[VOL-4638] Add communication with VOLTHA NBI and the Olt app REST APIs
Change-Id: I6ccf5725a108b91f47dfc4c20e9614b38c71419a
diff --git a/vendor/golang.org/x/net/http2/transport.go b/vendor/golang.org/x/net/http2/transport.go
new file mode 100644
index 0000000..b97adff
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/transport.go
@@ -0,0 +1,2757 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Transport code.
+
+package http2
+
+import (
+ "bufio"
+ "bytes"
+ "compress/gzip"
+ "context"
+ "crypto/rand"
+ "crypto/tls"
+ "errors"
+ "fmt"
+ "io"
+ "io/ioutil"
+ "log"
+ "math"
+ mathrand "math/rand"
+ "net"
+ "net/http"
+ "net/http/httptrace"
+ "net/textproto"
+ "sort"
+ "strconv"
+ "strings"
+ "sync"
+ "sync/atomic"
+ "time"
+
+ "golang.org/x/net/http/httpguts"
+ "golang.org/x/net/http2/hpack"
+ "golang.org/x/net/idna"
+)
+
+const (
+ // transportDefaultConnFlow is how many connection-level flow control
+ // tokens we give the server at start-up, past the default 64k.
+ transportDefaultConnFlow = 1 << 30
+
+ // transportDefaultStreamFlow is how many stream-level flow
+ // control tokens we announce to the peer, and how many bytes
+ // we buffer per stream.
+ transportDefaultStreamFlow = 4 << 20
+
+ // transportDefaultStreamMinRefresh is the minimum number of bytes we'll send
+ // a stream-level WINDOW_UPDATE for at a time.
+ transportDefaultStreamMinRefresh = 4 << 10
+
+ defaultUserAgent = "Go-http-client/2.0"
+)
+
+// Transport is an HTTP/2 Transport.
+//
+// A Transport internally caches connections to servers. It is safe
+// for concurrent use by multiple goroutines.
+type Transport struct {
+ // DialTLS specifies an optional dial function for creating
+ // TLS connections for requests.
+ //
+ // If DialTLS is nil, tls.Dial is used.
+ //
+ // If the returned net.Conn has a ConnectionState method like tls.Conn,
+ // it will be used to set http.Response.TLS.
+ DialTLS func(network, addr string, cfg *tls.Config) (net.Conn, error)
+
+ // TLSClientConfig specifies the TLS configuration to use with
+ // tls.Client. If nil, the default configuration is used.
+ TLSClientConfig *tls.Config
+
+ // ConnPool optionally specifies an alternate connection pool to use.
+ // If nil, the default is used.
+ ConnPool ClientConnPool
+
+ // DisableCompression, if true, prevents the Transport from
+ // requesting compression with an "Accept-Encoding: gzip"
+ // request header when the Request contains no existing
+ // Accept-Encoding value. If the Transport requests gzip on
+ // its own and gets a gzipped response, it's transparently
+ // decoded in the Response.Body. However, if the user
+ // explicitly requested gzip it is not automatically
+ // uncompressed.
+ DisableCompression bool
+
+ // AllowHTTP, if true, permits HTTP/2 requests using the insecure,
+ // plain-text "http" scheme. Note that this does not enable h2c support.
+ AllowHTTP bool
+
+ // MaxHeaderListSize is the http2 SETTINGS_MAX_HEADER_LIST_SIZE to
+ // send in the initial settings frame. It is how many bytes
+ // of response headers are allowed. Unlike the http2 spec, zero here
+ // means to use a default limit (currently 10MB). If you actually
+ // want to advertise an unlimited value to the peer, Transport
+ // interprets the highest possible value here (0xffffffff or 1<<32-1)
+ // to mean no limit.
+ MaxHeaderListSize uint32
+
+ // StrictMaxConcurrentStreams controls whether the server's
+ // SETTINGS_MAX_CONCURRENT_STREAMS should be respected
+ // globally. If false, new TCP connections are created to the
+ // server as needed to keep each under the per-connection
+ // SETTINGS_MAX_CONCURRENT_STREAMS limit. If true, the
+ // server's SETTINGS_MAX_CONCURRENT_STREAMS is interpreted as
+ // a global limit and callers of RoundTrip block when needed,
+ // waiting for their turn.
+ StrictMaxConcurrentStreams bool
+
+ // ReadIdleTimeout is the timeout after which a health check using ping
+ // frame will be carried out if no frame is received on the connection.
+ // Note that a ping response will is considered a received frame, so if
+ // there is no other traffic on the connection, the health check will
+ // be performed every ReadIdleTimeout interval.
+ // If zero, no health check is performed.
+ ReadIdleTimeout time.Duration
+
+ // PingTimeout is the timeout after which the connection will be closed
+ // if a response to Ping is not received.
+ // Defaults to 15s.
+ PingTimeout time.Duration
+
+ // t1, if non-nil, is the standard library Transport using
+ // this transport. Its settings are used (but not its
+ // RoundTrip method, etc).
+ t1 *http.Transport
+
+ connPoolOnce sync.Once
+ connPoolOrDef ClientConnPool // non-nil version of ConnPool
+}
+
+func (t *Transport) maxHeaderListSize() uint32 {
+ if t.MaxHeaderListSize == 0 {
+ return 10 << 20
+ }
+ if t.MaxHeaderListSize == 0xffffffff {
+ return 0
+ }
+ return t.MaxHeaderListSize
+}
+
+func (t *Transport) disableCompression() bool {
+ return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression)
+}
+
+func (t *Transport) pingTimeout() time.Duration {
+ if t.PingTimeout == 0 {
+ return 15 * time.Second
+ }
+ return t.PingTimeout
+
+}
+
+// ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2.
+// It returns an error if t1 has already been HTTP/2-enabled.
+//
+// Use ConfigureTransports instead to configure the HTTP/2 Transport.
+func ConfigureTransport(t1 *http.Transport) error {
+ _, err := ConfigureTransports(t1)
+ return err
+}
+
+// ConfigureTransports configures a net/http HTTP/1 Transport to use HTTP/2.
+// It returns a new HTTP/2 Transport for further configuration.
+// It returns an error if t1 has already been HTTP/2-enabled.
+func ConfigureTransports(t1 *http.Transport) (*Transport, error) {
+ return configureTransports(t1)
+}
+
+func configureTransports(t1 *http.Transport) (*Transport, error) {
+ connPool := new(clientConnPool)
+ t2 := &Transport{
+ ConnPool: noDialClientConnPool{connPool},
+ t1: t1,
+ }
+ connPool.t = t2
+ if err := registerHTTPSProtocol(t1, noDialH2RoundTripper{t2}); err != nil {
+ return nil, err
+ }
+ if t1.TLSClientConfig == nil {
+ t1.TLSClientConfig = new(tls.Config)
+ }
+ if !strSliceContains(t1.TLSClientConfig.NextProtos, "h2") {
+ t1.TLSClientConfig.NextProtos = append([]string{"h2"}, t1.TLSClientConfig.NextProtos...)
+ }
+ if !strSliceContains(t1.TLSClientConfig.NextProtos, "http/1.1") {
+ t1.TLSClientConfig.NextProtos = append(t1.TLSClientConfig.NextProtos, "http/1.1")
+ }
+ upgradeFn := func(authority string, c *tls.Conn) http.RoundTripper {
+ addr := authorityAddr("https", authority)
+ if used, err := connPool.addConnIfNeeded(addr, t2, c); err != nil {
+ go c.Close()
+ return erringRoundTripper{err}
+ } else if !used {
+ // Turns out we don't need this c.
+ // For example, two goroutines made requests to the same host
+ // at the same time, both kicking off TCP dials. (since protocol
+ // was unknown)
+ go c.Close()
+ }
+ return t2
+ }
+ if m := t1.TLSNextProto; len(m) == 0 {
+ t1.TLSNextProto = map[string]func(string, *tls.Conn) http.RoundTripper{
+ "h2": upgradeFn,
+ }
+ } else {
+ m["h2"] = upgradeFn
+ }
+ return t2, nil
+}
+
+func (t *Transport) connPool() ClientConnPool {
+ t.connPoolOnce.Do(t.initConnPool)
+ return t.connPoolOrDef
+}
+
+func (t *Transport) initConnPool() {
+ if t.ConnPool != nil {
+ t.connPoolOrDef = t.ConnPool
+ } else {
+ t.connPoolOrDef = &clientConnPool{t: t}
+ }
+}
+
+// ClientConn is the state of a single HTTP/2 client connection to an
+// HTTP/2 server.
+type ClientConn struct {
+ t *Transport
+ tconn net.Conn // usually *tls.Conn, except specialized impls
+ tlsState *tls.ConnectionState // nil only for specialized impls
+ reused uint32 // whether conn is being reused; atomic
+ singleUse bool // whether being used for a single http.Request
+
+ // readLoop goroutine fields:
+ readerDone chan struct{} // closed on error
+ readerErr error // set before readerDone is closed
+
+ idleTimeout time.Duration // or 0 for never
+ idleTimer *time.Timer
+
+ mu sync.Mutex // guards following
+ cond *sync.Cond // hold mu; broadcast on flow/closed changes
+ flow flow // our conn-level flow control quota (cs.flow is per stream)
+ inflow flow // peer's conn-level flow control
+ closing bool
+ closed bool
+ wantSettingsAck bool // we sent a SETTINGS frame and haven't heard back
+ goAway *GoAwayFrame // if non-nil, the GoAwayFrame we received
+ goAwayDebug string // goAway frame's debug data, retained as a string
+ streams map[uint32]*clientStream // client-initiated
+ nextStreamID uint32
+ pendingRequests int // requests blocked and waiting to be sent because len(streams) == maxConcurrentStreams
+ pings map[[8]byte]chan struct{} // in flight ping data to notification channel
+ bw *bufio.Writer
+ br *bufio.Reader
+ fr *Framer
+ lastActive time.Time
+ lastIdle time.Time // time last idle
+ // Settings from peer: (also guarded by mu)
+ maxFrameSize uint32
+ maxConcurrentStreams uint32
+ peerMaxHeaderListSize uint64
+ initialWindowSize uint32
+
+ hbuf bytes.Buffer // HPACK encoder writes into this
+ henc *hpack.Encoder
+
+ wmu sync.Mutex // held while writing; acquire AFTER mu if holding both
+ werr error // first write error that has occurred
+}
+
+// clientStream is the state for a single HTTP/2 stream. One of these
+// is created for each Transport.RoundTrip call.
+type clientStream struct {
+ cc *ClientConn
+ req *http.Request
+ trace *httptrace.ClientTrace // or nil
+ ID uint32
+ resc chan resAndError
+ bufPipe pipe // buffered pipe with the flow-controlled response payload
+ startedWrite bool // started request body write; guarded by cc.mu
+ requestedGzip bool
+ on100 func() // optional code to run if get a 100 continue response
+
+ flow flow // guarded by cc.mu
+ inflow flow // guarded by cc.mu
+ bytesRemain int64 // -1 means unknown; owned by transportResponseBody.Read
+ readErr error // sticky read error; owned by transportResponseBody.Read
+ stopReqBody error // if non-nil, stop writing req body; guarded by cc.mu
+ didReset bool // whether we sent a RST_STREAM to the server; guarded by cc.mu
+
+ peerReset chan struct{} // closed on peer reset
+ resetErr error // populated before peerReset is closed
+
+ done chan struct{} // closed when stream remove from cc.streams map; close calls guarded by cc.mu
+
+ // owned by clientConnReadLoop:
+ firstByte bool // got the first response byte
+ pastHeaders bool // got first MetaHeadersFrame (actual headers)
+ pastTrailers bool // got optional second MetaHeadersFrame (trailers)
+ num1xx uint8 // number of 1xx responses seen
+
+ trailer http.Header // accumulated trailers
+ resTrailer *http.Header // client's Response.Trailer
+}
+
+// awaitRequestCancel waits for the user to cancel a request or for the done
+// channel to be signaled. A non-nil error is returned only if the request was
+// canceled.
+func awaitRequestCancel(req *http.Request, done <-chan struct{}) error {
+ ctx := req.Context()
+ if req.Cancel == nil && ctx.Done() == nil {
+ return nil
+ }
+ select {
+ case <-req.Cancel:
+ return errRequestCanceled
+ case <-ctx.Done():
+ return ctx.Err()
+ case <-done:
+ return nil
+ }
+}
+
+var got1xxFuncForTests func(int, textproto.MIMEHeader) error
+
+// get1xxTraceFunc returns the value of request's httptrace.ClientTrace.Got1xxResponse func,
+// if any. It returns nil if not set or if the Go version is too old.
+func (cs *clientStream) get1xxTraceFunc() func(int, textproto.MIMEHeader) error {
+ if fn := got1xxFuncForTests; fn != nil {
+ return fn
+ }
+ return traceGot1xxResponseFunc(cs.trace)
+}
+
+// awaitRequestCancel waits for the user to cancel a request, its context to
+// expire, or for the request to be done (any way it might be removed from the
+// cc.streams map: peer reset, successful completion, TCP connection breakage,
+// etc). If the request is canceled, then cs will be canceled and closed.
+func (cs *clientStream) awaitRequestCancel(req *http.Request) {
+ if err := awaitRequestCancel(req, cs.done); err != nil {
+ cs.cancelStream()
+ cs.bufPipe.CloseWithError(err)
+ }
+}
+
+func (cs *clientStream) cancelStream() {
+ cc := cs.cc
+ cc.mu.Lock()
+ didReset := cs.didReset
+ cs.didReset = true
+ cc.mu.Unlock()
+
+ if !didReset {
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
+ cc.forgetStreamID(cs.ID)
+ }
+}
+
+// checkResetOrDone reports any error sent in a RST_STREAM frame by the
+// server, or errStreamClosed if the stream is complete.
+func (cs *clientStream) checkResetOrDone() error {
+ select {
+ case <-cs.peerReset:
+ return cs.resetErr
+ case <-cs.done:
+ return errStreamClosed
+ default:
+ return nil
+ }
+}
+
+func (cs *clientStream) getStartedWrite() bool {
+ cc := cs.cc
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ return cs.startedWrite
+}
+
+func (cs *clientStream) abortRequestBodyWrite(err error) {
+ if err == nil {
+ panic("nil error")
+ }
+ cc := cs.cc
+ cc.mu.Lock()
+ cs.stopReqBody = err
+ cc.cond.Broadcast()
+ cc.mu.Unlock()
+}
+
+type stickyErrWriter struct {
+ w io.Writer
+ err *error
+}
+
+func (sew stickyErrWriter) Write(p []byte) (n int, err error) {
+ if *sew.err != nil {
+ return 0, *sew.err
+ }
+ n, err = sew.w.Write(p)
+ *sew.err = err
+ return
+}
+
+// noCachedConnError is the concrete type of ErrNoCachedConn, which
+// needs to be detected by net/http regardless of whether it's its
+// bundled version (in h2_bundle.go with a rewritten type name) or
+// from a user's x/net/http2. As such, as it has a unique method name
+// (IsHTTP2NoCachedConnError) that net/http sniffs for via func
+// isNoCachedConnError.
+type noCachedConnError struct{}
+
+func (noCachedConnError) IsHTTP2NoCachedConnError() {}
+func (noCachedConnError) Error() string { return "http2: no cached connection was available" }
+
+// isNoCachedConnError reports whether err is of type noCachedConnError
+// or its equivalent renamed type in net/http2's h2_bundle.go. Both types
+// may coexist in the same running program.
+func isNoCachedConnError(err error) bool {
+ _, ok := err.(interface{ IsHTTP2NoCachedConnError() })
+ return ok
+}
+
+var ErrNoCachedConn error = noCachedConnError{}
+
+// RoundTripOpt are options for the Transport.RoundTripOpt method.
+type RoundTripOpt struct {
+ // OnlyCachedConn controls whether RoundTripOpt may
+ // create a new TCP connection. If set true and
+ // no cached connection is available, RoundTripOpt
+ // will return ErrNoCachedConn.
+ OnlyCachedConn bool
+}
+
+func (t *Transport) RoundTrip(req *http.Request) (*http.Response, error) {
+ return t.RoundTripOpt(req, RoundTripOpt{})
+}
+
+// authorityAddr returns a given authority (a host/IP, or host:port / ip:port)
+// and returns a host:port. The port 443 is added if needed.
+func authorityAddr(scheme string, authority string) (addr string) {
+ host, port, err := net.SplitHostPort(authority)
+ if err != nil { // authority didn't have a port
+ port = "443"
+ if scheme == "http" {
+ port = "80"
+ }
+ host = authority
+ }
+ if a, err := idna.ToASCII(host); err == nil {
+ host = a
+ }
+ // IPv6 address literal, without a port:
+ if strings.HasPrefix(host, "[") && strings.HasSuffix(host, "]") {
+ return host + ":" + port
+ }
+ return net.JoinHostPort(host, port)
+}
+
+// RoundTripOpt is like RoundTrip, but takes options.
+func (t *Transport) RoundTripOpt(req *http.Request, opt RoundTripOpt) (*http.Response, error) {
+ if !(req.URL.Scheme == "https" || (req.URL.Scheme == "http" && t.AllowHTTP)) {
+ return nil, errors.New("http2: unsupported scheme")
+ }
+
+ addr := authorityAddr(req.URL.Scheme, req.URL.Host)
+ for retry := 0; ; retry++ {
+ cc, err := t.connPool().GetClientConn(req, addr)
+ if err != nil {
+ t.vlogf("http2: Transport failed to get client conn for %s: %v", addr, err)
+ return nil, err
+ }
+ reused := !atomic.CompareAndSwapUint32(&cc.reused, 0, 1)
+ traceGotConn(req, cc, reused)
+ res, gotErrAfterReqBodyWrite, err := cc.roundTrip(req)
+ if err != nil && retry <= 6 {
+ if req, err = shouldRetryRequest(req, err, gotErrAfterReqBodyWrite); err == nil {
+ // After the first retry, do exponential backoff with 10% jitter.
+ if retry == 0 {
+ continue
+ }
+ backoff := float64(uint(1) << (uint(retry) - 1))
+ backoff += backoff * (0.1 * mathrand.Float64())
+ select {
+ case <-time.After(time.Second * time.Duration(backoff)):
+ continue
+ case <-req.Context().Done():
+ return nil, req.Context().Err()
+ }
+ }
+ }
+ if err != nil {
+ t.vlogf("RoundTrip failure: %v", err)
+ return nil, err
+ }
+ return res, nil
+ }
+}
+
+// CloseIdleConnections closes any connections which were previously
+// connected from previous requests but are now sitting idle.
+// It does not interrupt any connections currently in use.
+func (t *Transport) CloseIdleConnections() {
+ if cp, ok := t.connPool().(clientConnPoolIdleCloser); ok {
+ cp.closeIdleConnections()
+ }
+}
+
+var (
+ errClientConnClosed = errors.New("http2: client conn is closed")
+ errClientConnUnusable = errors.New("http2: client conn not usable")
+ errClientConnGotGoAway = errors.New("http2: Transport received Server's graceful shutdown GOAWAY")
+)
+
+// shouldRetryRequest is called by RoundTrip when a request fails to get
+// response headers. It is always called with a non-nil error.
+// It returns either a request to retry (either the same request, or a
+// modified clone), or an error if the request can't be replayed.
+func shouldRetryRequest(req *http.Request, err error, afterBodyWrite bool) (*http.Request, error) {
+ if !canRetryError(err) {
+ return nil, err
+ }
+ // If the Body is nil (or http.NoBody), it's safe to reuse
+ // this request and its Body.
+ if req.Body == nil || req.Body == http.NoBody {
+ return req, nil
+ }
+
+ // If the request body can be reset back to its original
+ // state via the optional req.GetBody, do that.
+ if req.GetBody != nil {
+ // TODO: consider a req.Body.Close here? or audit that all caller paths do?
+ body, err := req.GetBody()
+ if err != nil {
+ return nil, err
+ }
+ newReq := *req
+ newReq.Body = body
+ return &newReq, nil
+ }
+
+ // The Request.Body can't reset back to the beginning, but we
+ // don't seem to have started to read from it yet, so reuse
+ // the request directly. The "afterBodyWrite" means the
+ // bodyWrite process has started, which becomes true before
+ // the first Read.
+ if !afterBodyWrite {
+ return req, nil
+ }
+
+ return nil, fmt.Errorf("http2: Transport: cannot retry err [%v] after Request.Body was written; define Request.GetBody to avoid this error", err)
+}
+
+func canRetryError(err error) bool {
+ if err == errClientConnUnusable || err == errClientConnGotGoAway {
+ return true
+ }
+ if se, ok := err.(StreamError); ok {
+ return se.Code == ErrCodeRefusedStream
+ }
+ return false
+}
+
+func (t *Transport) dialClientConn(ctx context.Context, addr string, singleUse bool) (*ClientConn, error) {
+ host, _, err := net.SplitHostPort(addr)
+ if err != nil {
+ return nil, err
+ }
+ tconn, err := t.dialTLS(ctx)("tcp", addr, t.newTLSConfig(host))
+ if err != nil {
+ return nil, err
+ }
+ return t.newClientConn(tconn, singleUse)
+}
+
+func (t *Transport) newTLSConfig(host string) *tls.Config {
+ cfg := new(tls.Config)
+ if t.TLSClientConfig != nil {
+ *cfg = *t.TLSClientConfig.Clone()
+ }
+ if !strSliceContains(cfg.NextProtos, NextProtoTLS) {
+ cfg.NextProtos = append([]string{NextProtoTLS}, cfg.NextProtos...)
+ }
+ if cfg.ServerName == "" {
+ cfg.ServerName = host
+ }
+ return cfg
+}
+
+func (t *Transport) dialTLS(ctx context.Context) func(string, string, *tls.Config) (net.Conn, error) {
+ if t.DialTLS != nil {
+ return t.DialTLS
+ }
+ return func(network, addr string, cfg *tls.Config) (net.Conn, error) {
+ tlsCn, err := t.dialTLSWithContext(ctx, network, addr, cfg)
+ if err != nil {
+ return nil, err
+ }
+ state := tlsCn.ConnectionState()
+ if p := state.NegotiatedProtocol; p != NextProtoTLS {
+ return nil, fmt.Errorf("http2: unexpected ALPN protocol %q; want %q", p, NextProtoTLS)
+ }
+ if !state.NegotiatedProtocolIsMutual {
+ return nil, errors.New("http2: could not negotiate protocol mutually")
+ }
+ return tlsCn, nil
+ }
+}
+
+// disableKeepAlives reports whether connections should be closed as
+// soon as possible after handling the first request.
+func (t *Transport) disableKeepAlives() bool {
+ return t.t1 != nil && t.t1.DisableKeepAlives
+}
+
+func (t *Transport) expectContinueTimeout() time.Duration {
+ if t.t1 == nil {
+ return 0
+ }
+ return t.t1.ExpectContinueTimeout
+}
+
+func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
+ return t.newClientConn(c, t.disableKeepAlives())
+}
+
+func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, error) {
+ cc := &ClientConn{
+ t: t,
+ tconn: c,
+ readerDone: make(chan struct{}),
+ nextStreamID: 1,
+ maxFrameSize: 16 << 10, // spec default
+ initialWindowSize: 65535, // spec default
+ maxConcurrentStreams: 1000, // "infinite", per spec. 1000 seems good enough.
+ peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead.
+ streams: make(map[uint32]*clientStream),
+ singleUse: singleUse,
+ wantSettingsAck: true,
+ pings: make(map[[8]byte]chan struct{}),
+ }
+ if d := t.idleConnTimeout(); d != 0 {
+ cc.idleTimeout = d
+ cc.idleTimer = time.AfterFunc(d, cc.onIdleTimeout)
+ }
+ if VerboseLogs {
+ t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr())
+ }
+
+ cc.cond = sync.NewCond(&cc.mu)
+ cc.flow.add(int32(initialWindowSize))
+
+ // TODO: adjust this writer size to account for frame size +
+ // MTU + crypto/tls record padding.
+ cc.bw = bufio.NewWriter(stickyErrWriter{c, &cc.werr})
+ cc.br = bufio.NewReader(c)
+ cc.fr = NewFramer(cc.bw, cc.br)
+ cc.fr.ReadMetaHeaders = hpack.NewDecoder(initialHeaderTableSize, nil)
+ cc.fr.MaxHeaderListSize = t.maxHeaderListSize()
+
+ // TODO: SetMaxDynamicTableSize, SetMaxDynamicTableSizeLimit on
+ // henc in response to SETTINGS frames?
+ cc.henc = hpack.NewEncoder(&cc.hbuf)
+
+ if t.AllowHTTP {
+ cc.nextStreamID = 3
+ }
+
+ if cs, ok := c.(connectionStater); ok {
+ state := cs.ConnectionState()
+ cc.tlsState = &state
+ }
+
+ initialSettings := []Setting{
+ {ID: SettingEnablePush, Val: 0},
+ {ID: SettingInitialWindowSize, Val: transportDefaultStreamFlow},
+ }
+ if max := t.maxHeaderListSize(); max != 0 {
+ initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max})
+ }
+
+ cc.bw.Write(clientPreface)
+ cc.fr.WriteSettings(initialSettings...)
+ cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow)
+ cc.inflow.add(transportDefaultConnFlow + initialWindowSize)
+ cc.bw.Flush()
+ if cc.werr != nil {
+ cc.Close()
+ return nil, cc.werr
+ }
+
+ go cc.readLoop()
+ return cc, nil
+}
+
+func (cc *ClientConn) healthCheck() {
+ pingTimeout := cc.t.pingTimeout()
+ // We don't need to periodically ping in the health check, because the readLoop of ClientConn will
+ // trigger the healthCheck again if there is no frame received.
+ ctx, cancel := context.WithTimeout(context.Background(), pingTimeout)
+ defer cancel()
+ err := cc.Ping(ctx)
+ if err != nil {
+ cc.closeForLostPing()
+ cc.t.connPool().MarkDead(cc)
+ return
+ }
+}
+
+func (cc *ClientConn) setGoAway(f *GoAwayFrame) {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+
+ old := cc.goAway
+ cc.goAway = f
+
+ // Merge the previous and current GoAway error frames.
+ if cc.goAwayDebug == "" {
+ cc.goAwayDebug = string(f.DebugData())
+ }
+ if old != nil && old.ErrCode != ErrCodeNo {
+ cc.goAway.ErrCode = old.ErrCode
+ }
+ last := f.LastStreamID
+ for streamID, cs := range cc.streams {
+ if streamID > last {
+ select {
+ case cs.resc <- resAndError{err: errClientConnGotGoAway}:
+ default:
+ }
+ }
+ }
+}
+
+// CanTakeNewRequest reports whether the connection can take a new request,
+// meaning it has not been closed or received or sent a GOAWAY.
+func (cc *ClientConn) CanTakeNewRequest() bool {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ return cc.canTakeNewRequestLocked()
+}
+
+// clientConnIdleState describes the suitability of a client
+// connection to initiate a new RoundTrip request.
+type clientConnIdleState struct {
+ canTakeNewRequest bool
+ freshConn bool // whether it's unused by any previous request
+}
+
+func (cc *ClientConn) idleState() clientConnIdleState {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ return cc.idleStateLocked()
+}
+
+func (cc *ClientConn) idleStateLocked() (st clientConnIdleState) {
+ if cc.singleUse && cc.nextStreamID > 1 {
+ return
+ }
+ var maxConcurrentOkay bool
+ if cc.t.StrictMaxConcurrentStreams {
+ // We'll tell the caller we can take a new request to
+ // prevent the caller from dialing a new TCP
+ // connection, but then we'll block later before
+ // writing it.
+ maxConcurrentOkay = true
+ } else {
+ maxConcurrentOkay = int64(len(cc.streams)+1) < int64(cc.maxConcurrentStreams)
+ }
+
+ st.canTakeNewRequest = cc.goAway == nil && !cc.closed && !cc.closing && maxConcurrentOkay &&
+ int64(cc.nextStreamID)+2*int64(cc.pendingRequests) < math.MaxInt32 &&
+ !cc.tooIdleLocked()
+ st.freshConn = cc.nextStreamID == 1 && st.canTakeNewRequest
+ return
+}
+
+func (cc *ClientConn) canTakeNewRequestLocked() bool {
+ st := cc.idleStateLocked()
+ return st.canTakeNewRequest
+}
+
+// tooIdleLocked reports whether this connection has been been sitting idle
+// for too much wall time.
+func (cc *ClientConn) tooIdleLocked() bool {
+ // The Round(0) strips the monontonic clock reading so the
+ // times are compared based on their wall time. We don't want
+ // to reuse a connection that's been sitting idle during
+ // VM/laptop suspend if monotonic time was also frozen.
+ return cc.idleTimeout != 0 && !cc.lastIdle.IsZero() && time.Since(cc.lastIdle.Round(0)) > cc.idleTimeout
+}
+
+// onIdleTimeout is called from a time.AfterFunc goroutine. It will
+// only be called when we're idle, but because we're coming from a new
+// goroutine, there could be a new request coming in at the same time,
+// so this simply calls the synchronized closeIfIdle to shut down this
+// connection. The timer could just call closeIfIdle, but this is more
+// clear.
+func (cc *ClientConn) onIdleTimeout() {
+ cc.closeIfIdle()
+}
+
+func (cc *ClientConn) closeIfIdle() {
+ cc.mu.Lock()
+ if len(cc.streams) > 0 {
+ cc.mu.Unlock()
+ return
+ }
+ cc.closed = true
+ nextID := cc.nextStreamID
+ // TODO: do clients send GOAWAY too? maybe? Just Close:
+ cc.mu.Unlock()
+
+ if VerboseLogs {
+ cc.vlogf("http2: Transport closing idle conn %p (forSingleUse=%v, maxStream=%v)", cc, cc.singleUse, nextID-2)
+ }
+ cc.tconn.Close()
+}
+
+var shutdownEnterWaitStateHook = func() {}
+
+// Shutdown gracefully close the client connection, waiting for running streams to complete.
+func (cc *ClientConn) Shutdown(ctx context.Context) error {
+ if err := cc.sendGoAway(); err != nil {
+ return err
+ }
+ // Wait for all in-flight streams to complete or connection to close
+ done := make(chan error, 1)
+ cancelled := false // guarded by cc.mu
+ go func() {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ for {
+ if len(cc.streams) == 0 || cc.closed {
+ cc.closed = true
+ done <- cc.tconn.Close()
+ break
+ }
+ if cancelled {
+ break
+ }
+ cc.cond.Wait()
+ }
+ }()
+ shutdownEnterWaitStateHook()
+ select {
+ case err := <-done:
+ return err
+ case <-ctx.Done():
+ cc.mu.Lock()
+ // Free the goroutine above
+ cancelled = true
+ cc.cond.Broadcast()
+ cc.mu.Unlock()
+ return ctx.Err()
+ }
+}
+
+func (cc *ClientConn) sendGoAway() error {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ cc.wmu.Lock()
+ defer cc.wmu.Unlock()
+ if cc.closing {
+ // GOAWAY sent already
+ return nil
+ }
+ // Send a graceful shutdown frame to server
+ maxStreamID := cc.nextStreamID
+ if err := cc.fr.WriteGoAway(maxStreamID, ErrCodeNo, nil); err != nil {
+ return err
+ }
+ if err := cc.bw.Flush(); err != nil {
+ return err
+ }
+ // Prevent new requests
+ cc.closing = true
+ return nil
+}
+
+// closes the client connection immediately. In-flight requests are interrupted.
+// err is sent to streams.
+func (cc *ClientConn) closeForError(err error) error {
+ cc.mu.Lock()
+ defer cc.cond.Broadcast()
+ defer cc.mu.Unlock()
+ for id, cs := range cc.streams {
+ select {
+ case cs.resc <- resAndError{err: err}:
+ default:
+ }
+ cs.bufPipe.CloseWithError(err)
+ delete(cc.streams, id)
+ }
+ cc.closed = true
+ return cc.tconn.Close()
+}
+
+// Close closes the client connection immediately.
+//
+// In-flight requests are interrupted. For a graceful shutdown, use Shutdown instead.
+func (cc *ClientConn) Close() error {
+ err := errors.New("http2: client connection force closed via ClientConn.Close")
+ return cc.closeForError(err)
+}
+
+// closes the client connection immediately. In-flight requests are interrupted.
+func (cc *ClientConn) closeForLostPing() error {
+ err := errors.New("http2: client connection lost")
+ return cc.closeForError(err)
+}
+
+// errRequestCanceled is a copy of net/http's errRequestCanceled because it's not
+// exported. At least they'll be DeepEqual for h1-vs-h2 comparisons tests.
+var errRequestCanceled = errors.New("net/http: request canceled")
+
+func commaSeparatedTrailers(req *http.Request) (string, error) {
+ keys := make([]string, 0, len(req.Trailer))
+ for k := range req.Trailer {
+ k = http.CanonicalHeaderKey(k)
+ switch k {
+ case "Transfer-Encoding", "Trailer", "Content-Length":
+ return "", fmt.Errorf("invalid Trailer key %q", k)
+ }
+ keys = append(keys, k)
+ }
+ if len(keys) > 0 {
+ sort.Strings(keys)
+ return strings.Join(keys, ","), nil
+ }
+ return "", nil
+}
+
+func (cc *ClientConn) responseHeaderTimeout() time.Duration {
+ if cc.t.t1 != nil {
+ return cc.t.t1.ResponseHeaderTimeout
+ }
+ // No way to do this (yet?) with just an http2.Transport. Probably
+ // no need. Request.Cancel this is the new way. We only need to support
+ // this for compatibility with the old http.Transport fields when
+ // we're doing transparent http2.
+ return 0
+}
+
+// checkConnHeaders checks whether req has any invalid connection-level headers.
+// per RFC 7540 section 8.1.2.2: Connection-Specific Header Fields.
+// Certain headers are special-cased as okay but not transmitted later.
+func checkConnHeaders(req *http.Request) error {
+ if v := req.Header.Get("Upgrade"); v != "" {
+ return fmt.Errorf("http2: invalid Upgrade request header: %q", req.Header["Upgrade"])
+ }
+ if vv := req.Header["Transfer-Encoding"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && vv[0] != "chunked") {
+ return fmt.Errorf("http2: invalid Transfer-Encoding request header: %q", vv)
+ }
+ if vv := req.Header["Connection"]; len(vv) > 0 && (len(vv) > 1 || vv[0] != "" && !asciiEqualFold(vv[0], "close") && !asciiEqualFold(vv[0], "keep-alive")) {
+ return fmt.Errorf("http2: invalid Connection request header: %q", vv)
+ }
+ return nil
+}
+
+// actualContentLength returns a sanitized version of
+// req.ContentLength, where 0 actually means zero (not unknown) and -1
+// means unknown.
+func actualContentLength(req *http.Request) int64 {
+ if req.Body == nil || req.Body == http.NoBody {
+ return 0
+ }
+ if req.ContentLength != 0 {
+ return req.ContentLength
+ }
+ return -1
+}
+
+func (cc *ClientConn) RoundTrip(req *http.Request) (*http.Response, error) {
+ resp, _, err := cc.roundTrip(req)
+ return resp, err
+}
+
+func (cc *ClientConn) roundTrip(req *http.Request) (res *http.Response, gotErrAfterReqBodyWrite bool, err error) {
+ if err := checkConnHeaders(req); err != nil {
+ return nil, false, err
+ }
+ if cc.idleTimer != nil {
+ cc.idleTimer.Stop()
+ }
+
+ trailers, err := commaSeparatedTrailers(req)
+ if err != nil {
+ return nil, false, err
+ }
+ hasTrailers := trailers != ""
+
+ cc.mu.Lock()
+ if err := cc.awaitOpenSlotForRequest(req); err != nil {
+ cc.mu.Unlock()
+ return nil, false, err
+ }
+
+ body := req.Body
+ contentLen := actualContentLength(req)
+ hasBody := contentLen != 0
+
+ // TODO(bradfitz): this is a copy of the logic in net/http. Unify somewhere?
+ var requestedGzip bool
+ if !cc.t.disableCompression() &&
+ req.Header.Get("Accept-Encoding") == "" &&
+ req.Header.Get("Range") == "" &&
+ req.Method != "HEAD" {
+ // Request gzip only, not deflate. Deflate is ambiguous and
+ // not as universally supported anyway.
+ // See: https://zlib.net/zlib_faq.html#faq39
+ //
+ // Note that we don't request this for HEAD requests,
+ // due to a bug in nginx:
+ // http://trac.nginx.org/nginx/ticket/358
+ // https://golang.org/issue/5522
+ //
+ // We don't request gzip if the request is for a range, since
+ // auto-decoding a portion of a gzipped document will just fail
+ // anyway. See https://golang.org/issue/8923
+ requestedGzip = true
+ }
+
+ // we send: HEADERS{1}, CONTINUATION{0,} + DATA{0,} (DATA is
+ // sent by writeRequestBody below, along with any Trailers,
+ // again in form HEADERS{1}, CONTINUATION{0,})
+ hdrs, err := cc.encodeHeaders(req, requestedGzip, trailers, contentLen)
+ if err != nil {
+ cc.mu.Unlock()
+ return nil, false, err
+ }
+
+ cs := cc.newStream()
+ cs.req = req
+ cs.trace = httptrace.ContextClientTrace(req.Context())
+ cs.requestedGzip = requestedGzip
+ bodyWriter := cc.t.getBodyWriterState(cs, body)
+ cs.on100 = bodyWriter.on100
+
+ defer func() {
+ cc.wmu.Lock()
+ werr := cc.werr
+ cc.wmu.Unlock()
+ if werr != nil {
+ cc.Close()
+ }
+ }()
+
+ cc.wmu.Lock()
+ endStream := !hasBody && !hasTrailers
+ werr := cc.writeHeaders(cs.ID, endStream, int(cc.maxFrameSize), hdrs)
+ cc.wmu.Unlock()
+ traceWroteHeaders(cs.trace)
+ cc.mu.Unlock()
+
+ if werr != nil {
+ if hasBody {
+ req.Body.Close() // per RoundTripper contract
+ bodyWriter.cancel()
+ }
+ cc.forgetStreamID(cs.ID)
+ // Don't bother sending a RST_STREAM (our write already failed;
+ // no need to keep writing)
+ traceWroteRequest(cs.trace, werr)
+ return nil, false, werr
+ }
+
+ var respHeaderTimer <-chan time.Time
+ if hasBody {
+ bodyWriter.scheduleBodyWrite()
+ } else {
+ traceWroteRequest(cs.trace, nil)
+ if d := cc.responseHeaderTimeout(); d != 0 {
+ timer := time.NewTimer(d)
+ defer timer.Stop()
+ respHeaderTimer = timer.C
+ }
+ }
+
+ readLoopResCh := cs.resc
+ bodyWritten := false
+ ctx := req.Context()
+
+ handleReadLoopResponse := func(re resAndError) (*http.Response, bool, error) {
+ res := re.res
+ if re.err != nil || res.StatusCode > 299 {
+ // On error or status code 3xx, 4xx, 5xx, etc abort any
+ // ongoing write, assuming that the server doesn't care
+ // about our request body. If the server replied with 1xx or
+ // 2xx, however, then assume the server DOES potentially
+ // want our body (e.g. full-duplex streaming:
+ // golang.org/issue/13444). If it turns out the server
+ // doesn't, they'll RST_STREAM us soon enough. This is a
+ // heuristic to avoid adding knobs to Transport. Hopefully
+ // we can keep it.
+ bodyWriter.cancel()
+ cs.abortRequestBodyWrite(errStopReqBodyWrite)
+ if hasBody && !bodyWritten {
+ <-bodyWriter.resc
+ }
+ }
+ if re.err != nil {
+ cc.forgetStreamID(cs.ID)
+ return nil, cs.getStartedWrite(), re.err
+ }
+ res.Request = req
+ res.TLS = cc.tlsState
+ return res, false, nil
+ }
+
+ for {
+ select {
+ case re := <-readLoopResCh:
+ return handleReadLoopResponse(re)
+ case <-respHeaderTimer:
+ if !hasBody || bodyWritten {
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
+ } else {
+ bodyWriter.cancel()
+ cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
+ <-bodyWriter.resc
+ }
+ cc.forgetStreamID(cs.ID)
+ return nil, cs.getStartedWrite(), errTimeout
+ case <-ctx.Done():
+ if !hasBody || bodyWritten {
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
+ } else {
+ bodyWriter.cancel()
+ cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
+ <-bodyWriter.resc
+ }
+ cc.forgetStreamID(cs.ID)
+ return nil, cs.getStartedWrite(), ctx.Err()
+ case <-req.Cancel:
+ if !hasBody || bodyWritten {
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
+ } else {
+ bodyWriter.cancel()
+ cs.abortRequestBodyWrite(errStopReqBodyWriteAndCancel)
+ <-bodyWriter.resc
+ }
+ cc.forgetStreamID(cs.ID)
+ return nil, cs.getStartedWrite(), errRequestCanceled
+ case <-cs.peerReset:
+ // processResetStream already removed the
+ // stream from the streams map; no need for
+ // forgetStreamID.
+ return nil, cs.getStartedWrite(), cs.resetErr
+ case err := <-bodyWriter.resc:
+ bodyWritten = true
+ // Prefer the read loop's response, if available. Issue 16102.
+ select {
+ case re := <-readLoopResCh:
+ return handleReadLoopResponse(re)
+ default:
+ }
+ if err != nil {
+ cc.forgetStreamID(cs.ID)
+ return nil, cs.getStartedWrite(), err
+ }
+ if d := cc.responseHeaderTimeout(); d != 0 {
+ timer := time.NewTimer(d)
+ defer timer.Stop()
+ respHeaderTimer = timer.C
+ }
+ }
+ }
+}
+
+// awaitOpenSlotForRequest waits until len(streams) < maxConcurrentStreams.
+// Must hold cc.mu.
+func (cc *ClientConn) awaitOpenSlotForRequest(req *http.Request) error {
+ var waitingForConn chan struct{}
+ var waitingForConnErr error // guarded by cc.mu
+ for {
+ cc.lastActive = time.Now()
+ if cc.closed || !cc.canTakeNewRequestLocked() {
+ if waitingForConn != nil {
+ close(waitingForConn)
+ }
+ return errClientConnUnusable
+ }
+ cc.lastIdle = time.Time{}
+ if int64(len(cc.streams))+1 <= int64(cc.maxConcurrentStreams) {
+ if waitingForConn != nil {
+ close(waitingForConn)
+ }
+ return nil
+ }
+ // Unfortunately, we cannot wait on a condition variable and channel at
+ // the same time, so instead, we spin up a goroutine to check if the
+ // request is canceled while we wait for a slot to open in the connection.
+ if waitingForConn == nil {
+ waitingForConn = make(chan struct{})
+ go func() {
+ if err := awaitRequestCancel(req, waitingForConn); err != nil {
+ cc.mu.Lock()
+ waitingForConnErr = err
+ cc.cond.Broadcast()
+ cc.mu.Unlock()
+ }
+ }()
+ }
+ cc.pendingRequests++
+ cc.cond.Wait()
+ cc.pendingRequests--
+ if waitingForConnErr != nil {
+ return waitingForConnErr
+ }
+ }
+}
+
+// requires cc.wmu be held
+func (cc *ClientConn) writeHeaders(streamID uint32, endStream bool, maxFrameSize int, hdrs []byte) error {
+ first := true // first frame written (HEADERS is first, then CONTINUATION)
+ for len(hdrs) > 0 && cc.werr == nil {
+ chunk := hdrs
+ if len(chunk) > maxFrameSize {
+ chunk = chunk[:maxFrameSize]
+ }
+ hdrs = hdrs[len(chunk):]
+ endHeaders := len(hdrs) == 0
+ if first {
+ cc.fr.WriteHeaders(HeadersFrameParam{
+ StreamID: streamID,
+ BlockFragment: chunk,
+ EndStream: endStream,
+ EndHeaders: endHeaders,
+ })
+ first = false
+ } else {
+ cc.fr.WriteContinuation(streamID, endHeaders, chunk)
+ }
+ }
+ // TODO(bradfitz): this Flush could potentially block (as
+ // could the WriteHeaders call(s) above), which means they
+ // wouldn't respond to Request.Cancel being readable. That's
+ // rare, but this should probably be in a goroutine.
+ cc.bw.Flush()
+ return cc.werr
+}
+
+// internal error values; they don't escape to callers
+var (
+ // abort request body write; don't send cancel
+ errStopReqBodyWrite = errors.New("http2: aborting request body write")
+
+ // abort request body write, but send stream reset of cancel.
+ errStopReqBodyWriteAndCancel = errors.New("http2: canceling request")
+
+ errReqBodyTooLong = errors.New("http2: request body larger than specified content length")
+)
+
+// frameScratchBufferLen returns the length of a buffer to use for
+// outgoing request bodies to read/write to/from.
+//
+// It returns max(1, min(peer's advertised max frame size,
+// Request.ContentLength+1, 512KB)).
+func (cs *clientStream) frameScratchBufferLen(maxFrameSize int) int {
+ const max = 512 << 10
+ n := int64(maxFrameSize)
+ if n > max {
+ n = max
+ }
+ if cl := actualContentLength(cs.req); cl != -1 && cl+1 < n {
+ // Add an extra byte past the declared content-length to
+ // give the caller's Request.Body io.Reader a chance to
+ // give us more bytes than they declared, so we can catch it
+ // early.
+ n = cl + 1
+ }
+ if n < 1 {
+ return 1
+ }
+ return int(n) // doesn't truncate; max is 512K
+}
+
+var bufPool sync.Pool // of *[]byte
+
+func (cs *clientStream) writeRequestBody(body io.Reader, bodyCloser io.Closer) (err error) {
+ cc := cs.cc
+ sentEnd := false // whether we sent the final DATA frame w/ END_STREAM
+
+ defer func() {
+ traceWroteRequest(cs.trace, err)
+ // TODO: write h12Compare test showing whether
+ // Request.Body is closed by the Transport,
+ // and in multiple cases: server replies <=299 and >299
+ // while still writing request body
+ cerr := bodyCloser.Close()
+ if err == nil {
+ err = cerr
+ }
+ }()
+
+ req := cs.req
+ hasTrailers := req.Trailer != nil
+ remainLen := actualContentLength(req)
+ hasContentLen := remainLen != -1
+
+ cc.mu.Lock()
+ maxFrameSize := int(cc.maxFrameSize)
+ cc.mu.Unlock()
+
+ // Scratch buffer for reading into & writing from.
+ scratchLen := cs.frameScratchBufferLen(maxFrameSize)
+ var buf []byte
+ if bp, ok := bufPool.Get().(*[]byte); ok && len(*bp) >= scratchLen {
+ defer bufPool.Put(bp)
+ buf = *bp
+ } else {
+ buf = make([]byte, scratchLen)
+ defer bufPool.Put(&buf)
+ }
+
+ var sawEOF bool
+ for !sawEOF {
+ n, err := body.Read(buf[:len(buf)])
+ if hasContentLen {
+ remainLen -= int64(n)
+ if remainLen == 0 && err == nil {
+ // The request body's Content-Length was predeclared and
+ // we just finished reading it all, but the underlying io.Reader
+ // returned the final chunk with a nil error (which is one of
+ // the two valid things a Reader can do at EOF). Because we'd prefer
+ // to send the END_STREAM bit early, double-check that we're actually
+ // at EOF. Subsequent reads should return (0, EOF) at this point.
+ // If either value is different, we return an error in one of two ways below.
+ var scratch [1]byte
+ var n1 int
+ n1, err = body.Read(scratch[:])
+ remainLen -= int64(n1)
+ }
+ if remainLen < 0 {
+ err = errReqBodyTooLong
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, err)
+ return err
+ }
+ }
+ if err == io.EOF {
+ sawEOF = true
+ err = nil
+ } else if err != nil {
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, err)
+ return err
+ }
+
+ remain := buf[:n]
+ for len(remain) > 0 && err == nil {
+ var allowed int32
+ allowed, err = cs.awaitFlowControl(len(remain))
+ switch {
+ case err == errStopReqBodyWrite:
+ return err
+ case err == errStopReqBodyWriteAndCancel:
+ cc.writeStreamReset(cs.ID, ErrCodeCancel, nil)
+ return err
+ case err != nil:
+ return err
+ }
+ cc.wmu.Lock()
+ data := remain[:allowed]
+ remain = remain[allowed:]
+ sentEnd = sawEOF && len(remain) == 0 && !hasTrailers
+ err = cc.fr.WriteData(cs.ID, sentEnd, data)
+ if err == nil {
+ // TODO(bradfitz): this flush is for latency, not bandwidth.
+ // Most requests won't need this. Make this opt-in or
+ // opt-out? Use some heuristic on the body type? Nagel-like
+ // timers? Based on 'n'? Only last chunk of this for loop,
+ // unless flow control tokens are low? For now, always.
+ // If we change this, see comment below.
+ err = cc.bw.Flush()
+ }
+ cc.wmu.Unlock()
+ }
+ if err != nil {
+ return err
+ }
+ }
+
+ if sentEnd {
+ // Already sent END_STREAM (which implies we have no
+ // trailers) and flushed, because currently all
+ // WriteData frames above get a flush. So we're done.
+ return nil
+ }
+
+ var trls []byte
+ if hasTrailers {
+ cc.mu.Lock()
+ trls, err = cc.encodeTrailers(req)
+ cc.mu.Unlock()
+ if err != nil {
+ cc.writeStreamReset(cs.ID, ErrCodeInternal, err)
+ cc.forgetStreamID(cs.ID)
+ return err
+ }
+ }
+
+ cc.wmu.Lock()
+ defer cc.wmu.Unlock()
+
+ // Two ways to send END_STREAM: either with trailers, or
+ // with an empty DATA frame.
+ if len(trls) > 0 {
+ err = cc.writeHeaders(cs.ID, true, maxFrameSize, trls)
+ } else {
+ err = cc.fr.WriteData(cs.ID, true, nil)
+ }
+ if ferr := cc.bw.Flush(); ferr != nil && err == nil {
+ err = ferr
+ }
+ return err
+}
+
+// awaitFlowControl waits for [1, min(maxBytes, cc.cs.maxFrameSize)] flow
+// control tokens from the server.
+// It returns either the non-zero number of tokens taken or an error
+// if the stream is dead.
+func (cs *clientStream) awaitFlowControl(maxBytes int) (taken int32, err error) {
+ cc := cs.cc
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ for {
+ if cc.closed {
+ return 0, errClientConnClosed
+ }
+ if cs.stopReqBody != nil {
+ return 0, cs.stopReqBody
+ }
+ if err := cs.checkResetOrDone(); err != nil {
+ return 0, err
+ }
+ if a := cs.flow.available(); a > 0 {
+ take := a
+ if int(take) > maxBytes {
+
+ take = int32(maxBytes) // can't truncate int; take is int32
+ }
+ if take > int32(cc.maxFrameSize) {
+ take = int32(cc.maxFrameSize)
+ }
+ cs.flow.take(take)
+ return take, nil
+ }
+ cc.cond.Wait()
+ }
+}
+
+// requires cc.mu be held.
+func (cc *ClientConn) encodeHeaders(req *http.Request, addGzipHeader bool, trailers string, contentLength int64) ([]byte, error) {
+ cc.hbuf.Reset()
+
+ host := req.Host
+ if host == "" {
+ host = req.URL.Host
+ }
+ host, err := httpguts.PunycodeHostPort(host)
+ if err != nil {
+ return nil, err
+ }
+
+ var path string
+ if req.Method != "CONNECT" {
+ path = req.URL.RequestURI()
+ if !validPseudoPath(path) {
+ orig := path
+ path = strings.TrimPrefix(path, req.URL.Scheme+"://"+host)
+ if !validPseudoPath(path) {
+ if req.URL.Opaque != "" {
+ return nil, fmt.Errorf("invalid request :path %q from URL.Opaque = %q", orig, req.URL.Opaque)
+ } else {
+ return nil, fmt.Errorf("invalid request :path %q", orig)
+ }
+ }
+ }
+ }
+
+ // Check for any invalid headers and return an error before we
+ // potentially pollute our hpack state. (We want to be able to
+ // continue to reuse the hpack encoder for future requests)
+ for k, vv := range req.Header {
+ if !httpguts.ValidHeaderFieldName(k) {
+ return nil, fmt.Errorf("invalid HTTP header name %q", k)
+ }
+ for _, v := range vv {
+ if !httpguts.ValidHeaderFieldValue(v) {
+ return nil, fmt.Errorf("invalid HTTP header value %q for header %q", v, k)
+ }
+ }
+ }
+
+ enumerateHeaders := func(f func(name, value string)) {
+ // 8.1.2.3 Request Pseudo-Header Fields
+ // The :path pseudo-header field includes the path and query parts of the
+ // target URI (the path-absolute production and optionally a '?' character
+ // followed by the query production (see Sections 3.3 and 3.4 of
+ // [RFC3986]).
+ f(":authority", host)
+ m := req.Method
+ if m == "" {
+ m = http.MethodGet
+ }
+ f(":method", m)
+ if req.Method != "CONNECT" {
+ f(":path", path)
+ f(":scheme", req.URL.Scheme)
+ }
+ if trailers != "" {
+ f("trailer", trailers)
+ }
+
+ var didUA bool
+ for k, vv := range req.Header {
+ if asciiEqualFold(k, "host") || asciiEqualFold(k, "content-length") {
+ // Host is :authority, already sent.
+ // Content-Length is automatic, set below.
+ continue
+ } else if asciiEqualFold(k, "connection") ||
+ asciiEqualFold(k, "proxy-connection") ||
+ asciiEqualFold(k, "transfer-encoding") ||
+ asciiEqualFold(k, "upgrade") ||
+ asciiEqualFold(k, "keep-alive") {
+ // Per 8.1.2.2 Connection-Specific Header
+ // Fields, don't send connection-specific
+ // fields. We have already checked if any
+ // are error-worthy so just ignore the rest.
+ continue
+ } else if asciiEqualFold(k, "user-agent") {
+ // Match Go's http1 behavior: at most one
+ // User-Agent. If set to nil or empty string,
+ // then omit it. Otherwise if not mentioned,
+ // include the default (below).
+ didUA = true
+ if len(vv) < 1 {
+ continue
+ }
+ vv = vv[:1]
+ if vv[0] == "" {
+ continue
+ }
+ } else if asciiEqualFold(k, "cookie") {
+ // Per 8.1.2.5 To allow for better compression efficiency, the
+ // Cookie header field MAY be split into separate header fields,
+ // each with one or more cookie-pairs.
+ for _, v := range vv {
+ for {
+ p := strings.IndexByte(v, ';')
+ if p < 0 {
+ break
+ }
+ f("cookie", v[:p])
+ p++
+ // strip space after semicolon if any.
+ for p+1 <= len(v) && v[p] == ' ' {
+ p++
+ }
+ v = v[p:]
+ }
+ if len(v) > 0 {
+ f("cookie", v)
+ }
+ }
+ continue
+ }
+
+ for _, v := range vv {
+ f(k, v)
+ }
+ }
+ if shouldSendReqContentLength(req.Method, contentLength) {
+ f("content-length", strconv.FormatInt(contentLength, 10))
+ }
+ if addGzipHeader {
+ f("accept-encoding", "gzip")
+ }
+ if !didUA {
+ f("user-agent", defaultUserAgent)
+ }
+ }
+
+ // Do a first pass over the headers counting bytes to ensure
+ // we don't exceed cc.peerMaxHeaderListSize. This is done as a
+ // separate pass before encoding the headers to prevent
+ // modifying the hpack state.
+ hlSize := uint64(0)
+ enumerateHeaders(func(name, value string) {
+ hf := hpack.HeaderField{Name: name, Value: value}
+ hlSize += uint64(hf.Size())
+ })
+
+ if hlSize > cc.peerMaxHeaderListSize {
+ return nil, errRequestHeaderListSize
+ }
+
+ trace := httptrace.ContextClientTrace(req.Context())
+ traceHeaders := traceHasWroteHeaderField(trace)
+
+ // Header list size is ok. Write the headers.
+ enumerateHeaders(func(name, value string) {
+ name, ascii := asciiToLower(name)
+ if !ascii {
+ // Skip writing invalid headers. Per RFC 7540, Section 8.1.2, header
+ // field names have to be ASCII characters (just as in HTTP/1.x).
+ return
+ }
+ cc.writeHeader(name, value)
+ if traceHeaders {
+ traceWroteHeaderField(trace, name, value)
+ }
+ })
+
+ return cc.hbuf.Bytes(), nil
+}
+
+// shouldSendReqContentLength reports whether the http2.Transport should send
+// a "content-length" request header. This logic is basically a copy of the net/http
+// transferWriter.shouldSendContentLength.
+// The contentLength is the corrected contentLength (so 0 means actually 0, not unknown).
+// -1 means unknown.
+func shouldSendReqContentLength(method string, contentLength int64) bool {
+ if contentLength > 0 {
+ return true
+ }
+ if contentLength < 0 {
+ return false
+ }
+ // For zero bodies, whether we send a content-length depends on the method.
+ // It also kinda doesn't matter for http2 either way, with END_STREAM.
+ switch method {
+ case "POST", "PUT", "PATCH":
+ return true
+ default:
+ return false
+ }
+}
+
+// requires cc.mu be held.
+func (cc *ClientConn) encodeTrailers(req *http.Request) ([]byte, error) {
+ cc.hbuf.Reset()
+
+ hlSize := uint64(0)
+ for k, vv := range req.Trailer {
+ for _, v := range vv {
+ hf := hpack.HeaderField{Name: k, Value: v}
+ hlSize += uint64(hf.Size())
+ }
+ }
+ if hlSize > cc.peerMaxHeaderListSize {
+ return nil, errRequestHeaderListSize
+ }
+
+ for k, vv := range req.Trailer {
+ lowKey, ascii := asciiToLower(k)
+ if !ascii {
+ // Skip writing invalid headers. Per RFC 7540, Section 8.1.2, header
+ // field names have to be ASCII characters (just as in HTTP/1.x).
+ continue
+ }
+ // Transfer-Encoding, etc.. have already been filtered at the
+ // start of RoundTrip
+ for _, v := range vv {
+ cc.writeHeader(lowKey, v)
+ }
+ }
+ return cc.hbuf.Bytes(), nil
+}
+
+func (cc *ClientConn) writeHeader(name, value string) {
+ if VerboseLogs {
+ log.Printf("http2: Transport encoding header %q = %q", name, value)
+ }
+ cc.henc.WriteField(hpack.HeaderField{Name: name, Value: value})
+}
+
+type resAndError struct {
+ _ incomparable
+ res *http.Response
+ err error
+}
+
+// requires cc.mu be held.
+func (cc *ClientConn) newStream() *clientStream {
+ cs := &clientStream{
+ cc: cc,
+ ID: cc.nextStreamID,
+ resc: make(chan resAndError, 1),
+ peerReset: make(chan struct{}),
+ done: make(chan struct{}),
+ }
+ cs.flow.add(int32(cc.initialWindowSize))
+ cs.flow.setConnFlow(&cc.flow)
+ cs.inflow.add(transportDefaultStreamFlow)
+ cs.inflow.setConnFlow(&cc.inflow)
+ cc.nextStreamID += 2
+ cc.streams[cs.ID] = cs
+ return cs
+}
+
+func (cc *ClientConn) forgetStreamID(id uint32) {
+ cc.streamByID(id, true)
+}
+
+func (cc *ClientConn) streamByID(id uint32, andRemove bool) *clientStream {
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ cs := cc.streams[id]
+ if andRemove && cs != nil && !cc.closed {
+ cc.lastActive = time.Now()
+ delete(cc.streams, id)
+ if len(cc.streams) == 0 && cc.idleTimer != nil {
+ cc.idleTimer.Reset(cc.idleTimeout)
+ cc.lastIdle = time.Now()
+ }
+ close(cs.done)
+ // Wake up checkResetOrDone via clientStream.awaitFlowControl and
+ // wake up RoundTrip if there is a pending request.
+ cc.cond.Broadcast()
+ }
+ return cs
+}
+
+// clientConnReadLoop is the state owned by the clientConn's frame-reading readLoop.
+type clientConnReadLoop struct {
+ _ incomparable
+ cc *ClientConn
+ closeWhenIdle bool
+}
+
+// readLoop runs in its own goroutine and reads and dispatches frames.
+func (cc *ClientConn) readLoop() {
+ rl := &clientConnReadLoop{cc: cc}
+ defer rl.cleanup()
+ cc.readerErr = rl.run()
+ if ce, ok := cc.readerErr.(ConnectionError); ok {
+ cc.wmu.Lock()
+ cc.fr.WriteGoAway(0, ErrCode(ce), nil)
+ cc.wmu.Unlock()
+ }
+}
+
+// GoAwayError is returned by the Transport when the server closes the
+// TCP connection after sending a GOAWAY frame.
+type GoAwayError struct {
+ LastStreamID uint32
+ ErrCode ErrCode
+ DebugData string
+}
+
+func (e GoAwayError) Error() string {
+ return fmt.Sprintf("http2: server sent GOAWAY and closed the connection; LastStreamID=%v, ErrCode=%v, debug=%q",
+ e.LastStreamID, e.ErrCode, e.DebugData)
+}
+
+func isEOFOrNetReadError(err error) bool {
+ if err == io.EOF {
+ return true
+ }
+ ne, ok := err.(*net.OpError)
+ return ok && ne.Op == "read"
+}
+
+func (rl *clientConnReadLoop) cleanup() {
+ cc := rl.cc
+ defer cc.tconn.Close()
+ defer cc.t.connPool().MarkDead(cc)
+ defer close(cc.readerDone)
+
+ if cc.idleTimer != nil {
+ cc.idleTimer.Stop()
+ }
+
+ // Close any response bodies if the server closes prematurely.
+ // TODO: also do this if we've written the headers but not
+ // gotten a response yet.
+ err := cc.readerErr
+ cc.mu.Lock()
+ if cc.goAway != nil && isEOFOrNetReadError(err) {
+ err = GoAwayError{
+ LastStreamID: cc.goAway.LastStreamID,
+ ErrCode: cc.goAway.ErrCode,
+ DebugData: cc.goAwayDebug,
+ }
+ } else if err == io.EOF {
+ err = io.ErrUnexpectedEOF
+ }
+ for _, cs := range cc.streams {
+ cs.bufPipe.CloseWithError(err) // no-op if already closed
+ select {
+ case cs.resc <- resAndError{err: err}:
+ default:
+ }
+ close(cs.done)
+ }
+ cc.closed = true
+ cc.cond.Broadcast()
+ cc.mu.Unlock()
+}
+
+func (rl *clientConnReadLoop) run() error {
+ cc := rl.cc
+ rl.closeWhenIdle = cc.t.disableKeepAlives() || cc.singleUse
+ gotReply := false // ever saw a HEADERS reply
+ gotSettings := false
+ readIdleTimeout := cc.t.ReadIdleTimeout
+ var t *time.Timer
+ if readIdleTimeout != 0 {
+ t = time.AfterFunc(readIdleTimeout, cc.healthCheck)
+ defer t.Stop()
+ }
+ for {
+ f, err := cc.fr.ReadFrame()
+ if t != nil {
+ t.Reset(readIdleTimeout)
+ }
+ if err != nil {
+ cc.vlogf("http2: Transport readFrame error on conn %p: (%T) %v", cc, err, err)
+ }
+ if se, ok := err.(StreamError); ok {
+ if cs := cc.streamByID(se.StreamID, false); cs != nil {
+ cs.cc.writeStreamReset(cs.ID, se.Code, err)
+ cs.cc.forgetStreamID(cs.ID)
+ if se.Cause == nil {
+ se.Cause = cc.fr.errDetail
+ }
+ rl.endStreamError(cs, se)
+ }
+ continue
+ } else if err != nil {
+ return err
+ }
+ if VerboseLogs {
+ cc.vlogf("http2: Transport received %s", summarizeFrame(f))
+ }
+ if !gotSettings {
+ if _, ok := f.(*SettingsFrame); !ok {
+ cc.logf("protocol error: received %T before a SETTINGS frame", f)
+ return ConnectionError(ErrCodeProtocol)
+ }
+ gotSettings = true
+ }
+ maybeIdle := false // whether frame might transition us to idle
+
+ switch f := f.(type) {
+ case *MetaHeadersFrame:
+ err = rl.processHeaders(f)
+ maybeIdle = true
+ gotReply = true
+ case *DataFrame:
+ err = rl.processData(f)
+ maybeIdle = true
+ case *GoAwayFrame:
+ err = rl.processGoAway(f)
+ maybeIdle = true
+ case *RSTStreamFrame:
+ err = rl.processResetStream(f)
+ maybeIdle = true
+ case *SettingsFrame:
+ err = rl.processSettings(f)
+ case *PushPromiseFrame:
+ err = rl.processPushPromise(f)
+ case *WindowUpdateFrame:
+ err = rl.processWindowUpdate(f)
+ case *PingFrame:
+ err = rl.processPing(f)
+ default:
+ cc.logf("Transport: unhandled response frame type %T", f)
+ }
+ if err != nil {
+ if VerboseLogs {
+ cc.vlogf("http2: Transport conn %p received error from processing frame %v: %v", cc, summarizeFrame(f), err)
+ }
+ return err
+ }
+ if rl.closeWhenIdle && gotReply && maybeIdle {
+ cc.closeIfIdle()
+ }
+ }
+}
+
+func (rl *clientConnReadLoop) processHeaders(f *MetaHeadersFrame) error {
+ cc := rl.cc
+ cs := cc.streamByID(f.StreamID, false)
+ if cs == nil {
+ // We'd get here if we canceled a request while the
+ // server had its response still in flight. So if this
+ // was just something we canceled, ignore it.
+ return nil
+ }
+ if f.StreamEnded() {
+ // Issue 20521: If the stream has ended, streamByID() causes
+ // clientStream.done to be closed, which causes the request's bodyWriter
+ // to be closed with an errStreamClosed, which may be received by
+ // clientConn.RoundTrip before the result of processing these headers.
+ // Deferring stream closure allows the header processing to occur first.
+ // clientConn.RoundTrip may still receive the bodyWriter error first, but
+ // the fix for issue 16102 prioritises any response.
+ //
+ // Issue 22413: If there is no request body, we should close the
+ // stream before writing to cs.resc so that the stream is closed
+ // immediately once RoundTrip returns.
+ if cs.req.Body != nil {
+ defer cc.forgetStreamID(f.StreamID)
+ } else {
+ cc.forgetStreamID(f.StreamID)
+ }
+ }
+ if !cs.firstByte {
+ if cs.trace != nil {
+ // TODO(bradfitz): move first response byte earlier,
+ // when we first read the 9 byte header, not waiting
+ // until all the HEADERS+CONTINUATION frames have been
+ // merged. This works for now.
+ traceFirstResponseByte(cs.trace)
+ }
+ cs.firstByte = true
+ }
+ if !cs.pastHeaders {
+ cs.pastHeaders = true
+ } else {
+ return rl.processTrailers(cs, f)
+ }
+
+ res, err := rl.handleResponse(cs, f)
+ if err != nil {
+ if _, ok := err.(ConnectionError); ok {
+ return err
+ }
+ // Any other error type is a stream error.
+ cs.cc.writeStreamReset(f.StreamID, ErrCodeProtocol, err)
+ cc.forgetStreamID(cs.ID)
+ cs.resc <- resAndError{err: err}
+ return nil // return nil from process* funcs to keep conn alive
+ }
+ if res == nil {
+ // (nil, nil) special case. See handleResponse docs.
+ return nil
+ }
+ cs.resTrailer = &res.Trailer
+ cs.resc <- resAndError{res: res}
+ return nil
+}
+
+// may return error types nil, or ConnectionError. Any other error value
+// is a StreamError of type ErrCodeProtocol. The returned error in that case
+// is the detail.
+//
+// As a special case, handleResponse may return (nil, nil) to skip the
+// frame (currently only used for 1xx responses).
+func (rl *clientConnReadLoop) handleResponse(cs *clientStream, f *MetaHeadersFrame) (*http.Response, error) {
+ if f.Truncated {
+ return nil, errResponseHeaderListSize
+ }
+
+ status := f.PseudoValue("status")
+ if status == "" {
+ return nil, errors.New("malformed response from server: missing status pseudo header")
+ }
+ statusCode, err := strconv.Atoi(status)
+ if err != nil {
+ return nil, errors.New("malformed response from server: malformed non-numeric status pseudo header")
+ }
+
+ regularFields := f.RegularFields()
+ strs := make([]string, len(regularFields))
+ header := make(http.Header, len(regularFields))
+ res := &http.Response{
+ Proto: "HTTP/2.0",
+ ProtoMajor: 2,
+ Header: header,
+ StatusCode: statusCode,
+ Status: status + " " + http.StatusText(statusCode),
+ }
+ for _, hf := range regularFields {
+ key := http.CanonicalHeaderKey(hf.Name)
+ if key == "Trailer" {
+ t := res.Trailer
+ if t == nil {
+ t = make(http.Header)
+ res.Trailer = t
+ }
+ foreachHeaderElement(hf.Value, func(v string) {
+ t[http.CanonicalHeaderKey(v)] = nil
+ })
+ } else {
+ vv := header[key]
+ if vv == nil && len(strs) > 0 {
+ // More than likely this will be a single-element key.
+ // Most headers aren't multi-valued.
+ // Set the capacity on strs[0] to 1, so any future append
+ // won't extend the slice into the other strings.
+ vv, strs = strs[:1:1], strs[1:]
+ vv[0] = hf.Value
+ header[key] = vv
+ } else {
+ header[key] = append(vv, hf.Value)
+ }
+ }
+ }
+
+ if statusCode >= 100 && statusCode <= 199 {
+ cs.num1xx++
+ const max1xxResponses = 5 // arbitrary bound on number of informational responses, same as net/http
+ if cs.num1xx > max1xxResponses {
+ return nil, errors.New("http2: too many 1xx informational responses")
+ }
+ if fn := cs.get1xxTraceFunc(); fn != nil {
+ if err := fn(statusCode, textproto.MIMEHeader(header)); err != nil {
+ return nil, err
+ }
+ }
+ if statusCode == 100 {
+ traceGot100Continue(cs.trace)
+ if cs.on100 != nil {
+ cs.on100() // forces any write delay timer to fire
+ }
+ }
+ cs.pastHeaders = false // do it all again
+ return nil, nil
+ }
+
+ streamEnded := f.StreamEnded()
+ isHead := cs.req.Method == "HEAD"
+ if !streamEnded || isHead {
+ res.ContentLength = -1
+ if clens := res.Header["Content-Length"]; len(clens) == 1 {
+ if cl, err := strconv.ParseUint(clens[0], 10, 63); err == nil {
+ res.ContentLength = int64(cl)
+ } else {
+ // TODO: care? unlike http/1, it won't mess up our framing, so it's
+ // more safe smuggling-wise to ignore.
+ }
+ } else if len(clens) > 1 {
+ // TODO: care? unlike http/1, it won't mess up our framing, so it's
+ // more safe smuggling-wise to ignore.
+ }
+ }
+
+ if streamEnded || isHead {
+ res.Body = noBody
+ return res, nil
+ }
+
+ cs.bufPipe = pipe{b: &dataBuffer{expected: res.ContentLength}}
+ cs.bytesRemain = res.ContentLength
+ res.Body = transportResponseBody{cs}
+ go cs.awaitRequestCancel(cs.req)
+
+ if cs.requestedGzip && res.Header.Get("Content-Encoding") == "gzip" {
+ res.Header.Del("Content-Encoding")
+ res.Header.Del("Content-Length")
+ res.ContentLength = -1
+ res.Body = &gzipReader{body: res.Body}
+ res.Uncompressed = true
+ }
+ return res, nil
+}
+
+func (rl *clientConnReadLoop) processTrailers(cs *clientStream, f *MetaHeadersFrame) error {
+ if cs.pastTrailers {
+ // Too many HEADERS frames for this stream.
+ return ConnectionError(ErrCodeProtocol)
+ }
+ cs.pastTrailers = true
+ if !f.StreamEnded() {
+ // We expect that any headers for trailers also
+ // has END_STREAM.
+ return ConnectionError(ErrCodeProtocol)
+ }
+ if len(f.PseudoFields()) > 0 {
+ // No pseudo header fields are defined for trailers.
+ // TODO: ConnectionError might be overly harsh? Check.
+ return ConnectionError(ErrCodeProtocol)
+ }
+
+ trailer := make(http.Header)
+ for _, hf := range f.RegularFields() {
+ key := http.CanonicalHeaderKey(hf.Name)
+ trailer[key] = append(trailer[key], hf.Value)
+ }
+ cs.trailer = trailer
+
+ rl.endStream(cs)
+ return nil
+}
+
+// transportResponseBody is the concrete type of Transport.RoundTrip's
+// Response.Body. It is an io.ReadCloser. On Read, it reads from cs.body.
+// On Close it sends RST_STREAM if EOF wasn't already seen.
+type transportResponseBody struct {
+ cs *clientStream
+}
+
+func (b transportResponseBody) Read(p []byte) (n int, err error) {
+ cs := b.cs
+ cc := cs.cc
+
+ if cs.readErr != nil {
+ return 0, cs.readErr
+ }
+ n, err = b.cs.bufPipe.Read(p)
+ if cs.bytesRemain != -1 {
+ if int64(n) > cs.bytesRemain {
+ n = int(cs.bytesRemain)
+ if err == nil {
+ err = errors.New("net/http: server replied with more than declared Content-Length; truncated")
+ cc.writeStreamReset(cs.ID, ErrCodeProtocol, err)
+ }
+ cs.readErr = err
+ return int(cs.bytesRemain), err
+ }
+ cs.bytesRemain -= int64(n)
+ if err == io.EOF && cs.bytesRemain > 0 {
+ err = io.ErrUnexpectedEOF
+ cs.readErr = err
+ return n, err
+ }
+ }
+ if n == 0 {
+ // No flow control tokens to send back.
+ return
+ }
+
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+
+ var connAdd, streamAdd int32
+ // Check the conn-level first, before the stream-level.
+ if v := cc.inflow.available(); v < transportDefaultConnFlow/2 {
+ connAdd = transportDefaultConnFlow - v
+ cc.inflow.add(connAdd)
+ }
+ if err == nil { // No need to refresh if the stream is over or failed.
+ // Consider any buffered body data (read from the conn but not
+ // consumed by the client) when computing flow control for this
+ // stream.
+ v := int(cs.inflow.available()) + cs.bufPipe.Len()
+ if v < transportDefaultStreamFlow-transportDefaultStreamMinRefresh {
+ streamAdd = int32(transportDefaultStreamFlow - v)
+ cs.inflow.add(streamAdd)
+ }
+ }
+ if connAdd != 0 || streamAdd != 0 {
+ cc.wmu.Lock()
+ defer cc.wmu.Unlock()
+ if connAdd != 0 {
+ cc.fr.WriteWindowUpdate(0, mustUint31(connAdd))
+ }
+ if streamAdd != 0 {
+ cc.fr.WriteWindowUpdate(cs.ID, mustUint31(streamAdd))
+ }
+ cc.bw.Flush()
+ }
+ return
+}
+
+var errClosedResponseBody = errors.New("http2: response body closed")
+
+func (b transportResponseBody) Close() error {
+ cs := b.cs
+ cc := cs.cc
+
+ serverSentStreamEnd := cs.bufPipe.Err() == io.EOF
+ unread := cs.bufPipe.Len()
+
+ if unread > 0 || !serverSentStreamEnd {
+ cc.mu.Lock()
+ cc.wmu.Lock()
+ if !serverSentStreamEnd {
+ cc.fr.WriteRSTStream(cs.ID, ErrCodeCancel)
+ cs.didReset = true
+ }
+ // Return connection-level flow control.
+ if unread > 0 {
+ cc.inflow.add(int32(unread))
+ cc.fr.WriteWindowUpdate(0, uint32(unread))
+ }
+ cc.bw.Flush()
+ cc.wmu.Unlock()
+ cc.mu.Unlock()
+ }
+
+ cs.bufPipe.BreakWithError(errClosedResponseBody)
+ cc.forgetStreamID(cs.ID)
+ return nil
+}
+
+func (rl *clientConnReadLoop) processData(f *DataFrame) error {
+ cc := rl.cc
+ cs := cc.streamByID(f.StreamID, f.StreamEnded())
+ data := f.Data()
+ if cs == nil {
+ cc.mu.Lock()
+ neverSent := cc.nextStreamID
+ cc.mu.Unlock()
+ if f.StreamID >= neverSent {
+ // We never asked for this.
+ cc.logf("http2: Transport received unsolicited DATA frame; closing connection")
+ return ConnectionError(ErrCodeProtocol)
+ }
+ // We probably did ask for this, but canceled. Just ignore it.
+ // TODO: be stricter here? only silently ignore things which
+ // we canceled, but not things which were closed normally
+ // by the peer? Tough without accumulating too much state.
+
+ // But at least return their flow control:
+ if f.Length > 0 {
+ cc.mu.Lock()
+ cc.inflow.add(int32(f.Length))
+ cc.mu.Unlock()
+
+ cc.wmu.Lock()
+ cc.fr.WriteWindowUpdate(0, uint32(f.Length))
+ cc.bw.Flush()
+ cc.wmu.Unlock()
+ }
+ return nil
+ }
+ if !cs.firstByte {
+ cc.logf("protocol error: received DATA before a HEADERS frame")
+ rl.endStreamError(cs, StreamError{
+ StreamID: f.StreamID,
+ Code: ErrCodeProtocol,
+ })
+ return nil
+ }
+ if f.Length > 0 {
+ if cs.req.Method == "HEAD" && len(data) > 0 {
+ cc.logf("protocol error: received DATA on a HEAD request")
+ rl.endStreamError(cs, StreamError{
+ StreamID: f.StreamID,
+ Code: ErrCodeProtocol,
+ })
+ return nil
+ }
+ // Check connection-level flow control.
+ cc.mu.Lock()
+ if cs.inflow.available() >= int32(f.Length) {
+ cs.inflow.take(int32(f.Length))
+ } else {
+ cc.mu.Unlock()
+ return ConnectionError(ErrCodeFlowControl)
+ }
+ // Return any padded flow control now, since we won't
+ // refund it later on body reads.
+ var refund int
+ if pad := int(f.Length) - len(data); pad > 0 {
+ refund += pad
+ }
+ // Return len(data) now if the stream is already closed,
+ // since data will never be read.
+ didReset := cs.didReset
+ if didReset {
+ refund += len(data)
+ }
+ if refund > 0 {
+ cc.inflow.add(int32(refund))
+ cc.wmu.Lock()
+ cc.fr.WriteWindowUpdate(0, uint32(refund))
+ if !didReset {
+ cs.inflow.add(int32(refund))
+ cc.fr.WriteWindowUpdate(cs.ID, uint32(refund))
+ }
+ cc.bw.Flush()
+ cc.wmu.Unlock()
+ }
+ cc.mu.Unlock()
+
+ if len(data) > 0 && !didReset {
+ if _, err := cs.bufPipe.Write(data); err != nil {
+ rl.endStreamError(cs, err)
+ return err
+ }
+ }
+ }
+
+ if f.StreamEnded() {
+ rl.endStream(cs)
+ }
+ return nil
+}
+
+func (rl *clientConnReadLoop) endStream(cs *clientStream) {
+ // TODO: check that any declared content-length matches, like
+ // server.go's (*stream).endStream method.
+ rl.endStreamError(cs, nil)
+}
+
+func (rl *clientConnReadLoop) endStreamError(cs *clientStream, err error) {
+ var code func()
+ if err == nil {
+ err = io.EOF
+ code = cs.copyTrailers
+ }
+ if isConnectionCloseRequest(cs.req) {
+ rl.closeWhenIdle = true
+ }
+ cs.bufPipe.closeWithErrorAndCode(err, code)
+
+ select {
+ case cs.resc <- resAndError{err: err}:
+ default:
+ }
+}
+
+func (cs *clientStream) copyTrailers() {
+ for k, vv := range cs.trailer {
+ t := cs.resTrailer
+ if *t == nil {
+ *t = make(http.Header)
+ }
+ (*t)[k] = vv
+ }
+}
+
+func (rl *clientConnReadLoop) processGoAway(f *GoAwayFrame) error {
+ cc := rl.cc
+ cc.t.connPool().MarkDead(cc)
+ if f.ErrCode != 0 {
+ // TODO: deal with GOAWAY more. particularly the error code
+ cc.vlogf("transport got GOAWAY with error code = %v", f.ErrCode)
+ }
+ cc.setGoAway(f)
+ return nil
+}
+
+func (rl *clientConnReadLoop) processSettings(f *SettingsFrame) error {
+ cc := rl.cc
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+
+ if f.IsAck() {
+ if cc.wantSettingsAck {
+ cc.wantSettingsAck = false
+ return nil
+ }
+ return ConnectionError(ErrCodeProtocol)
+ }
+
+ err := f.ForeachSetting(func(s Setting) error {
+ switch s.ID {
+ case SettingMaxFrameSize:
+ cc.maxFrameSize = s.Val
+ case SettingMaxConcurrentStreams:
+ cc.maxConcurrentStreams = s.Val
+ case SettingMaxHeaderListSize:
+ cc.peerMaxHeaderListSize = uint64(s.Val)
+ case SettingInitialWindowSize:
+ // Values above the maximum flow-control
+ // window size of 2^31-1 MUST be treated as a
+ // connection error (Section 5.4.1) of type
+ // FLOW_CONTROL_ERROR.
+ if s.Val > math.MaxInt32 {
+ return ConnectionError(ErrCodeFlowControl)
+ }
+
+ // Adjust flow control of currently-open
+ // frames by the difference of the old initial
+ // window size and this one.
+ delta := int32(s.Val) - int32(cc.initialWindowSize)
+ for _, cs := range cc.streams {
+ cs.flow.add(delta)
+ }
+ cc.cond.Broadcast()
+
+ cc.initialWindowSize = s.Val
+ default:
+ // TODO(bradfitz): handle more settings? SETTINGS_HEADER_TABLE_SIZE probably.
+ cc.vlogf("Unhandled Setting: %v", s)
+ }
+ return nil
+ })
+ if err != nil {
+ return err
+ }
+
+ cc.wmu.Lock()
+ defer cc.wmu.Unlock()
+
+ cc.fr.WriteSettingsAck()
+ cc.bw.Flush()
+ return cc.werr
+}
+
+func (rl *clientConnReadLoop) processWindowUpdate(f *WindowUpdateFrame) error {
+ cc := rl.cc
+ cs := cc.streamByID(f.StreamID, false)
+ if f.StreamID != 0 && cs == nil {
+ return nil
+ }
+
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+
+ fl := &cc.flow
+ if cs != nil {
+ fl = &cs.flow
+ }
+ if !fl.add(int32(f.Increment)) {
+ return ConnectionError(ErrCodeFlowControl)
+ }
+ cc.cond.Broadcast()
+ return nil
+}
+
+func (rl *clientConnReadLoop) processResetStream(f *RSTStreamFrame) error {
+ cs := rl.cc.streamByID(f.StreamID, true)
+ if cs == nil {
+ // TODO: return error if server tries to RST_STEAM an idle stream
+ return nil
+ }
+ select {
+ case <-cs.peerReset:
+ // Already reset.
+ // This is the only goroutine
+ // which closes this, so there
+ // isn't a race.
+ default:
+ err := streamError(cs.ID, f.ErrCode)
+ cs.resetErr = err
+ close(cs.peerReset)
+ cs.bufPipe.CloseWithError(err)
+ cs.cc.cond.Broadcast() // wake up checkResetOrDone via clientStream.awaitFlowControl
+ }
+ return nil
+}
+
+// Ping sends a PING frame to the server and waits for the ack.
+func (cc *ClientConn) Ping(ctx context.Context) error {
+ c := make(chan struct{})
+ // Generate a random payload
+ var p [8]byte
+ for {
+ if _, err := rand.Read(p[:]); err != nil {
+ return err
+ }
+ cc.mu.Lock()
+ // check for dup before insert
+ if _, found := cc.pings[p]; !found {
+ cc.pings[p] = c
+ cc.mu.Unlock()
+ break
+ }
+ cc.mu.Unlock()
+ }
+ cc.wmu.Lock()
+ if err := cc.fr.WritePing(false, p); err != nil {
+ cc.wmu.Unlock()
+ return err
+ }
+ if err := cc.bw.Flush(); err != nil {
+ cc.wmu.Unlock()
+ return err
+ }
+ cc.wmu.Unlock()
+ select {
+ case <-c:
+ return nil
+ case <-ctx.Done():
+ return ctx.Err()
+ case <-cc.readerDone:
+ // connection closed
+ return cc.readerErr
+ }
+}
+
+func (rl *clientConnReadLoop) processPing(f *PingFrame) error {
+ if f.IsAck() {
+ cc := rl.cc
+ cc.mu.Lock()
+ defer cc.mu.Unlock()
+ // If ack, notify listener if any
+ if c, ok := cc.pings[f.Data]; ok {
+ close(c)
+ delete(cc.pings, f.Data)
+ }
+ return nil
+ }
+ cc := rl.cc
+ cc.wmu.Lock()
+ defer cc.wmu.Unlock()
+ if err := cc.fr.WritePing(true, f.Data); err != nil {
+ return err
+ }
+ return cc.bw.Flush()
+}
+
+func (rl *clientConnReadLoop) processPushPromise(f *PushPromiseFrame) error {
+ // We told the peer we don't want them.
+ // Spec says:
+ // "PUSH_PROMISE MUST NOT be sent if the SETTINGS_ENABLE_PUSH
+ // setting of the peer endpoint is set to 0. An endpoint that
+ // has set this setting and has received acknowledgement MUST
+ // treat the receipt of a PUSH_PROMISE frame as a connection
+ // error (Section 5.4.1) of type PROTOCOL_ERROR."
+ return ConnectionError(ErrCodeProtocol)
+}
+
+func (cc *ClientConn) writeStreamReset(streamID uint32, code ErrCode, err error) {
+ // TODO: map err to more interesting error codes, once the
+ // HTTP community comes up with some. But currently for
+ // RST_STREAM there's no equivalent to GOAWAY frame's debug
+ // data, and the error codes are all pretty vague ("cancel").
+ cc.wmu.Lock()
+ cc.fr.WriteRSTStream(streamID, code)
+ cc.bw.Flush()
+ cc.wmu.Unlock()
+}
+
+var (
+ errResponseHeaderListSize = errors.New("http2: response header list larger than advertised limit")
+ errRequestHeaderListSize = errors.New("http2: request header list larger than peer's advertised limit")
+)
+
+func (cc *ClientConn) logf(format string, args ...interface{}) {
+ cc.t.logf(format, args...)
+}
+
+func (cc *ClientConn) vlogf(format string, args ...interface{}) {
+ cc.t.vlogf(format, args...)
+}
+
+func (t *Transport) vlogf(format string, args ...interface{}) {
+ if VerboseLogs {
+ t.logf(format, args...)
+ }
+}
+
+func (t *Transport) logf(format string, args ...interface{}) {
+ log.Printf(format, args...)
+}
+
+var noBody io.ReadCloser = ioutil.NopCloser(bytes.NewReader(nil))
+
+func strSliceContains(ss []string, s string) bool {
+ for _, v := range ss {
+ if v == s {
+ return true
+ }
+ }
+ return false
+}
+
+type erringRoundTripper struct{ err error }
+
+func (rt erringRoundTripper) RoundTripErr() error { return rt.err }
+func (rt erringRoundTripper) RoundTrip(*http.Request) (*http.Response, error) { return nil, rt.err }
+
+// gzipReader wraps a response body so it can lazily
+// call gzip.NewReader on the first call to Read
+type gzipReader struct {
+ _ incomparable
+ body io.ReadCloser // underlying Response.Body
+ zr *gzip.Reader // lazily-initialized gzip reader
+ zerr error // sticky error
+}
+
+func (gz *gzipReader) Read(p []byte) (n int, err error) {
+ if gz.zerr != nil {
+ return 0, gz.zerr
+ }
+ if gz.zr == nil {
+ gz.zr, err = gzip.NewReader(gz.body)
+ if err != nil {
+ gz.zerr = err
+ return 0, err
+ }
+ }
+ return gz.zr.Read(p)
+}
+
+func (gz *gzipReader) Close() error {
+ return gz.body.Close()
+}
+
+type errorReader struct{ err error }
+
+func (r errorReader) Read(p []byte) (int, error) { return 0, r.err }
+
+// bodyWriterState encapsulates various state around the Transport's writing
+// of the request body, particularly regarding doing delayed writes of the body
+// when the request contains "Expect: 100-continue".
+type bodyWriterState struct {
+ cs *clientStream
+ timer *time.Timer // if non-nil, we're doing a delayed write
+ fnonce *sync.Once // to call fn with
+ fn func() // the code to run in the goroutine, writing the body
+ resc chan error // result of fn's execution
+ delay time.Duration // how long we should delay a delayed write for
+}
+
+func (t *Transport) getBodyWriterState(cs *clientStream, body io.Reader) (s bodyWriterState) {
+ s.cs = cs
+ if body == nil {
+ return
+ }
+ resc := make(chan error, 1)
+ s.resc = resc
+ s.fn = func() {
+ cs.cc.mu.Lock()
+ cs.startedWrite = true
+ cs.cc.mu.Unlock()
+ resc <- cs.writeRequestBody(body, cs.req.Body)
+ }
+ s.delay = t.expectContinueTimeout()
+ if s.delay == 0 ||
+ !httpguts.HeaderValuesContainsToken(
+ cs.req.Header["Expect"],
+ "100-continue") {
+ return
+ }
+ s.fnonce = new(sync.Once)
+
+ // Arm the timer with a very large duration, which we'll
+ // intentionally lower later. It has to be large now because
+ // we need a handle to it before writing the headers, but the
+ // s.delay value is defined to not start until after the
+ // request headers were written.
+ const hugeDuration = 365 * 24 * time.Hour
+ s.timer = time.AfterFunc(hugeDuration, func() {
+ s.fnonce.Do(s.fn)
+ })
+ return
+}
+
+func (s bodyWriterState) cancel() {
+ if s.timer != nil {
+ if s.timer.Stop() {
+ s.resc <- nil
+ }
+ }
+}
+
+func (s bodyWriterState) on100() {
+ if s.timer == nil {
+ // If we didn't do a delayed write, ignore the server's
+ // bogus 100 continue response.
+ return
+ }
+ s.timer.Stop()
+ go func() { s.fnonce.Do(s.fn) }()
+}
+
+// scheduleBodyWrite starts writing the body, either immediately (in
+// the common case) or after the delay timeout. It should not be
+// called until after the headers have been written.
+func (s bodyWriterState) scheduleBodyWrite() {
+ if s.timer == nil {
+ // We're not doing a delayed write (see
+ // getBodyWriterState), so just start the writing
+ // goroutine immediately.
+ go s.fn()
+ return
+ }
+ traceWait100Continue(s.cs.trace)
+ if s.timer.Stop() {
+ s.timer.Reset(s.delay)
+ }
+}
+
+// isConnectionCloseRequest reports whether req should use its own
+// connection for a single request and then close the connection.
+func isConnectionCloseRequest(req *http.Request) bool {
+ return req.Close || httpguts.HeaderValuesContainsToken(req.Header["Connection"], "close")
+}
+
+// registerHTTPSProtocol calls Transport.RegisterProtocol but
+// converting panics into errors.
+func registerHTTPSProtocol(t *http.Transport, rt noDialH2RoundTripper) (err error) {
+ defer func() {
+ if e := recover(); e != nil {
+ err = fmt.Errorf("%v", e)
+ }
+ }()
+ t.RegisterProtocol("https", rt)
+ return nil
+}
+
+// noDialH2RoundTripper is a RoundTripper which only tries to complete the request
+// if there's already has a cached connection to the host.
+// (The field is exported so it can be accessed via reflect from net/http; tested
+// by TestNoDialH2RoundTripperType)
+type noDialH2RoundTripper struct{ *Transport }
+
+func (rt noDialH2RoundTripper) RoundTrip(req *http.Request) (*http.Response, error) {
+ res, err := rt.Transport.RoundTrip(req)
+ if isNoCachedConnError(err) {
+ return nil, http.ErrSkipAltProtocol
+ }
+ return res, err
+}
+
+func (t *Transport) idleConnTimeout() time.Duration {
+ if t.t1 != nil {
+ return t.t1.IdleConnTimeout
+ }
+ return 0
+}
+
+func traceGetConn(req *http.Request, hostPort string) {
+ trace := httptrace.ContextClientTrace(req.Context())
+ if trace == nil || trace.GetConn == nil {
+ return
+ }
+ trace.GetConn(hostPort)
+}
+
+func traceGotConn(req *http.Request, cc *ClientConn, reused bool) {
+ trace := httptrace.ContextClientTrace(req.Context())
+ if trace == nil || trace.GotConn == nil {
+ return
+ }
+ ci := httptrace.GotConnInfo{Conn: cc.tconn}
+ ci.Reused = reused
+ cc.mu.Lock()
+ ci.WasIdle = len(cc.streams) == 0 && reused
+ if ci.WasIdle && !cc.lastActive.IsZero() {
+ ci.IdleTime = time.Now().Sub(cc.lastActive)
+ }
+ cc.mu.Unlock()
+
+ trace.GotConn(ci)
+}
+
+func traceWroteHeaders(trace *httptrace.ClientTrace) {
+ if trace != nil && trace.WroteHeaders != nil {
+ trace.WroteHeaders()
+ }
+}
+
+func traceGot100Continue(trace *httptrace.ClientTrace) {
+ if trace != nil && trace.Got100Continue != nil {
+ trace.Got100Continue()
+ }
+}
+
+func traceWait100Continue(trace *httptrace.ClientTrace) {
+ if trace != nil && trace.Wait100Continue != nil {
+ trace.Wait100Continue()
+ }
+}
+
+func traceWroteRequest(trace *httptrace.ClientTrace, err error) {
+ if trace != nil && trace.WroteRequest != nil {
+ trace.WroteRequest(httptrace.WroteRequestInfo{Err: err})
+ }
+}
+
+func traceFirstResponseByte(trace *httptrace.ClientTrace) {
+ if trace != nil && trace.GotFirstResponseByte != nil {
+ trace.GotFirstResponseByte()
+ }
+}