[bgpd] simplify peer refcounts, squash slow peer leak
2006-09-14 Paul Jakma <paul.jakma@sun.com>
* (general) fix the peer refcount issue exposed by previous, by
just removing refcounting of peer threads, which is mostly
senseless as they're references leading from struct peer,
which peer_free cancels anyway. No need to muck around..
* bgp_fsm.h: Just remove the refcounting from the various
TIMER/READ/WRITE/EVENT ON/OFF/ADD macros.
* bgp_fsm.c: (bgp_stop) use BGP_EVENT_FLUSH, no refcounts attached
to events anymore.
(bgp_event) remove peer_unlock, events not refcounted.
* bgpd.c: (peer_free) flush events before free.
diff --git a/bgpd/ChangeLog b/bgpd/ChangeLog
index 02aaf3a..393b00d 100644
--- a/bgpd/ChangeLog
+++ b/bgpd/ChangeLog
@@ -1,5 +1,18 @@
2006-09-14 Paul Jakma <paul.jakma@sun.com>
+ * (general) fix the peer refcount issue exposed by previous, by
+ just removing refcounting of peer threads, which is mostly
+ senseless as they're references leading from struct peer,
+ which peer_free cancels anyway. No need to muck around..
+ * bgp_fsm.h: Just remove the refcounting from the various
+ TIMER/READ/WRITE/EVENT ON/OFF/ADD macros.
+ * bgp_fsm.c: (bgp_stop) use BGP_EVENT_FLUSH, no refcounts attached
+ to events anymore.
+ (bgp_event) remove peer_unlock, events not refcounted.
+ * bgpd.c: (peer_free) flush events before free.
+
+2006-09-14 Paul Jakma <paul.jakma@sun.com>
+
* (general) Fix some niggly issues around 'shutdown' and clearing
by adding a Clearing FSM wait-state and a hidden 'Deleted'
FSM state, to allow deleted peers to 'cool off' and hit 0