VOL-381 add unum container to support ONOS cluster formation under swarm

Change-Id: Ic260edda19bb199ed040f05164ab605f28c919d0
diff --git a/unum/vendor/github.com/mattn/go-colorable/colorable_windows.go b/unum/vendor/github.com/mattn/go-colorable/colorable_windows.go
new file mode 100644
index 0000000..c8f4e09
--- /dev/null
+++ b/unum/vendor/github.com/mattn/go-colorable/colorable_windows.go
@@ -0,0 +1,783 @@
+package colorable
+
+import (
+	"bytes"
+	"fmt"
+	"io"
+	"math"
+	"os"
+	"strconv"
+	"strings"
+	"syscall"
+	"unsafe"
+
+	"github.com/mattn/go-isatty"
+)
+
+const (
+	foregroundBlue      = 0x1
+	foregroundGreen     = 0x2
+	foregroundRed       = 0x4
+	foregroundIntensity = 0x8
+	foregroundMask      = (foregroundRed | foregroundBlue | foregroundGreen | foregroundIntensity)
+	backgroundBlue      = 0x10
+	backgroundGreen     = 0x20
+	backgroundRed       = 0x40
+	backgroundIntensity = 0x80
+	backgroundMask      = (backgroundRed | backgroundBlue | backgroundGreen | backgroundIntensity)
+)
+
+type wchar uint16
+type short int16
+type dword uint32
+type word uint16
+
+type coord struct {
+	x short
+	y short
+}
+
+type smallRect struct {
+	left   short
+	top    short
+	right  short
+	bottom short
+}
+
+type consoleScreenBufferInfo struct {
+	size              coord
+	cursorPosition    coord
+	attributes        word
+	window            smallRect
+	maximumWindowSize coord
+}
+
+var (
+	kernel32                       = syscall.NewLazyDLL("kernel32.dll")
+	procGetConsoleScreenBufferInfo = kernel32.NewProc("GetConsoleScreenBufferInfo")
+	procSetConsoleTextAttribute    = kernel32.NewProc("SetConsoleTextAttribute")
+	procSetConsoleCursorPosition   = kernel32.NewProc("SetConsoleCursorPosition")
+	procFillConsoleOutputCharacter = kernel32.NewProc("FillConsoleOutputCharacterW")
+	procFillConsoleOutputAttribute = kernel32.NewProc("FillConsoleOutputAttribute")
+)
+
+type Writer struct {
+	out     io.Writer
+	handle  syscall.Handle
+	lastbuf bytes.Buffer
+	oldattr word
+}
+
+func NewColorable(file *os.File) io.Writer {
+	if file == nil {
+		panic("nil passed instead of *os.File to NewColorable()")
+	}
+
+	if isatty.IsTerminal(file.Fd()) {
+		var csbi consoleScreenBufferInfo
+		handle := syscall.Handle(file.Fd())
+		procGetConsoleScreenBufferInfo.Call(uintptr(handle), uintptr(unsafe.Pointer(&csbi)))
+		return &Writer{out: file, handle: handle, oldattr: csbi.attributes}
+	} else {
+		return file
+	}
+}
+
+func NewColorableStdout() io.Writer {
+	return NewColorable(os.Stdout)
+}
+
+func NewColorableStderr() io.Writer {
+	return NewColorable(os.Stderr)
+}
+
+var color256 = map[int]int{
+	0:   0x000000,
+	1:   0x800000,
+	2:   0x008000,
+	3:   0x808000,
+	4:   0x000080,
+	5:   0x800080,
+	6:   0x008080,
+	7:   0xc0c0c0,
+	8:   0x808080,
+	9:   0xff0000,
+	10:  0x00ff00,
+	11:  0xffff00,
+	12:  0x0000ff,
+	13:  0xff00ff,
+	14:  0x00ffff,
+	15:  0xffffff,
+	16:  0x000000,
+	17:  0x00005f,
+	18:  0x000087,
+	19:  0x0000af,
+	20:  0x0000d7,
+	21:  0x0000ff,
+	22:  0x005f00,
+	23:  0x005f5f,
+	24:  0x005f87,
+	25:  0x005faf,
+	26:  0x005fd7,
+	27:  0x005fff,
+	28:  0x008700,
+	29:  0x00875f,
+	30:  0x008787,
+	31:  0x0087af,
+	32:  0x0087d7,
+	33:  0x0087ff,
+	34:  0x00af00,
+	35:  0x00af5f,
+	36:  0x00af87,
+	37:  0x00afaf,
+	38:  0x00afd7,
+	39:  0x00afff,
+	40:  0x00d700,
+	41:  0x00d75f,
+	42:  0x00d787,
+	43:  0x00d7af,
+	44:  0x00d7d7,
+	45:  0x00d7ff,
+	46:  0x00ff00,
+	47:  0x00ff5f,
+	48:  0x00ff87,
+	49:  0x00ffaf,
+	50:  0x00ffd7,
+	51:  0x00ffff,
+	52:  0x5f0000,
+	53:  0x5f005f,
+	54:  0x5f0087,
+	55:  0x5f00af,
+	56:  0x5f00d7,
+	57:  0x5f00ff,
+	58:  0x5f5f00,
+	59:  0x5f5f5f,
+	60:  0x5f5f87,
+	61:  0x5f5faf,
+	62:  0x5f5fd7,
+	63:  0x5f5fff,
+	64:  0x5f8700,
+	65:  0x5f875f,
+	66:  0x5f8787,
+	67:  0x5f87af,
+	68:  0x5f87d7,
+	69:  0x5f87ff,
+	70:  0x5faf00,
+	71:  0x5faf5f,
+	72:  0x5faf87,
+	73:  0x5fafaf,
+	74:  0x5fafd7,
+	75:  0x5fafff,
+	76:  0x5fd700,
+	77:  0x5fd75f,
+	78:  0x5fd787,
+	79:  0x5fd7af,
+	80:  0x5fd7d7,
+	81:  0x5fd7ff,
+	82:  0x5fff00,
+	83:  0x5fff5f,
+	84:  0x5fff87,
+	85:  0x5fffaf,
+	86:  0x5fffd7,
+	87:  0x5fffff,
+	88:  0x870000,
+	89:  0x87005f,
+	90:  0x870087,
+	91:  0x8700af,
+	92:  0x8700d7,
+	93:  0x8700ff,
+	94:  0x875f00,
+	95:  0x875f5f,
+	96:  0x875f87,
+	97:  0x875faf,
+	98:  0x875fd7,
+	99:  0x875fff,
+	100: 0x878700,
+	101: 0x87875f,
+	102: 0x878787,
+	103: 0x8787af,
+	104: 0x8787d7,
+	105: 0x8787ff,
+	106: 0x87af00,
+	107: 0x87af5f,
+	108: 0x87af87,
+	109: 0x87afaf,
+	110: 0x87afd7,
+	111: 0x87afff,
+	112: 0x87d700,
+	113: 0x87d75f,
+	114: 0x87d787,
+	115: 0x87d7af,
+	116: 0x87d7d7,
+	117: 0x87d7ff,
+	118: 0x87ff00,
+	119: 0x87ff5f,
+	120: 0x87ff87,
+	121: 0x87ffaf,
+	122: 0x87ffd7,
+	123: 0x87ffff,
+	124: 0xaf0000,
+	125: 0xaf005f,
+	126: 0xaf0087,
+	127: 0xaf00af,
+	128: 0xaf00d7,
+	129: 0xaf00ff,
+	130: 0xaf5f00,
+	131: 0xaf5f5f,
+	132: 0xaf5f87,
+	133: 0xaf5faf,
+	134: 0xaf5fd7,
+	135: 0xaf5fff,
+	136: 0xaf8700,
+	137: 0xaf875f,
+	138: 0xaf8787,
+	139: 0xaf87af,
+	140: 0xaf87d7,
+	141: 0xaf87ff,
+	142: 0xafaf00,
+	143: 0xafaf5f,
+	144: 0xafaf87,
+	145: 0xafafaf,
+	146: 0xafafd7,
+	147: 0xafafff,
+	148: 0xafd700,
+	149: 0xafd75f,
+	150: 0xafd787,
+	151: 0xafd7af,
+	152: 0xafd7d7,
+	153: 0xafd7ff,
+	154: 0xafff00,
+	155: 0xafff5f,
+	156: 0xafff87,
+	157: 0xafffaf,
+	158: 0xafffd7,
+	159: 0xafffff,
+	160: 0xd70000,
+	161: 0xd7005f,
+	162: 0xd70087,
+	163: 0xd700af,
+	164: 0xd700d7,
+	165: 0xd700ff,
+	166: 0xd75f00,
+	167: 0xd75f5f,
+	168: 0xd75f87,
+	169: 0xd75faf,
+	170: 0xd75fd7,
+	171: 0xd75fff,
+	172: 0xd78700,
+	173: 0xd7875f,
+	174: 0xd78787,
+	175: 0xd787af,
+	176: 0xd787d7,
+	177: 0xd787ff,
+	178: 0xd7af00,
+	179: 0xd7af5f,
+	180: 0xd7af87,
+	181: 0xd7afaf,
+	182: 0xd7afd7,
+	183: 0xd7afff,
+	184: 0xd7d700,
+	185: 0xd7d75f,
+	186: 0xd7d787,
+	187: 0xd7d7af,
+	188: 0xd7d7d7,
+	189: 0xd7d7ff,
+	190: 0xd7ff00,
+	191: 0xd7ff5f,
+	192: 0xd7ff87,
+	193: 0xd7ffaf,
+	194: 0xd7ffd7,
+	195: 0xd7ffff,
+	196: 0xff0000,
+	197: 0xff005f,
+	198: 0xff0087,
+	199: 0xff00af,
+	200: 0xff00d7,
+	201: 0xff00ff,
+	202: 0xff5f00,
+	203: 0xff5f5f,
+	204: 0xff5f87,
+	205: 0xff5faf,
+	206: 0xff5fd7,
+	207: 0xff5fff,
+	208: 0xff8700,
+	209: 0xff875f,
+	210: 0xff8787,
+	211: 0xff87af,
+	212: 0xff87d7,
+	213: 0xff87ff,
+	214: 0xffaf00,
+	215: 0xffaf5f,
+	216: 0xffaf87,
+	217: 0xffafaf,
+	218: 0xffafd7,
+	219: 0xffafff,
+	220: 0xffd700,
+	221: 0xffd75f,
+	222: 0xffd787,
+	223: 0xffd7af,
+	224: 0xffd7d7,
+	225: 0xffd7ff,
+	226: 0xffff00,
+	227: 0xffff5f,
+	228: 0xffff87,
+	229: 0xffffaf,
+	230: 0xffffd7,
+	231: 0xffffff,
+	232: 0x080808,
+	233: 0x121212,
+	234: 0x1c1c1c,
+	235: 0x262626,
+	236: 0x303030,
+	237: 0x3a3a3a,
+	238: 0x444444,
+	239: 0x4e4e4e,
+	240: 0x585858,
+	241: 0x626262,
+	242: 0x6c6c6c,
+	243: 0x767676,
+	244: 0x808080,
+	245: 0x8a8a8a,
+	246: 0x949494,
+	247: 0x9e9e9e,
+	248: 0xa8a8a8,
+	249: 0xb2b2b2,
+	250: 0xbcbcbc,
+	251: 0xc6c6c6,
+	252: 0xd0d0d0,
+	253: 0xdadada,
+	254: 0xe4e4e4,
+	255: 0xeeeeee,
+}
+
+func (w *Writer) Write(data []byte) (n int, err error) {
+	var csbi consoleScreenBufferInfo
+	procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+
+	er := bytes.NewBuffer(data)
+loop:
+	for {
+		r1, _, err := procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+		if r1 == 0 {
+			break loop
+		}
+
+		c1, _, err := er.ReadRune()
+		if err != nil {
+			break loop
+		}
+		if c1 != 0x1b {
+			fmt.Fprint(w.out, string(c1))
+			continue
+		}
+		c2, _, err := er.ReadRune()
+		if err != nil {
+			w.lastbuf.WriteRune(c1)
+			break loop
+		}
+		if c2 != 0x5b {
+			w.lastbuf.WriteRune(c1)
+			w.lastbuf.WriteRune(c2)
+			continue
+		}
+
+		var buf bytes.Buffer
+		var m rune
+		for {
+			c, _, err := er.ReadRune()
+			if err != nil {
+				w.lastbuf.WriteRune(c1)
+				w.lastbuf.WriteRune(c2)
+				w.lastbuf.Write(buf.Bytes())
+				break loop
+			}
+			if ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || c == '@' {
+				m = c
+				break
+			}
+			buf.Write([]byte(string(c)))
+		}
+
+		var csbi consoleScreenBufferInfo
+		switch m {
+		case 'A':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+			csbi.cursorPosition.y -= short(n)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'B':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+			csbi.cursorPosition.y += short(n)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'C':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+			csbi.cursorPosition.x -= short(n)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'D':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			if n, err = strconv.Atoi(buf.String()); err == nil {
+				var csbi consoleScreenBufferInfo
+				procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+				csbi.cursorPosition.x += short(n)
+				procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+			}
+		case 'E':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+			csbi.cursorPosition.x = 0
+			csbi.cursorPosition.y += short(n)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'F':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+			csbi.cursorPosition.x = 0
+			csbi.cursorPosition.y -= short(n)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'G':
+			n, err = strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			procGetConsoleScreenBufferInfo.Call(uintptr(w.handle), uintptr(unsafe.Pointer(&csbi)))
+			csbi.cursorPosition.x = short(n)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'H':
+			token := strings.Split(buf.String(), ";")
+			if len(token) != 2 {
+				continue
+			}
+			n1, err := strconv.Atoi(token[0])
+			if err != nil {
+				continue
+			}
+			n2, err := strconv.Atoi(token[1])
+			if err != nil {
+				continue
+			}
+			csbi.cursorPosition.x = short(n2)
+			csbi.cursorPosition.x = short(n1)
+			procSetConsoleCursorPosition.Call(uintptr(w.handle), *(*uintptr)(unsafe.Pointer(&csbi.cursorPosition)))
+		case 'J':
+			n, err := strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			var cursor coord
+			switch n {
+			case 0:
+				cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
+			case 1:
+				cursor = coord{x: csbi.window.left, y: csbi.window.top}
+			case 2:
+				cursor = coord{x: csbi.window.left, y: csbi.window.top}
+			}
+			var count, written dword
+			count = dword(csbi.size.x - csbi.cursorPosition.x + (csbi.size.y-csbi.cursorPosition.y)*csbi.size.x)
+			procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
+			procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
+		case 'K':
+			n, err := strconv.Atoi(buf.String())
+			if err != nil {
+				continue
+			}
+			var cursor coord
+			switch n {
+			case 0:
+				cursor = coord{x: csbi.cursorPosition.x, y: csbi.cursorPosition.y}
+			case 1:
+				cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y}
+			case 2:
+				cursor = coord{x: csbi.window.left, y: csbi.window.top + csbi.cursorPosition.y}
+			}
+			var count, written dword
+			count = dword(csbi.size.x - csbi.cursorPosition.x)
+			procFillConsoleOutputCharacter.Call(uintptr(w.handle), uintptr(' '), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
+			procFillConsoleOutputAttribute.Call(uintptr(w.handle), uintptr(csbi.attributes), uintptr(count), *(*uintptr)(unsafe.Pointer(&cursor)), uintptr(unsafe.Pointer(&written)))
+		case 'm':
+			attr := csbi.attributes
+			cs := buf.String()
+			if cs == "" {
+				procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(w.oldattr))
+				continue
+			}
+			token := strings.Split(cs, ";")
+			for i := 0; i < len(token); i += 1 {
+				ns := token[i]
+				if n, err = strconv.Atoi(ns); err == nil {
+					switch {
+					case n == 0 || n == 100:
+						attr = w.oldattr
+					case 1 <= n && n <= 5:
+						attr |= foregroundIntensity
+					case n == 7:
+						attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
+					case 22 == n || n == 25 || n == 25:
+						attr |= foregroundIntensity
+					case n == 27:
+						attr = ((attr & foregroundMask) << 4) | ((attr & backgroundMask) >> 4)
+					case 30 <= n && n <= 37:
+						attr = (attr & backgroundMask)
+						if (n-30)&1 != 0 {
+							attr |= foregroundRed
+						}
+						if (n-30)&2 != 0 {
+							attr |= foregroundGreen
+						}
+						if (n-30)&4 != 0 {
+							attr |= foregroundBlue
+						}
+					case n == 38: // set foreground color.
+						if i < len(token)-2 && (token[i+1] == "5" || token[i+1] == "05") {
+							if n256, err := strconv.Atoi(token[i+2]); err == nil {
+								if n256foreAttr == nil {
+									n256setup()
+								}
+								attr &= backgroundMask
+								attr |= n256foreAttr[n256]
+								i += 2
+							}
+						} else {
+							attr = attr & (w.oldattr & backgroundMask)
+						}
+					case n == 39: // reset foreground color.
+						attr &= backgroundMask
+						attr |= w.oldattr & foregroundMask
+					case 40 <= n && n <= 47:
+						attr = (attr & foregroundMask)
+						if (n-40)&1 != 0 {
+							attr |= backgroundRed
+						}
+						if (n-40)&2 != 0 {
+							attr |= backgroundGreen
+						}
+						if (n-40)&4 != 0 {
+							attr |= backgroundBlue
+						}
+					case n == 48: // set background color.
+						if i < len(token)-2 && token[i+1] == "5" {
+							if n256, err := strconv.Atoi(token[i+2]); err == nil {
+								if n256backAttr == nil {
+									n256setup()
+								}
+								attr &= foregroundMask
+								attr |= n256backAttr[n256]
+								i += 2
+							}
+						} else {
+							attr = attr & (w.oldattr & foregroundMask)
+						}
+					case n == 49: // reset foreground color.
+						attr &= foregroundMask
+						attr |= w.oldattr & backgroundMask
+					case 90 <= n && n <= 97:
+						attr = (attr & backgroundMask)
+						attr |= foregroundIntensity
+						if (n-90)&1 != 0 {
+							attr |= foregroundRed
+						}
+						if (n-90)&2 != 0 {
+							attr |= foregroundGreen
+						}
+						if (n-90)&4 != 0 {
+							attr |= foregroundBlue
+						}
+					case 100 <= n && n <= 107:
+						attr = (attr & foregroundMask)
+						attr |= backgroundIntensity
+						if (n-100)&1 != 0 {
+							attr |= backgroundRed
+						}
+						if (n-100)&2 != 0 {
+							attr |= backgroundGreen
+						}
+						if (n-100)&4 != 0 {
+							attr |= backgroundBlue
+						}
+					}
+					procSetConsoleTextAttribute.Call(uintptr(w.handle), uintptr(attr))
+				}
+			}
+		}
+	}
+	return len(data) - w.lastbuf.Len(), nil
+}
+
+type consoleColor struct {
+	rgb       int
+	red       bool
+	green     bool
+	blue      bool
+	intensity bool
+}
+
+func (c consoleColor) foregroundAttr() (attr word) {
+	if c.red {
+		attr |= foregroundRed
+	}
+	if c.green {
+		attr |= foregroundGreen
+	}
+	if c.blue {
+		attr |= foregroundBlue
+	}
+	if c.intensity {
+		attr |= foregroundIntensity
+	}
+	return
+}
+
+func (c consoleColor) backgroundAttr() (attr word) {
+	if c.red {
+		attr |= backgroundRed
+	}
+	if c.green {
+		attr |= backgroundGreen
+	}
+	if c.blue {
+		attr |= backgroundBlue
+	}
+	if c.intensity {
+		attr |= backgroundIntensity
+	}
+	return
+}
+
+var color16 = []consoleColor{
+	consoleColor{0x000000, false, false, false, false},
+	consoleColor{0x000080, false, false, true, false},
+	consoleColor{0x008000, false, true, false, false},
+	consoleColor{0x008080, false, true, true, false},
+	consoleColor{0x800000, true, false, false, false},
+	consoleColor{0x800080, true, false, true, false},
+	consoleColor{0x808000, true, true, false, false},
+	consoleColor{0xc0c0c0, true, true, true, false},
+	consoleColor{0x808080, false, false, false, true},
+	consoleColor{0x0000ff, false, false, true, true},
+	consoleColor{0x00ff00, false, true, false, true},
+	consoleColor{0x00ffff, false, true, true, true},
+	consoleColor{0xff0000, true, false, false, true},
+	consoleColor{0xff00ff, true, false, true, true},
+	consoleColor{0xffff00, true, true, false, true},
+	consoleColor{0xffffff, true, true, true, true},
+}
+
+type hsv struct {
+	h, s, v float32
+}
+
+func (a hsv) dist(b hsv) float32 {
+	dh := a.h - b.h
+	switch {
+	case dh > 0.5:
+		dh = 1 - dh
+	case dh < -0.5:
+		dh = -1 - dh
+	}
+	ds := a.s - b.s
+	dv := a.v - b.v
+	return float32(math.Sqrt(float64(dh*dh + ds*ds + dv*dv)))
+}
+
+func toHSV(rgb int) hsv {
+	r, g, b := float32((rgb&0xFF0000)>>16)/256.0,
+		float32((rgb&0x00FF00)>>8)/256.0,
+		float32(rgb&0x0000FF)/256.0
+	min, max := minmax3f(r, g, b)
+	h := max - min
+	if h > 0 {
+		if max == r {
+			h = (g - b) / h
+			if h < 0 {
+				h += 6
+			}
+		} else if max == g {
+			h = 2 + (b-r)/h
+		} else {
+			h = 4 + (r-g)/h
+		}
+	}
+	h /= 6.0
+	s := max - min
+	if max != 0 {
+		s /= max
+	}
+	v := max
+	return hsv{h: h, s: s, v: v}
+}
+
+type hsvTable []hsv
+
+func toHSVTable(rgbTable []consoleColor) hsvTable {
+	t := make(hsvTable, len(rgbTable))
+	for i, c := range rgbTable {
+		t[i] = toHSV(c.rgb)
+	}
+	return t
+}
+
+func (t hsvTable) find(rgb int) consoleColor {
+	hsv := toHSV(rgb)
+	n := 7
+	l := float32(5.0)
+	for i, p := range t {
+		d := hsv.dist(p)
+		if d < l {
+			l, n = d, i
+		}
+	}
+	return color16[n]
+}
+
+func minmax3f(a, b, c float32) (min, max float32) {
+	if a < b {
+		if b < c {
+			return a, c
+		} else if a < c {
+			return a, b
+		} else {
+			return c, b
+		}
+	} else {
+		if a < c {
+			return b, c
+		} else if b < c {
+			return b, a
+		} else {
+			return c, a
+		}
+	}
+}
+
+var n256foreAttr []word
+var n256backAttr []word
+
+func n256setup() {
+	n256foreAttr = make([]word, 256)
+	n256backAttr = make([]word, 256)
+	t := toHSVTable(color16)
+	for i, rgb := range color256 {
+		c := t.find(rgb)
+		n256foreAttr[i] = c.foregroundAttr()
+		n256backAttr[i] = c.backgroundAttr()
+	}
+}