ospf6d: Have ospf6d cleanup when it terminates normally
A clean exit makes it easier to use memory debuggers.
* ospf6_asbr.c: (ospf6_asbr_terminate) Add a function to do route map
cleanup.
* ospf6_lsa.c: (ospf6_lsa_terminate) Add a function to cleanup the lsa
handler vector.
* ospf6_main.c: (ospf6_exit) Add an function that causes ospf6d to
gracefully exit.
* ospf6_message.c: (ospf6_message_terminate) Add a function that frees
the send and receive buffers.
* ospf6_top.c: (ospf6_delete) Enable the ospf6_delete() function.
Disable ospf6 before freeing everything.
diff --git a/ospf6d/ospf6_message.c b/ospf6d/ospf6_message.c
index 790fc0a..d06eba2 100644
--- a/ospf6d/ospf6_message.c
+++ b/ospf6d/ospf6_message.c
@@ -1168,6 +1168,24 @@
return iobuflen;
}
+void
+ospf6_message_terminate (void)
+{
+ if (recvbuf)
+ {
+ XFREE (MTYPE_OSPF6_MESSAGE, recvbuf);
+ recvbuf = NULL;
+ }
+
+ if (sendbuf)
+ {
+ XFREE (MTYPE_OSPF6_MESSAGE, sendbuf);
+ sendbuf = NULL;
+ }
+
+ iobuflen = 0;
+}
+
int
ospf6_receive (struct thread *thread)
{