[VOL-4289]  Proto changes for gRPC migration

Change-Id: I317a0a865ccf78d0c37aa229c50d293a3f66c8bb
diff --git a/vendor/google.golang.org/grpc/internal/channelz/funcs.go b/vendor/google.golang.org/grpc/internal/channelz/funcs.go
new file mode 100644
index 0000000..6d5760d
--- /dev/null
+++ b/vendor/google.golang.org/grpc/internal/channelz/funcs.go
@@ -0,0 +1,737 @@
+/*
+ *
+ * Copyright 2018 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+// Package channelz defines APIs for enabling channelz service, entry
+// registration/deletion, and accessing channelz data. It also defines channelz
+// metric struct formats.
+//
+// All APIs in this package are experimental.
+package channelz
+
+import (
+	"fmt"
+	"sort"
+	"sync"
+	"sync/atomic"
+	"time"
+
+	"google.golang.org/grpc/grpclog"
+)
+
+const (
+	defaultMaxTraceEntry int32 = 30
+)
+
+var (
+	db    dbWrapper
+	idGen idGenerator
+	// EntryPerPage defines the number of channelz entries to be shown on a web page.
+	EntryPerPage  = int64(50)
+	curState      int32
+	maxTraceEntry = defaultMaxTraceEntry
+)
+
+// TurnOn turns on channelz data collection.
+func TurnOn() {
+	if !IsOn() {
+		NewChannelzStorage()
+		atomic.StoreInt32(&curState, 1)
+	}
+}
+
+// IsOn returns whether channelz data collection is on.
+func IsOn() bool {
+	return atomic.CompareAndSwapInt32(&curState, 1, 1)
+}
+
+// SetMaxTraceEntry sets maximum number of trace entry per entity (i.e. channel/subchannel).
+// Setting it to 0 will disable channel tracing.
+func SetMaxTraceEntry(i int32) {
+	atomic.StoreInt32(&maxTraceEntry, i)
+}
+
+// ResetMaxTraceEntryToDefault resets the maximum number of trace entry per entity to default.
+func ResetMaxTraceEntryToDefault() {
+	atomic.StoreInt32(&maxTraceEntry, defaultMaxTraceEntry)
+}
+
+func getMaxTraceEntry() int {
+	i := atomic.LoadInt32(&maxTraceEntry)
+	return int(i)
+}
+
+// dbWarpper wraps around a reference to internal channelz data storage, and
+// provide synchronized functionality to set and get the reference.
+type dbWrapper struct {
+	mu sync.RWMutex
+	DB *channelMap
+}
+
+func (d *dbWrapper) set(db *channelMap) {
+	d.mu.Lock()
+	d.DB = db
+	d.mu.Unlock()
+}
+
+func (d *dbWrapper) get() *channelMap {
+	d.mu.RLock()
+	defer d.mu.RUnlock()
+	return d.DB
+}
+
+// NewChannelzStorage initializes channelz data storage and id generator.
+//
+// This function returns a cleanup function to wait for all channelz state to be reset by the
+// grpc goroutines when those entities get closed. By using this cleanup function, we make sure tests
+// don't mess up each other, i.e. lingering goroutine from previous test doing entity removal happen
+// to remove some entity just register by the new test, since the id space is the same.
+//
+// Note: This function is exported for testing purpose only. User should not call
+// it in most cases.
+func NewChannelzStorage() (cleanup func() error) {
+	db.set(&channelMap{
+		topLevelChannels: make(map[int64]struct{}),
+		channels:         make(map[int64]*channel),
+		listenSockets:    make(map[int64]*listenSocket),
+		normalSockets:    make(map[int64]*normalSocket),
+		servers:          make(map[int64]*server),
+		subChannels:      make(map[int64]*subChannel),
+	})
+	idGen.reset()
+	return func() error {
+		var err error
+		cm := db.get()
+		if cm == nil {
+			return nil
+		}
+		for i := 0; i < 1000; i++ {
+			cm.mu.Lock()
+			if len(cm.topLevelChannels) == 0 && len(cm.servers) == 0 && len(cm.channels) == 0 && len(cm.subChannels) == 0 && len(cm.listenSockets) == 0 && len(cm.normalSockets) == 0 {
+				cm.mu.Unlock()
+				// all things stored in the channelz map have been cleared.
+				return nil
+			}
+			cm.mu.Unlock()
+			time.Sleep(10 * time.Millisecond)
+		}
+
+		cm.mu.Lock()
+		err = fmt.Errorf("after 10s the channelz map has not been cleaned up yet, topchannels: %d, servers: %d, channels: %d, subchannels: %d, listen sockets: %d, normal sockets: %d", len(cm.topLevelChannels), len(cm.servers), len(cm.channels), len(cm.subChannels), len(cm.listenSockets), len(cm.normalSockets))
+		cm.mu.Unlock()
+		return err
+	}
+}
+
+// GetTopChannels returns a slice of top channel's ChannelMetric, along with a
+// boolean indicating whether there's more top channels to be queried for.
+//
+// The arg id specifies that only top channel with id at or above it will be included
+// in the result. The returned slice is up to a length of the arg maxResults or
+// EntryPerPage if maxResults is zero, and is sorted in ascending id order.
+func GetTopChannels(id int64, maxResults int64) ([]*ChannelMetric, bool) {
+	return db.get().GetTopChannels(id, maxResults)
+}
+
+// GetServers returns a slice of server's ServerMetric, along with a
+// boolean indicating whether there's more servers to be queried for.
+//
+// The arg id specifies that only server with id at or above it will be included
+// in the result. The returned slice is up to a length of the arg maxResults or
+// EntryPerPage if maxResults is zero, and is sorted in ascending id order.
+func GetServers(id int64, maxResults int64) ([]*ServerMetric, bool) {
+	return db.get().GetServers(id, maxResults)
+}
+
+// GetServerSockets returns a slice of server's (identified by id) normal socket's
+// SocketMetric, along with a boolean indicating whether there's more sockets to
+// be queried for.
+//
+// The arg startID specifies that only sockets with id at or above it will be
+// included in the result. The returned slice is up to a length of the arg maxResults
+// or EntryPerPage if maxResults is zero, and is sorted in ascending id order.
+func GetServerSockets(id int64, startID int64, maxResults int64) ([]*SocketMetric, bool) {
+	return db.get().GetServerSockets(id, startID, maxResults)
+}
+
+// GetChannel returns the ChannelMetric for the channel (identified by id).
+func GetChannel(id int64) *ChannelMetric {
+	return db.get().GetChannel(id)
+}
+
+// GetSubChannel returns the SubChannelMetric for the subchannel (identified by id).
+func GetSubChannel(id int64) *SubChannelMetric {
+	return db.get().GetSubChannel(id)
+}
+
+// GetSocket returns the SocketInternalMetric for the socket (identified by id).
+func GetSocket(id int64) *SocketMetric {
+	return db.get().GetSocket(id)
+}
+
+// GetServer returns the ServerMetric for the server (identified by id).
+func GetServer(id int64) *ServerMetric {
+	return db.get().GetServer(id)
+}
+
+// RegisterChannel registers the given channel c in channelz database with ref
+// as its reference name, and add it to the child list of its parent (identified
+// by pid). pid = 0 means no parent. It returns the unique channelz tracking id
+// assigned to this channel.
+func RegisterChannel(c Channel, pid int64, ref string) int64 {
+	id := idGen.genID()
+	cn := &channel{
+		refName:     ref,
+		c:           c,
+		subChans:    make(map[int64]string),
+		nestedChans: make(map[int64]string),
+		id:          id,
+		pid:         pid,
+		trace:       &channelTrace{createdTime: time.Now(), events: make([]*TraceEvent, 0, getMaxTraceEntry())},
+	}
+	if pid == 0 {
+		db.get().addChannel(id, cn, true, pid, ref)
+	} else {
+		db.get().addChannel(id, cn, false, pid, ref)
+	}
+	return id
+}
+
+// RegisterSubChannel registers the given channel c in channelz database with ref
+// as its reference name, and add it to the child list of its parent (identified
+// by pid). It returns the unique channelz tracking id assigned to this subchannel.
+func RegisterSubChannel(c Channel, pid int64, ref string) int64 {
+	if pid == 0 {
+		logger.Error("a SubChannel's parent id cannot be 0")
+		return 0
+	}
+	id := idGen.genID()
+	sc := &subChannel{
+		refName: ref,
+		c:       c,
+		sockets: make(map[int64]string),
+		id:      id,
+		pid:     pid,
+		trace:   &channelTrace{createdTime: time.Now(), events: make([]*TraceEvent, 0, getMaxTraceEntry())},
+	}
+	db.get().addSubChannel(id, sc, pid, ref)
+	return id
+}
+
+// RegisterServer registers the given server s in channelz database. It returns
+// the unique channelz tracking id assigned to this server.
+func RegisterServer(s Server, ref string) int64 {
+	id := idGen.genID()
+	svr := &server{
+		refName:       ref,
+		s:             s,
+		sockets:       make(map[int64]string),
+		listenSockets: make(map[int64]string),
+		id:            id,
+	}
+	db.get().addServer(id, svr)
+	return id
+}
+
+// RegisterListenSocket registers the given listen socket s in channelz database
+// with ref as its reference name, and add it to the child list of its parent
+// (identified by pid). It returns the unique channelz tracking id assigned to
+// this listen socket.
+func RegisterListenSocket(s Socket, pid int64, ref string) int64 {
+	if pid == 0 {
+		logger.Error("a ListenSocket's parent id cannot be 0")
+		return 0
+	}
+	id := idGen.genID()
+	ls := &listenSocket{refName: ref, s: s, id: id, pid: pid}
+	db.get().addListenSocket(id, ls, pid, ref)
+	return id
+}
+
+// RegisterNormalSocket registers the given normal socket s in channelz database
+// with ref as its reference name, and add it to the child list of its parent
+// (identified by pid). It returns the unique channelz tracking id assigned to
+// this normal socket.
+func RegisterNormalSocket(s Socket, pid int64, ref string) int64 {
+	if pid == 0 {
+		logger.Error("a NormalSocket's parent id cannot be 0")
+		return 0
+	}
+	id := idGen.genID()
+	ns := &normalSocket{refName: ref, s: s, id: id, pid: pid}
+	db.get().addNormalSocket(id, ns, pid, ref)
+	return id
+}
+
+// RemoveEntry removes an entry with unique channelz trakcing id to be id from
+// channelz database.
+func RemoveEntry(id int64) {
+	db.get().removeEntry(id)
+}
+
+// TraceEventDesc is what the caller of AddTraceEvent should provide to describe the event to be added
+// to the channel trace.
+// The Parent field is optional. It is used for event that will be recorded in the entity's parent
+// trace also.
+type TraceEventDesc struct {
+	Desc     string
+	Severity Severity
+	Parent   *TraceEventDesc
+}
+
+// AddTraceEvent adds trace related to the entity with specified id, using the provided TraceEventDesc.
+func AddTraceEvent(l grpclog.DepthLoggerV2, id int64, depth int, desc *TraceEventDesc) {
+	for d := desc; d != nil; d = d.Parent {
+		switch d.Severity {
+		case CtUnknown, CtInfo:
+			l.InfoDepth(depth+1, d.Desc)
+		case CtWarning:
+			l.WarningDepth(depth+1, d.Desc)
+		case CtError:
+			l.ErrorDepth(depth+1, d.Desc)
+		}
+	}
+	if getMaxTraceEntry() == 0 {
+		return
+	}
+	db.get().traceEvent(id, desc)
+}
+
+// channelMap is the storage data structure for channelz.
+// Methods of channelMap can be divided in two two categories with respect to locking.
+// 1. Methods acquire the global lock.
+// 2. Methods that can only be called when global lock is held.
+// A second type of method need always to be called inside a first type of method.
+type channelMap struct {
+	mu               sync.RWMutex
+	topLevelChannels map[int64]struct{}
+	servers          map[int64]*server
+	channels         map[int64]*channel
+	subChannels      map[int64]*subChannel
+	listenSockets    map[int64]*listenSocket
+	normalSockets    map[int64]*normalSocket
+}
+
+func (c *channelMap) addServer(id int64, s *server) {
+	c.mu.Lock()
+	s.cm = c
+	c.servers[id] = s
+	c.mu.Unlock()
+}
+
+func (c *channelMap) addChannel(id int64, cn *channel, isTopChannel bool, pid int64, ref string) {
+	c.mu.Lock()
+	cn.cm = c
+	cn.trace.cm = c
+	c.channels[id] = cn
+	if isTopChannel {
+		c.topLevelChannels[id] = struct{}{}
+	} else {
+		c.findEntry(pid).addChild(id, cn)
+	}
+	c.mu.Unlock()
+}
+
+func (c *channelMap) addSubChannel(id int64, sc *subChannel, pid int64, ref string) {
+	c.mu.Lock()
+	sc.cm = c
+	sc.trace.cm = c
+	c.subChannels[id] = sc
+	c.findEntry(pid).addChild(id, sc)
+	c.mu.Unlock()
+}
+
+func (c *channelMap) addListenSocket(id int64, ls *listenSocket, pid int64, ref string) {
+	c.mu.Lock()
+	ls.cm = c
+	c.listenSockets[id] = ls
+	c.findEntry(pid).addChild(id, ls)
+	c.mu.Unlock()
+}
+
+func (c *channelMap) addNormalSocket(id int64, ns *normalSocket, pid int64, ref string) {
+	c.mu.Lock()
+	ns.cm = c
+	c.normalSockets[id] = ns
+	c.findEntry(pid).addChild(id, ns)
+	c.mu.Unlock()
+}
+
+// removeEntry triggers the removal of an entry, which may not indeed delete the entry, if it has to
+// wait on the deletion of its children and until no other entity's channel trace references it.
+// It may lead to a chain of entry deletion. For example, deleting the last socket of a gracefully
+// shutting down server will lead to the server being also deleted.
+func (c *channelMap) removeEntry(id int64) {
+	c.mu.Lock()
+	c.findEntry(id).triggerDelete()
+	c.mu.Unlock()
+}
+
+// c.mu must be held by the caller
+func (c *channelMap) decrTraceRefCount(id int64) {
+	e := c.findEntry(id)
+	if v, ok := e.(tracedChannel); ok {
+		v.decrTraceRefCount()
+		e.deleteSelfIfReady()
+	}
+}
+
+// c.mu must be held by the caller.
+func (c *channelMap) findEntry(id int64) entry {
+	var v entry
+	var ok bool
+	if v, ok = c.channels[id]; ok {
+		return v
+	}
+	if v, ok = c.subChannels[id]; ok {
+		return v
+	}
+	if v, ok = c.servers[id]; ok {
+		return v
+	}
+	if v, ok = c.listenSockets[id]; ok {
+		return v
+	}
+	if v, ok = c.normalSockets[id]; ok {
+		return v
+	}
+	return &dummyEntry{idNotFound: id}
+}
+
+// c.mu must be held by the caller
+// deleteEntry simply deletes an entry from the channelMap. Before calling this
+// method, caller must check this entry is ready to be deleted, i.e removeEntry()
+// has been called on it, and no children still exist.
+// Conditionals are ordered by the expected frequency of deletion of each entity
+// type, in order to optimize performance.
+func (c *channelMap) deleteEntry(id int64) {
+	var ok bool
+	if _, ok = c.normalSockets[id]; ok {
+		delete(c.normalSockets, id)
+		return
+	}
+	if _, ok = c.subChannels[id]; ok {
+		delete(c.subChannels, id)
+		return
+	}
+	if _, ok = c.channels[id]; ok {
+		delete(c.channels, id)
+		delete(c.topLevelChannels, id)
+		return
+	}
+	if _, ok = c.listenSockets[id]; ok {
+		delete(c.listenSockets, id)
+		return
+	}
+	if _, ok = c.servers[id]; ok {
+		delete(c.servers, id)
+		return
+	}
+}
+
+func (c *channelMap) traceEvent(id int64, desc *TraceEventDesc) {
+	c.mu.Lock()
+	child := c.findEntry(id)
+	childTC, ok := child.(tracedChannel)
+	if !ok {
+		c.mu.Unlock()
+		return
+	}
+	childTC.getChannelTrace().append(&TraceEvent{Desc: desc.Desc, Severity: desc.Severity, Timestamp: time.Now()})
+	if desc.Parent != nil {
+		parent := c.findEntry(child.getParentID())
+		var chanType RefChannelType
+		switch child.(type) {
+		case *channel:
+			chanType = RefChannel
+		case *subChannel:
+			chanType = RefSubChannel
+		}
+		if parentTC, ok := parent.(tracedChannel); ok {
+			parentTC.getChannelTrace().append(&TraceEvent{
+				Desc:      desc.Parent.Desc,
+				Severity:  desc.Parent.Severity,
+				Timestamp: time.Now(),
+				RefID:     id,
+				RefName:   childTC.getRefName(),
+				RefType:   chanType,
+			})
+			childTC.incrTraceRefCount()
+		}
+	}
+	c.mu.Unlock()
+}
+
+type int64Slice []int64
+
+func (s int64Slice) Len() int           { return len(s) }
+func (s int64Slice) Swap(i, j int)      { s[i], s[j] = s[j], s[i] }
+func (s int64Slice) Less(i, j int) bool { return s[i] < s[j] }
+
+func copyMap(m map[int64]string) map[int64]string {
+	n := make(map[int64]string)
+	for k, v := range m {
+		n[k] = v
+	}
+	return n
+}
+
+func min(a, b int64) int64 {
+	if a < b {
+		return a
+	}
+	return b
+}
+
+func (c *channelMap) GetTopChannels(id int64, maxResults int64) ([]*ChannelMetric, bool) {
+	if maxResults <= 0 {
+		maxResults = EntryPerPage
+	}
+	c.mu.RLock()
+	l := int64(len(c.topLevelChannels))
+	ids := make([]int64, 0, l)
+	cns := make([]*channel, 0, min(l, maxResults))
+
+	for k := range c.topLevelChannels {
+		ids = append(ids, k)
+	}
+	sort.Sort(int64Slice(ids))
+	idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id })
+	count := int64(0)
+	var end bool
+	var t []*ChannelMetric
+	for i, v := range ids[idx:] {
+		if count == maxResults {
+			break
+		}
+		if cn, ok := c.channels[v]; ok {
+			cns = append(cns, cn)
+			t = append(t, &ChannelMetric{
+				NestedChans: copyMap(cn.nestedChans),
+				SubChans:    copyMap(cn.subChans),
+			})
+			count++
+		}
+		if i == len(ids[idx:])-1 {
+			end = true
+			break
+		}
+	}
+	c.mu.RUnlock()
+	if count == 0 {
+		end = true
+	}
+
+	for i, cn := range cns {
+		t[i].ChannelData = cn.c.ChannelzMetric()
+		t[i].ID = cn.id
+		t[i].RefName = cn.refName
+		t[i].Trace = cn.trace.dumpData()
+	}
+	return t, end
+}
+
+func (c *channelMap) GetServers(id, maxResults int64) ([]*ServerMetric, bool) {
+	if maxResults <= 0 {
+		maxResults = EntryPerPage
+	}
+	c.mu.RLock()
+	l := int64(len(c.servers))
+	ids := make([]int64, 0, l)
+	ss := make([]*server, 0, min(l, maxResults))
+	for k := range c.servers {
+		ids = append(ids, k)
+	}
+	sort.Sort(int64Slice(ids))
+	idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id })
+	count := int64(0)
+	var end bool
+	var s []*ServerMetric
+	for i, v := range ids[idx:] {
+		if count == maxResults {
+			break
+		}
+		if svr, ok := c.servers[v]; ok {
+			ss = append(ss, svr)
+			s = append(s, &ServerMetric{
+				ListenSockets: copyMap(svr.listenSockets),
+			})
+			count++
+		}
+		if i == len(ids[idx:])-1 {
+			end = true
+			break
+		}
+	}
+	c.mu.RUnlock()
+	if count == 0 {
+		end = true
+	}
+
+	for i, svr := range ss {
+		s[i].ServerData = svr.s.ChannelzMetric()
+		s[i].ID = svr.id
+		s[i].RefName = svr.refName
+	}
+	return s, end
+}
+
+func (c *channelMap) GetServerSockets(id int64, startID int64, maxResults int64) ([]*SocketMetric, bool) {
+	if maxResults <= 0 {
+		maxResults = EntryPerPage
+	}
+	var svr *server
+	var ok bool
+	c.mu.RLock()
+	if svr, ok = c.servers[id]; !ok {
+		// server with id doesn't exist.
+		c.mu.RUnlock()
+		return nil, true
+	}
+	svrskts := svr.sockets
+	l := int64(len(svrskts))
+	ids := make([]int64, 0, l)
+	sks := make([]*normalSocket, 0, min(l, maxResults))
+	for k := range svrskts {
+		ids = append(ids, k)
+	}
+	sort.Sort(int64Slice(ids))
+	idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= startID })
+	count := int64(0)
+	var end bool
+	for i, v := range ids[idx:] {
+		if count == maxResults {
+			break
+		}
+		if ns, ok := c.normalSockets[v]; ok {
+			sks = append(sks, ns)
+			count++
+		}
+		if i == len(ids[idx:])-1 {
+			end = true
+			break
+		}
+	}
+	c.mu.RUnlock()
+	if count == 0 {
+		end = true
+	}
+	s := make([]*SocketMetric, 0, len(sks))
+	for _, ns := range sks {
+		sm := &SocketMetric{}
+		sm.SocketData = ns.s.ChannelzMetric()
+		sm.ID = ns.id
+		sm.RefName = ns.refName
+		s = append(s, sm)
+	}
+	return s, end
+}
+
+func (c *channelMap) GetChannel(id int64) *ChannelMetric {
+	cm := &ChannelMetric{}
+	var cn *channel
+	var ok bool
+	c.mu.RLock()
+	if cn, ok = c.channels[id]; !ok {
+		// channel with id doesn't exist.
+		c.mu.RUnlock()
+		return nil
+	}
+	cm.NestedChans = copyMap(cn.nestedChans)
+	cm.SubChans = copyMap(cn.subChans)
+	// cn.c can be set to &dummyChannel{} when deleteSelfFromMap is called. Save a copy of cn.c when
+	// holding the lock to prevent potential data race.
+	chanCopy := cn.c
+	c.mu.RUnlock()
+	cm.ChannelData = chanCopy.ChannelzMetric()
+	cm.ID = cn.id
+	cm.RefName = cn.refName
+	cm.Trace = cn.trace.dumpData()
+	return cm
+}
+
+func (c *channelMap) GetSubChannel(id int64) *SubChannelMetric {
+	cm := &SubChannelMetric{}
+	var sc *subChannel
+	var ok bool
+	c.mu.RLock()
+	if sc, ok = c.subChannels[id]; !ok {
+		// subchannel with id doesn't exist.
+		c.mu.RUnlock()
+		return nil
+	}
+	cm.Sockets = copyMap(sc.sockets)
+	// sc.c can be set to &dummyChannel{} when deleteSelfFromMap is called. Save a copy of sc.c when
+	// holding the lock to prevent potential data race.
+	chanCopy := sc.c
+	c.mu.RUnlock()
+	cm.ChannelData = chanCopy.ChannelzMetric()
+	cm.ID = sc.id
+	cm.RefName = sc.refName
+	cm.Trace = sc.trace.dumpData()
+	return cm
+}
+
+func (c *channelMap) GetSocket(id int64) *SocketMetric {
+	sm := &SocketMetric{}
+	c.mu.RLock()
+	if ls, ok := c.listenSockets[id]; ok {
+		c.mu.RUnlock()
+		sm.SocketData = ls.s.ChannelzMetric()
+		sm.ID = ls.id
+		sm.RefName = ls.refName
+		return sm
+	}
+	if ns, ok := c.normalSockets[id]; ok {
+		c.mu.RUnlock()
+		sm.SocketData = ns.s.ChannelzMetric()
+		sm.ID = ns.id
+		sm.RefName = ns.refName
+		return sm
+	}
+	c.mu.RUnlock()
+	return nil
+}
+
+func (c *channelMap) GetServer(id int64) *ServerMetric {
+	sm := &ServerMetric{}
+	var svr *server
+	var ok bool
+	c.mu.RLock()
+	if svr, ok = c.servers[id]; !ok {
+		c.mu.RUnlock()
+		return nil
+	}
+	sm.ListenSockets = copyMap(svr.listenSockets)
+	c.mu.RUnlock()
+	sm.ID = svr.id
+	sm.RefName = svr.refName
+	sm.ServerData = svr.s.ChannelzMetric()
+	return sm
+}
+
+type idGenerator struct {
+	id int64
+}
+
+func (i *idGenerator) reset() {
+	atomic.StoreInt64(&i.id, 0)
+}
+
+func (i *idGenerator) genID() int64 {
+	return atomic.AddInt64(&i.id, 1)
+}