[VOL-2831] - Multiple adapter support

This commit introduces the necessary APIs needed to support
multiple adapters.  It uses the number of replicas of a given
adapter and consistent hashing to determine the target of a
given request.

The endpoint_manager.go provides two APIs that will be needed
by components communicating over kafka:
 - GetEndPoint() : to be called before sending a request to kafka
 - IsDeviceOwnedByService(): used during device reconciliation

A change is made to the adapter_proxy.go to use this new mechanism
when sending a request to an adapter from another adapter.

The mocks directory was refactored to get around circular package
dependencies.  This implies any component using these mocks will
need to adjust to the new set of directories when using this
library version.

Change-Id: I470cd62fcfd04edc1fd4508400c9619cadaab25a
diff --git a/vendor/github.com/buraksezer/consistent/.gitignore b/vendor/github.com/buraksezer/consistent/.gitignore
new file mode 100644
index 0000000..a1338d6
--- /dev/null
+++ b/vendor/github.com/buraksezer/consistent/.gitignore
@@ -0,0 +1,14 @@
+# Binaries for programs and plugins
+*.exe
+*.dll
+*.so
+*.dylib
+
+# Test binary, build with `go test -c`
+*.test
+
+# Output of the go coverage tool, specifically when used with LiteIDE
+*.out
+
+# Project-local glide cache, RE: https://github.com/Masterminds/glide/issues/736
+.glide/
diff --git a/vendor/github.com/buraksezer/consistent/.travis.yml b/vendor/github.com/buraksezer/consistent/.travis.yml
new file mode 100644
index 0000000..4f2ee4d
--- /dev/null
+++ b/vendor/github.com/buraksezer/consistent/.travis.yml
@@ -0,0 +1 @@
+language: go
diff --git a/vendor/github.com/buraksezer/consistent/LICENSE b/vendor/github.com/buraksezer/consistent/LICENSE
new file mode 100644
index 0000000..e470334
--- /dev/null
+++ b/vendor/github.com/buraksezer/consistent/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2018 Burak Sezer
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/vendor/github.com/buraksezer/consistent/README.md b/vendor/github.com/buraksezer/consistent/README.md
new file mode 100644
index 0000000..bde53d1
--- /dev/null
+++ b/vendor/github.com/buraksezer/consistent/README.md
@@ -0,0 +1,235 @@
+consistent
+==========
+[![GoDoc](http://img.shields.io/badge/godoc-reference-blue.svg?style=flat)](https://godoc.org/github.com/buraksezer/consistent) [![Build Status](https://travis-ci.org/buraksezer/consistent.svg?branch=master)](https://travis-ci.org/buraksezer/consistent) [![Coverage](http://gocover.io/_badge/github.com/buraksezer/consistent)](http://gocover.io/github.com/buraksezer/consistent) [![Go Report Card](https://goreportcard.com/badge/github.com/buraksezer/consistent)](https://goreportcard.com/report/github.com/buraksezer/consistent) [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![Mentioned in Awesome Go](https://awesome.re/mentioned-badge.svg)](https://github.com/avelino/awesome-go)  
+
+
+This library provides a consistent hashing function which simultaneously achieves both uniformity and consistency. 
+
+For detailed information about the concept, you should take a look at the following resources:
+
+* [Consistent Hashing with Bounded Loads on Google Research Blog](https://research.googleblog.com/2017/04/consistent-hashing-with-bounded-loads.html)
+* [Improving load balancing with a new consistent-hashing algorithm on Vimeo Engineering Blog](https://medium.com/vimeo-engineering-blog/improving-load-balancing-with-a-new-consistent-hashing-algorithm-9f1bd75709ed)
+* [Consistent Hashing with Bounded Loads paper on arXiv](https://arxiv.org/abs/1608.01350)
+
+Table of Content
+----------------
+
+- [Overview](#overview)
+- [Install](#install)
+- [Configuration](#configuration)
+- [Usage](#usage)
+- [Benchmarks](#benchmarks)
+- [Examples](#examples)
+
+Overview
+--------
+
+In this package's context, the keys are distributed among partitions and partitions are distributed among members as well. 
+
+When you create a new consistent instance or call `Add/Remove`:
+
+* The member's name is hashed and inserted into the hash ring,
+* Average load is calculated by the algorithm defined in the paper,
+* Partitions are distributed among members by hashing partition IDs and none of them exceed the average load.
+
+Average load cannot be exceeded. So if all members are loaded at the maximum while trying to add a new member, it panics.
+
+When you want to locate a key by calling `LocateKey`:
+
+* The key(byte slice) is hashed,
+* The result of the hash is mod by the number of partitions,
+* The result of this modulo - `MOD(hash result, partition count)` - is the partition in which the key will be located,
+* Owner of the partition is already determined before calling `LocateKey`. So it returns the partition owner immediately.
+
+No memory is allocated by `consistent` except hashing when you want to locate a key.
+
+Note that the number of partitions cannot be changed after creation. 
+
+Install
+-------
+
+With a correctly configured Go environment:
+
+```
+go get github.com/buraksezer/consistent
+```
+
+You will find some useful usage samples in [examples](https://github.com/buraksezer/consistent/tree/master/_examples) folder.
+
+Configuration
+-------------
+
+```go
+type Config struct {
+	// Hasher is responsible for generating unsigned, 64 bit hash of provided byte slice.
+	Hasher Hasher
+
+	// Keys are distributed among partitions. Prime numbers are good to
+	// distribute keys uniformly. Select a big PartitionCount if you have
+	// too many keys.
+	PartitionCount int
+
+	// Members are replicated on consistent hash ring. This number controls
+	// the number each member is replicated on the ring.
+	ReplicationFactor int
+
+	// Load is used to calculate average load. See the code, the paper and Google's 
+	// blog post to learn about it.
+	Load float64
+}
+```
+
+Any hash algorithm can be used as hasher which implements Hasher interface. Please take a look at the *Sample* section for an example.
+
+Usage
+-----
+
+`LocateKey` function finds a member in the cluster for your key:
+```go
+// With a properly configured and initialized consistent instance
+key := []byte("my-key")
+member := c.LocateKey(key)
+```
+It returns a thread-safe copy of the member you added before.
+
+The second most frequently used function is `GetClosestN`. 
+
+```go
+// With a properly configured and initialized consistent instance
+
+key := []byte("my-key")
+members, err := c.GetClosestN(key, 2)
+```
+
+This may be useful to find backup nodes to store your key.
+
+Benchmarks
+----------
+On an early 2015 Macbook:
+
+```
+BenchmarkAddRemove-4     	  100000	     22006 ns/op
+BenchmarkLocateKey-4     	 5000000	       252 ns/op
+BenchmarkGetClosestN-4   	  500000	      2974 ns/op
+```
+
+Examples
+--------
+
+The most basic use of consistent package should be like this. For detailed list of functions, [visit godoc.org.](https://godoc.org/github.com/buraksezer/consistent)
+More sample code can be found under [_examples](https://github.com/buraksezer/consistent/tree/master/_examples).
+
+```go
+package main
+
+import (
+	"fmt"
+
+	"github.com/buraksezer/consistent"
+	"github.com/cespare/xxhash"
+)
+
+// In your code, you probably have a custom data type 
+// for your cluster members. Just add a String function to implement 
+// consistent.Member interface.
+type myMember string
+
+func (m myMember) String() string {
+	return string(m)
+}
+
+// consistent package doesn't provide a default hashing function. 
+// You should provide a proper one to distribute keys/members uniformly.
+type hasher struct{}
+
+func (h hasher) Sum64(data []byte) uint64 {
+	// you should use a proper hash function for uniformity.
+	return xxhash.Sum64(data)
+}
+
+func main() {
+	// Create a new consistent instance
+	cfg := consistent.Config{
+		PartitionCount:    7,
+		ReplicationFactor: 20,
+		Load:              1.25,
+		Hasher:            hasher{},
+	}
+	c := consistent.New(nil, cfg)
+
+	// Add some members to the consistent hash table.
+	// Add function calculates average load and distributes partitions over members
+	node1 := myMember("node1.olric.com")
+	c.Add(node1)
+
+	node2 := myMember("node2.olric.com")
+	c.Add(node2)
+
+	key := []byte("my-key")
+	// calculates partition id for the given key
+	// partID := hash(key) % partitionCount
+	// the partitions are already distributed among members by Add function.
+	owner := c.LocateKey(key)
+	fmt.Println(owner.String())
+	// Prints node2.olric.com
+}
+```
+
+Another useful example is `_examples/relocation_percentage.go`. It creates a `consistent` object with 8 members and distributes partitions among them. Then adds 9th member, 
+here is the result with a proper configuration and hash function:
+
+```
+bloom:consistent burak$ go run _examples/relocation_percentage.go
+partID: 218 moved to node2.olric from node0.olric
+partID: 173 moved to node9.olric from node3.olric
+partID: 225 moved to node7.olric from node0.olric
+partID:  85 moved to node9.olric from node7.olric
+partID: 220 moved to node5.olric from node0.olric
+partID:  33 moved to node9.olric from node5.olric
+partID: 254 moved to node9.olric from node4.olric
+partID:  71 moved to node9.olric from node3.olric
+partID: 236 moved to node9.olric from node2.olric
+partID: 118 moved to node9.olric from node3.olric
+partID: 233 moved to node3.olric from node0.olric
+partID:  50 moved to node9.olric from node4.olric
+partID: 252 moved to node9.olric from node2.olric
+partID: 121 moved to node9.olric from node2.olric
+partID: 259 moved to node9.olric from node4.olric
+partID:  92 moved to node9.olric from node7.olric
+partID: 152 moved to node9.olric from node3.olric
+partID: 105 moved to node9.olric from node2.olric
+
+6% of the partitions are relocated
+```
+
+Moved partition count is highly dependent on your configuration and quailty of hash function. You should modify the configuration to find an optimum set of configurations
+for your system.
+
+`_examples/load_distribution.go` is also useful to understand load distribution. It creates a `consistent` object with 8 members and locates 1M key. It also calculates average 
+load which cannot be exceeded by any member. Here is the result:
+
+```
+Maximum key count for a member should be around this:  147602
+member: node2.olric, key count: 100362
+member: node5.olric, key count: 99448
+member: node0.olric, key count: 147735
+member: node3.olric, key count: 103455
+member: node6.olric, key count: 147069
+member: node1.olric, key count: 121566
+member: node4.olric, key count: 147932
+member: node7.olric, key count: 132433
+```
+
+Average load can be calculated by using the following formula:
+
+```
+load := (consistent.AverageLoad() * float64(keyCount)) / float64(config.PartitionCount)
+```
+
+Contributions
+-------------
+Please don't hesitate to fork the project and send a pull request or just e-mail me to ask questions and share ideas.
+
+License
+-------
+MIT License, - see LICENSE for more details.
diff --git a/vendor/github.com/buraksezer/consistent/consistent.go b/vendor/github.com/buraksezer/consistent/consistent.go
new file mode 100644
index 0000000..a1446d6
--- /dev/null
+++ b/vendor/github.com/buraksezer/consistent/consistent.go
@@ -0,0 +1,362 @@
+// Copyright (c) 2018 Burak Sezer
+// All rights reserved.
+//
+// This code is licensed under the MIT License.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files(the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions :
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+
+// Package consistent provides a consistent hashing function with bounded loads.
+// For more information about the underlying algorithm, please take a look at
+// https://research.googleblog.com/2017/04/consistent-hashing-with-bounded-loads.html
+//
+// Example Use:
+// 	cfg := consistent.Config{
+// 		PartitionCount:    71,
+// 		ReplicationFactor: 20,
+// 		Load:              1.25,
+// 		Hasher:            hasher{},
+//	}
+//
+//      // Create a new consistent object
+//      // You may call this with a list of members
+//      // instead of adding them one by one.
+//	c := consistent.New(members, cfg)
+//
+//      // myMember struct just needs to implement a String method.
+//      // New/Add/Remove distributes partitions among members using the algorithm
+//      // defined on Google Research Blog.
+//	c.Add(myMember)
+//
+//	key := []byte("my-key")
+//      // LocateKey hashes the key and calculates partition ID with
+//      // this modulo operation: MOD(hash result, partition count)
+//      // The owner of the partition is already calculated by New/Add/Remove.
+//      // LocateKey just returns the member which's responsible for the key.
+//	member := c.LocateKey(key)
+//
+package consistent
+
+import (
+	"encoding/binary"
+	"errors"
+	"fmt"
+	"math"
+	"sort"
+	"sync"
+)
+
+var (
+	//ErrInsufficientMemberCount represents an error which means there are not enough members to complete the task.
+	ErrInsufficientMemberCount = errors.New("insufficient member count")
+
+	// ErrMemberNotFound represents an error which means requested member could not be found in consistent hash ring.
+	ErrMemberNotFound = errors.New("member could not be found in ring")
+)
+
+// Hasher is responsible for generating unsigned, 64 bit hash of provided byte slice.
+// Hasher should minimize collisions (generating same hash for different byte slice)
+// and while performance is also important fast functions are preferable (i.e.
+// you can use FarmHash family).
+type Hasher interface {
+	Sum64([]byte) uint64
+}
+
+// Member interface represents a member in consistent hash ring.
+type Member interface {
+	String() string
+}
+
+// Config represents a structure to control consistent package.
+type Config struct {
+	// Hasher is responsible for generating unsigned, 64 bit hash of provided byte slice.
+	Hasher Hasher
+
+	// Keys are distributed among partitions. Prime numbers are good to
+	// distribute keys uniformly. Select a big PartitionCount if you have
+	// too many keys.
+	PartitionCount int
+
+	// Members are replicated on consistent hash ring. This number means that a member
+	// how many times replicated on the ring.
+	ReplicationFactor int
+
+	// Load is used to calculate average load. See the code, the paper and Google's blog post to learn about it.
+	Load float64
+}
+
+// Consistent holds the information about the members of the consistent hash circle.
+type Consistent struct {
+	mu sync.RWMutex
+
+	config         Config
+	hasher         Hasher
+	sortedSet      []uint64
+	partitionCount uint64
+	loads          map[string]float64
+	members        map[string]*Member
+	partitions     map[int]*Member
+	ring           map[uint64]*Member
+}
+
+// New creates and returns a new Consistent object.
+func New(members []Member, config Config) *Consistent {
+	c := &Consistent{
+		config:         config,
+		members:        make(map[string]*Member),
+		partitionCount: uint64(config.PartitionCount),
+		ring:           make(map[uint64]*Member),
+	}
+	if config.Hasher == nil {
+		panic("Hasher cannot be nil")
+	}
+	// TODO: Check configuration here
+	c.hasher = config.Hasher
+	for _, member := range members {
+		c.add(member)
+	}
+	if members != nil {
+		c.distributePartitions()
+	}
+	return c
+}
+
+// GetMembers returns a thread-safe copy of members.
+func (c *Consistent) GetMembers() []Member {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+
+	// Create a thread-safe copy of member list.
+	members := make([]Member, 0, len(c.members))
+	for _, member := range c.members {
+		members = append(members, *member)
+	}
+	return members
+}
+
+// AverageLoad exposes the current average load.
+func (c *Consistent) AverageLoad() float64 {
+	avgLoad := float64(c.partitionCount/uint64(len(c.members))) * c.config.Load
+	return math.Ceil(avgLoad)
+}
+
+func (c *Consistent) distributeWithLoad(partID, idx int, partitions map[int]*Member, loads map[string]float64) {
+	avgLoad := c.AverageLoad()
+	var count int
+	for {
+		count++
+		if count >= len(c.sortedSet) {
+			// User needs to decrease partition count, increase member count or increase load factor.
+			panic("not enough room to distribute partitions")
+		}
+		i := c.sortedSet[idx]
+		member := *c.ring[i]
+		load := loads[member.String()]
+		if load+1 <= avgLoad {
+			partitions[partID] = &member
+			loads[member.String()]++
+			return
+		}
+		idx++
+		if idx >= len(c.sortedSet) {
+			idx = 0
+		}
+	}
+}
+
+func (c *Consistent) distributePartitions() {
+	loads := make(map[string]float64)
+	partitions := make(map[int]*Member)
+
+	bs := make([]byte, 8)
+	for partID := uint64(0); partID < c.partitionCount; partID++ {
+		binary.LittleEndian.PutUint64(bs, partID)
+		key := c.hasher.Sum64(bs)
+		idx := sort.Search(len(c.sortedSet), func(i int) bool {
+			return c.sortedSet[i] >= key
+		})
+		if idx >= len(c.sortedSet) {
+			idx = 0
+		}
+		c.distributeWithLoad(int(partID), idx, partitions, loads)
+	}
+	c.partitions = partitions
+	c.loads = loads
+}
+
+func (c *Consistent) add(member Member) {
+	for i := 0; i < c.config.ReplicationFactor; i++ {
+		key := []byte(fmt.Sprintf("%s%d", member.String(), i))
+		h := c.hasher.Sum64(key)
+		c.ring[h] = &member
+		c.sortedSet = append(c.sortedSet, h)
+	}
+	// sort hashes ascendingly
+	sort.Slice(c.sortedSet, func(i int, j int) bool {
+		return c.sortedSet[i] < c.sortedSet[j]
+	})
+	// Storing member at this map is useful to find backup members of a partition.
+	c.members[member.String()] = &member
+}
+
+// Add adds a new member to the consistent hash circle.
+func (c *Consistent) Add(member Member) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+
+	if _, ok := c.members[member.String()]; ok {
+		// We already have this member. Quit immediately.
+		return
+	}
+	c.add(member)
+	c.distributePartitions()
+}
+
+func (c *Consistent) delSlice(val uint64) {
+	for i := 0; i < len(c.sortedSet); i++ {
+		if c.sortedSet[i] == val {
+			c.sortedSet = append(c.sortedSet[:i], c.sortedSet[i+1:]...)
+			break
+		}
+	}
+}
+
+// Remove removes a member from the consistent hash circle.
+func (c *Consistent) Remove(name string) {
+	c.mu.Lock()
+	defer c.mu.Unlock()
+
+	if _, ok := c.members[name]; !ok {
+		// There is no member with that name. Quit immediately.
+		return
+	}
+
+	for i := 0; i < c.config.ReplicationFactor; i++ {
+		key := []byte(fmt.Sprintf("%s%d", name, i))
+		h := c.hasher.Sum64(key)
+		delete(c.ring, h)
+		c.delSlice(h)
+	}
+	delete(c.members, name)
+	if len(c.members) == 0 {
+		// consistent hash ring is empty now. Reset the partition table.
+		c.partitions = make(map[int]*Member)
+		return
+	}
+	c.distributePartitions()
+}
+
+// LoadDistribution exposes load distribution of members.
+func (c *Consistent) LoadDistribution() map[string]float64 {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+
+	// Create a thread-safe copy
+	res := make(map[string]float64)
+	for member, load := range c.loads {
+		res[member] = load
+	}
+	return res
+}
+
+// FindPartitionID returns partition id for given key.
+func (c *Consistent) FindPartitionID(key []byte) int {
+	hkey := c.hasher.Sum64(key)
+	return int(hkey % c.partitionCount)
+}
+
+// GetPartitionOwner returns the owner of the given partition.
+func (c *Consistent) GetPartitionOwner(partID int) Member {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+
+	member, ok := c.partitions[partID]
+	if !ok {
+		return nil
+	}
+	// Create a thread-safe copy of member and return it.
+	return *member
+}
+
+// LocateKey finds a home for given key
+func (c *Consistent) LocateKey(key []byte) Member {
+	partID := c.FindPartitionID(key)
+	return c.GetPartitionOwner(partID)
+}
+
+func (c *Consistent) getClosestN(partID, count int) ([]Member, error) {
+	c.mu.RLock()
+	defer c.mu.RUnlock()
+
+	res := []Member{}
+	if count > len(c.members) {
+		return res, ErrInsufficientMemberCount
+	}
+
+	var ownerKey uint64
+	owner := c.GetPartitionOwner(partID)
+	// Hash and sort all the names.
+	keys := []uint64{}
+	kmems := make(map[uint64]*Member)
+	for name, member := range c.members {
+		key := c.hasher.Sum64([]byte(name))
+		if name == owner.String() {
+			ownerKey = key
+		}
+		keys = append(keys, key)
+		kmems[key] = member
+	}
+	sort.Slice(keys, func(i, j int) bool {
+		return keys[i] < keys[j]
+	})
+
+	// Find the key owner
+	idx := 0
+	for idx < len(keys) {
+		if keys[idx] == ownerKey {
+			key := keys[idx]
+			res = append(res, *kmems[key])
+			break
+		}
+		idx++
+	}
+
+	// Find the closest(replica owners) members.
+	for len(res) < count {
+		idx++
+		if idx >= len(keys) {
+			idx = 0
+		}
+		key := keys[idx]
+		res = append(res, *kmems[key])
+	}
+	return res, nil
+}
+
+// GetClosestN returns the closest N member to a key in the hash ring.
+// This may be useful to find members for replication.
+func (c *Consistent) GetClosestN(key []byte, count int) ([]Member, error) {
+	partID := c.FindPartitionID(key)
+	return c.getClosestN(partID, count)
+}
+
+// GetClosestNForPartition returns the closest N member for given partition.
+// This may be useful to find members for replication.
+func (c *Consistent) GetClosestNForPartition(partID, count int) ([]Member, error) {
+	return c.getClosestN(partID, count)
+}