Added GUI Environment
diff --git a/xos-apps/auto-scale/gui/src/vendor/ui.bootstrap/misc/demo/assets/rainbow.js b/xos-apps/auto-scale/gui/src/vendor/ui.bootstrap/misc/demo/assets/rainbow.js
new file mode 100644
index 0000000..ed8894d
--- /dev/null
+++ b/xos-apps/auto-scale/gui/src/vendor/ui.bootstrap/misc/demo/assets/rainbow.js
@@ -0,0 +1,773 @@
+/**
+ * Copyright 2012 Craig Campbell
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Rainbow is a simple code syntax highlighter
+ *
+ * @preserve @version 1.1.8
+ * @url rainbowco.de
+ */
+window['Rainbow'] = (function() {
+
+    /**
+     * array of replacements to process at the end
+     *
+     * @type {Object}
+     */
+    var replacements = {},
+
+        /**
+         * an array of start and end positions of blocks to be replaced
+         *
+         * @type {Object}
+         */
+        replacement_positions = {},
+
+        /**
+         * an array of the language patterns specified for each language
+         *
+         * @type {Object}
+         */
+        language_patterns = {},
+
+        /**
+         * an array of languages and whether they should bypass the default patterns
+         *
+         * @type {Object}
+         */
+        bypass_defaults = {},
+
+        /**
+         * processing level
+         *
+         * replacements are stored at this level so if there is a sub block of code
+         * (for example php inside of html) it runs at a different level
+         *
+         * @type {number}
+         */
+        CURRENT_LEVEL = 0,
+
+        /**
+         * constant used to refer to the default language
+         *
+         * @type {number}
+         */
+        DEFAULT_LANGUAGE = 0,
+
+        /**
+         * used as counters so we can selectively call setTimeout
+         * after processing a certain number of matches/replacements
+         *
+         * @type {number}
+         */
+        match_counter = 0,
+
+        /**
+         * @type {number}
+         */
+        replacement_counter = 0,
+
+        /**
+         * @type {null|string}
+         */
+        global_class,
+
+        /**
+         * @type {null|Function}
+         */
+        onHighlight;
+
+    /**
+     * cross browser get attribute for an element
+     *
+     * @see http://stackoverflow.com/questions/3755227/cross-browser-javascript-getattribute-method
+     *
+     * @param {Node} el
+     * @param {string} attr     attribute you are trying to get
+     * @returns {string|number}
+     */
+    function _attr(el, attr, attrs, i) {
+        var result = (el.getAttribute && el.getAttribute(attr)) || 0;
+
+        if (!result) {
+            attrs = el.attributes;
+
+            for (i = 0; i < attrs.length; ++i) {
+                if (attrs[i].nodeName === attr) {
+                    return attrs[i].nodeValue;
+                }
+            }
+        }
+
+        return result;
+    }
+
+    /**
+     * adds a class to a given code block
+     *
+     * @param {Element} el
+     * @param {string} class_name   class name to add
+     * @returns void
+     */
+    function _addClass(el, class_name) {
+        el.className += el.className ? ' ' + class_name : class_name;
+    }
+
+    /**
+     * checks if a block has a given class
+     *
+     * @param {Element} el
+     * @param {string} class_name   class name to check for
+     * @returns {boolean}
+     */
+    function _hasClass(el, class_name) {
+        return (' ' + el.className + ' ').indexOf(' ' + class_name + ' ') > -1;
+    }
+
+    /**
+     * gets the language for this block of code
+     *
+     * @param {Element} block
+     * @returns {string|null}
+     */
+    function _getLanguageForBlock(block) {
+
+        // if this doesn't have a language but the parent does then use that
+        // this means if for example you have: <pre data-language="php">
+        // with a bunch of <code> blocks inside then you do not have
+        // to specify the language for each block
+        var language = _attr(block, 'data-language') || _attr(block.parentNode, 'data-language');
+
+        // this adds support for specifying language via a css class
+        // you can use the Google Code Prettify style: <pre class="lang-php">
+        // or the HTML5 style: <pre><code class="language-php">
+        if (!language) {
+            var pattern = /\blang(?:uage)?-(\w+)/,
+                match = block.className.match(pattern) || block.parentNode.className.match(pattern);
+
+            if (match) {
+                language = match[1];
+            }
+        }
+
+        return language;
+    }
+
+    /**
+     * makes sure html entities are always used for tags
+     *
+     * @param {string} code
+     * @returns {string}
+     */
+    function _htmlEntities(code) {
+        return code.replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/&(?![\w\#]+;)/g, '&amp;');
+    }
+
+    /**
+     * determines if a new match intersects with an existing one
+     *
+     * @param {number} start1    start position of existing match
+     * @param {number} end1      end position of existing match
+     * @param {number} start2    start position of new match
+     * @param {number} end2      end position of new match
+     * @returns {boolean}
+     */
+    function _intersects(start1, end1, start2, end2) {
+        if (start2 >= start1 && start2 < end1) {
+            return true;
+        }
+
+        return end2 > start1 && end2 < end1;
+    }
+
+    /**
+     * determines if two different matches have complete overlap with each other
+     *
+     * @param {number} start1   start position of existing match
+     * @param {number} end1     end position of existing match
+     * @param {number} start2   start position of new match
+     * @param {number} end2     end position of new match
+     * @returns {boolean}
+     */
+    function _hasCompleteOverlap(start1, end1, start2, end2) {
+
+        // if the starting and end positions are exactly the same
+        // then the first one should stay and this one should be ignored
+        if (start2 == start1 && end2 == end1) {
+            return false;
+        }
+
+        return start2 <= start1 && end2 >= end1;
+    }
+
+    /**
+     * determines if the match passed in falls inside of an existing match
+     * this prevents a regex pattern from matching inside of a bigger pattern
+     *
+     * @param {number} start - start position of new match
+     * @param {number} end - end position of new match
+     * @returns {boolean}
+     */
+    function _matchIsInsideOtherMatch(start, end) {
+        for (var key in replacement_positions[CURRENT_LEVEL]) {
+            key = parseInt(key, 10);
+
+            // if this block completely overlaps with another block
+            // then we should remove the other block and return false
+            if (_hasCompleteOverlap(key, replacement_positions[CURRENT_LEVEL][key], start, end)) {
+                delete replacement_positions[CURRENT_LEVEL][key];
+                delete replacements[CURRENT_LEVEL][key];
+            }
+
+            if (_intersects(key, replacement_positions[CURRENT_LEVEL][key], start, end)) {
+                return true;
+            }
+        }
+
+        return false;
+    }
+
+    /**
+     * takes a string of code and wraps it in a span tag based on the name
+     *
+     * @param {string} name     name of the pattern (ie keyword.regex)
+     * @param {string} code     block of code to wrap
+     * @returns {string}
+     */
+    function _wrapCodeInSpan(name, code) {
+        return '<span class="' + name.replace(/\./g, ' ') + (global_class ? ' ' + global_class : '') + '">' + code + '</span>';
+    }
+
+    /**
+     * finds out the position of group match for a regular expression
+     *
+     * @see http://stackoverflow.com/questions/1985594/how-to-find-index-of-groups-in-match
+     *
+     * @param {Object} match
+     * @param {number} group_number
+     * @returns {number}
+     */
+    function _indexOfGroup(match, group_number) {
+        var index = 0,
+            i;
+
+        for (i = 1; i < group_number; ++i) {
+            if (match[i]) {
+                index += match[i].length;
+            }
+        }
+
+        return index;
+    }
+
+    /**
+     * matches a regex pattern against a block of code
+     * finds all matches that should be processed and stores the positions
+     * of where they should be replaced within the string
+     *
+     * this is where pretty much all the work is done but it should not
+     * be called directly
+     *
+     * @param {RegExp} pattern
+     * @param {string} code
+     * @returns void
+     */
+    function _processPattern(regex, pattern, code, callback)
+    {
+        var match = regex.exec(code);
+
+        if (!match) {
+            return callback();
+        }
+
+        ++match_counter;
+
+        // treat match 0 the same way as name
+        if (!pattern['name'] && typeof pattern['matches'][0] == 'string') {
+            pattern['name'] = pattern['matches'][0];
+            delete pattern['matches'][0];
+        }
+
+        var replacement = match[0],
+            start_pos = match.index,
+            end_pos = match[0].length + start_pos,
+
+            /**
+             * callback to process the next match of this pattern
+             */
+            processNext = function() {
+                var nextCall = function() {
+                    _processPattern(regex, pattern, code, callback);
+                };
+
+                // every 100 items we process let's call set timeout
+                // to let the ui breathe a little
+                return match_counter % 100 > 0 ? nextCall() : setTimeout(nextCall, 0);
+            };
+
+        // if this is not a child match and it falls inside of another
+        // match that already happened we should skip it and continue processing
+        if (_matchIsInsideOtherMatch(start_pos, end_pos)) {
+            return processNext();
+        }
+
+        /**
+         * callback for when a match was successfully processed
+         *
+         * @param {string} replacement
+         * @returns void
+         */
+        var onMatchSuccess = function(replacement) {
+                // if this match has a name then wrap it in a span tag
+                if (pattern['name']) {
+                    replacement = _wrapCodeInSpan(pattern['name'], replacement);
+                }
+
+                // console.log('LEVEL', CURRENT_LEVEL, 'replace', match[0], 'with', replacement, 'at position', start_pos, 'to', end_pos);
+
+                // store what needs to be replaced with what at this position
+                if (!replacements[CURRENT_LEVEL]) {
+                    replacements[CURRENT_LEVEL] = {};
+                    replacement_positions[CURRENT_LEVEL] = {};
+                }
+
+                replacements[CURRENT_LEVEL][start_pos] = {
+                    'replace': match[0],
+                    'with': replacement
+                };
+
+                // store the range of this match so we can use it for comparisons
+                // with other matches later
+                replacement_positions[CURRENT_LEVEL][start_pos] = end_pos;
+
+                // process the next match
+                processNext();
+            },
+
+            // if this pattern has sub matches for different groups in the regex
+            // then we should process them one at a time by rerunning them through
+            // this function to generate the new replacement
+            //
+            // we run through them backwards because the match position of earlier
+            // matches will not change depending on what gets replaced in later
+            // matches
+            group_keys = keys(pattern['matches']),
+
+            /**
+             * callback for processing a sub group
+             *
+             * @param {number} i
+             * @param {Array} group_keys
+             * @param {Function} callback
+             */
+            processGroup = function(i, group_keys, callback) {
+                if (i >= group_keys.length) {
+                    return callback(replacement);
+                }
+
+                var processNextGroup = function() {
+                        processGroup(++i, group_keys, callback);
+                    },
+                    block = match[group_keys[i]];
+
+                // if there is no match here then move on
+                if (!block) {
+                    return processNextGroup();
+                }
+
+                var group = pattern['matches'][group_keys[i]],
+                    language = group['language'],
+
+                    /**
+                     * process group is what group we should use to actually process
+                     * this match group
+                     *
+                     * for example if the subgroup pattern looks like this
+                     * 2: {
+                     *     'name': 'keyword',
+                     *     'pattern': /true/g
+                     * }
+                     *
+                     * then we use that as is, but if it looks like this
+                     *
+                     * 2: {
+                     *     'name': 'keyword',
+                     *     'matches': {
+                     *          'name': 'special',
+                     *          'pattern': /whatever/g
+                     *      }
+                     * }
+                     *
+                     * we treat the 'matches' part as the pattern and keep
+                     * the name around to wrap it with later
+                     */
+                    process_group = group['name'] && group['matches'] ? group['matches'] : group,
+
+                    /**
+                     * takes the code block matched at this group, replaces it
+                     * with the highlighted block, and optionally wraps it with
+                     * a span with a name
+                     *
+                     * @param {string} block
+                     * @param {string} replace_block
+                     * @param {string|null} match_name
+                     */
+                    _replaceAndContinue = function(block, replace_block, match_name) {
+                        replacement = _replaceAtPosition(_indexOfGroup(match, group_keys[i]), block, match_name ? _wrapCodeInSpan(match_name, replace_block) : replace_block, replacement);
+                        processNextGroup();
+                    };
+
+                // if this is a sublanguage go and process the block using that language
+                if (language) {
+                    return _highlightBlockForLanguage(block, language, function(code) {
+                        _replaceAndContinue(block, code);
+                    });
+                }
+
+                // if this is a string then this match is directly mapped to selector
+                // so all we have to do is wrap it in a span and continue
+                if (typeof group === 'string') {
+                    return _replaceAndContinue(block, block, group);
+                }
+
+                // the process group can be a single pattern or an array of patterns
+                // _processCodeWithPatterns always expects an array so we convert it here
+                _processCodeWithPatterns(block, process_group.length ? process_group : [process_group], function(code) {
+                    _replaceAndContinue(block, code, group['matches'] ? group['name'] : 0);
+                });
+            };
+
+        processGroup(0, group_keys, onMatchSuccess);
+    }
+
+    /**
+     * should a language bypass the default patterns?
+     *
+     * if you call Rainbow.extend() and pass true as the third argument
+     * it will bypass the defaults
+     */
+    function _bypassDefaultPatterns(language)
+    {
+        return bypass_defaults[language];
+    }
+
+    /**
+     * returns a list of regex patterns for this language
+     *
+     * @param {string} language
+     * @returns {Array}
+     */
+    function _getPatternsForLanguage(language) {
+        var patterns = language_patterns[language] || [],
+            default_patterns = language_patterns[DEFAULT_LANGUAGE] || [];
+
+        return _bypassDefaultPatterns(language) ? patterns : patterns.concat(default_patterns);
+    }
+
+    /**
+     * substring replace call to replace part of a string at a certain position
+     *
+     * @param {number} position         the position where the replacement should happen
+     * @param {string} replace          the text we want to replace
+     * @param {string} replace_with     the text we want to replace it with
+     * @param {string} code             the code we are doing the replacing in
+     * @returns {string}
+     */
+    function _replaceAtPosition(position, replace, replace_with, code) {
+        var sub_string = code.substr(position);
+        return code.substr(0, position) + sub_string.replace(replace, replace_with);
+    }
+
+   /**
+     * sorts an object by index descending
+     *
+     * @param {Object} object
+     * @return {Array}
+     */
+    function keys(object) {
+        var locations = [],
+            replacement,
+            pos;
+
+        for(var location in object) {
+            if (object.hasOwnProperty(location)) {
+                locations.push(location);
+            }
+        }
+
+        // numeric descending
+        return locations.sort(function(a, b) {
+            return b - a;
+        });
+    }
+
+    /**
+     * processes a block of code using specified patterns
+     *
+     * @param {string} code
+     * @param {Array} patterns
+     * @returns void
+     */
+    function _processCodeWithPatterns(code, patterns, callback)
+    {
+        // we have to increase the level here so that the
+        // replacements will not conflict with each other when
+        // processing sub blocks of code
+        ++CURRENT_LEVEL;
+
+        // patterns are processed one at a time through this function
+        function _workOnPatterns(patterns, i)
+        {
+            // still have patterns to process, keep going
+            if (i < patterns.length) {
+                return _processPattern(patterns[i]['pattern'], patterns[i], code, function() {
+                    _workOnPatterns(patterns, ++i);
+                });
+            }
+
+            // we are done processing the patterns
+            // process the replacements and update the DOM
+            _processReplacements(code, function(code) {
+
+                // when we are done processing replacements
+                // we are done at this level so we can go back down
+                delete replacements[CURRENT_LEVEL];
+                delete replacement_positions[CURRENT_LEVEL];
+                --CURRENT_LEVEL;
+                callback(code);
+            });
+        }
+
+        _workOnPatterns(patterns, 0);
+    }
+
+    /**
+     * process replacements in the string of code to actually update the markup
+     *
+     * @param {string} code         the code to process replacements in
+     * @param {Function} onComplete   what to do when we are done processing
+     * @returns void
+     */
+    function _processReplacements(code, onComplete) {
+
+        /**
+         * processes a single replacement
+         *
+         * @param {string} code
+         * @param {Array} positions
+         * @param {number} i
+         * @param {Function} onComplete
+         * @returns void
+         */
+        function _processReplacement(code, positions, i, onComplete) {
+            if (i < positions.length) {
+                ++replacement_counter;
+                var pos = positions[i],
+                    replacement = replacements[CURRENT_LEVEL][pos];
+                code = _replaceAtPosition(pos, replacement['replace'], replacement['with'], code);
+
+                // process next function
+                var next = function() {
+                    _processReplacement(code, positions, ++i, onComplete);
+                };
+
+                // use a timeout every 250 to not freeze up the UI
+                return replacement_counter % 250 > 0 ? next() : setTimeout(next, 0);
+            }
+
+            onComplete(code);
+        }
+
+        var string_positions = keys(replacements[CURRENT_LEVEL]);
+        _processReplacement(code, string_positions, 0, onComplete);
+    }
+
+    /**
+     * takes a string of code and highlights it according to the language specified
+     *
+     * @param {string} code
+     * @param {string} language
+     * @param {Function} onComplete
+     * @returns void
+     */
+    function _highlightBlockForLanguage(code, language, onComplete) {
+        var patterns = _getPatternsForLanguage(language);
+        _processCodeWithPatterns(_htmlEntities(code), patterns, onComplete);
+    }
+
+    /**
+     * highlight an individual code block
+     *
+     * @param {Array} code_blocks
+     * @param {number} i
+     * @returns void
+     */
+    function _highlightCodeBlock(code_blocks, i, onComplete) {
+        if (i < code_blocks.length) {
+            var block = code_blocks[i],
+                language = _getLanguageForBlock(block);
+
+            if (!_hasClass(block, 'rainbow') && language) {
+                language = language.toLowerCase();
+
+                _addClass(block, 'rainbow');
+
+                return _highlightBlockForLanguage(block.innerHTML, language, function(code) {
+                    block.innerHTML = code;
+
+                    // reset the replacement arrays
+                    replacements = {};
+                    replacement_positions = {};
+
+                    // if you have a listener attached tell it that this block is now highlighted
+                    if (onHighlight) {
+                        onHighlight(block, language);
+                    }
+
+                    // process the next block
+                    setTimeout(function() {
+                        _highlightCodeBlock(code_blocks, ++i, onComplete);
+                    }, 0);
+                });
+            }
+            return _highlightCodeBlock(code_blocks, ++i, onComplete);
+        }
+
+        if (onComplete) {
+            onComplete();
+        }
+    }
+
+    /**
+     * start highlighting all the code blocks
+     *
+     * @returns void
+     */
+    function _highlight(node, onComplete) {
+
+        // the first argument can be an Event or a DOM Element
+        // I was originally checking instanceof Event but that makes it break
+        // when using mootools
+        //
+        // @see https://github.com/ccampbell/rainbow/issues/32
+        //
+        node = node && typeof node.getElementsByTagName == 'function' ? node : document;
+
+        var pre_blocks = node.getElementsByTagName('pre'),
+            code_blocks = node.getElementsByTagName('code'),
+            i,
+            final_blocks = [];
+
+        // @see http://stackoverflow.com/questions/2735067/how-to-convert-a-dom-node-list-to-an-array-in-javascript
+        // we are going to process all <code> blocks
+        for (i = 0; i < code_blocks.length; ++i) {
+            final_blocks.push(code_blocks[i]);
+        }
+
+        // loop through the pre blocks to see which ones we should add
+        for (i = 0; i < pre_blocks.length; ++i) {
+
+            // if the pre block has no code blocks then process it directly
+            if (!pre_blocks[i].getElementsByTagName('code').length) {
+                final_blocks.push(pre_blocks[i]);
+            }
+        }
+
+        _highlightCodeBlock(final_blocks, 0, onComplete);
+    }
+
+    /**
+     * public methods
+     */
+    return {
+
+        /**
+         * extends the language pattern matches
+         *
+         * @param {*} language     name of language
+         * @param {*} patterns      array of patterns to add on
+         * @param {boolean|null} bypass      if true this will bypass the default language patterns
+         */
+        extend: function(language, patterns, bypass) {
+
+            // if there is only one argument then we assume that we want to
+            // extend the default language rules
+            if (arguments.length == 1) {
+                patterns = language;
+                language = DEFAULT_LANGUAGE;
+            }
+
+            bypass_defaults[language] = bypass;
+            language_patterns[language] = patterns.concat(language_patterns[language] || []);
+        },
+
+        /**
+         * call back to let you do stuff in your app after a piece of code has been highlighted
+         *
+         * @param {Function} callback
+         */
+        onHighlight: function(callback) {
+            onHighlight = callback;
+        },
+
+        /**
+         * method to set a global class that will be applied to all spans
+         *
+         * @param {string} class_name
+         */
+        addClass: function(class_name) {
+            global_class = class_name;
+        },
+
+        /**
+         * starts the magic rainbow
+         *
+         * @returns void
+         */
+        color: function() {
+
+            // if you want to straight up highlight a string you can pass the string of code,
+            // the language, and a callback function
+            if (typeof arguments[0] == 'string') {
+                return _highlightBlockForLanguage(arguments[0], arguments[1], arguments[2]);
+            }
+
+            // if you pass a callback function then we rerun the color function
+            // on all the code and call the callback function on complete
+            if (typeof arguments[0] == 'function') {
+                return _highlight(0, arguments[0]);
+            }
+
+            // otherwise we use whatever node you passed in with an optional
+            // callback function as the second parameter
+            _highlight(arguments[0], arguments[1]);
+        }
+    };
+}) ();
+
+/**
+ * adds event listener to start highlighting
+ */
+(function() {
+    if (window.addEventListener) {
+        return window.addEventListener('load', Rainbow.color, false);
+    }
+    window.attachEvent('onload', Rainbow.color);
+}) ();
+
+// When using Google closure compiler in advanced mode some methods
+// get renamed.  This keeps a public reference to these methods so they can
+// still be referenced from outside this library.
+Rainbow["onHighlight"] = Rainbow.onHighlight;
+Rainbow["addClass"] = Rainbow.addClass;