This update provides:
1)  workaround around the build failures. In
summary, it forces the download of some packages during the build
process.
2) update the set of packages that should go inside the vendor
directory
3) Update the dockerfile to use go 1.10

Change-Id: I2bfd090ce0f25b0c10aa214755ae2da7e5384d60
diff --git a/vendor/github.com/coreos/etcd/etcdserver/stats/server.go b/vendor/github.com/coreos/etcd/etcdserver/stats/server.go
new file mode 100644
index 0000000..b026e44
--- /dev/null
+++ b/vendor/github.com/coreos/etcd/etcdserver/stats/server.go
@@ -0,0 +1,142 @@
+// Copyright 2015 The etcd Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package stats
+
+import (
+	"encoding/json"
+	"log"
+	"sync"
+	"time"
+
+	"github.com/coreos/etcd/raft"
+)
+
+// ServerStats encapsulates various statistics about an EtcdServer and its
+// communication with other members of the cluster
+type ServerStats struct {
+	serverStats
+	sync.Mutex
+}
+
+func NewServerStats(name, id string) *ServerStats {
+	ss := &ServerStats{
+		serverStats: serverStats{
+			Name: name,
+			ID:   id,
+		},
+	}
+	now := time.Now()
+	ss.StartTime = now
+	ss.LeaderInfo.StartTime = now
+	ss.sendRateQueue = &statsQueue{back: -1}
+	ss.recvRateQueue = &statsQueue{back: -1}
+	return ss
+}
+
+type serverStats struct {
+	Name string `json:"name"`
+	// ID is the raft ID of the node.
+	// TODO(jonboulle): use ID instead of name?
+	ID        string         `json:"id"`
+	State     raft.StateType `json:"state"`
+	StartTime time.Time      `json:"startTime"`
+
+	LeaderInfo struct {
+		Name      string    `json:"leader"`
+		Uptime    string    `json:"uptime"`
+		StartTime time.Time `json:"startTime"`
+	} `json:"leaderInfo"`
+
+	RecvAppendRequestCnt uint64  `json:"recvAppendRequestCnt,"`
+	RecvingPkgRate       float64 `json:"recvPkgRate,omitempty"`
+	RecvingBandwidthRate float64 `json:"recvBandwidthRate,omitempty"`
+
+	SendAppendRequestCnt uint64  `json:"sendAppendRequestCnt"`
+	SendingPkgRate       float64 `json:"sendPkgRate,omitempty"`
+	SendingBandwidthRate float64 `json:"sendBandwidthRate,omitempty"`
+
+	sendRateQueue *statsQueue
+	recvRateQueue *statsQueue
+}
+
+func (ss *ServerStats) JSON() []byte {
+	ss.Lock()
+	stats := ss.serverStats
+	stats.SendingPkgRate, stats.SendingBandwidthRate = stats.sendRateQueue.Rate()
+	stats.RecvingPkgRate, stats.RecvingBandwidthRate = stats.recvRateQueue.Rate()
+	stats.LeaderInfo.Uptime = time.Since(stats.LeaderInfo.StartTime).String()
+	ss.Unlock()
+	b, err := json.Marshal(stats)
+	// TODO(jonboulle): appropriate error handling?
+	if err != nil {
+		log.Printf("stats: error marshalling server stats: %v", err)
+	}
+	return b
+}
+
+// RecvAppendReq updates the ServerStats in response to an AppendRequest
+// from the given leader being received
+func (ss *ServerStats) RecvAppendReq(leader string, reqSize int) {
+	ss.Lock()
+	defer ss.Unlock()
+
+	now := time.Now()
+
+	ss.State = raft.StateFollower
+	if leader != ss.LeaderInfo.Name {
+		ss.LeaderInfo.Name = leader
+		ss.LeaderInfo.StartTime = now
+	}
+
+	ss.recvRateQueue.Insert(
+		&RequestStats{
+			SendingTime: now,
+			Size:        reqSize,
+		},
+	)
+	ss.RecvAppendRequestCnt++
+}
+
+// SendAppendReq updates the ServerStats in response to an AppendRequest
+// being sent by this server
+func (ss *ServerStats) SendAppendReq(reqSize int) {
+	ss.Lock()
+	defer ss.Unlock()
+
+	ss.becomeLeader()
+
+	ss.sendRateQueue.Insert(
+		&RequestStats{
+			SendingTime: time.Now(),
+			Size:        reqSize,
+		},
+	)
+
+	ss.SendAppendRequestCnt++
+}
+
+func (ss *ServerStats) BecomeLeader() {
+	ss.Lock()
+	defer ss.Unlock()
+	ss.becomeLeader()
+}
+
+func (ss *ServerStats) becomeLeader() {
+	if ss.State != raft.StateLeader {
+		ss.State = raft.StateLeader
+		ss.LeaderInfo.Name = ss.ID
+		ss.LeaderInfo.StartTime = time.Now()
+	}
+}