[VOL-2235] Mocks and interfaces for rw-core

This update consists of mocks that are used by the rw-core
during unit testing.  It also includes interfaces used for unit
tests.

Change-Id: I20ca1455c358113c3aa897acc6355e0ddbc614b7
diff --git a/vendor/golang.org/x/time/rate/rate.go b/vendor/golang.org/x/time/rate/rate.go
new file mode 100644
index 0000000..7228d97
--- /dev/null
+++ b/vendor/golang.org/x/time/rate/rate.go
@@ -0,0 +1,384 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package rate provides a rate limiter.
+package rate
+
+import (
+	"fmt"
+	"math"
+	"sync"
+	"time"
+)
+
+// Limit defines the maximum frequency of some events.
+// Limit is represented as number of events per second.
+// A zero Limit allows no events.
+type Limit float64
+
+// Inf is the infinite rate limit; it allows all events (even if burst is zero).
+const Inf = Limit(math.MaxFloat64)
+
+// Every converts a minimum time interval between events to a Limit.
+func Every(interval time.Duration) Limit {
+	if interval <= 0 {
+		return Inf
+	}
+	return 1 / Limit(interval.Seconds())
+}
+
+// A Limiter controls how frequently events are allowed to happen.
+// It implements a "token bucket" of size b, initially full and refilled
+// at rate r tokens per second.
+// Informally, in any large enough time interval, the Limiter limits the
+// rate to r tokens per second, with a maximum burst size of b events.
+// As a special case, if r == Inf (the infinite rate), b is ignored.
+// See https://en.wikipedia.org/wiki/Token_bucket for more about token buckets.
+//
+// The zero value is a valid Limiter, but it will reject all events.
+// Use NewLimiter to create non-zero Limiters.
+//
+// Limiter has three main methods, Allow, Reserve, and Wait.
+// Most callers should use Wait.
+//
+// Each of the three methods consumes a single token.
+// They differ in their behavior when no token is available.
+// If no token is available, Allow returns false.
+// If no token is available, Reserve returns a reservation for a future token
+// and the amount of time the caller must wait before using it.
+// If no token is available, Wait blocks until one can be obtained
+// or its associated context.Context is canceled.
+//
+// The methods AllowN, ReserveN, and WaitN consume n tokens.
+type Limiter struct {
+	limit Limit
+	burst int
+
+	mu     sync.Mutex
+	tokens float64
+	// last is the last time the limiter's tokens field was updated
+	last time.Time
+	// lastEvent is the latest time of a rate-limited event (past or future)
+	lastEvent time.Time
+}
+
+// Limit returns the maximum overall event rate.
+func (lim *Limiter) Limit() Limit {
+	lim.mu.Lock()
+	defer lim.mu.Unlock()
+	return lim.limit
+}
+
+// Burst returns the maximum burst size. Burst is the maximum number of tokens
+// that can be consumed in a single call to Allow, Reserve, or Wait, so higher
+// Burst values allow more events to happen at once.
+// A zero Burst allows no events, unless limit == Inf.
+func (lim *Limiter) Burst() int {
+	return lim.burst
+}
+
+// NewLimiter returns a new Limiter that allows events up to rate r and permits
+// bursts of at most b tokens.
+func NewLimiter(r Limit, b int) *Limiter {
+	return &Limiter{
+		limit: r,
+		burst: b,
+	}
+}
+
+// Allow is shorthand for AllowN(time.Now(), 1).
+func (lim *Limiter) Allow() bool {
+	return lim.AllowN(time.Now(), 1)
+}
+
+// AllowN reports whether n events may happen at time now.
+// Use this method if you intend to drop / skip events that exceed the rate limit.
+// Otherwise use Reserve or Wait.
+func (lim *Limiter) AllowN(now time.Time, n int) bool {
+	return lim.reserveN(now, n, 0).ok
+}
+
+// A Reservation holds information about events that are permitted by a Limiter to happen after a delay.
+// A Reservation may be canceled, which may enable the Limiter to permit additional events.
+type Reservation struct {
+	ok        bool
+	lim       *Limiter
+	tokens    int
+	timeToAct time.Time
+	// This is the Limit at reservation time, it can change later.
+	limit Limit
+}
+
+// OK returns whether the limiter can provide the requested number of tokens
+// within the maximum wait time.  If OK is false, Delay returns InfDuration, and
+// Cancel does nothing.
+func (r *Reservation) OK() bool {
+	return r.ok
+}
+
+// Delay is shorthand for DelayFrom(time.Now()).
+func (r *Reservation) Delay() time.Duration {
+	return r.DelayFrom(time.Now())
+}
+
+// InfDuration is the duration returned by Delay when a Reservation is not OK.
+const InfDuration = time.Duration(1<<63 - 1)
+
+// DelayFrom returns the duration for which the reservation holder must wait
+// before taking the reserved action.  Zero duration means act immediately.
+// InfDuration means the limiter cannot grant the tokens requested in this
+// Reservation within the maximum wait time.
+func (r *Reservation) DelayFrom(now time.Time) time.Duration {
+	if !r.ok {
+		return InfDuration
+	}
+	delay := r.timeToAct.Sub(now)
+	if delay < 0 {
+		return 0
+	}
+	return delay
+}
+
+// Cancel is shorthand for CancelAt(time.Now()).
+func (r *Reservation) Cancel() {
+	r.CancelAt(time.Now())
+	return
+}
+
+// CancelAt indicates that the reservation holder will not perform the reserved action
+// and reverses the effects of this Reservation on the rate limit as much as possible,
+// considering that other reservations may have already been made.
+func (r *Reservation) CancelAt(now time.Time) {
+	if !r.ok {
+		return
+	}
+
+	r.lim.mu.Lock()
+	defer r.lim.mu.Unlock()
+
+	if r.lim.limit == Inf || r.tokens == 0 || r.timeToAct.Before(now) {
+		return
+	}
+
+	// calculate tokens to restore
+	// The duration between lim.lastEvent and r.timeToAct tells us how many tokens were reserved
+	// after r was obtained. These tokens should not be restored.
+	restoreTokens := float64(r.tokens) - r.limit.tokensFromDuration(r.lim.lastEvent.Sub(r.timeToAct))
+	if restoreTokens <= 0 {
+		return
+	}
+	// advance time to now
+	now, _, tokens := r.lim.advance(now)
+	// calculate new number of tokens
+	tokens += restoreTokens
+	if burst := float64(r.lim.burst); tokens > burst {
+		tokens = burst
+	}
+	// update state
+	r.lim.last = now
+	r.lim.tokens = tokens
+	if r.timeToAct == r.lim.lastEvent {
+		prevEvent := r.timeToAct.Add(r.limit.durationFromTokens(float64(-r.tokens)))
+		if !prevEvent.Before(now) {
+			r.lim.lastEvent = prevEvent
+		}
+	}
+
+	return
+}
+
+// Reserve is shorthand for ReserveN(time.Now(), 1).
+func (lim *Limiter) Reserve() *Reservation {
+	return lim.ReserveN(time.Now(), 1)
+}
+
+// ReserveN returns a Reservation that indicates how long the caller must wait before n events happen.
+// The Limiter takes this Reservation into account when allowing future events.
+// ReserveN returns false if n exceeds the Limiter's burst size.
+// Usage example:
+//   r := lim.ReserveN(time.Now(), 1)
+//   if !r.OK() {
+//     // Not allowed to act! Did you remember to set lim.burst to be > 0 ?
+//     return
+//   }
+//   time.Sleep(r.Delay())
+//   Act()
+// Use this method if you wish to wait and slow down in accordance with the rate limit without dropping events.
+// If you need to respect a deadline or cancel the delay, use Wait instead.
+// To drop or skip events exceeding rate limit, use Allow instead.
+func (lim *Limiter) ReserveN(now time.Time, n int) *Reservation {
+	r := lim.reserveN(now, n, InfDuration)
+	return &r
+}
+
+// contextContext is a temporary(?) copy of the context.Context type
+// to support both Go 1.6 using golang.org/x/net/context and Go 1.7+
+// with the built-in context package. If people ever stop using Go 1.6
+// we can remove this.
+type contextContext interface {
+	Deadline() (deadline time.Time, ok bool)
+	Done() <-chan struct{}
+	Err() error
+	Value(key interface{}) interface{}
+}
+
+// Wait is shorthand for WaitN(ctx, 1).
+func (lim *Limiter) wait(ctx contextContext) (err error) {
+	return lim.WaitN(ctx, 1)
+}
+
+// WaitN blocks until lim permits n events to happen.
+// It returns an error if n exceeds the Limiter's burst size, the Context is
+// canceled, or the expected wait time exceeds the Context's Deadline.
+// The burst limit is ignored if the rate limit is Inf.
+func (lim *Limiter) waitN(ctx contextContext, n int) (err error) {
+	if n > lim.burst && lim.limit != Inf {
+		return fmt.Errorf("rate: Wait(n=%d) exceeds limiter's burst %d", n, lim.burst)
+	}
+	// Check if ctx is already cancelled
+	select {
+	case <-ctx.Done():
+		return ctx.Err()
+	default:
+	}
+	// Determine wait limit
+	now := time.Now()
+	waitLimit := InfDuration
+	if deadline, ok := ctx.Deadline(); ok {
+		waitLimit = deadline.Sub(now)
+	}
+	// Reserve
+	r := lim.reserveN(now, n, waitLimit)
+	if !r.ok {
+		return fmt.Errorf("rate: Wait(n=%d) would exceed context deadline", n)
+	}
+	// Wait if necessary
+	delay := r.DelayFrom(now)
+	if delay == 0 {
+		return nil
+	}
+	t := time.NewTimer(delay)
+	defer t.Stop()
+	select {
+	case <-t.C:
+		// We can proceed.
+		return nil
+	case <-ctx.Done():
+		// Context was canceled before we could proceed.  Cancel the
+		// reservation, which may permit other events to proceed sooner.
+		r.Cancel()
+		return ctx.Err()
+	}
+}
+
+// SetLimit is shorthand for SetLimitAt(time.Now(), newLimit).
+func (lim *Limiter) SetLimit(newLimit Limit) {
+	lim.SetLimitAt(time.Now(), newLimit)
+}
+
+// SetLimitAt sets a new Limit for the limiter. The new Limit, and Burst, may be violated
+// or underutilized by those which reserved (using Reserve or Wait) but did not yet act
+// before SetLimitAt was called.
+func (lim *Limiter) SetLimitAt(now time.Time, newLimit Limit) {
+	lim.mu.Lock()
+	defer lim.mu.Unlock()
+
+	now, _, tokens := lim.advance(now)
+
+	lim.last = now
+	lim.tokens = tokens
+	lim.limit = newLimit
+}
+
+// reserveN is a helper method for AllowN, ReserveN, and WaitN.
+// maxFutureReserve specifies the maximum reservation wait duration allowed.
+// reserveN returns Reservation, not *Reservation, to avoid allocation in AllowN and WaitN.
+func (lim *Limiter) reserveN(now time.Time, n int, maxFutureReserve time.Duration) Reservation {
+	lim.mu.Lock()
+
+	if lim.limit == Inf {
+		lim.mu.Unlock()
+		return Reservation{
+			ok:        true,
+			lim:       lim,
+			tokens:    n,
+			timeToAct: now,
+		}
+	}
+
+	now, last, tokens := lim.advance(now)
+
+	// Calculate the remaining number of tokens resulting from the request.
+	tokens -= float64(n)
+
+	// Calculate the wait duration
+	var waitDuration time.Duration
+	if tokens < 0 {
+		waitDuration = lim.limit.durationFromTokens(-tokens)
+	}
+
+	// Decide result
+	ok := n <= lim.burst && waitDuration <= maxFutureReserve
+
+	// Prepare reservation
+	r := Reservation{
+		ok:    ok,
+		lim:   lim,
+		limit: lim.limit,
+	}
+	if ok {
+		r.tokens = n
+		r.timeToAct = now.Add(waitDuration)
+	}
+
+	// Update state
+	if ok {
+		lim.last = now
+		lim.tokens = tokens
+		lim.lastEvent = r.timeToAct
+	} else {
+		lim.last = last
+	}
+
+	lim.mu.Unlock()
+	return r
+}
+
+// advance calculates and returns an updated state for lim resulting from the passage of time.
+// lim is not changed.
+func (lim *Limiter) advance(now time.Time) (newNow time.Time, newLast time.Time, newTokens float64) {
+	last := lim.last
+	if now.Before(last) {
+		last = now
+	}
+
+	// Avoid making delta overflow below when last is very old.
+	maxElapsed := lim.limit.durationFromTokens(float64(lim.burst) - lim.tokens)
+	elapsed := now.Sub(last)
+	if elapsed > maxElapsed {
+		elapsed = maxElapsed
+	}
+
+	// Calculate the new number of tokens, due to time that passed.
+	delta := lim.limit.tokensFromDuration(elapsed)
+	tokens := lim.tokens + delta
+	if burst := float64(lim.burst); tokens > burst {
+		tokens = burst
+	}
+
+	return now, last, tokens
+}
+
+// durationFromTokens is a unit conversion function from the number of tokens to the duration
+// of time it takes to accumulate them at a rate of limit tokens per second.
+func (limit Limit) durationFromTokens(tokens float64) time.Duration {
+	seconds := tokens / float64(limit)
+	return time.Nanosecond * time.Duration(1e9*seconds)
+}
+
+// tokensFromDuration is a unit conversion function from a time duration to the number of tokens
+// which could be accumulated during that duration at a rate of limit tokens per second.
+func (limit Limit) tokensFromDuration(d time.Duration) float64 {
+	return d.Seconds() * float64(limit)
+}