[VOL-4291] OfAgent changes for gRPC migration

Change-Id: I8da1db6df49d478ef24ec8f9bd719e9692f48a7f
diff --git a/vendor/github.com/google/uuid/README.md b/vendor/github.com/google/uuid/README.md
index 9d92c11..f765a46 100644
--- a/vendor/github.com/google/uuid/README.md
+++ b/vendor/github.com/google/uuid/README.md
@@ -16,4 +16,4 @@
 
 Full `go doc` style documentation for the package can be viewed online without
 installing this package by using the GoDoc site here: 
-http://godoc.org/github.com/google/uuid
+http://pkg.go.dev/github.com/google/uuid
diff --git a/vendor/github.com/google/uuid/hash.go b/vendor/github.com/google/uuid/hash.go
index b174616..b404f4b 100644
--- a/vendor/github.com/google/uuid/hash.go
+++ b/vendor/github.com/google/uuid/hash.go
@@ -26,8 +26,8 @@
 // NewMD5 and NewSHA1.
 func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
 	h.Reset()
-	h.Write(space[:])
-	h.Write(data)
+	h.Write(space[:]) //nolint:errcheck
+	h.Write(data)     //nolint:errcheck
 	s := h.Sum(nil)
 	var uuid UUID
 	copy(uuid[:], s)
diff --git a/vendor/github.com/google/uuid/marshal.go b/vendor/github.com/google/uuid/marshal.go
index 7f9e0c6..14bd340 100644
--- a/vendor/github.com/google/uuid/marshal.go
+++ b/vendor/github.com/google/uuid/marshal.go
@@ -16,10 +16,11 @@
 // UnmarshalText implements encoding.TextUnmarshaler.
 func (uuid *UUID) UnmarshalText(data []byte) error {
 	id, err := ParseBytes(data)
-	if err == nil {
-		*uuid = id
+	if err != nil {
+		return err
 	}
-	return err
+	*uuid = id
+	return nil
 }
 
 // MarshalBinary implements encoding.BinaryMarshaler.
diff --git a/vendor/github.com/google/uuid/null.go b/vendor/github.com/google/uuid/null.go
new file mode 100644
index 0000000..d7fcbf2
--- /dev/null
+++ b/vendor/github.com/google/uuid/null.go
@@ -0,0 +1,118 @@
+// Copyright 2021 Google Inc.  All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package uuid
+
+import (
+	"bytes"
+	"database/sql/driver"
+	"encoding/json"
+	"fmt"
+)
+
+var jsonNull = []byte("null")
+
+// NullUUID represents a UUID that may be null.
+// NullUUID implements the SQL driver.Scanner interface so
+// it can be used as a scan destination:
+//
+//  var u uuid.NullUUID
+//  err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&u)
+//  ...
+//  if u.Valid {
+//     // use u.UUID
+//  } else {
+//     // NULL value
+//  }
+//
+type NullUUID struct {
+	UUID  UUID
+	Valid bool // Valid is true if UUID is not NULL
+}
+
+// Scan implements the SQL driver.Scanner interface.
+func (nu *NullUUID) Scan(value interface{}) error {
+	if value == nil {
+		nu.UUID, nu.Valid = Nil, false
+		return nil
+	}
+
+	err := nu.UUID.Scan(value)
+	if err != nil {
+		nu.Valid = false
+		return err
+	}
+
+	nu.Valid = true
+	return nil
+}
+
+// Value implements the driver Valuer interface.
+func (nu NullUUID) Value() (driver.Value, error) {
+	if !nu.Valid {
+		return nil, nil
+	}
+	// Delegate to UUID Value function
+	return nu.UUID.Value()
+}
+
+// MarshalBinary implements encoding.BinaryMarshaler.
+func (nu NullUUID) MarshalBinary() ([]byte, error) {
+	if nu.Valid {
+		return nu.UUID[:], nil
+	}
+
+	return []byte(nil), nil
+}
+
+// UnmarshalBinary implements encoding.BinaryUnmarshaler.
+func (nu *NullUUID) UnmarshalBinary(data []byte) error {
+	if len(data) != 16 {
+		return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
+	}
+	copy(nu.UUID[:], data)
+	nu.Valid = true
+	return nil
+}
+
+// MarshalText implements encoding.TextMarshaler.
+func (nu NullUUID) MarshalText() ([]byte, error) {
+	if nu.Valid {
+		return nu.UUID.MarshalText()
+	}
+
+	return jsonNull, nil
+}
+
+// UnmarshalText implements encoding.TextUnmarshaler.
+func (nu *NullUUID) UnmarshalText(data []byte) error {
+	id, err := ParseBytes(data)
+	if err != nil {
+		nu.Valid = false
+		return err
+	}
+	nu.UUID = id
+	nu.Valid = true
+	return nil
+}
+
+// MarshalJSON implements json.Marshaler.
+func (nu NullUUID) MarshalJSON() ([]byte, error) {
+	if nu.Valid {
+		return json.Marshal(nu.UUID)
+	}
+
+	return jsonNull, nil
+}
+
+// UnmarshalJSON implements json.Unmarshaler.
+func (nu *NullUUID) UnmarshalJSON(data []byte) error {
+	if bytes.Equal(data, jsonNull) {
+		*nu = NullUUID{}
+		return nil // valid null UUID
+	}
+	err := json.Unmarshal(data, &nu.UUID)
+	nu.Valid = err == nil
+	return err
+}
diff --git a/vendor/github.com/google/uuid/sql.go b/vendor/github.com/google/uuid/sql.go
index f326b54..2e02ec0 100644
--- a/vendor/github.com/google/uuid/sql.go
+++ b/vendor/github.com/google/uuid/sql.go
@@ -9,7 +9,7 @@
 	"fmt"
 )
 
-// Scan implements sql.Scanner so UUIDs can be read from databases transparently
+// Scan implements sql.Scanner so UUIDs can be read from databases transparently.
 // Currently, database types that map to string and []byte are supported. Please
 // consult database-specific driver documentation for matching types.
 func (uuid *UUID) Scan(src interface{}) error {
diff --git a/vendor/github.com/google/uuid/uuid.go b/vendor/github.com/google/uuid/uuid.go
index 524404c..a57207a 100644
--- a/vendor/github.com/google/uuid/uuid.go
+++ b/vendor/github.com/google/uuid/uuid.go
@@ -12,6 +12,7 @@
 	"fmt"
 	"io"
 	"strings"
+	"sync"
 )
 
 // A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
@@ -33,7 +34,27 @@
 	Future                    // Reserved for future definition.
 )
 
-var rander = rand.Reader // random function
+const randPoolSize = 16 * 16
+
+var (
+	rander      = rand.Reader // random function
+	poolEnabled = false
+	poolMu      sync.Mutex
+	poolPos     = randPoolSize     // protected with poolMu
+	pool        [randPoolSize]byte // protected with poolMu
+)
+
+type invalidLengthError struct{ len int }
+
+func (err invalidLengthError) Error() string {
+	return fmt.Sprintf("invalid UUID length: %d", err.len)
+}
+
+// IsInvalidLengthError is matcher function for custom error invalidLengthError
+func IsInvalidLengthError(err error) bool {
+	_, ok := err.(invalidLengthError)
+	return ok
+}
 
 // Parse decodes s into a UUID or returns an error.  Both the standard UUID
 // forms of xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
@@ -68,7 +89,7 @@
 		}
 		return uuid, nil
 	default:
-		return uuid, fmt.Errorf("invalid UUID length: %d", len(s))
+		return uuid, invalidLengthError{len(s)}
 	}
 	// s is now at least 36 bytes long
 	// it must be of the form  xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
@@ -112,7 +133,7 @@
 		}
 		return uuid, nil
 	default:
-		return uuid, fmt.Errorf("invalid UUID length: %d", len(b))
+		return uuid, invalidLengthError{len(b)}
 	}
 	// s is now at least 36 bytes long
 	// it must be of the form  xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
@@ -243,3 +264,31 @@
 	}
 	rander = r
 }
+
+// EnableRandPool enables internal randomness pool used for Random
+// (Version 4) UUID generation. The pool contains random bytes read from
+// the random number generator on demand in batches. Enabling the pool
+// may improve the UUID generation throughput significantly.
+//
+// Since the pool is stored on the Go heap, this feature may be a bad fit
+// for security sensitive applications.
+//
+// Both EnableRandPool and DisableRandPool are not thread-safe and should
+// only be called when there is no possibility that New or any other
+// UUID Version 4 generation function will be called concurrently.
+func EnableRandPool() {
+	poolEnabled = true
+}
+
+// DisableRandPool disables the randomness pool if it was previously
+// enabled with EnableRandPool.
+//
+// Both EnableRandPool and DisableRandPool are not thread-safe and should
+// only be called when there is no possibility that New or any other
+// UUID Version 4 generation function will be called concurrently.
+func DisableRandPool() {
+	poolEnabled = false
+	defer poolMu.Unlock()
+	poolMu.Lock()
+	poolPos = randPoolSize
+}
diff --git a/vendor/github.com/google/uuid/version1.go b/vendor/github.com/google/uuid/version1.go
index 199a1ac..4631096 100644
--- a/vendor/github.com/google/uuid/version1.go
+++ b/vendor/github.com/google/uuid/version1.go
@@ -17,12 +17,6 @@
 //
 // In most cases, New should be used.
 func NewUUID() (UUID, error) {
-	nodeMu.Lock()
-	if nodeID == zeroID {
-		setNodeInterface("")
-	}
-	nodeMu.Unlock()
-
 	var uuid UUID
 	now, seq, err := GetTime()
 	if err != nil {
@@ -38,7 +32,13 @@
 	binary.BigEndian.PutUint16(uuid[4:], timeMid)
 	binary.BigEndian.PutUint16(uuid[6:], timeHi)
 	binary.BigEndian.PutUint16(uuid[8:], seq)
+
+	nodeMu.Lock()
+	if nodeID == zeroID {
+		setNodeInterface("")
+	}
 	copy(uuid[10:], nodeID[:])
+	nodeMu.Unlock()
 
 	return uuid, nil
 }
diff --git a/vendor/github.com/google/uuid/version4.go b/vendor/github.com/google/uuid/version4.go
index 84af91c..7697802 100644
--- a/vendor/github.com/google/uuid/version4.go
+++ b/vendor/github.com/google/uuid/version4.go
@@ -14,11 +14,21 @@
 	return Must(NewRandom())
 }
 
+// NewString creates a new random UUID and returns it as a string or panics.
+// NewString is equivalent to the expression
+//
+//    uuid.New().String()
+func NewString() string {
+	return Must(NewRandom()).String()
+}
+
 // NewRandom returns a Random (Version 4) UUID.
 //
 // The strength of the UUIDs is based on the strength of the crypto/rand
 // package.
 //
+// Uses the randomness pool if it was enabled with EnableRandPool.
+//
 // A note about uniqueness derived from the UUID Wikipedia entry:
 //
 //  Randomly generated UUIDs have 122 random bits.  One's annual risk of being
@@ -27,8 +37,16 @@
 //  equivalent to the odds of creating a few tens of trillions of UUIDs in a
 //  year and having one duplicate.
 func NewRandom() (UUID, error) {
+	if !poolEnabled {
+		return NewRandomFromReader(rander)
+	}
+	return newRandomFromPool()
+}
+
+// NewRandomFromReader returns a UUID based on bytes read from a given io.Reader.
+func NewRandomFromReader(r io.Reader) (UUID, error) {
 	var uuid UUID
-	_, err := io.ReadFull(rander, uuid[:])
+	_, err := io.ReadFull(r, uuid[:])
 	if err != nil {
 		return Nil, err
 	}
@@ -36,3 +54,23 @@
 	uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
 	return uuid, nil
 }
+
+func newRandomFromPool() (UUID, error) {
+	var uuid UUID
+	poolMu.Lock()
+	if poolPos == randPoolSize {
+		_, err := io.ReadFull(rander, pool[:])
+		if err != nil {
+			poolMu.Unlock()
+			return Nil, err
+		}
+		poolPos = 0
+	}
+	copy(uuid[:], pool[poolPos:(poolPos+16)])
+	poolPos += 16
+	poolMu.Unlock()
+
+	uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
+	uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
+	return uuid, nil
+}