This update provides:
1)  workaround around the build failures. In
summary, it forces the download of some packages during the build
process.
2) update the set of packages that should go inside the vendor
directory
3) Update the dockerfile to use go 1.10

Change-Id: I2bfd090ce0f25b0c10aa214755ae2da7e5384d60
diff --git a/vendor/github.com/spf13/pflag/uint64.go b/vendor/github.com/spf13/pflag/uint64.go
new file mode 100644
index 0000000..f62240f
--- /dev/null
+++ b/vendor/github.com/spf13/pflag/uint64.go
@@ -0,0 +1,88 @@
+package pflag
+
+import "strconv"
+
+// -- uint64 Value
+type uint64Value uint64
+
+func newUint64Value(val uint64, p *uint64) *uint64Value {
+	*p = val
+	return (*uint64Value)(p)
+}
+
+func (i *uint64Value) Set(s string) error {
+	v, err := strconv.ParseUint(s, 0, 64)
+	*i = uint64Value(v)
+	return err
+}
+
+func (i *uint64Value) Type() string {
+	return "uint64"
+}
+
+func (i *uint64Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
+
+func uint64Conv(sval string) (interface{}, error) {
+	v, err := strconv.ParseUint(sval, 0, 64)
+	if err != nil {
+		return 0, err
+	}
+	return uint64(v), nil
+}
+
+// GetUint64 return the uint64 value of a flag with the given name
+func (f *FlagSet) GetUint64(name string) (uint64, error) {
+	val, err := f.getFlagType(name, "uint64", uint64Conv)
+	if err != nil {
+		return 0, err
+	}
+	return val.(uint64), nil
+}
+
+// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
+// The argument p points to a uint64 variable in which to store the value of the flag.
+func (f *FlagSet) Uint64Var(p *uint64, name string, value uint64, usage string) {
+	f.VarP(newUint64Value(value, p), name, "", usage)
+}
+
+// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
+	f.VarP(newUint64Value(value, p), name, shorthand, usage)
+}
+
+// Uint64Var defines a uint64 flag with specified name, default value, and usage string.
+// The argument p points to a uint64 variable in which to store the value of the flag.
+func Uint64Var(p *uint64, name string, value uint64, usage string) {
+	CommandLine.VarP(newUint64Value(value, p), name, "", usage)
+}
+
+// Uint64VarP is like Uint64Var, but accepts a shorthand letter that can be used after a single dash.
+func Uint64VarP(p *uint64, name, shorthand string, value uint64, usage string) {
+	CommandLine.VarP(newUint64Value(value, p), name, shorthand, usage)
+}
+
+// Uint64 defines a uint64 flag with specified name, default value, and usage string.
+// The return value is the address of a uint64 variable that stores the value of the flag.
+func (f *FlagSet) Uint64(name string, value uint64, usage string) *uint64 {
+	p := new(uint64)
+	f.Uint64VarP(p, name, "", value, usage)
+	return p
+}
+
+// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
+	p := new(uint64)
+	f.Uint64VarP(p, name, shorthand, value, usage)
+	return p
+}
+
+// Uint64 defines a uint64 flag with specified name, default value, and usage string.
+// The return value is the address of a uint64 variable that stores the value of the flag.
+func Uint64(name string, value uint64, usage string) *uint64 {
+	return CommandLine.Uint64P(name, "", value, usage)
+}
+
+// Uint64P is like Uint64, but accepts a shorthand letter that can be used after a single dash.
+func Uint64P(name, shorthand string, value uint64, usage string) *uint64 {
+	return CommandLine.Uint64P(name, shorthand, value, usage)
+}