[VOL-4289]  Proto changes for gRPC migration

Change-Id: I317a0a865ccf78d0c37aa229c50d293a3f66c8bb
diff --git a/vendor/google.golang.org/grpc/balancer/base/balancer.go b/vendor/google.golang.org/grpc/balancer/base/balancer.go
new file mode 100644
index 0000000..8dd5042
--- /dev/null
+++ b/vendor/google.golang.org/grpc/balancer/base/balancer.go
@@ -0,0 +1,279 @@
+/*
+ *
+ * Copyright 2017 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package base
+
+import (
+	"errors"
+	"fmt"
+
+	"google.golang.org/grpc/attributes"
+	"google.golang.org/grpc/balancer"
+	"google.golang.org/grpc/connectivity"
+	"google.golang.org/grpc/grpclog"
+	"google.golang.org/grpc/resolver"
+)
+
+var logger = grpclog.Component("balancer")
+
+type baseBuilder struct {
+	name          string
+	pickerBuilder PickerBuilder
+	config        Config
+}
+
+func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
+	bal := &baseBalancer{
+		cc:            cc,
+		pickerBuilder: bb.pickerBuilder,
+
+		subConns: make(map[resolver.Address]subConnInfo),
+		scStates: make(map[balancer.SubConn]connectivity.State),
+		csEvltr:  &balancer.ConnectivityStateEvaluator{},
+		config:   bb.config,
+	}
+	// Initialize picker to a picker that always returns
+	// ErrNoSubConnAvailable, because when state of a SubConn changes, we
+	// may call UpdateState with this picker.
+	bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
+	return bal
+}
+
+func (bb *baseBuilder) Name() string {
+	return bb.name
+}
+
+type subConnInfo struct {
+	subConn balancer.SubConn
+	attrs   *attributes.Attributes
+}
+
+type baseBalancer struct {
+	cc            balancer.ClientConn
+	pickerBuilder PickerBuilder
+
+	csEvltr *balancer.ConnectivityStateEvaluator
+	state   connectivity.State
+
+	subConns map[resolver.Address]subConnInfo // `attributes` is stripped from the keys of this map (the addresses)
+	scStates map[balancer.SubConn]connectivity.State
+	picker   balancer.Picker
+	config   Config
+
+	resolverErr error // the last error reported by the resolver; cleared on successful resolution
+	connErr     error // the last connection error; cleared upon leaving TransientFailure
+}
+
+func (b *baseBalancer) ResolverError(err error) {
+	b.resolverErr = err
+	if len(b.subConns) == 0 {
+		b.state = connectivity.TransientFailure
+	}
+
+	if b.state != connectivity.TransientFailure {
+		// The picker will not change since the balancer does not currently
+		// report an error.
+		return
+	}
+	b.regeneratePicker()
+	b.cc.UpdateState(balancer.State{
+		ConnectivityState: b.state,
+		Picker:            b.picker,
+	})
+}
+
+func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
+	// TODO: handle s.ResolverState.ServiceConfig?
+	if logger.V(2) {
+		logger.Info("base.baseBalancer: got new ClientConn state: ", s)
+	}
+	// Successful resolution; clear resolver error and ensure we return nil.
+	b.resolverErr = nil
+	// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
+	addrsSet := make(map[resolver.Address]struct{})
+	for _, a := range s.ResolverState.Addresses {
+		// Strip attributes from addresses before using them as map keys. So
+		// that when two addresses only differ in attributes pointers (but with
+		// the same attribute content), they are considered the same address.
+		//
+		// Note that this doesn't handle the case where the attribute content is
+		// different. So if users want to set different attributes to create
+		// duplicate connections to the same backend, it doesn't work. This is
+		// fine for now, because duplicate is done by setting Metadata today.
+		//
+		// TODO: read attributes to handle duplicate connections.
+		aNoAttrs := a
+		aNoAttrs.Attributes = nil
+		addrsSet[aNoAttrs] = struct{}{}
+		if scInfo, ok := b.subConns[aNoAttrs]; !ok {
+			// a is a new address (not existing in b.subConns).
+			//
+			// When creating SubConn, the original address with attributes is
+			// passed through. So that connection configurations in attributes
+			// (like creds) will be used.
+			sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
+			if err != nil {
+				logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
+				continue
+			}
+			b.subConns[aNoAttrs] = subConnInfo{subConn: sc, attrs: a.Attributes}
+			b.scStates[sc] = connectivity.Idle
+			b.csEvltr.RecordTransition(connectivity.Shutdown, connectivity.Idle)
+			sc.Connect()
+		} else {
+			// Always update the subconn's address in case the attributes
+			// changed.
+			//
+			// The SubConn does a reflect.DeepEqual of the new and old
+			// addresses. So this is a noop if the current address is the same
+			// as the old one (including attributes).
+			scInfo.attrs = a.Attributes
+			b.subConns[aNoAttrs] = scInfo
+			b.cc.UpdateAddresses(scInfo.subConn, []resolver.Address{a})
+		}
+	}
+	for a, scInfo := range b.subConns {
+		// a was removed by resolver.
+		if _, ok := addrsSet[a]; !ok {
+			b.cc.RemoveSubConn(scInfo.subConn)
+			delete(b.subConns, a)
+			// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
+			// The entry will be deleted in UpdateSubConnState.
+		}
+	}
+	// If resolver state contains no addresses, return an error so ClientConn
+	// will trigger re-resolve. Also records this as an resolver error, so when
+	// the overall state turns transient failure, the error message will have
+	// the zero address information.
+	if len(s.ResolverState.Addresses) == 0 {
+		b.ResolverError(errors.New("produced zero addresses"))
+		return balancer.ErrBadResolverState
+	}
+	return nil
+}
+
+// mergeErrors builds an error from the last connection error and the last
+// resolver error.  Must only be called if b.state is TransientFailure.
+func (b *baseBalancer) mergeErrors() error {
+	// connErr must always be non-nil unless there are no SubConns, in which
+	// case resolverErr must be non-nil.
+	if b.connErr == nil {
+		return fmt.Errorf("last resolver error: %v", b.resolverErr)
+	}
+	if b.resolverErr == nil {
+		return fmt.Errorf("last connection error: %v", b.connErr)
+	}
+	return fmt.Errorf("last connection error: %v; last resolver error: %v", b.connErr, b.resolverErr)
+}
+
+// regeneratePicker takes a snapshot of the balancer, and generates a picker
+// from it. The picker is
+//  - errPicker if the balancer is in TransientFailure,
+//  - built by the pickerBuilder with all READY SubConns otherwise.
+func (b *baseBalancer) regeneratePicker() {
+	if b.state == connectivity.TransientFailure {
+		b.picker = NewErrPicker(b.mergeErrors())
+		return
+	}
+	readySCs := make(map[balancer.SubConn]SubConnInfo)
+
+	// Filter out all ready SCs from full subConn map.
+	for addr, scInfo := range b.subConns {
+		if st, ok := b.scStates[scInfo.subConn]; ok && st == connectivity.Ready {
+			addr.Attributes = scInfo.attrs
+			readySCs[scInfo.subConn] = SubConnInfo{Address: addr}
+		}
+	}
+	b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
+}
+
+func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
+	s := state.ConnectivityState
+	if logger.V(2) {
+		logger.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
+	}
+	oldS, ok := b.scStates[sc]
+	if !ok {
+		if logger.V(2) {
+			logger.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
+		}
+		return
+	}
+	if oldS == connectivity.TransientFailure &&
+		(s == connectivity.Connecting || s == connectivity.Idle) {
+		// Once a subconn enters TRANSIENT_FAILURE, ignore subsequent IDLE or
+		// CONNECTING transitions to prevent the aggregated state from being
+		// always CONNECTING when many backends exist but are all down.
+		if s == connectivity.Idle {
+			sc.Connect()
+		}
+		return
+	}
+	b.scStates[sc] = s
+	switch s {
+	case connectivity.Idle:
+		sc.Connect()
+	case connectivity.Shutdown:
+		// When an address was removed by resolver, b called RemoveSubConn but
+		// kept the sc's state in scStates. Remove state for this sc here.
+		delete(b.scStates, sc)
+	case connectivity.TransientFailure:
+		// Save error to be reported via picker.
+		b.connErr = state.ConnectionError
+	}
+
+	b.state = b.csEvltr.RecordTransition(oldS, s)
+
+	// Regenerate picker when one of the following happens:
+	//  - this sc entered or left ready
+	//  - the aggregated state of balancer is TransientFailure
+	//    (may need to update error message)
+	if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
+		b.state == connectivity.TransientFailure {
+		b.regeneratePicker()
+	}
+	b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
+}
+
+// Close is a nop because base balancer doesn't have internal state to clean up,
+// and it doesn't need to call RemoveSubConn for the SubConns.
+func (b *baseBalancer) Close() {
+}
+
+// ExitIdle is a nop because the base balancer attempts to stay connected to
+// all SubConns at all times.
+func (b *baseBalancer) ExitIdle() {
+}
+
+// NewErrPicker returns a Picker that always returns err on Pick().
+func NewErrPicker(err error) balancer.Picker {
+	return &errPicker{err: err}
+}
+
+// NewErrPickerV2 is temporarily defined for backward compatibility reasons.
+//
+// Deprecated: use NewErrPicker instead.
+var NewErrPickerV2 = NewErrPicker
+
+type errPicker struct {
+	err error // Pick() always returns this err.
+}
+
+func (p *errPicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
+	return balancer.PickResult{}, p.err
+}