[VOL-1386]  This commit add "dep" as the package management tool
for voltha-go.

Change-Id: I52bc4911dd00a441756ec7c30f46d45091f3f90e
diff --git a/vendor/github.com/pierrec/lz4/block.go b/vendor/github.com/pierrec/lz4/block.go
new file mode 100644
index 0000000..00b1111
--- /dev/null
+++ b/vendor/github.com/pierrec/lz4/block.go
@@ -0,0 +1,397 @@
+package lz4
+
+import (
+	"encoding/binary"
+	"errors"
+)
+
+var (
+	// ErrInvalidSourceShortBuffer is returned by UncompressBlock or CompressBLock when a compressed
+	// block is corrupted or the destination buffer is not large enough for the uncompressed data.
+	ErrInvalidSourceShortBuffer = errors.New("lz4: invalid source or destination buffer too short")
+	// ErrInvalid is returned when reading an invalid LZ4 archive.
+	ErrInvalid = errors.New("lz4: bad magic number")
+)
+
+// blockHash hashes 4 bytes into a value < winSize.
+func blockHash(x uint32) uint32 {
+	const hasher uint32 = 2654435761 // Knuth multiplicative hash.
+	return x * hasher >> hashShift
+}
+
+// CompressBlockBound returns the maximum size of a given buffer of size n, when not compressible.
+func CompressBlockBound(n int) int {
+	return n + n/255 + 16
+}
+
+// UncompressBlock uncompresses the source buffer into the destination one,
+// and returns the uncompressed size.
+//
+// The destination buffer must be sized appropriately.
+//
+// An error is returned if the source data is invalid or the destination buffer is too small.
+func UncompressBlock(src, dst []byte) (si int, err error) {
+	defer func() {
+		// It is now faster to let the runtime panic and recover on out of bound slice access
+		// than checking indices as we go along.
+		if recover() != nil {
+			err = ErrInvalidSourceShortBuffer
+		}
+	}()
+	sn := len(src)
+	if sn == 0 {
+		return 0, nil
+	}
+	var di int
+
+	for {
+		// Literals and match lengths (token).
+		b := int(src[si])
+		si++
+
+		// Literals.
+		if lLen := b >> 4; lLen > 0 {
+			if lLen == 0xF {
+				for src[si] == 0xFF {
+					lLen += 0xFF
+					si++
+				}
+				lLen += int(src[si])
+				si++
+			}
+			i := si
+			si += lLen
+			di += copy(dst[di:], src[i:si])
+
+			if si >= sn {
+				return di, nil
+			}
+		}
+
+		si++
+		_ = src[si] // Bound check elimination.
+		offset := int(src[si-1]) | int(src[si])<<8
+		si++
+
+		// Match.
+		mLen := b & 0xF
+		if mLen == 0xF {
+			for src[si] == 0xFF {
+				mLen += 0xFF
+				si++
+			}
+			mLen += int(src[si])
+			si++
+		}
+		mLen += minMatch
+
+		// Copy the match.
+		i := di - offset
+		if offset > 0 && mLen >= offset {
+			// Efficiently copy the match dst[di-offset:di] into the dst slice.
+			bytesToCopy := offset * (mLen / offset)
+			expanded := dst[i:]
+			for n := offset; n <= bytesToCopy+offset; n *= 2 {
+				copy(expanded[n:], expanded[:n])
+			}
+			di += bytesToCopy
+			mLen -= bytesToCopy
+		}
+		di += copy(dst[di:], dst[i:i+mLen])
+	}
+}
+
+// CompressBlock compresses the source buffer into the destination one.
+// This is the fast version of LZ4 compression and also the default one.
+// The size of hashTable must be at least 64Kb.
+//
+// The size of the compressed data is returned. If it is 0 and no error, then the data is incompressible.
+//
+// An error is returned if the destination buffer is too small.
+func CompressBlock(src, dst []byte, hashTable []int) (di int, err error) {
+	defer func() {
+		if recover() != nil {
+			err = ErrInvalidSourceShortBuffer
+		}
+	}()
+
+	sn, dn := len(src)-mfLimit, len(dst)
+	if sn <= 0 || dn == 0 {
+		return 0, nil
+	}
+	var si int
+
+	// Fast scan strategy: the hash table only stores the last 4 bytes sequences.
+	// const accInit = 1 << skipStrength
+
+	anchor := si // Position of the current literals.
+	// acc := accInit // Variable step: improves performance on non-compressible data.
+
+	for si < sn {
+		// Hash the next 4 bytes (sequence)...
+		match := binary.LittleEndian.Uint32(src[si:])
+		h := blockHash(match)
+
+		ref := hashTable[h]
+		hashTable[h] = si
+		if ref >= sn { // Invalid reference (dirty hashtable).
+			si++
+			continue
+		}
+		offset := si - ref
+		if offset <= 0 || offset >= winSize || // Out of window.
+			match != binary.LittleEndian.Uint32(src[ref:]) { // Hash collision on different matches.
+			// si += acc >> skipStrength
+			// acc++
+			si++
+			continue
+		}
+
+		// Match found.
+		// acc = accInit
+		lLen := si - anchor // Literal length.
+
+		// Encode match length part 1.
+		si += minMatch
+		mLen := si // Match length has minMatch already.
+		// Find the longest match, first looking by batches of 8 bytes.
+		for si < sn && binary.LittleEndian.Uint64(src[si:]) == binary.LittleEndian.Uint64(src[si-offset:]) {
+			si += 8
+		}
+		// Then byte by byte.
+		for si < sn && src[si] == src[si-offset] {
+			si++
+		}
+
+		mLen = si - mLen
+		if mLen < 0xF {
+			dst[di] = byte(mLen)
+		} else {
+			dst[di] = 0xF
+		}
+
+		// Encode literals length.
+		if lLen < 0xF {
+			dst[di] |= byte(lLen << 4)
+		} else {
+			dst[di] |= 0xF0
+			di++
+			l := lLen - 0xF
+			for ; l >= 0xFF; l -= 0xFF {
+				dst[di] = 0xFF
+				di++
+			}
+			dst[di] = byte(l)
+		}
+		di++
+
+		// Literals.
+		copy(dst[di:], src[anchor:anchor+lLen])
+		di += lLen + 2
+		anchor = si
+
+		// Encode offset.
+		_ = dst[di] // Bound check elimination.
+		dst[di-2], dst[di-1] = byte(offset), byte(offset>>8)
+
+		// Encode match length part 2.
+		if mLen >= 0xF {
+			for mLen -= 0xF; mLen >= 0xFF; mLen -= 0xFF {
+				dst[di] = 0xFF
+				di++
+			}
+			dst[di] = byte(mLen)
+			di++
+		}
+	}
+
+	if anchor == 0 {
+		// Incompressible.
+		return 0, nil
+	}
+
+	// Last literals.
+	lLen := len(src) - anchor
+	if lLen < 0xF {
+		dst[di] = byte(lLen << 4)
+	} else {
+		dst[di] = 0xF0
+		di++
+		for lLen -= 0xF; lLen >= 0xFF; lLen -= 0xFF {
+			dst[di] = 0xFF
+			di++
+		}
+		dst[di] = byte(lLen)
+	}
+	di++
+
+	// Write the last literals.
+	if di >= anchor {
+		// Incompressible.
+		return 0, nil
+	}
+	di += copy(dst[di:], src[anchor:])
+	return di, nil
+}
+
+// CompressBlockHC compresses the source buffer src into the destination dst
+// with max search depth (use 0 or negative value for no max).
+//
+// CompressBlockHC compression ratio is better than CompressBlock but it is also slower.
+//
+// The size of the compressed data is returned. If it is 0 and no error, then the data is not compressible.
+//
+// An error is returned if the destination buffer is too small.
+func CompressBlockHC(src, dst []byte, depth int) (di int, err error) {
+	defer func() {
+		if recover() != nil {
+			err = ErrInvalidSourceShortBuffer
+		}
+	}()
+
+	sn, dn := len(src)-mfLimit, len(dst)
+	if sn <= 0 || dn == 0 {
+		return 0, nil
+	}
+	var si int
+
+	// hashTable: stores the last position found for a given hash
+	// chaingTable: stores previous positions for a given hash
+	var hashTable, chainTable [winSize]int
+
+	if depth <= 0 {
+		depth = winSize
+	}
+
+	anchor := si
+	for si < sn {
+		// Hash the next 4 bytes (sequence).
+		match := binary.LittleEndian.Uint32(src[si:])
+		h := blockHash(match)
+
+		// Follow the chain until out of window and give the longest match.
+		mLen := 0
+		offset := 0
+		for next, try := hashTable[h], depth; try > 0 && next > 0 && si-next < winSize; next = chainTable[next&winMask] {
+			// The first (mLen==0) or next byte (mLen>=minMatch) at current match length
+			// must match to improve on the match length.
+			if src[next+mLen] != src[si+mLen] {
+				continue
+			}
+			ml := 0
+			// Compare the current position with a previous with the same hash.
+			for ml < sn-si && binary.LittleEndian.Uint64(src[next+ml:]) == binary.LittleEndian.Uint64(src[si+ml:]) {
+				ml += 8
+			}
+			for ml < sn-si && src[next+ml] == src[si+ml] {
+				ml++
+			}
+			if ml < minMatch || ml <= mLen {
+				// Match too small (<minMath) or smaller than the current match.
+				continue
+			}
+			// Found a longer match, keep its position and length.
+			mLen = ml
+			offset = si - next
+			// Try another previous position with the same hash.
+			try--
+		}
+		chainTable[si&winMask] = hashTable[h]
+		hashTable[h] = si
+
+		// No match found.
+		if mLen == 0 {
+			si++
+			continue
+		}
+
+		// Match found.
+		// Update hash/chain tables with overlapping bytes:
+		// si already hashed, add everything from si+1 up to the match length.
+		winStart := si + 1
+		if ws := si + mLen - winSize; ws > winStart {
+			winStart = ws
+		}
+		for si, ml := winStart, si+mLen; si < ml; {
+			match >>= 8
+			match |= uint32(src[si+3]) << 24
+			h := blockHash(match)
+			chainTable[si&winMask] = hashTable[h]
+			hashTable[h] = si
+			si++
+		}
+
+		lLen := si - anchor
+		si += mLen
+		mLen -= minMatch // Match length does not include minMatch.
+
+		if mLen < 0xF {
+			dst[di] = byte(mLen)
+		} else {
+			dst[di] = 0xF
+		}
+
+		// Encode literals length.
+		if lLen < 0xF {
+			dst[di] |= byte(lLen << 4)
+		} else {
+			dst[di] |= 0xF0
+			di++
+			l := lLen - 0xF
+			for ; l >= 0xFF; l -= 0xFF {
+				dst[di] = 0xFF
+				di++
+			}
+			dst[di] = byte(l)
+		}
+		di++
+
+		// Literals.
+		copy(dst[di:], src[anchor:anchor+lLen])
+		di += lLen
+		anchor = si
+
+		// Encode offset.
+		di += 2
+		dst[di-2], dst[di-1] = byte(offset), byte(offset>>8)
+
+		// Encode match length part 2.
+		if mLen >= 0xF {
+			for mLen -= 0xF; mLen >= 0xFF; mLen -= 0xFF {
+				dst[di] = 0xFF
+				di++
+			}
+			dst[di] = byte(mLen)
+			di++
+		}
+	}
+
+	if anchor == 0 {
+		// Incompressible.
+		return 0, nil
+	}
+
+	// Last literals.
+	lLen := len(src) - anchor
+	if lLen < 0xF {
+		dst[di] = byte(lLen << 4)
+	} else {
+		dst[di] = 0xF0
+		di++
+		lLen -= 0xF
+		for ; lLen >= 0xFF; lLen -= 0xFF {
+			dst[di] = 0xFF
+			di++
+		}
+		dst[di] = byte(lLen)
+	}
+	di++
+
+	// Write the last literals.
+	if di >= anchor {
+		// Incompressible.
+		return 0, nil
+	}
+	di += copy(dst[di:], src[anchor:])
+	return di, nil
+}