
+	buffer     []func(a *csAttempt) error // operations to replay on retry
+	bufferSize int                        // current size of buffer
+}
+
+// csAttempt implements a single transport stream attempt within a
+// clientStream.
+type csAttempt struct {
+	cs   *clientStream
+	t    transport.ClientTransport
+	s    *transport.Stream
+	p    *parser
+	done func(balancer.DoneInfo)
+
+	finished  bool
+	dc        Decompressor
+	decomp    encoding.Compressor
+	decompSet bool
+
+	mu sync.Mutex // guards trInfo.tr
+	// trInfo may be nil (if EnableTracing is false).
+	// trInfo.tr is set when created (if EnableTracing is true),
+	// and cleared when the finish method is called.
+	trInfo *traceInfo
+
+	statsHandler stats.Handler
+}
+
+func (cs *clientStream) commitAttemptLocked() {
+	cs.committed = true
+	cs.buffer = nil
+}
+
+func (cs *clientStream) commitAttempt() {
+	cs.mu.Lock()
+	cs.commitAttemptLocked()
+	cs.mu.Unlock()
+}
+
+// shouldRetry returns nil if the RPC should be retried; otherwise it returns
+// the error that should be returned by the operation.
+func (cs *clientStream) shouldRetry(err error) error {
+	if cs.attempt.s == nil && !cs.callInfo.failFast {
+		// In the event of any error from NewStream (attempt.s == nil), we
+		// never attempted to write anything to the wire, so we can retry
+		// indefinitely for non-fail-fast RPCs.
+		return nil
+	}
+	if cs.finished || cs.committed {
+		// RPC is finished or committed; cannot retry.
+		return err
+	}
+	// Wait for the trailers.
+	if cs.attempt.s != nil {
+		<-cs.attempt.s.Done()
+	}
+	if cs.firstAttempt && (cs.attempt.s == nil || cs.attempt.s.Unprocessed()) {
+		// First attempt, stream unprocessed: transparently retry.
+		cs.firstAttempt = false
+		return nil
+	}
+	cs.firstAttempt = false
+	if cs.cc.dopts.disableRetry {
+		return err
+	}
+
+	pushback := 0
+	hasPushback := false
+	if cs.attempt.s != nil {
+		if to, toErr := cs.attempt.s.TrailersOnly(); toErr != nil || !to {
+			return err
+		}
+
+		// TODO(retry): Move down if the spec changes to not check server pushback
+		// before considering this a failure for throttling.
+		sps := cs.attempt.s.Trailer()["grpc-retry-pushback-ms"]
+		if len(sps) == 1 {
+			var e error
+			if pushback, e = strconv.Atoi(sps[0]); e != nil || pushback < 0 {
+				grpclog.Infof("Server retry pushback specified to abort (%q).", sps[0])
+				cs.retryThrottler.throttle() // This counts as a failure for throttling.
+				return err
+			}
+			hasPushback = true
+		} else if len(sps) > 1 {
+			grpclog.Warningf("Server retry pushback specified multiple values (%q); not retrying.", sps)
+			cs.retryThrottler.throttle() // This counts as a failure for throttling.
+			return err
+		}
+	}
+
+	var code codes.Code
+	if cs.attempt.s != nil {
+		code = cs.attempt.s.Status().Code()
+	} else {
+		code = status.Convert(err).Code()
+	}
+
+	rp := cs.methodConfig.retryPolicy
+	if rp == nil || !rp.retryableStatusCodes[code] {
+		return err
+	}
+
+	// Note: the ordering here is important; we count this as a failure
+	// only if the code matched a retryable code.
+	if cs.retryThrottler.throttle() {
+		return err
+	}
+	if cs.numRetries+1 >= rp.maxAttempts {
+		return err
+	}
+
+	var dur time.Duration
+	if hasPushback {
+		dur = time.Millisecond * time.Duration(pushback)
+		cs.numRetriesSincePushback = 0
+	} else {
+		fact := math.Pow(rp.backoffMultiplier, float64(cs.numRetriesSincePushback))
+		cur := float64(rp.initialBackoff) * fact
+		if max := float64(rp.maxBackoff); cur > max {
+			cur = max
+		}
+		dur = time.Duration(grpcrand.Int63n(int64(cur)))
+		cs.numRetriesSincePushback++
+	}
+
+	// TODO(dfawley): we could eagerly fail here if dur puts us past the
+	// deadline, but unsure if it is worth doing.
+	t := time.NewTimer(dur)
+	select {
+	case <-t.C:
+		cs.numRetries++
+		return nil
+	case <-cs.ctx.Done():
+		t.Stop()
+		return status.FromContextError(cs.ctx.Err()).Err()
+	}
+}
+
+// Returns nil if a retry was performed and succeeded; error otherwise.
+func (cs *clientStream) retryLocked(lastErr error) error {
+	for {
+		cs.attempt.finish(lastErr)
+		if err := cs.shouldRetry(lastErr); err != nil {
+			cs.commitAttemptLocked()
+			return err
+		}
+		if err := cs.newAttemptLocked(nil, nil); err != nil {
+			return err
+		}
+		if lastErr = cs.replayBufferLocked(); lastErr == nil {
+			return nil
+		}
+	}
+}
+
+func (cs *clientStream) Context() context.Context {
+	cs.commitAttempt()
+	// No need to lock before using attempt, since we know it is committed and
+	// cannot change.
+	return cs.attempt.s.Context()
+}
+
+func (cs *clientStream) withRetry(op func(a *csAttempt) error, onSuccess func()) error {
+	cs.mu.Lock()
+	for {
+		if cs.committed {
+			cs.mu.Unlock()
+			return op(cs.attempt)
+		}
+		a := cs.attempt
+		cs.mu.Unlock()
+		err := op(a)
+		cs.mu.Lock()
+		if a != cs.attempt {
+			// We started another attempt already.
+			continue
+		}
+		if err == io.EOF {
+			<-a.s.Done()
+		}
+		if err == nil || (err == io.EOF && a.s.Status().Code() == codes.OK) {
+			onSuccess()
+			cs.mu.Unlock()
+			return err
+		}
+		if err := cs.retryLocked(err); err != nil {
+			cs.mu.Unlock()
+			return err
+		}
+	}
+}
+
+func (cs *clientStream) Header() (metadata.MD, error) {
+	var m metadata.MD
+	err := cs.withRetry(func(a *csAttempt) error {
+		var err error
+		m, err = a.s.Header()
+		return toRPCErr(err)
+	}, cs.commitAttemptLocked)
+	if err != nil {
+		cs.finish(err)
+		return nil, err
+	}
+	if cs.binlog != nil && !cs.serverHeaderBinlogged {
+		// Only log if binary log is on and header has not been logged.
+		logEntry := &binarylog.ServerHeader{
+			OnClientSide: true,
+			Header:       m,
+			PeerAddr:     nil,
+		}
+		if peer, ok := peer.FromContext(cs.Context()); ok {
+			logEntry.PeerAddr = peer.Addr
+		}
+		cs.binlog.Log(logEntry)
+		cs.serverHeaderBinlogged = true
+	}
+	return m, err
+}
+
+func (cs *clientStream) Trailer() metadata.MD {
+	// On RPC failure, we never need to retry, because usage requires that
+	// RecvMsg() returned a non-nil error before calling this function is valid.
+	// We would have retried earlier if necessary.
+	//
+	// Commit the attempt anyway, just in case users are not following those
+	// directions -- it will prevent races and should not meaningfully impact
+	// performance.
+	cs.commitAttempt()
+	if cs.attempt.s == nil {
+		return nil
+	}
+	return cs.attempt.s.Trailer()
+}
+
+func (cs *clientStream) replayBufferLocked() error {
+	a := cs.attempt
+	for _, f := range cs.buffer {
+		if err := f(a); err != nil {
+			return err
+		}
+	}
+	return nil
+}
+
+func (cs *clientStream) bufferForRetryLocked(sz int, op func(a *csAttempt) error) {
+	// Note: we still will buffer if retry is disabled (for transparent retries).
+	if cs.committed {
+		return
+	}
+	cs.bufferSize += sz
+	if cs.bufferSize > cs.callInfo.maxRetryRPCBufferSize {
+		cs.commitAttemptLocked()
+		return
+	}
+	cs.buffer = append(cs.buffer, op)
+}
+
+func (cs *clientStream) SendMsg(m interface{}) (err error) {
+	defer func() {
+		if err != nil && err != io.EOF {
+			// Call finish on the client stream for errors generated by this SendMsg
+			// call, as these indicate problems created by this client.  (Transport
+			// errors are converted to an io.EOF error in csAttempt.sendMsg; the real
+			// error will be returned from RecvMsg eventually in that case, or be
+			// retried.)
+			cs.finish(err)
+		}
+	}()
+	if cs.sentLast {
+		return status.Errorf(codes.Internal, "SendMsg called after CloseSend")
+	}
+	if !cs.desc.ClientStreams {
+		cs.sentLast = true
+	}
+
+	// load hdr, payload, data
+	hdr, payload, data, err := prepareMsg(m, cs.codec, cs.cp, cs.comp)
+	if err != nil {
+		return err
+	}
+
+	// TODO(dfawley): should we be checking len(data) instead?
+	if len(payload) > *cs.callInfo.maxSendMessageSize {
+		return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), *cs.callInfo.maxSendMessageSize)
+	}
+	msgBytes := data // Store the pointer before setting to nil. For binary logging.
+	op := func(a *csAttempt) error {
+		err := a.sendMsg(m, hdr, payload, data)
+		// nil out the message and uncomp when replaying; they are only needed for
+		// stats which is disabled for subsequent attempts.
+		m, data = nil, nil
+		return err
+	}
+	err = cs.withRetry(op, func() { cs.bufferForRetryLocked(len(hdr)+len(payload), op) })
+	if cs.binlog != nil && err == nil {
+		cs.binlog.Log(&binarylog.ClientMessage{
+			OnClientSide: true,
+			Message:      msgBytes,
+		})
+	}
+	return
+}
+
+func (cs *clientStream) RecvMsg(m interface{}) error {
+	if cs.binlog != nil && !cs.serverHeaderBinlogged {
+		// Call Header() to binary log header if it's not already logged.
+		cs.Header()
+	}
+	var recvInfo *payloadInfo
+	if cs.binlog != nil {
+		recvInfo = &payloadInfo{}
+	}
+	err := cs.withRetry(func(a *csAttempt) error {
+		return a.recvMsg(m, recvInfo)
+	}, cs.commitAttemptLocked)
+	if cs.binlog != nil && err == nil {
+		cs.binlog.Log(&binarylog.ServerMessage{
+			OnClientSide: true,
+			Message:      recvInfo.uncompressedBytes,
+		})
+	}
+	if err != nil || !cs.desc.ServerStreams {
+		// err != nil or non-server-streaming indicates end of stream.
+		cs.finish(err)
+
+		if cs.binlog != nil {
+			// finish will not log Trailer. Log Trailer here.
+			logEntry := &binarylog.ServerTrailer{
+				OnClientSide: true,
+				Trailer:      cs.Trailer(),
+				Err:          err,
+			}
+			if logEntry.Err == io.EOF {
+				logEntry.Err = nil
+			}
+			if peer, ok := peer.FromContext(cs.Context()); ok {
+				logEntry.PeerAddr = peer.Addr
+			}
+			cs.binlog.Log(logEntry)
+		}
+	}
+	return err
+}
+
+func (cs *clientStream) CloseSend() error {
+	if cs.sentLast {
+		// TODO: return an error and finish the stream instead, due to API misuse?
+		return nil
+	}
+	cs.sentLast = true
+	op := func(a *csAttempt) error {
+		a.t.Write(a.s, nil, nil, &transport.Options{Last: true})
+		// Always return nil; io.EOF is the only error that might make sense
+		// instead, but there is no need to signal the client to call RecvMsg
+		// as the only use left for the stream after CloseSend is to call
+		// RecvMsg.  This also matches historical behavior.
+		return nil
+	}
+	cs.withRetry(op, func() { cs.bufferForRetryLocked(0, op) })
+	if cs.binlog != nil {
+		cs.binlog.Log(&binarylog.ClientHalfClose{
+			OnClientSide: true,
+		})
+	}
+	// We never returned an error here for reasons.
+	return nil
+}
+
+func (cs *clientStream) finish(err error) {
+	if err == io.EOF {
+		// Ending a stream with EOF indicates a success.
+		err = nil
+	}
+	cs.mu.Lock()
+	if cs.finished {
+		cs.mu.Unlock()
+		return
+	}
+	cs.finished = true
+	cs.commitAttemptLocked()
+	cs.mu.Unlock()
+	// For binary logging. only log cancel in finish (could be caused by RPC ctx
+	// canceled or ClientConn closed). Trailer will be logged in RecvMsg.
+	//
+	// Only one of cancel or trailer needs to be logged. In the cases where
+	// users don't call RecvMsg, users must have already canceled the RPC.
+	if cs.binlog != nil && status.Code(err) == codes.Canceled {
+		cs.binlog.Log(&binarylog.Cancel{
+			OnClientSide: true,
+		})
+	}
+	if err == nil {
+		cs.retryThrottler.successfulRPC()
+	}
+	if channelz.IsOn() {
+		if err != nil {
+			cs.cc.incrCallsFailed()
+		} else {
+			cs.cc.incrCallsSucceeded()
+		}
+	}
+	if cs.attempt != nil {
+		cs.attempt.finish(err)
+		// after functions all rely upon having a stream.
+		if cs.attempt.s != nil {
+			for _, o := range cs.opts {
+				o.after(cs.callInfo)
+			}
+		}
+	}
+	cs.cancel()
+}
+
+func (a *csAttempt) sendMsg(m interface{}, hdr, payld, data []byte) error {
+	cs := a.cs
+	if a.trInfo != nil {
+		a.mu.Lock()
+		if a.trInfo.tr != nil {
+			a.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
+		}
+		a.mu.Unlock()
+	}
+	if err := a.t.Write(a.s, hdr, payld, &transport.Options{Last: !cs.desc.ClientStreams}); err != nil {
+		if !cs.desc.ClientStreams {
+			// For non-client-streaming RPCs, we return nil instead of EOF on error
+			// because the generated code requires it.  finish is not called; RecvMsg()
+			// will call it with the stream's status independently.
+			return nil
+		}
+		return io.EOF
+	}
+	if a.statsHandler != nil {
+		a.statsHandler.HandleRPC(cs.ctx, outPayload(true, m, data, payld, time.Now()))
+	}
+	if channelz.IsOn() {
+		a.t.IncrMsgSent()
+	}
+	return nil
+}
+
+func (a *csAttempt) recvMsg(m interface{}, payInfo *payloadInfo) (err error) {
+	cs := a.cs
+	if a.statsHandler != nil && payInfo == nil {
+		payInfo = &payloadInfo{}
+	}
+
+	if !a.decompSet {
+		// Block until we receive headers containing received message encoding.
+		if ct := a.s.RecvCompress(); ct != "" && ct != encoding.Identity {
+			if a.dc == nil || a.dc.Type() != ct {
+				// No configured decompressor, or it does not match the incoming
+				// message encoding; attempt to find a registered compressor that does.
+				a.dc = nil
+				a.decomp = encoding.GetCompressor(ct)
+			}
+		} else {
+			// No compression is used; disable our decompressor.
+			a.dc = nil
+		}
+		// Only initialize this state once per stream.
+		a.decompSet = true
+	}
+	err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, payInfo, a.decomp)
+	if err != nil {
+		if err == io.EOF {
+			if statusErr := a.s.Status().Err(); statusErr != nil {
+				return statusErr
+			}
+			return io.EOF // indicates successful end of stream.
+		}
+		return toRPCErr(err)
+	}
+	if a.trInfo != nil {
+		a.mu.Lock()
+		if a.trInfo.tr != nil {
+			a.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
+		}
+		a.mu.Unlock()
+	}
+	if a.statsHandler != nil {
+		a.statsHandler.HandleRPC(cs.ctx, &stats.InPayload{
+			Client:   true,
+			RecvTime: time.Now(),
+			Payload:  m,
+			// TODO truncate large payload.
+			Data:       payInfo.uncompressedBytes,
+			WireLength: payInfo.wireLength,
+			Length:     len(payInfo.uncompressedBytes),
+		})
+	}
+	if channelz.IsOn() {
+		a.t.IncrMsgRecv()
+	}
+	if cs.desc.ServerStreams {
+		// Subsequent messages should be received by subsequent RecvMsg calls.
+		return nil
+	}
+	// Special handling for non-server-stream rpcs.
+	// This recv expects EOF or errors, so we don't collect inPayload.
+	err = recv(a.p, cs.codec, a.s, a.dc, m, *cs.callInfo.maxReceiveMessageSize, nil, a.decomp)
+	if err == nil {
+		return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
+	}
+	if err == io.EOF {
+		return a.s.Status().Err() // non-server streaming Recv returns nil on success
+	}
+	return toRPCErr(err)
+}
+
+func (a *csAttempt) finish(err error) {
+	a.mu.Lock()
+	if a.finished {
+		a.mu.Unlock()
+		return
+	}
+	a.finished = true
+	if err == io.EOF {
+		// Ending a stream with EOF indicates a success.
+		err = nil
+	}
+	var tr metadata.MD
+	if a.s != nil {
+		a.t.CloseStream(a.s, err)
+		tr = a.s.Trailer()
+	}
+
+	if a.done != nil {
+		br := false
+		if a.s != nil {
+			br = a.s.BytesReceived()
+		}
+		a.done(balancer.DoneInfo{
+			Err:           err,
+			Trailer:       tr,
+			BytesSent:     a.s != nil,
+			BytesReceived: br,
+			ServerLoad:    balancerload.Parse(tr),
+		})
+	}
+	if a.statsHandler != nil {
+		end := &stats.End{
+			Client:    true,
+			BeginTime: a.cs.beginTime,
+			EndTime:   time.Now(),
+			Trailer:   tr,
+			Error:     err,
+		}
+		a.statsHandler.HandleRPC(a.cs.ctx, end)
+	}
+	if a.trInfo != nil && a.trInfo.tr != nil {
+		if err == nil {
+			a.trInfo.tr.LazyPrintf("RPC: [OK]")
+		} else {
+			a.trInfo.tr.LazyPrintf("RPC: [%v]", err)
+			a.trInfo.tr.SetError()
+		}
+		a.trInfo.tr.Finish()
+		a.trInfo.tr = nil
+	}
+	a.mu.Unlock()
+}
+
+// newClientStream creates a ClientStream with the specified transport, on the
+// given addrConn.
+//
+// It's expected that the given transport is either the same one in addrConn, or
+// is already closed. To avoid race, transport is specified separately, instead
+// of using ac.transpot.
+//
+// Main difference between this and ClientConn.NewStream:
+// - no retry
+// - no service config (or wait for service config)
+// - no tracing or stats
+func newNonRetryClientStream(ctx context.Context, desc *StreamDesc, method string, t transport.ClientTransport, ac *addrConn, opts ...CallOption) (_ ClientStream, err error) {
+	if t == nil {
+		// TODO: return RPC error here?
+		return nil, errors.New("transport provided is nil")
+	}
+	// defaultCallInfo contains unnecessary info(i.e. failfast, maxRetryRPCBufferSize), so we just initialize an empty struct.
+	c := &callInfo{}
+
+	// Possible context leak:
+	// The cancel function for the child context we create will only be called
+	// when RecvMsg returns a non-nil error, if the ClientConn is closed, or if
+	// an error is generated by SendMsg.
+	// https://github.com/grpc/grpc-go/issues/1818.
+	ctx, cancel := context.WithCancel(ctx)
+	defer func() {
+		if err != nil {
+			cancel()
+		}
+	}()
+
+	for _, o := range opts {
+		if err := o.before(c); err != nil {
+			return nil, toRPCErr(err)
+		}
+	}
+	c.maxReceiveMessageSize = getMaxSize(nil, c.maxReceiveMessageSize, defaultClientMaxReceiveMessageSize)
+	c.maxSendMessageSize = getMaxSize(nil, c.maxSendMessageSize, defaultServerMaxSendMessageSize)
+	if err := setCallInfoCodec(c); err != nil {
+		return nil, err
+	}
+
+	callHdr := &transport.CallHdr{
+		Host:           ac.cc.authority,
+		Method:         method,
+		ContentSubtype: c.contentSubtype,
+	}
+
+	// Set our outgoing compression according to the UseCompressor CallOption, if
+	// set.  In that case, also find the compressor from the encoding package.
+	// Otherwise, use the compressor configured by the WithCompressor DialOption,
+	// if set.
+	var cp Compressor
+	var comp encoding.Compressor
+	if ct := c.compressorType; ct != "" {
+		callHdr.SendCompress = ct
+		if ct != encoding.Identity {
+			comp = encoding.GetCompressor(ct)
+			if comp == nil {
+				return nil, status.Errorf(codes.Internal, "grpc: Compressor is not installed for requested grpc-encoding %q", ct)
+			}
+		}
+	} else if ac.cc.dopts.cp != nil {
+		callHdr.SendCompress = ac.cc.dopts.cp.Type()
+		cp = ac.cc.dopts.cp
+	}
+	if c.creds != nil {
+		callHdr.Creds = c.creds
+	}
+
+	// Use a special addrConnStream to avoid retry.
+	as := &addrConnStream{
+		callHdr:  callHdr,
+		ac:       ac,
+		ctx:      ctx,
+		cancel:   cancel,
+		opts:     opts,
+		callInfo: c,
+		desc:     desc,
+		codec:    c.codec,
+		cp:       cp,
+		comp:     comp,
+		t:        t,
+	}
+
+	as.callInfo.stream = as
+	s, err := as.t.NewStream(as.ctx, as.callHdr)
+	if err != nil {
+		err = toRPCErr(err)
+		return nil, err
+	}
+	as.s = s
+	as.p = &parser{r: s}
+	ac.incrCallsStarted()
+	if desc != unaryStreamDesc {
+		// Listen on cc and stream contexts to cleanup when the user closes the
+		// ClientConn or cancels the stream context.  In all other cases, an error
+		// should already be injected into the recv buffer by the transport, which
+		// the client will eventually receive, and then we will cancel the stream's
+		// context in clientStream.finish.
+		go func() {
+			select {
+			case <-ac.ctx.Done():
+				as.finish(status.Error(codes.Canceled, "grpc: the SubConn is closing"))
+			case <-ctx.Done():
+				as.finish(toRPCErr(ctx.Err()))
+			}
+		}()
+	}
+	return as, nil
+}
+
+type addrConnStream struct {
+	s         *transport.Stream
+	ac        *addrConn
+	callHdr   *transport.CallHdr
+	cancel    context.CancelFunc
+	opts      []CallOption
+	callInfo  *callInfo
+	t         transport.ClientTransport
+	ctx       context.Context
+	sentLast  bool
+	desc      *StreamDesc
+	codec     baseCodec
+	cp        Compressor
+	comp      encoding.Compressor
+	decompSet bool
+	dc        Decompressor
+	decomp    encoding.Compressor
+	p         *parser
+	mu        sync.Mutex
+	finished  bool
+}
+
+func (as *addrConnStream) Header() (metadata.MD, error) {
+	m, err := as.s.Header()
+	if err != nil {
+		as.finish(toRPCErr(err))
+	}
+	return m, err
+}
+
+func (as *addrConnStream) Trailer() metadata.MD {
+	return as.s.Trailer()
+}
+
+func (as *addrConnStream) CloseSend() error {
+	if as.sentLast {
+		// TODO: return an error and finish the stream instead, due to API misuse?
+		return nil
+	}
+	as.sentLast = true
+
+	as.t.Write(as.s, nil, nil, &transport.Options{Last: true})
+	// Always return nil; io.EOF is the only error that might make sense
+	// instead, but there is no need to signal the client to call RecvMsg
+	// as the only use left for the stream after CloseSend is to call
+	// RecvMsg.  This also matches historical behavior.
+	return nil
+}
+
+func (as *addrConnStream) Context() context.Context {
+	return as.s.Context()
+}
+
+func (as *addrConnStream) SendMsg(m interface{}) (err error) {
+	defer func() {
+		if err != nil && err != io.EOF {
+			// Call finish on the client stream for errors generated by this SendMsg
+			// call, as these indicate problems created by this client.  (Transport
+			// errors are converted to an io.EOF error in csAttempt.sendMsg; the real
+			// error will be returned from RecvMsg eventually in that case, or be
+			// retried.)
+			as.finish(err)
+		}
+	}()
+	if as.sentLast {
+		return status.Errorf(codes.Internal, "SendMsg called after CloseSend")
+	}
+	if !as.desc.ClientStreams {
+		as.sentLast = true
+	}
+
+	// load hdr, payload, data
+	hdr, payld, _, err := prepareMsg(m, as.codec, as.cp, as.comp)
+	if err != nil {
+		return err
+	}
+
+	// TODO(dfawley): should we be checking len(data) instead?
+	if len(payld) > *as.callInfo.maxSendMessageSize {
+		return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payld), *as.callInfo.maxSendMessageSize)
+	}
+
+	if err := as.t.Write(as.s, hdr, payld, &transport.Options{Last: !as.desc.ClientStreams}); err != nil {
+		if !as.desc.ClientStreams {
+			// For non-client-streaming RPCs, we return nil instead of EOF on error
+			// because the generated code requires it.  finish is not called; RecvMsg()
+			// will call it with the stream's status independently.
+			return nil
+		}
+		return io.EOF
+	}
+
+	if channelz.IsOn() {
+		as.t.IncrMsgSent()
+	}
+	return nil
+}
+
+func (as *addrConnStream) RecvMsg(m interface{}) (err error) {
+	defer func() {
+		if err != nil || !as.desc.ServerStreams {
+			// err != nil or non-server-streaming indicates end of stream.
+			as.finish(err)
+		}
+	}()
+
+	if !as.decompSet {
+		// Block until we receive headers containing received message encoding.
+		if ct := as.s.RecvCompress(); ct != "" && ct != encoding.Identity {
+			if as.dc == nil || as.dc.Type() != ct {
+				// No configured decompressor, or it does not match the incoming
+				// message encoding; attempt to find a registered compressor that does.
+				as.dc = nil
+				as.decomp = encoding.GetCompressor(ct)
+			}
+		} else {
+			// No compression is used; disable our decompressor.
+			as.dc = nil
+		}
+		// Only initialize this state once per stream.
+		as.decompSet = true
+	}
+	err = recv(as.p, as.codec, as.s, as.dc, m, *as.callInfo.maxReceiveMessageSize, nil, as.decomp)
+	if err != nil {
+		if err == io.EOF {
+			if statusErr := as.s.Status().Err(); statusErr != nil {
+				return statusErr
+			}
+			return io.EOF // indicates successful end of stream.
+		}
+		return toRPCErr(err)
+	}
+
+	if channelz.IsOn() {
+		as.t.IncrMsgRecv()
+	}
+	if as.desc.ServerStreams {
+		// Subsequent messages should be received by subsequent RecvMsg calls.
+		return nil
+	}
+
+	// Special handling for non-server-stream rpcs.
+	// This recv expects EOF or errors, so we don't collect inPayload.
+	err = recv(as.p, as.codec, as.s, as.dc, m, *as.callInfo.maxReceiveMessageSize, nil, as.decomp)
+	if err == nil {
+		return toRPCErr(errors.New("grpc: client streaming protocol violation: get <nil>, want <EOF>"))
+	}
+	if err == io.EOF {
+		return as.s.Status().Err() // non-server streaming Recv returns nil on success
+	}
+	return toRPCErr(err)
+}
+
+func (as *addrConnStream) finish(err error) {
+	as.mu.Lock()
+	if as.finished {
+		as.mu.Unlock()
+		return
+	}
+	as.finished = true
+	if err == io.EOF {
+		// Ending a stream with EOF indicates a success.
+		err = nil
+	}
+	if as.s != nil {
+		as.t.CloseStream(as.s, err)
+	}
+
+	if err != nil {
+		as.ac.incrCallsFailed()
+	} else {
+		as.ac.incrCallsSucceeded()
+	}
+	as.cancel()
+	as.mu.Unlock()
+}
+
+// ServerStream defines the server-side behavior of a streaming RPC.
+//
+// All errors returned from ServerStream methods are compatible with the
+// status package.
+type ServerStream interface {
+	// SetHeader sets the header metadata. It may be called multiple times.
+	// When call multiple times, all the provided metadata will be merged.
+	// All the metadata will be sent out when one of the following happens:
+	//  - ServerStream.SendHeader() is called;
+	//  - The first response is sent out;
+	//  - An RPC status is sent out (error or success).
+	SetHeader(metadata.MD) error
+	// SendHeader sends the header metadata.
+	// The provided md and headers set by SetHeader() will be sent.
+	// It fails if called multiple times.
+	SendHeader(metadata.MD) error
+	// SetTrailer sets the trailer metadata which will be sent with the RPC status.
+	// When called more than once, all the provided metadata will be merged.
+	SetTrailer(metadata.MD)
+	// Context returns the context for this stream.
+	Context() context.Context
+	// SendMsg sends a message. On error, SendMsg aborts the stream and the
+	// error is returned directly.
+	//
+	// SendMsg blocks until:
+	//   - There is sufficient flow control to schedule m with the transport, or
+	//   - The stream is done, or
+	//   - The stream breaks.
+	//
+	// SendMsg does not wait until the message is received by the client. An
+	// untimely stream closure may result in lost messages.
+	//
+	// It is safe to have a goroutine calling SendMsg and another goroutine
+	// calling RecvMsg on the same stream at the same time, but it is not safe
+	// to call SendMsg on the same stream in different goroutines.
+	SendMsg(m interface{}) error
+	// RecvMsg blocks until it receives a message into m or the stream is
+	// done. It returns io.EOF when the client has performed a CloseSend. On
+	// any non-EOF error, the stream is aborted and the error contains the
+	// RPC status.
+	//
+	// It is safe to have a goroutine calling SendMsg and another goroutine
+	// calling RecvMsg on the same stream at the same time, but it is not
+	// safe to call RecvMsg on the same stream in different goroutines.
+	RecvMsg(m interface{}) error
+}
+
+// serverStream implements a server side Stream.
+type serverStream struct {
+	ctx   context.Context
+	t     transport.ServerTransport
+	s     *transport.Stream
+	p     *parser
+	codec baseCodec
+
+	cp     Compressor
+	dc     Decompressor
+	comp   encoding.Compressor
+	decomp encoding.Compressor
+
+	maxReceiveMessageSize int
+	maxSendMessageSize    int
+	trInfo                *traceInfo
+
+	statsHandler stats.Handler
+
+	binlog *binarylog.MethodLogger
+	// serverHeaderBinlogged indicates whether server header has been logged. It
+	// will happen when one of the following two happens: stream.SendHeader(),
+	// stream.Send().
+	//
+	// It's only checked in send and sendHeader, doesn't need to be
+	// synchronized.
+	serverHeaderBinlogged bool
+
+	mu sync.Mutex // protects trInfo.tr after the service handler runs.
+}
+
+func (ss *serverStream) Context() context.Context {
+	return ss.ctx
+}
+
+func (ss *serverStream) SetHeader(md metadata.MD) error {
+	if md.Len() == 0 {
+		return nil
+	}
+	return ss.s.SetHeader(md)
+}
+
+func (ss *serverStream) SendHeader(md metadata.MD) error {
+	err := ss.t.WriteHeader(ss.s, md)
+	if ss.binlog != nil && !ss.serverHeaderBinlogged {
+		h, _ := ss.s.Header()
+		ss.binlog.Log(&binarylog.ServerHeader{
+			Header: h,
+		})
+		ss.serverHeaderBinlogged = true
+	}
+	return err
+}
+
+func (ss *serverStream) SetTrailer(md metadata.MD) {
+	if md.Len() == 0 {
+		return
+	}
+	ss.s.SetTrailer(md)
+}
+
+func (ss *serverStream) SendMsg(m interface{}) (err error) {
+	defer func() {
+		if ss.trInfo != nil {
+			ss.mu.Lock()
+			if ss.trInfo.tr != nil {
+				if err == nil {
+					ss.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
+				} else {
+					ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
+					ss.trInfo.tr.SetError()
+				}
+			}
+			ss.mu.Unlock()
+		}
+		if err != nil && err != io.EOF {
+			st, _ := status.FromError(toRPCErr(err))
+			ss.t.WriteStatus(ss.s, st)
+			// Non-user specified status was sent out. This should be an error
+			// case (as a server side Cancel maybe).
+			//
+			// This is not handled specifically now. User will return a final
+			// status from the service handler, we will log that error instead.
+			// This behavior is similar to an interceptor.
+		}
+		if channelz.IsOn() && err == nil {
+			ss.t.IncrMsgSent()
+		}
+	}()
+
+	// load hdr, payload, data
+	hdr, payload, data, err := prepareMsg(m, ss.codec, ss.cp, ss.comp)
+	if err != nil {
+		return err
+	}
+
+	// TODO(dfawley): should we be checking len(data) instead?
+	if len(payload) > ss.maxSendMessageSize {
+		return status.Errorf(codes.ResourceExhausted, "trying to send message larger than max (%d vs. %d)", len(payload), ss.maxSendMessageSize)
+	}
+	if err := ss.t.Write(ss.s, hdr, payload, &transport.Options{Last: false}); err != nil {
+		return toRPCErr(err)
+	}
+	if ss.binlog != nil {
+		if !ss.serverHeaderBinlogged {
+			h, _ := ss.s.Header()
+			ss.binlog.Log(&binarylog.ServerHeader{
+				Header: h,
+			})
+			ss.serverHeaderBinlogged = true
+		}
+		ss.binlog.Log(&binarylog.ServerMessage{
+			Message: data,
+		})
+	}
+	if ss.statsHandler != nil {
+		ss.statsHandler.HandleRPC(ss.s.Context(), outPayload(false, m, data, payload, time.Now()))
+	}
+	return nil
+}
+
+func (ss *serverStream) RecvMsg(m interface{}) (err error) {
+	defer func() {
+		if ss.trInfo != nil {
+			ss.mu.Lock()
+			if ss.trInfo.tr != nil {
+				if err == nil {
+					ss.trInfo.tr.LazyLog(&payload{sent: false, msg: m}, true)
+				} else if err != io.EOF {
+					ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
+					ss.trInfo.tr.SetError()
+				}
+			}
+			ss.mu.Unlock()
+		}
+		if err != nil && err != io.EOF {
+			st, _ := status.FromError(toRPCErr(err))
+			ss.t.WriteStatus(ss.s, st)
+			// Non-user specified status was sent out. This should be an error
+			// case (as a server side Cancel maybe).
+			//
+			// This is not handled specifically now. User will return a final
+			// status from the service handler, we will log that error instead.
+			// This behavior is similar to an interceptor.
+		}
+		if channelz.IsOn() && err == nil {
+			ss.t.IncrMsgRecv()
+		}
+	}()
+	var payInfo *payloadInfo
+	if ss.statsHandler != nil || ss.binlog != nil {
+		payInfo = &payloadInfo{}
+	}
+	if err := recv(ss.p, ss.codec, ss.s, ss.dc, m, ss.maxReceiveMessageSize, payInfo, ss.decomp); err != nil {
+		if err == io.EOF {
+			if ss.binlog != nil {
+				ss.binlog.Log(&binarylog.ClientHalfClose{})
+			}
+			return err
+		}
+		if err == io.ErrUnexpectedEOF {
+			err = status.Errorf(codes.Internal, io.ErrUnexpectedEOF.Error())
+		}
+		return toRPCErr(err)
+	}
+	if ss.statsHandler != nil {
+		ss.statsHandler.HandleRPC(ss.s.Context(), &stats.InPayload{
+			RecvTime: time.Now(),
+			Payload:  m,
+			// TODO truncate large payload.
+			Data:       payInfo.uncompressedBytes,
+			WireLength: payInfo.wireLength,
+			Length:     len(payInfo.uncompressedBytes),
+		})
+	}
+	if ss.binlog != nil {
+		ss.binlog.Log(&binarylog.ClientMessage{
+			Message: payInfo.uncompressedBytes,
+		})
+	}
+	return nil
+}
+
+// MethodFromServerStream returns the method string for the input stream.
+// The returned string is in the format of "/service/method".
+func MethodFromServerStream(stream ServerStream) (string, bool) {
+	return Method(stream.Context())
+}
+
+// prepareMsg returns the hdr, payload and data
+// using the compressors passed or using the
+// passed preparedmsg
+func prepareMsg(m interface{}, codec baseCodec, cp Compressor, comp encoding.Compressor) (hdr, payload, data []byte, err error) {
+	if preparedMsg, ok := m.(*PreparedMsg); ok {
+		return preparedMsg.hdr, preparedMsg.payload, preparedMsg.encodedData, nil
+	}
+	// The input interface is not a prepared msg.
+	// Marshal and Compress the data at this point
+	data, err = encode(codec, m)
+	if err != nil {
+		return nil, nil, nil, err
+	}
+	compData, err := compress(data, cp, comp)
+	if err != nil {
+		return nil, nil, nil, err
+	}
+	hdr, payload = msgHeader(data, compData)
+	return hdr, payload, data, nil
+}