This update provides:
1)  workaround around the build failures. In
summary, it forces the download of some packages during the build
process.
2) update the set of packages that should go inside the vendor
directory
3) Update the dockerfile to use go 1.10

Change-Id: I2bfd090ce0f25b0c10aa214755ae2da7e5384d60
diff --git a/vendor/github.com/spf13/pflag/uint8.go b/vendor/github.com/spf13/pflag/uint8.go
new file mode 100644
index 0000000..bb0e83c
--- /dev/null
+++ b/vendor/github.com/spf13/pflag/uint8.go
@@ -0,0 +1,88 @@
+package pflag
+
+import "strconv"
+
+// -- uint8 Value
+type uint8Value uint8
+
+func newUint8Value(val uint8, p *uint8) *uint8Value {
+	*p = val
+	return (*uint8Value)(p)
+}
+
+func (i *uint8Value) Set(s string) error {
+	v, err := strconv.ParseUint(s, 0, 8)
+	*i = uint8Value(v)
+	return err
+}
+
+func (i *uint8Value) Type() string {
+	return "uint8"
+}
+
+func (i *uint8Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
+
+func uint8Conv(sval string) (interface{}, error) {
+	v, err := strconv.ParseUint(sval, 0, 8)
+	if err != nil {
+		return 0, err
+	}
+	return uint8(v), nil
+}
+
+// GetUint8 return the uint8 value of a flag with the given name
+func (f *FlagSet) GetUint8(name string) (uint8, error) {
+	val, err := f.getFlagType(name, "uint8", uint8Conv)
+	if err != nil {
+		return 0, err
+	}
+	return val.(uint8), nil
+}
+
+// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
+// The argument p points to a uint8 variable in which to store the value of the flag.
+func (f *FlagSet) Uint8Var(p *uint8, name string, value uint8, usage string) {
+	f.VarP(newUint8Value(value, p), name, "", usage)
+}
+
+// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
+	f.VarP(newUint8Value(value, p), name, shorthand, usage)
+}
+
+// Uint8Var defines a uint8 flag with specified name, default value, and usage string.
+// The argument p points to a uint8 variable in which to store the value of the flag.
+func Uint8Var(p *uint8, name string, value uint8, usage string) {
+	CommandLine.VarP(newUint8Value(value, p), name, "", usage)
+}
+
+// Uint8VarP is like Uint8Var, but accepts a shorthand letter that can be used after a single dash.
+func Uint8VarP(p *uint8, name, shorthand string, value uint8, usage string) {
+	CommandLine.VarP(newUint8Value(value, p), name, shorthand, usage)
+}
+
+// Uint8 defines a uint8 flag with specified name, default value, and usage string.
+// The return value is the address of a uint8 variable that stores the value of the flag.
+func (f *FlagSet) Uint8(name string, value uint8, usage string) *uint8 {
+	p := new(uint8)
+	f.Uint8VarP(p, name, "", value, usage)
+	return p
+}
+
+// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
+func (f *FlagSet) Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
+	p := new(uint8)
+	f.Uint8VarP(p, name, shorthand, value, usage)
+	return p
+}
+
+// Uint8 defines a uint8 flag with specified name, default value, and usage string.
+// The return value is the address of a uint8 variable that stores the value of the flag.
+func Uint8(name string, value uint8, usage string) *uint8 {
+	return CommandLine.Uint8P(name, "", value, usage)
+}
+
+// Uint8P is like Uint8, but accepts a shorthand letter that can be used after a single dash.
+func Uint8P(name, shorthand string, value uint8, usage string) *uint8 {
+	return CommandLine.Uint8P(name, shorthand, value, usage)
+}