VOL-4925 - Build and release components.

Misc/
  o Bulk copyright notice udpate to 2023.

go.mod
go.sum
------
  o Bump component version strings to the latest release.

Cosmetic edit to force a build.

Change-Id: Icc8869463d1f1a4451938466c39fcc3d11ebad73
diff --git a/vendor/go.opentelemetry.io/otel/label/value.go b/vendor/go.opentelemetry.io/otel/label/value.go
new file mode 100644
index 0000000..679009b
--- /dev/null
+++ b/vendor/go.opentelemetry.io/otel/label/value.go
@@ -0,0 +1,288 @@
+// Copyright The OpenTelemetry Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package label
+
+import (
+	"encoding/json"
+	"fmt"
+	"reflect"
+	"strconv"
+	"unsafe"
+
+	"go.opentelemetry.io/otel/internal"
+)
+
+//go:generate stringer -type=Type
+
+// Type describes the type of the data Value holds.
+type Type int
+
+// Value represents the value part in key-value pairs.
+type Value struct {
+	vtype    Type
+	numeric  uint64
+	stringly string
+	// TODO Lazy value type?
+
+	array interface{}
+}
+
+const (
+	INVALID Type = iota // No value.
+	BOOL                // Boolean value, use AsBool() to get it.
+	INT32               // 32 bit signed integral value, use AsInt32() to get it.
+	INT64               // 64 bit signed integral value, use AsInt64() to get it.
+	UINT32              // 32 bit unsigned integral value, use AsUint32() to get it.
+	UINT64              // 64 bit unsigned integral value, use AsUint64() to get it.
+	FLOAT32             // 32 bit floating point value, use AsFloat32() to get it.
+	FLOAT64             // 64 bit floating point value, use AsFloat64() to get it.
+	STRING              // String value, use AsString() to get it.
+	ARRAY               // Array value of arbitrary type, use AsArray() to get it.
+)
+
+// BoolValue creates a BOOL Value.
+func BoolValue(v bool) Value {
+	return Value{
+		vtype:   BOOL,
+		numeric: internal.BoolToRaw(v),
+	}
+}
+
+// Int64Value creates an INT64 Value.
+func Int64Value(v int64) Value {
+	return Value{
+		vtype:   INT64,
+		numeric: internal.Int64ToRaw(v),
+	}
+}
+
+// Uint64Value creates a UINT64 Value.
+func Uint64Value(v uint64) Value {
+	return Value{
+		vtype:   UINT64,
+		numeric: internal.Uint64ToRaw(v),
+	}
+}
+
+// Float64Value creates a FLOAT64 Value.
+func Float64Value(v float64) Value {
+	return Value{
+		vtype:   FLOAT64,
+		numeric: internal.Float64ToRaw(v),
+	}
+}
+
+// Int32Value creates an INT32 Value.
+func Int32Value(v int32) Value {
+	return Value{
+		vtype:   INT32,
+		numeric: internal.Int32ToRaw(v),
+	}
+}
+
+// Uint32Value creates a UINT32 Value.
+func Uint32Value(v uint32) Value {
+	return Value{
+		vtype:   UINT32,
+		numeric: internal.Uint32ToRaw(v),
+	}
+}
+
+// Float32Value creates a FLOAT32 Value.
+func Float32Value(v float32) Value {
+	return Value{
+		vtype:   FLOAT32,
+		numeric: internal.Float32ToRaw(v),
+	}
+}
+
+// StringValue creates a STRING Value.
+func StringValue(v string) Value {
+	return Value{
+		vtype:    STRING,
+		stringly: v,
+	}
+}
+
+// IntValue creates either an INT32 or an INT64 Value, depending on whether
+// the int type is 32 or 64 bits wide.
+func IntValue(v int) Value {
+	if unsafe.Sizeof(v) == 4 {
+		return Int32Value(int32(v))
+	}
+	return Int64Value(int64(v))
+}
+
+// UintValue creates either a UINT32 or a UINT64 Value, depending on whether
+// the uint type is 32 or 64 bits wide.
+func UintValue(v uint) Value {
+	if unsafe.Sizeof(v) == 4 {
+		return Uint32Value(uint32(v))
+	}
+	return Uint64Value(uint64(v))
+}
+
+// ArrayValue creates an ARRAY value from an array or slice.
+// Only arrays or slices of bool, int, int32, int64, uint, uint32, uint64,
+// float, float32, float64, or string types are allowed. Specifically, arrays
+// and slices can not contain other arrays, slices, structs, or non-standard
+// types. If the passed value is not an array or slice of these types an
+// INVALID value is returned.
+func ArrayValue(v interface{}) Value {
+	switch reflect.TypeOf(v).Kind() {
+	case reflect.Array, reflect.Slice:
+		// get array type regardless of dimensions
+		typ := reflect.TypeOf(v).Elem()
+		kind := typ.Kind()
+		switch kind {
+		case reflect.Bool, reflect.Int, reflect.Int32, reflect.Int64,
+			reflect.Float32, reflect.Float64, reflect.String,
+			reflect.Uint, reflect.Uint32, reflect.Uint64:
+			val := reflect.ValueOf(v)
+			length := val.Len()
+			frozen := reflect.Indirect(reflect.New(reflect.ArrayOf(length, typ)))
+			reflect.Copy(frozen, val)
+			return Value{
+				vtype: ARRAY,
+				array: frozen.Interface(),
+			}
+		default:
+			return Value{vtype: INVALID}
+		}
+	}
+	return Value{vtype: INVALID}
+}
+
+// Type returns a type of the Value.
+func (v Value) Type() Type {
+	return v.vtype
+}
+
+// AsBool returns the bool value. Make sure that the Value's type is
+// BOOL.
+func (v Value) AsBool() bool {
+	return internal.RawToBool(v.numeric)
+}
+
+// AsInt32 returns the int32 value. Make sure that the Value's type is
+// INT32.
+func (v Value) AsInt32() int32 {
+	return internal.RawToInt32(v.numeric)
+}
+
+// AsInt64 returns the int64 value. Make sure that the Value's type is
+// INT64.
+func (v Value) AsInt64() int64 {
+	return internal.RawToInt64(v.numeric)
+}
+
+// AsUint32 returns the uint32 value. Make sure that the Value's type
+// is UINT32.
+func (v Value) AsUint32() uint32 {
+	return internal.RawToUint32(v.numeric)
+}
+
+// AsUint64 returns the uint64 value. Make sure that the Value's type is
+// UINT64.
+func (v Value) AsUint64() uint64 {
+	return internal.RawToUint64(v.numeric)
+}
+
+// AsFloat32 returns the float32 value. Make sure that the Value's
+// type is FLOAT32.
+func (v Value) AsFloat32() float32 {
+	return internal.RawToFloat32(v.numeric)
+}
+
+// AsFloat64 returns the float64 value. Make sure that the Value's
+// type is FLOAT64.
+func (v Value) AsFloat64() float64 {
+	return internal.RawToFloat64(v.numeric)
+}
+
+// AsString returns the string value. Make sure that the Value's type
+// is STRING.
+func (v Value) AsString() string {
+	return v.stringly
+}
+
+// AsArray returns the array Value as an interface{}.
+func (v Value) AsArray() interface{} {
+	return v.array
+}
+
+type unknownValueType struct{}
+
+// AsInterface returns Value's data as interface{}.
+func (v Value) AsInterface() interface{} {
+	switch v.Type() {
+	case ARRAY:
+		return v.AsArray()
+	case BOOL:
+		return v.AsBool()
+	case INT32:
+		return v.AsInt32()
+	case INT64:
+		return v.AsInt64()
+	case UINT32:
+		return v.AsUint32()
+	case UINT64:
+		return v.AsUint64()
+	case FLOAT32:
+		return v.AsFloat32()
+	case FLOAT64:
+		return v.AsFloat64()
+	case STRING:
+		return v.stringly
+	}
+	return unknownValueType{}
+}
+
+// Emit returns a string representation of Value's data.
+func (v Value) Emit() string {
+	switch v.Type() {
+	case ARRAY:
+		return fmt.Sprint(v.array)
+	case BOOL:
+		return strconv.FormatBool(v.AsBool())
+	case INT32:
+		return strconv.FormatInt(int64(v.AsInt32()), 10)
+	case INT64:
+		return strconv.FormatInt(v.AsInt64(), 10)
+	case UINT32:
+		return strconv.FormatUint(uint64(v.AsUint32()), 10)
+	case UINT64:
+		return strconv.FormatUint(v.AsUint64(), 10)
+	case FLOAT32:
+		return fmt.Sprint(v.AsFloat32())
+	case FLOAT64:
+		return fmt.Sprint(v.AsFloat64())
+	case STRING:
+		return v.stringly
+	default:
+		return "unknown"
+	}
+}
+
+// MarshalJSON returns the JSON encoding of the Value.
+func (v Value) MarshalJSON() ([]byte, error) {
+	var jsonVal struct {
+		Type  string
+		Value interface{}
+	}
+	jsonVal.Type = v.Type().String()
+	jsonVal.Value = v.AsInterface()
+	return json.Marshal(jsonVal)
+}