VOL-2292: Create application for scale testing of BAL

- Base framework created and is functional
- Able to provision ATT techprofile with scheduler, queue and eapol
  flow creation.
- Extensible framework provided to add various operator workflows
- README has details about how to build, run, configure and extend
  the framework.

Change-Id: I71774959281881278c14b48bee7f9adc0b81ec68
diff --git a/vendor/go.etcd.io/etcd/raft/tracker/tracker.go b/vendor/go.etcd.io/etcd/raft/tracker/tracker.go
new file mode 100644
index 0000000..a458114
--- /dev/null
+++ b/vendor/go.etcd.io/etcd/raft/tracker/tracker.go
@@ -0,0 +1,288 @@
+// Copyright 2019 The etcd Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package tracker
+
+import (
+	"fmt"
+	"sort"
+	"strings"
+
+	"go.etcd.io/etcd/raft/quorum"
+	pb "go.etcd.io/etcd/raft/raftpb"
+)
+
+// Config reflects the configuration tracked in a ProgressTracker.
+type Config struct {
+	Voters quorum.JointConfig
+	// AutoLeave is true if the configuration is joint and a transition to the
+	// incoming configuration should be carried out automatically by Raft when
+	// this is possible. If false, the configuration will be joint until the
+	// application initiates the transition manually.
+	AutoLeave bool
+	// Learners is a set of IDs corresponding to the learners active in the
+	// current configuration.
+	//
+	// Invariant: Learners and Voters does not intersect, i.e. if a peer is in
+	// either half of the joint config, it can't be a learner; if it is a
+	// learner it can't be in either half of the joint config. This invariant
+	// simplifies the implementation since it allows peers to have clarity about
+	// its current role without taking into account joint consensus.
+	Learners map[uint64]struct{}
+	// When we turn a voter into a learner during a joint consensus transition,
+	// we cannot add the learner directly when entering the joint state. This is
+	// because this would violate the invariant that the intersection of
+	// voters and learners is empty. For example, assume a Voter is removed and
+	// immediately re-added as a learner (or in other words, it is demoted):
+	//
+	// Initially, the configuration will be
+	//
+	//   voters:   {1 2 3}
+	//   learners: {}
+	//
+	// and we want to demote 3. Entering the joint configuration, we naively get
+	//
+	//   voters:   {1 2} & {1 2 3}
+	//   learners: {3}
+	//
+	// but this violates the invariant (3 is both voter and learner). Instead,
+	// we get
+	//
+	//   voters:   {1 2} & {1 2 3}
+	//   learners: {}
+	//   next_learners: {3}
+	//
+	// Where 3 is now still purely a voter, but we are remembering the intention
+	// to make it a learner upon transitioning into the final configuration:
+	//
+	//   voters:   {1 2}
+	//   learners: {3}
+	//   next_learners: {}
+	//
+	// Note that next_learners is not used while adding a learner that is not
+	// also a voter in the joint config. In this case, the learner is added
+	// right away when entering the joint configuration, so that it is caught up
+	// as soon as possible.
+	LearnersNext map[uint64]struct{}
+}
+
+func (c Config) String() string {
+	var buf strings.Builder
+	fmt.Fprintf(&buf, "voters=%s", c.Voters)
+	if c.Learners != nil {
+		fmt.Fprintf(&buf, " learners=%s", quorum.MajorityConfig(c.Learners).String())
+	}
+	if c.LearnersNext != nil {
+		fmt.Fprintf(&buf, " learners_next=%s", quorum.MajorityConfig(c.LearnersNext).String())
+	}
+	if c.AutoLeave {
+		fmt.Fprintf(&buf, " autoleave")
+	}
+	return buf.String()
+}
+
+// Clone returns a copy of the Config that shares no memory with the original.
+func (c *Config) Clone() Config {
+	clone := func(m map[uint64]struct{}) map[uint64]struct{} {
+		if m == nil {
+			return nil
+		}
+		mm := make(map[uint64]struct{}, len(m))
+		for k := range m {
+			mm[k] = struct{}{}
+		}
+		return mm
+	}
+	return Config{
+		Voters:       quorum.JointConfig{clone(c.Voters[0]), clone(c.Voters[1])},
+		Learners:     clone(c.Learners),
+		LearnersNext: clone(c.LearnersNext),
+	}
+}
+
+// ProgressTracker tracks the currently active configuration and the information
+// known about the nodes and learners in it. In particular, it tracks the match
+// index for each peer which in turn allows reasoning about the committed index.
+type ProgressTracker struct {
+	Config
+
+	Progress ProgressMap
+
+	Votes map[uint64]bool
+
+	MaxInflight int
+}
+
+// MakeProgressTracker initializes a ProgressTracker.
+func MakeProgressTracker(maxInflight int) ProgressTracker {
+	p := ProgressTracker{
+		MaxInflight: maxInflight,
+		Config: Config{
+			Voters: quorum.JointConfig{
+				quorum.MajorityConfig{},
+				nil, // only populated when used
+			},
+			Learners:     nil, // only populated when used
+			LearnersNext: nil, // only populated when used
+		},
+		Votes:    map[uint64]bool{},
+		Progress: map[uint64]*Progress{},
+	}
+	return p
+}
+
+// ConfState returns a ConfState representing the active configuration.
+func (p *ProgressTracker) ConfState() pb.ConfState {
+	return pb.ConfState{
+		Voters:         p.Voters[0].Slice(),
+		VotersOutgoing: p.Voters[1].Slice(),
+		Learners:       quorum.MajorityConfig(p.Learners).Slice(),
+		LearnersNext:   quorum.MajorityConfig(p.LearnersNext).Slice(),
+		AutoLeave:      p.AutoLeave,
+	}
+}
+
+// IsSingleton returns true if (and only if) there is only one voting member
+// (i.e. the leader) in the current configuration.
+func (p *ProgressTracker) IsSingleton() bool {
+	return len(p.Voters[0]) == 1 && len(p.Voters[1]) == 0
+}
+
+type matchAckIndexer map[uint64]*Progress
+
+var _ quorum.AckedIndexer = matchAckIndexer(nil)
+
+// AckedIndex implements IndexLookuper.
+func (l matchAckIndexer) AckedIndex(id uint64) (quorum.Index, bool) {
+	pr, ok := l[id]
+	if !ok {
+		return 0, false
+	}
+	return quorum.Index(pr.Match), true
+}
+
+// Committed returns the largest log index known to be committed based on what
+// the voting members of the group have acknowledged.
+func (p *ProgressTracker) Committed() uint64 {
+	return uint64(p.Voters.CommittedIndex(matchAckIndexer(p.Progress)))
+}
+
+func insertionSort(sl []uint64) {
+	a, b := 0, len(sl)
+	for i := a + 1; i < b; i++ {
+		for j := i; j > a && sl[j] < sl[j-1]; j-- {
+			sl[j], sl[j-1] = sl[j-1], sl[j]
+		}
+	}
+}
+
+// Visit invokes the supplied closure for all tracked progresses in stable order.
+func (p *ProgressTracker) Visit(f func(id uint64, pr *Progress)) {
+	n := len(p.Progress)
+	// We need to sort the IDs and don't want to allocate since this is hot code.
+	// The optimization here mirrors that in `(MajorityConfig).CommittedIndex`,
+	// see there for details.
+	var sl [7]uint64
+	ids := sl[:]
+	if len(sl) >= n {
+		ids = sl[:n]
+	} else {
+		ids = make([]uint64, n)
+	}
+	for id := range p.Progress {
+		n--
+		ids[n] = id
+	}
+	insertionSort(ids)
+	for _, id := range ids {
+		f(id, p.Progress[id])
+	}
+}
+
+// QuorumActive returns true if the quorum is active from the view of the local
+// raft state machine. Otherwise, it returns false.
+func (p *ProgressTracker) QuorumActive() bool {
+	votes := map[uint64]bool{}
+	p.Visit(func(id uint64, pr *Progress) {
+		if pr.IsLearner {
+			return
+		}
+		votes[id] = pr.RecentActive
+	})
+
+	return p.Voters.VoteResult(votes) == quorum.VoteWon
+}
+
+// VoterNodes returns a sorted slice of voters.
+func (p *ProgressTracker) VoterNodes() []uint64 {
+	m := p.Voters.IDs()
+	nodes := make([]uint64, 0, len(m))
+	for id := range m {
+		nodes = append(nodes, id)
+	}
+	sort.Slice(nodes, func(i, j int) bool { return nodes[i] < nodes[j] })
+	return nodes
+}
+
+// LearnerNodes returns a sorted slice of learners.
+func (p *ProgressTracker) LearnerNodes() []uint64 {
+	if len(p.Learners) == 0 {
+		return nil
+	}
+	nodes := make([]uint64, 0, len(p.Learners))
+	for id := range p.Learners {
+		nodes = append(nodes, id)
+	}
+	sort.Slice(nodes, func(i, j int) bool { return nodes[i] < nodes[j] })
+	return nodes
+}
+
+// ResetVotes prepares for a new round of vote counting via recordVote.
+func (p *ProgressTracker) ResetVotes() {
+	p.Votes = map[uint64]bool{}
+}
+
+// RecordVote records that the node with the given id voted for this Raft
+// instance if v == true (and declined it otherwise).
+func (p *ProgressTracker) RecordVote(id uint64, v bool) {
+	_, ok := p.Votes[id]
+	if !ok {
+		p.Votes[id] = v
+	}
+}
+
+// TallyVotes returns the number of granted and rejected Votes, and whether the
+// election outcome is known.
+func (p *ProgressTracker) TallyVotes() (granted int, rejected int, _ quorum.VoteResult) {
+	// Make sure to populate granted/rejected correctly even if the Votes slice
+	// contains members no longer part of the configuration. This doesn't really
+	// matter in the way the numbers are used (they're informational), but might
+	// as well get it right.
+	for id, pr := range p.Progress {
+		if pr.IsLearner {
+			continue
+		}
+		v, voted := p.Votes[id]
+		if !voted {
+			continue
+		}
+		if v {
+			granted++
+		} else {
+			rejected++
+		}
+	}
+	result := p.Voters.VoteResult(p.Votes)
+	return granted, rejected, result
+}