VOL-1558 Implementation of openolt adapter with dep for dependency management
Also updated the build system to take this into account.

Currently dep ensure fails due to missing libraries in voltha-go, but the vendor folder has been updated otherwise.
This can be worked around in development using the LOCAL_VOLTHAGO variable described in the readme
This does not build currrently, but that is due to missing code in voltha-go master.

This pattern is consistent with how voltha-go does things, but does not leave you dependent on it to build.

See the readme for how to use dep.

The resourcemanager file is no longer hidden.

Change-Id: I25b8472dbc517b193970597c9f43ddff18c2d89f
diff --git a/vendor/github.com/hashicorp/consul/api/session.go b/vendor/github.com/hashicorp/consul/api/session.go
new file mode 100644
index 0000000..1613f11
--- /dev/null
+++ b/vendor/github.com/hashicorp/consul/api/session.go
@@ -0,0 +1,224 @@
+package api
+
+import (
+	"errors"
+	"fmt"
+	"time"
+)
+
+const (
+	// SessionBehaviorRelease is the default behavior and causes
+	// all associated locks to be released on session invalidation.
+	SessionBehaviorRelease = "release"
+
+	// SessionBehaviorDelete is new in Consul 0.5 and changes the
+	// behavior to delete all associated locks on session invalidation.
+	// It can be used in a way similar to Ephemeral Nodes in ZooKeeper.
+	SessionBehaviorDelete = "delete"
+)
+
+var ErrSessionExpired = errors.New("session expired")
+
+// SessionEntry represents a session in consul
+type SessionEntry struct {
+	CreateIndex uint64
+	ID          string
+	Name        string
+	Node        string
+	Checks      []string
+	LockDelay   time.Duration
+	Behavior    string
+	TTL         string
+}
+
+// Session can be used to query the Session endpoints
+type Session struct {
+	c *Client
+}
+
+// Session returns a handle to the session endpoints
+func (c *Client) Session() *Session {
+	return &Session{c}
+}
+
+// CreateNoChecks is like Create but is used specifically to create
+// a session with no associated health checks.
+func (s *Session) CreateNoChecks(se *SessionEntry, q *WriteOptions) (string, *WriteMeta, error) {
+	body := make(map[string]interface{})
+	body["Checks"] = []string{}
+	if se != nil {
+		if se.Name != "" {
+			body["Name"] = se.Name
+		}
+		if se.Node != "" {
+			body["Node"] = se.Node
+		}
+		if se.LockDelay != 0 {
+			body["LockDelay"] = durToMsec(se.LockDelay)
+		}
+		if se.Behavior != "" {
+			body["Behavior"] = se.Behavior
+		}
+		if se.TTL != "" {
+			body["TTL"] = se.TTL
+		}
+	}
+	return s.create(body, q)
+
+}
+
+// Create makes a new session. Providing a session entry can
+// customize the session. It can also be nil to use defaults.
+func (s *Session) Create(se *SessionEntry, q *WriteOptions) (string, *WriteMeta, error) {
+	var obj interface{}
+	if se != nil {
+		body := make(map[string]interface{})
+		obj = body
+		if se.Name != "" {
+			body["Name"] = se.Name
+		}
+		if se.Node != "" {
+			body["Node"] = se.Node
+		}
+		if se.LockDelay != 0 {
+			body["LockDelay"] = durToMsec(se.LockDelay)
+		}
+		if len(se.Checks) > 0 {
+			body["Checks"] = se.Checks
+		}
+		if se.Behavior != "" {
+			body["Behavior"] = se.Behavior
+		}
+		if se.TTL != "" {
+			body["TTL"] = se.TTL
+		}
+	}
+	return s.create(obj, q)
+}
+
+func (s *Session) create(obj interface{}, q *WriteOptions) (string, *WriteMeta, error) {
+	var out struct{ ID string }
+	wm, err := s.c.write("/v1/session/create", obj, &out, q)
+	if err != nil {
+		return "", nil, err
+	}
+	return out.ID, wm, nil
+}
+
+// Destroy invalidates a given session
+func (s *Session) Destroy(id string, q *WriteOptions) (*WriteMeta, error) {
+	wm, err := s.c.write("/v1/session/destroy/"+id, nil, nil, q)
+	if err != nil {
+		return nil, err
+	}
+	return wm, nil
+}
+
+// Renew renews the TTL on a given session
+func (s *Session) Renew(id string, q *WriteOptions) (*SessionEntry, *WriteMeta, error) {
+	r := s.c.newRequest("PUT", "/v1/session/renew/"+id)
+	r.setWriteOptions(q)
+	rtt, resp, err := s.c.doRequest(r)
+	if err != nil {
+		return nil, nil, err
+	}
+	defer resp.Body.Close()
+
+	wm := &WriteMeta{RequestTime: rtt}
+
+	if resp.StatusCode == 404 {
+		return nil, wm, nil
+	} else if resp.StatusCode != 200 {
+		return nil, nil, fmt.Errorf("Unexpected response code: %d", resp.StatusCode)
+	}
+
+	var entries []*SessionEntry
+	if err := decodeBody(resp, &entries); err != nil {
+		return nil, nil, fmt.Errorf("Failed to read response: %v", err)
+	}
+	if len(entries) > 0 {
+		return entries[0], wm, nil
+	}
+	return nil, wm, nil
+}
+
+// RenewPeriodic is used to periodically invoke Session.Renew on a
+// session until a doneCh is closed. This is meant to be used in a long running
+// goroutine to ensure a session stays valid.
+func (s *Session) RenewPeriodic(initialTTL string, id string, q *WriteOptions, doneCh <-chan struct{}) error {
+	ctx := q.Context()
+
+	ttl, err := time.ParseDuration(initialTTL)
+	if err != nil {
+		return err
+	}
+
+	waitDur := ttl / 2
+	lastRenewTime := time.Now()
+	var lastErr error
+	for {
+		if time.Since(lastRenewTime) > ttl {
+			return lastErr
+		}
+		select {
+		case <-time.After(waitDur):
+			entry, _, err := s.Renew(id, q)
+			if err != nil {
+				waitDur = time.Second
+				lastErr = err
+				continue
+			}
+			if entry == nil {
+				return ErrSessionExpired
+			}
+
+			// Handle the server updating the TTL
+			ttl, _ = time.ParseDuration(entry.TTL)
+			waitDur = ttl / 2
+			lastRenewTime = time.Now()
+
+		case <-doneCh:
+			// Attempt a session destroy
+			s.Destroy(id, q)
+			return nil
+
+		case <-ctx.Done():
+			// Bail immediately since attempting the destroy would
+			// use the canceled context in q, which would just bail.
+			return ctx.Err()
+		}
+	}
+}
+
+// Info looks up a single session
+func (s *Session) Info(id string, q *QueryOptions) (*SessionEntry, *QueryMeta, error) {
+	var entries []*SessionEntry
+	qm, err := s.c.query("/v1/session/info/"+id, &entries, q)
+	if err != nil {
+		return nil, nil, err
+	}
+	if len(entries) > 0 {
+		return entries[0], qm, nil
+	}
+	return nil, qm, nil
+}
+
+// List gets sessions for a node
+func (s *Session) Node(node string, q *QueryOptions) ([]*SessionEntry, *QueryMeta, error) {
+	var entries []*SessionEntry
+	qm, err := s.c.query("/v1/session/node/"+node, &entries, q)
+	if err != nil {
+		return nil, nil, err
+	}
+	return entries, qm, nil
+}
+
+// List gets all active sessions
+func (s *Session) List(q *QueryOptions) ([]*SessionEntry, *QueryMeta, error) {
+	var entries []*SessionEntry
+	qm, err := s.c.query("/v1/session/list", &entries, q)
+	if err != nil {
+		return nil, nil, err
+	}
+	return entries, qm, nil
+}