[VOL-1386]  This commit add "dep" as the package management tool
for voltha-go.

Change-Id: I52bc4911dd00a441756ec7c30f46d45091f3f90e
diff --git a/vendor/github.com/DataDog/zstd/pool.c b/vendor/github.com/DataDog/zstd/pool.c
new file mode 100644
index 0000000..773488b
--- /dev/null
+++ b/vendor/github.com/DataDog/zstd/pool.c
@@ -0,0 +1,283 @@
+/*
+ * Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
+ * All rights reserved.
+ *
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
+ * You may select, at your option, one of the above-listed licenses.
+ */
+
+
+/* ======   Dependencies   ======= */
+#include <stddef.h>  /* size_t */
+#include "pool.h"
+#include "zstd_internal.h"  /* ZSTD_malloc, ZSTD_free */
+
+/* ======   Compiler specifics   ====== */
+#if defined(_MSC_VER)
+#  pragma warning(disable : 4204)        /* disable: C4204: non-constant aggregate initializer */
+#endif
+
+
+#ifdef ZSTD_MULTITHREAD
+
+#include "threading.h"   /* pthread adaptation */
+
+/* A job is a function and an opaque argument */
+typedef struct POOL_job_s {
+    POOL_function function;
+    void *opaque;
+} POOL_job;
+
+struct POOL_ctx_s {
+    ZSTD_customMem customMem;
+    /* Keep track of the threads */
+    ZSTD_pthread_t *threads;
+    size_t numThreads;
+
+    /* The queue is a circular buffer */
+    POOL_job *queue;
+    size_t queueHead;
+    size_t queueTail;
+    size_t queueSize;
+
+    /* The number of threads working on jobs */
+    size_t numThreadsBusy;
+    /* Indicates if the queue is empty */
+    int queueEmpty;
+
+    /* The mutex protects the queue */
+    ZSTD_pthread_mutex_t queueMutex;
+    /* Condition variable for pushers to wait on when the queue is full */
+    ZSTD_pthread_cond_t queuePushCond;
+    /* Condition variables for poppers to wait on when the queue is empty */
+    ZSTD_pthread_cond_t queuePopCond;
+    /* Indicates if the queue is shutting down */
+    int shutdown;
+};
+
+/* POOL_thread() :
+   Work thread for the thread pool.
+   Waits for jobs and executes them.
+   @returns : NULL on failure else non-null.
+*/
+static void* POOL_thread(void* opaque) {
+    POOL_ctx* const ctx = (POOL_ctx*)opaque;
+    if (!ctx) { return NULL; }
+    for (;;) {
+        /* Lock the mutex and wait for a non-empty queue or until shutdown */
+        ZSTD_pthread_mutex_lock(&ctx->queueMutex);
+
+        while (ctx->queueEmpty && !ctx->shutdown) {
+            ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
+        }
+        /* empty => shutting down: so stop */
+        if (ctx->queueEmpty) {
+            ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+            return opaque;
+        }
+        /* Pop a job off the queue */
+        {   POOL_job const job = ctx->queue[ctx->queueHead];
+            ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
+            ctx->numThreadsBusy++;
+            ctx->queueEmpty = ctx->queueHead == ctx->queueTail;
+            /* Unlock the mutex, signal a pusher, and run the job */
+            ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+            ZSTD_pthread_cond_signal(&ctx->queuePushCond);
+
+            job.function(job.opaque);
+
+            /* If the intended queue size was 0, signal after finishing job */
+            if (ctx->queueSize == 1) {
+                ZSTD_pthread_mutex_lock(&ctx->queueMutex);
+                ctx->numThreadsBusy--;
+                ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+                ZSTD_pthread_cond_signal(&ctx->queuePushCond);
+        }   }
+    }  /* for (;;) */
+    /* Unreachable */
+}
+
+POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
+    return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
+}
+
+POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) {
+    POOL_ctx* ctx;
+    /* Check the parameters */
+    if (!numThreads) { return NULL; }
+    /* Allocate the context and zero initialize */
+    ctx = (POOL_ctx*)ZSTD_calloc(sizeof(POOL_ctx), customMem);
+    if (!ctx) { return NULL; }
+    /* Initialize the job queue.
+     * It needs one extra space since one space is wasted to differentiate empty
+     * and full queues.
+     */
+    ctx->queueSize = queueSize + 1;
+    ctx->queue = (POOL_job*)ZSTD_malloc(ctx->queueSize * sizeof(POOL_job), customMem);
+    ctx->queueHead = 0;
+    ctx->queueTail = 0;
+    ctx->numThreadsBusy = 0;
+    ctx->queueEmpty = 1;
+    (void)ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL);
+    (void)ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL);
+    (void)ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL);
+    ctx->shutdown = 0;
+    /* Allocate space for the thread handles */
+    ctx->threads = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), customMem);
+    ctx->numThreads = 0;
+    ctx->customMem = customMem;
+    /* Check for errors */
+    if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
+    /* Initialize the threads */
+    {   size_t i;
+        for (i = 0; i < numThreads; ++i) {
+            if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
+                ctx->numThreads = i;
+                POOL_free(ctx);
+                return NULL;
+        }   }
+        ctx->numThreads = numThreads;
+    }
+    return ctx;
+}
+
+/*! POOL_join() :
+    Shutdown the queue, wake any sleeping threads, and join all of the threads.
+*/
+static void POOL_join(POOL_ctx* ctx) {
+    /* Shut down the queue */
+    ZSTD_pthread_mutex_lock(&ctx->queueMutex);
+    ctx->shutdown = 1;
+    ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+    /* Wake up sleeping threads */
+    ZSTD_pthread_cond_broadcast(&ctx->queuePushCond);
+    ZSTD_pthread_cond_broadcast(&ctx->queuePopCond);
+    /* Join all of the threads */
+    {   size_t i;
+        for (i = 0; i < ctx->numThreads; ++i) {
+            ZSTD_pthread_join(ctx->threads[i], NULL);
+    }   }
+}
+
+void POOL_free(POOL_ctx *ctx) {
+    if (!ctx) { return; }
+    POOL_join(ctx);
+    ZSTD_pthread_mutex_destroy(&ctx->queueMutex);
+    ZSTD_pthread_cond_destroy(&ctx->queuePushCond);
+    ZSTD_pthread_cond_destroy(&ctx->queuePopCond);
+    ZSTD_free(ctx->queue, ctx->customMem);
+    ZSTD_free(ctx->threads, ctx->customMem);
+    ZSTD_free(ctx, ctx->customMem);
+}
+
+size_t POOL_sizeof(POOL_ctx *ctx) {
+    if (ctx==NULL) return 0;  /* supports sizeof NULL */
+    return sizeof(*ctx)
+        + ctx->queueSize * sizeof(POOL_job)
+        + ctx->numThreads * sizeof(ZSTD_pthread_t);
+}
+
+/**
+ * Returns 1 if the queue is full and 0 otherwise.
+ *
+ * If the queueSize is 1 (the pool was created with an intended queueSize of 0),
+ * then a queue is empty if there is a thread free and no job is waiting.
+ */
+static int isQueueFull(POOL_ctx const* ctx) {
+    if (ctx->queueSize > 1) {
+        return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize);
+    } else {
+        return ctx->numThreadsBusy == ctx->numThreads ||
+               !ctx->queueEmpty;
+    }
+}
+
+
+static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
+{
+    POOL_job const job = {function, opaque};
+    assert(ctx != NULL);
+    if (ctx->shutdown) return;
+
+    ctx->queueEmpty = 0;
+    ctx->queue[ctx->queueTail] = job;
+    ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
+    ZSTD_pthread_cond_signal(&ctx->queuePopCond);
+}
+
+void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque)
+{
+    assert(ctx != NULL);
+    ZSTD_pthread_mutex_lock(&ctx->queueMutex);
+    /* Wait until there is space in the queue for the new job */
+    while (isQueueFull(ctx) && (!ctx->shutdown)) {
+        ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
+    }
+    POOL_add_internal(ctx, function, opaque);
+    ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+}
+
+
+int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque)
+{
+    assert(ctx != NULL);
+    ZSTD_pthread_mutex_lock(&ctx->queueMutex);
+    if (isQueueFull(ctx)) {
+        ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+        return 0;
+    }
+    POOL_add_internal(ctx, function, opaque);
+    ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
+    return 1;
+}
+
+
+#else  /* ZSTD_MULTITHREAD  not defined */
+
+/* ========================== */
+/* No multi-threading support */
+/* ========================== */
+
+
+/* We don't need any data, but if it is empty, malloc() might return NULL. */
+struct POOL_ctx_s {
+    int dummy;
+};
+static POOL_ctx g_ctx;
+
+POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
+    return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
+}
+
+POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) {
+    (void)numThreads;
+    (void)queueSize;
+    (void)customMem;
+    return &g_ctx;
+}
+
+void POOL_free(POOL_ctx* ctx) {
+    assert(!ctx || ctx == &g_ctx);
+    (void)ctx;
+}
+
+void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) {
+    (void)ctx;
+    function(opaque);
+}
+
+int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) {
+    (void)ctx;
+    function(opaque);
+    return 1;
+}
+
+size_t POOL_sizeof(POOL_ctx* ctx) {
+    if (ctx==NULL) return 0;  /* supports sizeof NULL */
+    assert(ctx == &g_ctx);
+    return sizeof(*ctx);
+}
+
+#endif  /* ZSTD_MULTITHREAD */