VOL-4925 - Build and release components.

Misc/
  o Bulk copyright notice udpate to 2023.

go.mod
go.sum
------
  o Bump component version strings to the latest release.

Cosmetic edit to force a build.

Change-Id: Icc8869463d1f1a4451938466c39fcc3d11ebad73
diff --git a/vendor/go.opentelemetry.io/otel/label/encoder.go b/vendor/go.opentelemetry.io/otel/label/encoder.go
new file mode 100644
index 0000000..6be7a3f
--- /dev/null
+++ b/vendor/go.opentelemetry.io/otel/label/encoder.go
@@ -0,0 +1,150 @@
+// Copyright The OpenTelemetry Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package label
+
+import (
+	"bytes"
+	"sync"
+	"sync/atomic"
+)
+
+type (
+	// Encoder is a mechanism for serializing a label set into a
+	// specific string representation that supports caching, to
+	// avoid repeated serialization. An example could be an
+	// exporter encoding the label set into a wire representation.
+	Encoder interface {
+		// Encode returns the serialized encoding of the label
+		// set using its Iterator.  This result may be cached
+		// by a label.Set.
+		Encode(iterator Iterator) string
+
+		// ID returns a value that is unique for each class of
+		// label encoder.  Label encoders allocate these using
+		// `NewEncoderID`.
+		ID() EncoderID
+	}
+
+	// EncoderID is used to identify distinct Encoder
+	// implementations, for caching encoded results.
+	EncoderID struct {
+		value uint64
+	}
+
+	// defaultLabelEncoder uses a sync.Pool of buffers to reduce
+	// the number of allocations used in encoding labels.  This
+	// implementation encodes a comma-separated list of key=value,
+	// with '/'-escaping of '=', ',', and '\'.
+	defaultLabelEncoder struct {
+		// pool is a pool of labelset builders.  The buffers in this
+		// pool grow to a size that most label encodings will not
+		// allocate new memory.
+		pool sync.Pool // *bytes.Buffer
+	}
+)
+
+// escapeChar is used to ensure uniqueness of the label encoding where
+// keys or values contain either '=' or ','.  Since there is no parser
+// needed for this encoding and its only requirement is to be unique,
+// this choice is arbitrary.  Users will see these in some exporters
+// (e.g., stdout), so the backslash ('\') is used as a conventional choice.
+const escapeChar = '\\'
+
+var (
+	_ Encoder = &defaultLabelEncoder{}
+
+	// encoderIDCounter is for generating IDs for other label
+	// encoders.
+	encoderIDCounter uint64
+
+	defaultEncoderOnce     sync.Once
+	defaultEncoderID       = NewEncoderID()
+	defaultEncoderInstance *defaultLabelEncoder
+)
+
+// NewEncoderID returns a unique label encoder ID. It should be
+// called once per each type of label encoder. Preferably in init() or
+// in var definition.
+func NewEncoderID() EncoderID {
+	return EncoderID{value: atomic.AddUint64(&encoderIDCounter, 1)}
+}
+
+// DefaultEncoder returns a label encoder that encodes labels
+// in such a way that each escaped label's key is followed by an equal
+// sign and then by an escaped label's value. All key-value pairs are
+// separated by a comma.
+//
+// Escaping is done by prepending a backslash before either a
+// backslash, equal sign or a comma.
+func DefaultEncoder() Encoder {
+	defaultEncoderOnce.Do(func() {
+		defaultEncoderInstance = &defaultLabelEncoder{
+			pool: sync.Pool{
+				New: func() interface{} {
+					return &bytes.Buffer{}
+				},
+			},
+		}
+	})
+	return defaultEncoderInstance
+}
+
+// Encode is a part of an implementation of the LabelEncoder
+// interface.
+func (d *defaultLabelEncoder) Encode(iter Iterator) string {
+	buf := d.pool.Get().(*bytes.Buffer)
+	defer d.pool.Put(buf)
+	buf.Reset()
+
+	for iter.Next() {
+		i, keyValue := iter.IndexedLabel()
+		if i > 0 {
+			_, _ = buf.WriteRune(',')
+		}
+		copyAndEscape(buf, string(keyValue.Key))
+
+		_, _ = buf.WriteRune('=')
+
+		if keyValue.Value.Type() == STRING {
+			copyAndEscape(buf, keyValue.Value.AsString())
+		} else {
+			_, _ = buf.WriteString(keyValue.Value.Emit())
+		}
+	}
+	return buf.String()
+}
+
+// ID is a part of an implementation of the LabelEncoder interface.
+func (*defaultLabelEncoder) ID() EncoderID {
+	return defaultEncoderID
+}
+
+// copyAndEscape escapes `=`, `,` and its own escape character (`\`),
+// making the default encoding unique.
+func copyAndEscape(buf *bytes.Buffer, val string) {
+	for _, ch := range val {
+		switch ch {
+		case '=', ',', escapeChar:
+			buf.WriteRune(escapeChar)
+		}
+		buf.WriteRune(ch)
+	}
+}
+
+// Valid returns true if this encoder ID was allocated by
+// `NewEncoderID`.  Invalid encoder IDs will not be cached.
+func (id EncoderID) Valid() bool {
+	return id.value != 0
+}