This update provides:
1)  workaround around the build failures. In
summary, it forces the download of some packages during the build
process.
2) update the set of packages that should go inside the vendor
directory
3) Update the dockerfile to use go 1.10

Change-Id: I2bfd090ce0f25b0c10aa214755ae2da7e5384d60
diff --git a/vendor/github.com/spf13/pflag/int.go b/vendor/github.com/spf13/pflag/int.go
new file mode 100644
index 0000000..1474b89
--- /dev/null
+++ b/vendor/github.com/spf13/pflag/int.go
@@ -0,0 +1,84 @@
+package pflag
+
+import "strconv"
+
+// -- int Value
+type intValue int
+
+func newIntValue(val int, p *int) *intValue {
+	*p = val
+	return (*intValue)(p)
+}
+
+func (i *intValue) Set(s string) error {
+	v, err := strconv.ParseInt(s, 0, 64)
+	*i = intValue(v)
+	return err
+}
+
+func (i *intValue) Type() string {
+	return "int"
+}
+
+func (i *intValue) String() string { return strconv.Itoa(int(*i)) }
+
+func intConv(sval string) (interface{}, error) {
+	return strconv.Atoi(sval)
+}
+
+// GetInt return the int value of a flag with the given name
+func (f *FlagSet) GetInt(name string) (int, error) {
+	val, err := f.getFlagType(name, "int", intConv)
+	if err != nil {
+		return 0, err
+	}
+	return val.(int), nil
+}
+
+// IntVar defines an int flag with specified name, default value, and usage string.
+// The argument p points to an int variable in which to store the value of the flag.
+func (f *FlagSet) IntVar(p *int, name string, value int, usage string) {
+	f.VarP(newIntValue(value, p), name, "", usage)
+}
+
+// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) IntVarP(p *int, name, shorthand string, value int, usage string) {
+	f.VarP(newIntValue(value, p), name, shorthand, usage)
+}
+
+// IntVar defines an int flag with specified name, default value, and usage string.
+// The argument p points to an int variable in which to store the value of the flag.
+func IntVar(p *int, name string, value int, usage string) {
+	CommandLine.VarP(newIntValue(value, p), name, "", usage)
+}
+
+// IntVarP is like IntVar, but accepts a shorthand letter that can be used after a single dash.
+func IntVarP(p *int, name, shorthand string, value int, usage string) {
+	CommandLine.VarP(newIntValue(value, p), name, shorthand, usage)
+}
+
+// Int defines an int flag with specified name, default value, and usage string.
+// The return value is the address of an int variable that stores the value of the flag.
+func (f *FlagSet) Int(name string, value int, usage string) *int {
+	p := new(int)
+	f.IntVarP(p, name, "", value, usage)
+	return p
+}
+
+// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) IntP(name, shorthand string, value int, usage string) *int {
+	p := new(int)
+	f.IntVarP(p, name, shorthand, value, usage)
+	return p
+}
+
+// Int defines an int flag with specified name, default value, and usage string.
+// The return value is the address of an int variable that stores the value of the flag.
+func Int(name string, value int, usage string) *int {
+	return CommandLine.IntP(name, "", value, usage)
+}
+
+// IntP is like Int, but accepts a shorthand letter that can be used after a single dash.
+func IntP(name, shorthand string, value int, usage string) *int {
+	return CommandLine.IntP(name, shorthand, value, usage)
+}