VOL-1558 Implementation of openolt adapter with dep for dependency management
Also updated the build system to take this into account.

Currently dep ensure fails due to missing libraries in voltha-go, but the vendor folder has been updated otherwise.
This can be worked around in development using the LOCAL_VOLTHAGO variable described in the readme
This does not build currrently, but that is due to missing code in voltha-go master.

This pattern is consistent with how voltha-go does things, but does not leave you dependent on it to build.

See the readme for how to use dep.

The resourcemanager file is no longer hidden.

Change-Id: I25b8472dbc517b193970597c9f43ddff18c2d89f
diff --git a/vendor/google.golang.org/grpc/encoding/proto/proto.go b/vendor/google.golang.org/grpc/encoding/proto/proto.go
new file mode 100644
index 0000000..66b97a6
--- /dev/null
+++ b/vendor/google.golang.org/grpc/encoding/proto/proto.go
@@ -0,0 +1,110 @@
+/*
+ *
+ * Copyright 2018 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// Package proto defines the protobuf codec. Importing this package will
+// register the codec.
+package proto
+
+import (
+	"math"
+	"sync"
+
+	"github.com/golang/protobuf/proto"
+	"google.golang.org/grpc/encoding"
+)
+
+// Name is the name registered for the proto compressor.
+const Name = "proto"
+
+func init() {
+	encoding.RegisterCodec(codec{})
+}
+
+// codec is a Codec implementation with protobuf. It is the default codec for gRPC.
+type codec struct{}
+
+type cachedProtoBuffer struct {
+	lastMarshaledSize uint32
+	proto.Buffer
+}
+
+func capToMaxInt32(val int) uint32 {
+	if val > math.MaxInt32 {
+		return uint32(math.MaxInt32)
+	}
+	return uint32(val)
+}
+
+func marshal(v interface{}, cb *cachedProtoBuffer) ([]byte, error) {
+	protoMsg := v.(proto.Message)
+	newSlice := make([]byte, 0, cb.lastMarshaledSize)
+
+	cb.SetBuf(newSlice)
+	cb.Reset()
+	if err := cb.Marshal(protoMsg); err != nil {
+		return nil, err
+	}
+	out := cb.Bytes()
+	cb.lastMarshaledSize = capToMaxInt32(len(out))
+	return out, nil
+}
+
+func (codec) Marshal(v interface{}) ([]byte, error) {
+	if pm, ok := v.(proto.Marshaler); ok {
+		// object can marshal itself, no need for buffer
+		return pm.Marshal()
+	}
+
+	cb := protoBufferPool.Get().(*cachedProtoBuffer)
+	out, err := marshal(v, cb)
+
+	// put back buffer and lose the ref to the slice
+	cb.SetBuf(nil)
+	protoBufferPool.Put(cb)
+	return out, err
+}
+
+func (codec) Unmarshal(data []byte, v interface{}) error {
+	protoMsg := v.(proto.Message)
+	protoMsg.Reset()
+
+	if pu, ok := protoMsg.(proto.Unmarshaler); ok {
+		// object can unmarshal itself, no need for buffer
+		return pu.Unmarshal(data)
+	}
+
+	cb := protoBufferPool.Get().(*cachedProtoBuffer)
+	cb.SetBuf(data)
+	err := cb.Unmarshal(protoMsg)
+	cb.SetBuf(nil)
+	protoBufferPool.Put(cb)
+	return err
+}
+
+func (codec) Name() string {
+	return Name
+}
+
+var protoBufferPool = &sync.Pool{
+	New: func() interface{} {
+		return &cachedProtoBuffer{
+			Buffer:            proto.Buffer{},
+			lastMarshaledSize: 16,
+		}
+	},
+}