[VOL-4292] OpenOLT Adapter changes for gRPC migration
Change-Id: I5af2125f2c2f53ffc78c474a94314bba408f8bae
diff --git a/vendor/github.com/klauspost/compress/zstd/enc_best.go b/vendor/github.com/klauspost/compress/zstd/enc_best.go
new file mode 100644
index 0000000..dc1eed5
--- /dev/null
+++ b/vendor/github.com/klauspost/compress/zstd/enc_best.go
@@ -0,0 +1,501 @@
+// Copyright 2019+ Klaus Post. All rights reserved.
+// License information can be found in the LICENSE file.
+// Based on work by Yann Collet, released under BSD License.
+
+package zstd
+
+import (
+ "fmt"
+ "math/bits"
+)
+
+const (
+ bestLongTableBits = 20 // Bits used in the long match table
+ bestLongTableSize = 1 << bestLongTableBits // Size of the table
+
+ // Note: Increasing the short table bits or making the hash shorter
+ // can actually lead to compression degradation since it will 'steal' more from the
+ // long match table and match offsets are quite big.
+ // This greatly depends on the type of input.
+ bestShortTableBits = 16 // Bits used in the short match table
+ bestShortTableSize = 1 << bestShortTableBits // Size of the table
+)
+
+// bestFastEncoder uses 2 tables, one for short matches (5 bytes) and one for long matches.
+// The long match table contains the previous entry with the same hash,
+// effectively making it a "chain" of length 2.
+// When we find a long match we choose between the two values and select the longest.
+// When we find a short match, after checking the long, we check if we can find a long at n+1
+// and that it is longer (lazy matching).
+type bestFastEncoder struct {
+ fastBase
+ table [bestShortTableSize]prevEntry
+ longTable [bestLongTableSize]prevEntry
+ dictTable []prevEntry
+ dictLongTable []prevEntry
+}
+
+// Encode improves compression...
+func (e *bestFastEncoder) Encode(blk *blockEnc, src []byte) {
+ const (
+ // Input margin is the number of bytes we read (8)
+ // and the maximum we will read ahead (2)
+ inputMargin = 8 + 4
+ minNonLiteralBlockSize = 16
+ )
+
+ // Protect against e.cur wraparound.
+ for e.cur >= bufferReset {
+ if len(e.hist) == 0 {
+ for i := range e.table[:] {
+ e.table[i] = prevEntry{}
+ }
+ for i := range e.longTable[:] {
+ e.longTable[i] = prevEntry{}
+ }
+ e.cur = e.maxMatchOff
+ break
+ }
+ // Shift down everything in the table that isn't already too far away.
+ minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
+ for i := range e.table[:] {
+ v := e.table[i].offset
+ v2 := e.table[i].prev
+ if v < minOff {
+ v = 0
+ v2 = 0
+ } else {
+ v = v - e.cur + e.maxMatchOff
+ if v2 < minOff {
+ v2 = 0
+ } else {
+ v2 = v2 - e.cur + e.maxMatchOff
+ }
+ }
+ e.table[i] = prevEntry{
+ offset: v,
+ prev: v2,
+ }
+ }
+ for i := range e.longTable[:] {
+ v := e.longTable[i].offset
+ v2 := e.longTable[i].prev
+ if v < minOff {
+ v = 0
+ v2 = 0
+ } else {
+ v = v - e.cur + e.maxMatchOff
+ if v2 < minOff {
+ v2 = 0
+ } else {
+ v2 = v2 - e.cur + e.maxMatchOff
+ }
+ }
+ e.longTable[i] = prevEntry{
+ offset: v,
+ prev: v2,
+ }
+ }
+ e.cur = e.maxMatchOff
+ break
+ }
+
+ s := e.addBlock(src)
+ blk.size = len(src)
+ if len(src) < minNonLiteralBlockSize {
+ blk.extraLits = len(src)
+ blk.literals = blk.literals[:len(src)]
+ copy(blk.literals, src)
+ return
+ }
+
+ // Override src
+ src = e.hist
+ sLimit := int32(len(src)) - inputMargin
+ const kSearchStrength = 10
+
+ // nextEmit is where in src the next emitLiteral should start from.
+ nextEmit := s
+ cv := load6432(src, s)
+
+ // Relative offsets
+ offset1 := int32(blk.recentOffsets[0])
+ offset2 := int32(blk.recentOffsets[1])
+ offset3 := int32(blk.recentOffsets[2])
+
+ addLiterals := func(s *seq, until int32) {
+ if until == nextEmit {
+ return
+ }
+ blk.literals = append(blk.literals, src[nextEmit:until]...)
+ s.litLen = uint32(until - nextEmit)
+ }
+ _ = addLiterals
+
+ if debug {
+ println("recent offsets:", blk.recentOffsets)
+ }
+
+encodeLoop:
+ for {
+ // We allow the encoder to optionally turn off repeat offsets across blocks
+ canRepeat := len(blk.sequences) > 2
+
+ if debugAsserts && canRepeat && offset1 == 0 {
+ panic("offset0 was 0")
+ }
+
+ type match struct {
+ offset int32
+ s int32
+ length int32
+ rep int32
+ }
+ matchAt := func(offset int32, s int32, first uint32, rep int32) match {
+ if s-offset >= e.maxMatchOff || load3232(src, offset) != first {
+ return match{offset: offset, s: s}
+ }
+ return match{offset: offset, s: s, length: 4 + e.matchlen(s+4, offset+4, src), rep: rep}
+ }
+
+ bestOf := func(a, b match) match {
+ aScore := b.s - a.s + a.length
+ bScore := a.s - b.s + b.length
+ if a.rep < 0 {
+ aScore = aScore - int32(bits.Len32(uint32(a.offset)))/8
+ }
+ if b.rep < 0 {
+ bScore = bScore - int32(bits.Len32(uint32(b.offset)))/8
+ }
+ if aScore >= bScore {
+ return a
+ }
+ return b
+ }
+ const goodEnough = 100
+
+ nextHashL := hash8(cv, bestLongTableBits)
+ nextHashS := hash4x64(cv, bestShortTableBits)
+ candidateL := e.longTable[nextHashL]
+ candidateS := e.table[nextHashS]
+
+ best := bestOf(matchAt(candidateL.offset-e.cur, s, uint32(cv), -1), matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateS.prev-e.cur, s, uint32(cv), -1))
+ if canRepeat && best.length < goodEnough {
+ best = bestOf(best, matchAt(s-offset1+1, s+1, uint32(cv>>8), 1))
+ best = bestOf(best, matchAt(s-offset2+1, s+1, uint32(cv>>8), 2))
+ best = bestOf(best, matchAt(s-offset3+1, s+1, uint32(cv>>8), 3))
+ if best.length > 0 {
+ best = bestOf(best, matchAt(s-offset1+3, s+3, uint32(cv>>24), 1))
+ best = bestOf(best, matchAt(s-offset2+3, s+3, uint32(cv>>24), 2))
+ best = bestOf(best, matchAt(s-offset3+3, s+3, uint32(cv>>24), 3))
+ }
+ }
+ // Load next and check...
+ e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: candidateL.offset}
+ e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: candidateS.offset}
+
+ // Look far ahead, unless we have a really long match already...
+ if best.length < goodEnough {
+ // No match found, move forward on input, no need to check forward...
+ if best.length < 4 {
+ s += 1 + (s-nextEmit)>>(kSearchStrength-1)
+ if s >= sLimit {
+ break encodeLoop
+ }
+ cv = load6432(src, s)
+ continue
+ }
+
+ s++
+ candidateS = e.table[hash4x64(cv>>8, bestShortTableBits)]
+ cv = load6432(src, s)
+ cv2 := load6432(src, s+1)
+ candidateL = e.longTable[hash8(cv, bestLongTableBits)]
+ candidateL2 := e.longTable[hash8(cv2, bestLongTableBits)]
+
+ best = bestOf(best, matchAt(candidateS.offset-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateL.offset-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateL.prev-e.cur, s, uint32(cv), -1))
+ best = bestOf(best, matchAt(candidateL2.offset-e.cur, s+1, uint32(cv2), -1))
+ best = bestOf(best, matchAt(candidateL2.prev-e.cur, s+1, uint32(cv2), -1))
+
+ // See if we can find a better match by checking where the current best ends.
+ // Use that offset to see if we can find a better full match.
+ if sAt := best.s + best.length; sAt < sLimit {
+ nextHashL := hash8(load6432(src, sAt), bestLongTableBits)
+ candidateEnd := e.longTable[nextHashL]
+ if pos := candidateEnd.offset - e.cur - best.length; pos >= 0 {
+ bestEnd := bestOf(best, matchAt(pos, best.s, load3232(src, best.s), -1))
+ if pos := candidateEnd.prev - e.cur - best.length; pos >= 0 {
+ bestEnd = bestOf(bestEnd, matchAt(pos, best.s, load3232(src, best.s), -1))
+ }
+ best = bestEnd
+ }
+ }
+ }
+
+ // We have a match, we can store the forward value
+ if best.rep > 0 {
+ s = best.s
+ var seq seq
+ seq.matchLen = uint32(best.length - zstdMinMatch)
+
+ // We might be able to match backwards.
+ // Extend as long as we can.
+ start := best.s
+ // We end the search early, so we don't risk 0 literals
+ // and have to do special offset treatment.
+ startLimit := nextEmit + 1
+
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ repIndex := best.offset
+ for repIndex > tMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch-1 {
+ repIndex--
+ start--
+ seq.matchLen++
+ }
+ addLiterals(&seq, start)
+
+ // rep 0
+ seq.offset = uint32(best.rep)
+ if debugSequences {
+ println("repeat sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ // Index match start+1 (long) -> s - 1
+ index0 := s
+ s = best.s + best.length
+
+ nextEmit = s
+ if s >= sLimit {
+ if debug {
+ println("repeat ended", s, best.length)
+
+ }
+ break encodeLoop
+ }
+ // Index skipped...
+ off := index0 + e.cur
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ h0 := hash8(cv0, bestLongTableBits)
+ h1 := hash4x64(cv0, bestShortTableBits)
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+ off++
+ index0++
+ }
+ switch best.rep {
+ case 2:
+ offset1, offset2 = offset2, offset1
+ case 3:
+ offset1, offset2, offset3 = offset3, offset1, offset2
+ }
+ cv = load6432(src, s)
+ continue
+ }
+
+ // A 4-byte match has been found. Update recent offsets.
+ // We'll later see if more than 4 bytes.
+ s = best.s
+ t := best.offset
+ offset1, offset2, offset3 = s-t, offset1, offset2
+
+ if debugAsserts && s <= t {
+ panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
+ }
+
+ if debugAsserts && canRepeat && int(offset1) > len(src) {
+ panic("invalid offset")
+ }
+
+ // Extend the n-byte match as long as possible.
+ l := best.length
+
+ // Extend backwards
+ tMin := s - e.maxMatchOff
+ if tMin < 0 {
+ tMin = 0
+ }
+ for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
+ s--
+ t--
+ l++
+ }
+
+ // Write our sequence
+ var seq seq
+ seq.litLen = uint32(s - nextEmit)
+ seq.matchLen = uint32(l - zstdMinMatch)
+ if seq.litLen > 0 {
+ blk.literals = append(blk.literals, src[nextEmit:s]...)
+ }
+ seq.offset = uint32(s-t) + 3
+ s += l
+ if debugSequences {
+ println("sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+ nextEmit = s
+ if s >= sLimit {
+ break encodeLoop
+ }
+
+ // Index match start+1 (long) -> s - 1
+ index0 := s - l + 1
+ // every entry
+ for index0 < s-1 {
+ cv0 := load6432(src, index0)
+ h0 := hash8(cv0, bestLongTableBits)
+ h1 := hash4x64(cv0, bestShortTableBits)
+ off := index0 + e.cur
+ e.longTable[h0] = prevEntry{offset: off, prev: e.longTable[h0].offset}
+ e.table[h1] = prevEntry{offset: off, prev: e.table[h1].offset}
+ index0++
+ }
+
+ cv = load6432(src, s)
+ if !canRepeat {
+ continue
+ }
+
+ // Check offset 2
+ for {
+ o2 := s - offset2
+ if load3232(src, o2) != uint32(cv) {
+ // Do regular search
+ break
+ }
+
+ // Store this, since we have it.
+ nextHashS := hash4x64(cv, bestShortTableBits)
+ nextHashL := hash8(cv, bestLongTableBits)
+
+ // We have at least 4 byte match.
+ // No need to check backwards. We come straight from a match
+ l := 4 + e.matchlen(s+4, o2+4, src)
+
+ e.longTable[nextHashL] = prevEntry{offset: s + e.cur, prev: e.longTable[nextHashL].offset}
+ e.table[nextHashS] = prevEntry{offset: s + e.cur, prev: e.table[nextHashS].offset}
+ seq.matchLen = uint32(l) - zstdMinMatch
+ seq.litLen = 0
+
+ // Since litlen is always 0, this is offset 1.
+ seq.offset = 1
+ s += l
+ nextEmit = s
+ if debugSequences {
+ println("sequence", seq, "next s:", s)
+ }
+ blk.sequences = append(blk.sequences, seq)
+
+ // Swap offset 1 and 2.
+ offset1, offset2 = offset2, offset1
+ if s >= sLimit {
+ // Finished
+ break encodeLoop
+ }
+ cv = load6432(src, s)
+ }
+ }
+
+ if int(nextEmit) < len(src) {
+ blk.literals = append(blk.literals, src[nextEmit:]...)
+ blk.extraLits = len(src) - int(nextEmit)
+ }
+ blk.recentOffsets[0] = uint32(offset1)
+ blk.recentOffsets[1] = uint32(offset2)
+ blk.recentOffsets[2] = uint32(offset3)
+ if debug {
+ println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
+ }
+}
+
+// EncodeNoHist will encode a block with no history and no following blocks.
+// Most notable difference is that src will not be copied for history and
+// we do not need to check for max match length.
+func (e *bestFastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
+ e.ensureHist(len(src))
+ e.Encode(blk, src)
+}
+
+// ResetDict will reset and set a dictionary if not nil
+func (e *bestFastEncoder) Reset(d *dict, singleBlock bool) {
+ e.resetBase(d, singleBlock)
+ if d == nil {
+ return
+ }
+ // Init or copy dict table
+ if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
+ if len(e.dictTable) != len(e.table) {
+ e.dictTable = make([]prevEntry, len(e.table))
+ }
+ end := int32(len(d.content)) - 8 + e.maxMatchOff
+ for i := e.maxMatchOff; i < end; i += 4 {
+ const hashLog = bestShortTableBits
+
+ cv := load6432(d.content, i-e.maxMatchOff)
+ nextHash := hash4x64(cv, hashLog) // 0 -> 4
+ nextHash1 := hash4x64(cv>>8, hashLog) // 1 -> 5
+ nextHash2 := hash4x64(cv>>16, hashLog) // 2 -> 6
+ nextHash3 := hash4x64(cv>>24, hashLog) // 3 -> 7
+ e.dictTable[nextHash] = prevEntry{
+ prev: e.dictTable[nextHash].offset,
+ offset: i,
+ }
+ e.dictTable[nextHash1] = prevEntry{
+ prev: e.dictTable[nextHash1].offset,
+ offset: i + 1,
+ }
+ e.dictTable[nextHash2] = prevEntry{
+ prev: e.dictTable[nextHash2].offset,
+ offset: i + 2,
+ }
+ e.dictTable[nextHash3] = prevEntry{
+ prev: e.dictTable[nextHash3].offset,
+ offset: i + 3,
+ }
+ }
+ e.lastDictID = d.id
+ }
+
+ // Init or copy dict table
+ if len(e.dictLongTable) != len(e.longTable) || d.id != e.lastDictID {
+ if len(e.dictLongTable) != len(e.longTable) {
+ e.dictLongTable = make([]prevEntry, len(e.longTable))
+ }
+ if len(d.content) >= 8 {
+ cv := load6432(d.content, 0)
+ h := hash8(cv, bestLongTableBits)
+ e.dictLongTable[h] = prevEntry{
+ offset: e.maxMatchOff,
+ prev: e.dictLongTable[h].offset,
+ }
+
+ end := int32(len(d.content)) - 8 + e.maxMatchOff
+ off := 8 // First to read
+ for i := e.maxMatchOff + 1; i < end; i++ {
+ cv = cv>>8 | (uint64(d.content[off]) << 56)
+ h := hash8(cv, bestLongTableBits)
+ e.dictLongTable[h] = prevEntry{
+ offset: i,
+ prev: e.dictLongTable[h].offset,
+ }
+ off++
+ }
+ }
+ e.lastDictID = d.id
+ }
+ // Reset table to initial state
+ copy(e.longTable[:], e.dictLongTable)
+
+ e.cur = e.maxMatchOff
+ // Reset table to initial state
+ copy(e.table[:], e.dictTable)
+}