Added GUI Environment
diff --git a/xos-apps/auto-scale/gui/src/vendor/ui.bootstrap/misc/demo/assets/rainbow.js b/xos-apps/auto-scale/gui/src/vendor/ui.bootstrap/misc/demo/assets/rainbow.js
new file mode 100644
index 0000000..ed8894d
--- /dev/null
+++ b/xos-apps/auto-scale/gui/src/vendor/ui.bootstrap/misc/demo/assets/rainbow.js
@@ -0,0 +1,773 @@
+/**
+ * Copyright 2012 Craig Campbell
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Rainbow is a simple code syntax highlighter
+ *
+ * @preserve @version 1.1.8
+ * @url rainbowco.de
+ */
+window['Rainbow'] = (function() {
+
+ /**
+ * array of replacements to process at the end
+ *
+ * @type {Object}
+ */
+ var replacements = {},
+
+ /**
+ * an array of start and end positions of blocks to be replaced
+ *
+ * @type {Object}
+ */
+ replacement_positions = {},
+
+ /**
+ * an array of the language patterns specified for each language
+ *
+ * @type {Object}
+ */
+ language_patterns = {},
+
+ /**
+ * an array of languages and whether they should bypass the default patterns
+ *
+ * @type {Object}
+ */
+ bypass_defaults = {},
+
+ /**
+ * processing level
+ *
+ * replacements are stored at this level so if there is a sub block of code
+ * (for example php inside of html) it runs at a different level
+ *
+ * @type {number}
+ */
+ CURRENT_LEVEL = 0,
+
+ /**
+ * constant used to refer to the default language
+ *
+ * @type {number}
+ */
+ DEFAULT_LANGUAGE = 0,
+
+ /**
+ * used as counters so we can selectively call setTimeout
+ * after processing a certain number of matches/replacements
+ *
+ * @type {number}
+ */
+ match_counter = 0,
+
+ /**
+ * @type {number}
+ */
+ replacement_counter = 0,
+
+ /**
+ * @type {null|string}
+ */
+ global_class,
+
+ /**
+ * @type {null|Function}
+ */
+ onHighlight;
+
+ /**
+ * cross browser get attribute for an element
+ *
+ * @see http://stackoverflow.com/questions/3755227/cross-browser-javascript-getattribute-method
+ *
+ * @param {Node} el
+ * @param {string} attr attribute you are trying to get
+ * @returns {string|number}
+ */
+ function _attr(el, attr, attrs, i) {
+ var result = (el.getAttribute && el.getAttribute(attr)) || 0;
+
+ if (!result) {
+ attrs = el.attributes;
+
+ for (i = 0; i < attrs.length; ++i) {
+ if (attrs[i].nodeName === attr) {
+ return attrs[i].nodeValue;
+ }
+ }
+ }
+
+ return result;
+ }
+
+ /**
+ * adds a class to a given code block
+ *
+ * @param {Element} el
+ * @param {string} class_name class name to add
+ * @returns void
+ */
+ function _addClass(el, class_name) {
+ el.className += el.className ? ' ' + class_name : class_name;
+ }
+
+ /**
+ * checks if a block has a given class
+ *
+ * @param {Element} el
+ * @param {string} class_name class name to check for
+ * @returns {boolean}
+ */
+ function _hasClass(el, class_name) {
+ return (' ' + el.className + ' ').indexOf(' ' + class_name + ' ') > -1;
+ }
+
+ /**
+ * gets the language for this block of code
+ *
+ * @param {Element} block
+ * @returns {string|null}
+ */
+ function _getLanguageForBlock(block) {
+
+ // if this doesn't have a language but the parent does then use that
+ // this means if for example you have: <pre data-language="php">
+ // with a bunch of <code> blocks inside then you do not have
+ // to specify the language for each block
+ var language = _attr(block, 'data-language') || _attr(block.parentNode, 'data-language');
+
+ // this adds support for specifying language via a css class
+ // you can use the Google Code Prettify style: <pre class="lang-php">
+ // or the HTML5 style: <pre><code class="language-php">
+ if (!language) {
+ var pattern = /\blang(?:uage)?-(\w+)/,
+ match = block.className.match(pattern) || block.parentNode.className.match(pattern);
+
+ if (match) {
+ language = match[1];
+ }
+ }
+
+ return language;
+ }
+
+ /**
+ * makes sure html entities are always used for tags
+ *
+ * @param {string} code
+ * @returns {string}
+ */
+ function _htmlEntities(code) {
+ return code.replace(/</g, '<').replace(/>/g, '>').replace(/&(?![\w\#]+;)/g, '&');
+ }
+
+ /**
+ * determines if a new match intersects with an existing one
+ *
+ * @param {number} start1 start position of existing match
+ * @param {number} end1 end position of existing match
+ * @param {number} start2 start position of new match
+ * @param {number} end2 end position of new match
+ * @returns {boolean}
+ */
+ function _intersects(start1, end1, start2, end2) {
+ if (start2 >= start1 && start2 < end1) {
+ return true;
+ }
+
+ return end2 > start1 && end2 < end1;
+ }
+
+ /**
+ * determines if two different matches have complete overlap with each other
+ *
+ * @param {number} start1 start position of existing match
+ * @param {number} end1 end position of existing match
+ * @param {number} start2 start position of new match
+ * @param {number} end2 end position of new match
+ * @returns {boolean}
+ */
+ function _hasCompleteOverlap(start1, end1, start2, end2) {
+
+ // if the starting and end positions are exactly the same
+ // then the first one should stay and this one should be ignored
+ if (start2 == start1 && end2 == end1) {
+ return false;
+ }
+
+ return start2 <= start1 && end2 >= end1;
+ }
+
+ /**
+ * determines if the match passed in falls inside of an existing match
+ * this prevents a regex pattern from matching inside of a bigger pattern
+ *
+ * @param {number} start - start position of new match
+ * @param {number} end - end position of new match
+ * @returns {boolean}
+ */
+ function _matchIsInsideOtherMatch(start, end) {
+ for (var key in replacement_positions[CURRENT_LEVEL]) {
+ key = parseInt(key, 10);
+
+ // if this block completely overlaps with another block
+ // then we should remove the other block and return false
+ if (_hasCompleteOverlap(key, replacement_positions[CURRENT_LEVEL][key], start, end)) {
+ delete replacement_positions[CURRENT_LEVEL][key];
+ delete replacements[CURRENT_LEVEL][key];
+ }
+
+ if (_intersects(key, replacement_positions[CURRENT_LEVEL][key], start, end)) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ /**
+ * takes a string of code and wraps it in a span tag based on the name
+ *
+ * @param {string} name name of the pattern (ie keyword.regex)
+ * @param {string} code block of code to wrap
+ * @returns {string}
+ */
+ function _wrapCodeInSpan(name, code) {
+ return '<span class="' + name.replace(/\./g, ' ') + (global_class ? ' ' + global_class : '') + '">' + code + '</span>';
+ }
+
+ /**
+ * finds out the position of group match for a regular expression
+ *
+ * @see http://stackoverflow.com/questions/1985594/how-to-find-index-of-groups-in-match
+ *
+ * @param {Object} match
+ * @param {number} group_number
+ * @returns {number}
+ */
+ function _indexOfGroup(match, group_number) {
+ var index = 0,
+ i;
+
+ for (i = 1; i < group_number; ++i) {
+ if (match[i]) {
+ index += match[i].length;
+ }
+ }
+
+ return index;
+ }
+
+ /**
+ * matches a regex pattern against a block of code
+ * finds all matches that should be processed and stores the positions
+ * of where they should be replaced within the string
+ *
+ * this is where pretty much all the work is done but it should not
+ * be called directly
+ *
+ * @param {RegExp} pattern
+ * @param {string} code
+ * @returns void
+ */
+ function _processPattern(regex, pattern, code, callback)
+ {
+ var match = regex.exec(code);
+
+ if (!match) {
+ return callback();
+ }
+
+ ++match_counter;
+
+ // treat match 0 the same way as name
+ if (!pattern['name'] && typeof pattern['matches'][0] == 'string') {
+ pattern['name'] = pattern['matches'][0];
+ delete pattern['matches'][0];
+ }
+
+ var replacement = match[0],
+ start_pos = match.index,
+ end_pos = match[0].length + start_pos,
+
+ /**
+ * callback to process the next match of this pattern
+ */
+ processNext = function() {
+ var nextCall = function() {
+ _processPattern(regex, pattern, code, callback);
+ };
+
+ // every 100 items we process let's call set timeout
+ // to let the ui breathe a little
+ return match_counter % 100 > 0 ? nextCall() : setTimeout(nextCall, 0);
+ };
+
+ // if this is not a child match and it falls inside of another
+ // match that already happened we should skip it and continue processing
+ if (_matchIsInsideOtherMatch(start_pos, end_pos)) {
+ return processNext();
+ }
+
+ /**
+ * callback for when a match was successfully processed
+ *
+ * @param {string} replacement
+ * @returns void
+ */
+ var onMatchSuccess = function(replacement) {
+ // if this match has a name then wrap it in a span tag
+ if (pattern['name']) {
+ replacement = _wrapCodeInSpan(pattern['name'], replacement);
+ }
+
+ // console.log('LEVEL', CURRENT_LEVEL, 'replace', match[0], 'with', replacement, 'at position', start_pos, 'to', end_pos);
+
+ // store what needs to be replaced with what at this position
+ if (!replacements[CURRENT_LEVEL]) {
+ replacements[CURRENT_LEVEL] = {};
+ replacement_positions[CURRENT_LEVEL] = {};
+ }
+
+ replacements[CURRENT_LEVEL][start_pos] = {
+ 'replace': match[0],
+ 'with': replacement
+ };
+
+ // store the range of this match so we can use it for comparisons
+ // with other matches later
+ replacement_positions[CURRENT_LEVEL][start_pos] = end_pos;
+
+ // process the next match
+ processNext();
+ },
+
+ // if this pattern has sub matches for different groups in the regex
+ // then we should process them one at a time by rerunning them through
+ // this function to generate the new replacement
+ //
+ // we run through them backwards because the match position of earlier
+ // matches will not change depending on what gets replaced in later
+ // matches
+ group_keys = keys(pattern['matches']),
+
+ /**
+ * callback for processing a sub group
+ *
+ * @param {number} i
+ * @param {Array} group_keys
+ * @param {Function} callback
+ */
+ processGroup = function(i, group_keys, callback) {
+ if (i >= group_keys.length) {
+ return callback(replacement);
+ }
+
+ var processNextGroup = function() {
+ processGroup(++i, group_keys, callback);
+ },
+ block = match[group_keys[i]];
+
+ // if there is no match here then move on
+ if (!block) {
+ return processNextGroup();
+ }
+
+ var group = pattern['matches'][group_keys[i]],
+ language = group['language'],
+
+ /**
+ * process group is what group we should use to actually process
+ * this match group
+ *
+ * for example if the subgroup pattern looks like this
+ * 2: {
+ * 'name': 'keyword',
+ * 'pattern': /true/g
+ * }
+ *
+ * then we use that as is, but if it looks like this
+ *
+ * 2: {
+ * 'name': 'keyword',
+ * 'matches': {
+ * 'name': 'special',
+ * 'pattern': /whatever/g
+ * }
+ * }
+ *
+ * we treat the 'matches' part as the pattern and keep
+ * the name around to wrap it with later
+ */
+ process_group = group['name'] && group['matches'] ? group['matches'] : group,
+
+ /**
+ * takes the code block matched at this group, replaces it
+ * with the highlighted block, and optionally wraps it with
+ * a span with a name
+ *
+ * @param {string} block
+ * @param {string} replace_block
+ * @param {string|null} match_name
+ */
+ _replaceAndContinue = function(block, replace_block, match_name) {
+ replacement = _replaceAtPosition(_indexOfGroup(match, group_keys[i]), block, match_name ? _wrapCodeInSpan(match_name, replace_block) : replace_block, replacement);
+ processNextGroup();
+ };
+
+ // if this is a sublanguage go and process the block using that language
+ if (language) {
+ return _highlightBlockForLanguage(block, language, function(code) {
+ _replaceAndContinue(block, code);
+ });
+ }
+
+ // if this is a string then this match is directly mapped to selector
+ // so all we have to do is wrap it in a span and continue
+ if (typeof group === 'string') {
+ return _replaceAndContinue(block, block, group);
+ }
+
+ // the process group can be a single pattern or an array of patterns
+ // _processCodeWithPatterns always expects an array so we convert it here
+ _processCodeWithPatterns(block, process_group.length ? process_group : [process_group], function(code) {
+ _replaceAndContinue(block, code, group['matches'] ? group['name'] : 0);
+ });
+ };
+
+ processGroup(0, group_keys, onMatchSuccess);
+ }
+
+ /**
+ * should a language bypass the default patterns?
+ *
+ * if you call Rainbow.extend() and pass true as the third argument
+ * it will bypass the defaults
+ */
+ function _bypassDefaultPatterns(language)
+ {
+ return bypass_defaults[language];
+ }
+
+ /**
+ * returns a list of regex patterns for this language
+ *
+ * @param {string} language
+ * @returns {Array}
+ */
+ function _getPatternsForLanguage(language) {
+ var patterns = language_patterns[language] || [],
+ default_patterns = language_patterns[DEFAULT_LANGUAGE] || [];
+
+ return _bypassDefaultPatterns(language) ? patterns : patterns.concat(default_patterns);
+ }
+
+ /**
+ * substring replace call to replace part of a string at a certain position
+ *
+ * @param {number} position the position where the replacement should happen
+ * @param {string} replace the text we want to replace
+ * @param {string} replace_with the text we want to replace it with
+ * @param {string} code the code we are doing the replacing in
+ * @returns {string}
+ */
+ function _replaceAtPosition(position, replace, replace_with, code) {
+ var sub_string = code.substr(position);
+ return code.substr(0, position) + sub_string.replace(replace, replace_with);
+ }
+
+ /**
+ * sorts an object by index descending
+ *
+ * @param {Object} object
+ * @return {Array}
+ */
+ function keys(object) {
+ var locations = [],
+ replacement,
+ pos;
+
+ for(var location in object) {
+ if (object.hasOwnProperty(location)) {
+ locations.push(location);
+ }
+ }
+
+ // numeric descending
+ return locations.sort(function(a, b) {
+ return b - a;
+ });
+ }
+
+ /**
+ * processes a block of code using specified patterns
+ *
+ * @param {string} code
+ * @param {Array} patterns
+ * @returns void
+ */
+ function _processCodeWithPatterns(code, patterns, callback)
+ {
+ // we have to increase the level here so that the
+ // replacements will not conflict with each other when
+ // processing sub blocks of code
+ ++CURRENT_LEVEL;
+
+ // patterns are processed one at a time through this function
+ function _workOnPatterns(patterns, i)
+ {
+ // still have patterns to process, keep going
+ if (i < patterns.length) {
+ return _processPattern(patterns[i]['pattern'], patterns[i], code, function() {
+ _workOnPatterns(patterns, ++i);
+ });
+ }
+
+ // we are done processing the patterns
+ // process the replacements and update the DOM
+ _processReplacements(code, function(code) {
+
+ // when we are done processing replacements
+ // we are done at this level so we can go back down
+ delete replacements[CURRENT_LEVEL];
+ delete replacement_positions[CURRENT_LEVEL];
+ --CURRENT_LEVEL;
+ callback(code);
+ });
+ }
+
+ _workOnPatterns(patterns, 0);
+ }
+
+ /**
+ * process replacements in the string of code to actually update the markup
+ *
+ * @param {string} code the code to process replacements in
+ * @param {Function} onComplete what to do when we are done processing
+ * @returns void
+ */
+ function _processReplacements(code, onComplete) {
+
+ /**
+ * processes a single replacement
+ *
+ * @param {string} code
+ * @param {Array} positions
+ * @param {number} i
+ * @param {Function} onComplete
+ * @returns void
+ */
+ function _processReplacement(code, positions, i, onComplete) {
+ if (i < positions.length) {
+ ++replacement_counter;
+ var pos = positions[i],
+ replacement = replacements[CURRENT_LEVEL][pos];
+ code = _replaceAtPosition(pos, replacement['replace'], replacement['with'], code);
+
+ // process next function
+ var next = function() {
+ _processReplacement(code, positions, ++i, onComplete);
+ };
+
+ // use a timeout every 250 to not freeze up the UI
+ return replacement_counter % 250 > 0 ? next() : setTimeout(next, 0);
+ }
+
+ onComplete(code);
+ }
+
+ var string_positions = keys(replacements[CURRENT_LEVEL]);
+ _processReplacement(code, string_positions, 0, onComplete);
+ }
+
+ /**
+ * takes a string of code and highlights it according to the language specified
+ *
+ * @param {string} code
+ * @param {string} language
+ * @param {Function} onComplete
+ * @returns void
+ */
+ function _highlightBlockForLanguage(code, language, onComplete) {
+ var patterns = _getPatternsForLanguage(language);
+ _processCodeWithPatterns(_htmlEntities(code), patterns, onComplete);
+ }
+
+ /**
+ * highlight an individual code block
+ *
+ * @param {Array} code_blocks
+ * @param {number} i
+ * @returns void
+ */
+ function _highlightCodeBlock(code_blocks, i, onComplete) {
+ if (i < code_blocks.length) {
+ var block = code_blocks[i],
+ language = _getLanguageForBlock(block);
+
+ if (!_hasClass(block, 'rainbow') && language) {
+ language = language.toLowerCase();
+
+ _addClass(block, 'rainbow');
+
+ return _highlightBlockForLanguage(block.innerHTML, language, function(code) {
+ block.innerHTML = code;
+
+ // reset the replacement arrays
+ replacements = {};
+ replacement_positions = {};
+
+ // if you have a listener attached tell it that this block is now highlighted
+ if (onHighlight) {
+ onHighlight(block, language);
+ }
+
+ // process the next block
+ setTimeout(function() {
+ _highlightCodeBlock(code_blocks, ++i, onComplete);
+ }, 0);
+ });
+ }
+ return _highlightCodeBlock(code_blocks, ++i, onComplete);
+ }
+
+ if (onComplete) {
+ onComplete();
+ }
+ }
+
+ /**
+ * start highlighting all the code blocks
+ *
+ * @returns void
+ */
+ function _highlight(node, onComplete) {
+
+ // the first argument can be an Event or a DOM Element
+ // I was originally checking instanceof Event but that makes it break
+ // when using mootools
+ //
+ // @see https://github.com/ccampbell/rainbow/issues/32
+ //
+ node = node && typeof node.getElementsByTagName == 'function' ? node : document;
+
+ var pre_blocks = node.getElementsByTagName('pre'),
+ code_blocks = node.getElementsByTagName('code'),
+ i,
+ final_blocks = [];
+
+ // @see http://stackoverflow.com/questions/2735067/how-to-convert-a-dom-node-list-to-an-array-in-javascript
+ // we are going to process all <code> blocks
+ for (i = 0; i < code_blocks.length; ++i) {
+ final_blocks.push(code_blocks[i]);
+ }
+
+ // loop through the pre blocks to see which ones we should add
+ for (i = 0; i < pre_blocks.length; ++i) {
+
+ // if the pre block has no code blocks then process it directly
+ if (!pre_blocks[i].getElementsByTagName('code').length) {
+ final_blocks.push(pre_blocks[i]);
+ }
+ }
+
+ _highlightCodeBlock(final_blocks, 0, onComplete);
+ }
+
+ /**
+ * public methods
+ */
+ return {
+
+ /**
+ * extends the language pattern matches
+ *
+ * @param {*} language name of language
+ * @param {*} patterns array of patterns to add on
+ * @param {boolean|null} bypass if true this will bypass the default language patterns
+ */
+ extend: function(language, patterns, bypass) {
+
+ // if there is only one argument then we assume that we want to
+ // extend the default language rules
+ if (arguments.length == 1) {
+ patterns = language;
+ language = DEFAULT_LANGUAGE;
+ }
+
+ bypass_defaults[language] = bypass;
+ language_patterns[language] = patterns.concat(language_patterns[language] || []);
+ },
+
+ /**
+ * call back to let you do stuff in your app after a piece of code has been highlighted
+ *
+ * @param {Function} callback
+ */
+ onHighlight: function(callback) {
+ onHighlight = callback;
+ },
+
+ /**
+ * method to set a global class that will be applied to all spans
+ *
+ * @param {string} class_name
+ */
+ addClass: function(class_name) {
+ global_class = class_name;
+ },
+
+ /**
+ * starts the magic rainbow
+ *
+ * @returns void
+ */
+ color: function() {
+
+ // if you want to straight up highlight a string you can pass the string of code,
+ // the language, and a callback function
+ if (typeof arguments[0] == 'string') {
+ return _highlightBlockForLanguage(arguments[0], arguments[1], arguments[2]);
+ }
+
+ // if you pass a callback function then we rerun the color function
+ // on all the code and call the callback function on complete
+ if (typeof arguments[0] == 'function') {
+ return _highlight(0, arguments[0]);
+ }
+
+ // otherwise we use whatever node you passed in with an optional
+ // callback function as the second parameter
+ _highlight(arguments[0], arguments[1]);
+ }
+ };
+}) ();
+
+/**
+ * adds event listener to start highlighting
+ */
+(function() {
+ if (window.addEventListener) {
+ return window.addEventListener('load', Rainbow.color, false);
+ }
+ window.attachEvent('onload', Rainbow.color);
+}) ();
+
+// When using Google closure compiler in advanced mode some methods
+// get renamed. This keeps a public reference to these methods so they can
+// still be referenced from outside this library.
+Rainbow["onHighlight"] = Rainbow.onHighlight;
+Rainbow["addClass"] = Rainbow.addClass;