This update provides:
1)  workaround around the build failures. In
summary, it forces the download of some packages during the build
process.
2) update the set of packages that should go inside the vendor
directory
3) Update the dockerfile to use go 1.10

Change-Id: I2bfd090ce0f25b0c10aa214755ae2da7e5384d60
diff --git a/vendor/gopkg.in/yaml.v2/sorter.go b/vendor/gopkg.in/yaml.v2/sorter.go
new file mode 100644
index 0000000..4c45e66
--- /dev/null
+++ b/vendor/gopkg.in/yaml.v2/sorter.go
@@ -0,0 +1,113 @@
+package yaml
+
+import (
+	"reflect"
+	"unicode"
+)
+
+type keyList []reflect.Value
+
+func (l keyList) Len() int      { return len(l) }
+func (l keyList) Swap(i, j int) { l[i], l[j] = l[j], l[i] }
+func (l keyList) Less(i, j int) bool {
+	a := l[i]
+	b := l[j]
+	ak := a.Kind()
+	bk := b.Kind()
+	for (ak == reflect.Interface || ak == reflect.Ptr) && !a.IsNil() {
+		a = a.Elem()
+		ak = a.Kind()
+	}
+	for (bk == reflect.Interface || bk == reflect.Ptr) && !b.IsNil() {
+		b = b.Elem()
+		bk = b.Kind()
+	}
+	af, aok := keyFloat(a)
+	bf, bok := keyFloat(b)
+	if aok && bok {
+		if af != bf {
+			return af < bf
+		}
+		if ak != bk {
+			return ak < bk
+		}
+		return numLess(a, b)
+	}
+	if ak != reflect.String || bk != reflect.String {
+		return ak < bk
+	}
+	ar, br := []rune(a.String()), []rune(b.String())
+	for i := 0; i < len(ar) && i < len(br); i++ {
+		if ar[i] == br[i] {
+			continue
+		}
+		al := unicode.IsLetter(ar[i])
+		bl := unicode.IsLetter(br[i])
+		if al && bl {
+			return ar[i] < br[i]
+		}
+		if al || bl {
+			return bl
+		}
+		var ai, bi int
+		var an, bn int64
+		if ar[i] == '0' || br[i] == '0' {
+			for j := i-1; j >= 0 && unicode.IsDigit(ar[j]); j-- {
+				if ar[j] != '0' {
+					an = 1
+					bn = 1
+					break
+				}
+			}
+		}
+		for ai = i; ai < len(ar) && unicode.IsDigit(ar[ai]); ai++ {
+			an = an*10 + int64(ar[ai]-'0')
+		}
+		for bi = i; bi < len(br) && unicode.IsDigit(br[bi]); bi++ {
+			bn = bn*10 + int64(br[bi]-'0')
+		}
+		if an != bn {
+			return an < bn
+		}
+		if ai != bi {
+			return ai < bi
+		}
+		return ar[i] < br[i]
+	}
+	return len(ar) < len(br)
+}
+
+// keyFloat returns a float value for v if it is a number/bool
+// and whether it is a number/bool or not.
+func keyFloat(v reflect.Value) (f float64, ok bool) {
+	switch v.Kind() {
+	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+		return float64(v.Int()), true
+	case reflect.Float32, reflect.Float64:
+		return v.Float(), true
+	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+		return float64(v.Uint()), true
+	case reflect.Bool:
+		if v.Bool() {
+			return 1, true
+		}
+		return 0, true
+	}
+	return 0, false
+}
+
+// numLess returns whether a < b.
+// a and b must necessarily have the same kind.
+func numLess(a, b reflect.Value) bool {
+	switch a.Kind() {
+	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
+		return a.Int() < b.Int()
+	case reflect.Float32, reflect.Float64:
+		return a.Float() < b.Float()
+	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
+		return a.Uint() < b.Uint()
+	case reflect.Bool:
+		return !a.Bool() && b.Bool()
+	}
+	panic("not a number")
+}