xosDeveloper view marionette wip
diff --git a/planetstack/core/xoslib/static/js/angrycats.js b/planetstack/core/xoslib/static/js/angrycats.js
new file mode 100644
index 0000000..a599a83
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/angrycats.js
@@ -0,0 +1,170 @@
+MyApp = new Backbone.Marionette.Application();
+
+MyApp.addRegions({
+ mainRegion: "#content"
+});
+
+AngryCat = Backbone.Model.extend({
+ defaults: {
+ votes: 0
+ },
+
+ addVote: function(){
+ this.set('votes', this.get('votes') + 1);
+ },
+
+ rankUp: function() {
+ this.set({rank: this.get('rank') - 1});
+ },
+
+ rankDown: function() {
+ this.set({rank: this.get('rank') + 1});
+ }
+});
+
+AngryCats = Backbone.Collection.extend({
+ model: AngryCat,
+
+ initialize: function(cats){
+ var rank = 1;
+ _.each(cats, function(cat) {
+ cat.set('rank', rank);
+ ++rank;
+ });
+
+ this.on('add', function(cat){
+ if( ! cat.get('rank') ){
+ var error = Error("Cat must have a rank defined before being added to the collection");
+ error.name = "NoRankError";
+ throw error;
+ }
+ });
+
+ var self = this;
+
+ MyApp.on("rank:up", function(cat){
+ if (cat.get('rank') === 1) {
+ // can't increase rank of top-ranked cat
+ return true;
+ }
+ self.rankUp(cat);
+ self.sort();
+ self.trigger("reset");
+ });
+
+ MyApp.on("rank:down", function(cat){
+ if (cat.get('rank') === self.size()) {
+ // can't decrease rank of lowest ranked cat
+ return true;
+ }
+ self.rankDown(cat);
+ self.sort();
+ self.trigger("reset");
+ });
+
+ MyApp.on("cat:disqualify", function(cat){
+ var disqualifiedRank = cat.get('rank');
+ var catsToUprank = self.filter(
+ function(cat){ return cat.get('rank') > disqualifiedRank; }
+ );
+ catsToUprank.forEach(function(cat){
+ cat.rankUp();
+ });
+ self.trigger('reset');
+ });
+ },
+
+ comparator: function(cat) {
+ return cat.get('rank');
+ },
+
+ rankUp: function(cat) {
+ // find the cat we're going to swap ranks with
+ var rankToSwap = cat.get('rank') - 1;
+ var otherCat = this.at(rankToSwap - 1);
+
+ // swap ranks
+ cat.rankUp();
+ otherCat.rankDown();
+ },
+
+ rankDown: function(cat) {
+ // find the cat we're going to swap ranks with
+ var rankToSwap = cat.get('rank') + 1;
+ var otherCat = this.at(rankToSwap - 1);
+
+ // swap ranks
+ cat.rankDown();
+ otherCat.rankUp();
+ }
+});
+
+AngryCatView = Backbone.Marionette.ItemView.extend({
+ template: "#angry_cat-template",
+ tagName: 'tr',
+ className: 'angry_cat',
+
+ events: {
+ 'click .rank_up img': 'rankUp',
+ 'click .rank_down img': 'rankDown',
+ 'click a.disqualify': 'disqualify'
+ },
+
+ initialize: function(){
+ this.listenTo(this.model, "change:votes", this.render);
+ },
+
+ rankUp: function(){
+ this.model.addVote();
+ MyApp.trigger("rank:up", this.model);
+ },
+
+ rankDown: function(){
+ this.model.addVote();
+ MyApp.trigger("rank:down", this.model);
+ },
+
+ disqualify: function(){
+ MyApp.trigger("cat:disqualify", this.model);
+ this.model.destroy();
+ }
+});
+
+AngryCatsView = Backbone.Marionette.CompositeView.extend({
+ tagName: "table",
+ id: "angry_cats",
+ className: "table-striped table-bordered",
+ template: "#angry_cats-template",
+ itemView: AngryCatView,
+
+ initialize: function(){
+ this.listenTo(this.collection, "sort", this.renderCollection);
+ },
+
+ appendHtml: function(collectionView, itemView){
+ collectionView.$("tbody").append(itemView.el);
+ }
+});
+
+MyApp.addInitializer(function(options){
+ var angryCatsView = new AngryCatsView({
+ collection: options.cats
+ });
+ MyApp.mainRegion.show(angryCatsView);
+});
+
+$(document).ready(function(){
+ var cats = new AngryCats([
+ new AngryCat({ name: 'Wet Cat', image_path: 'assets/images/cat2.jpg' }),
+ new AngryCat({ name: 'Bitey Cat', image_path: 'assets/images/cat1.jpg' }),
+ new AngryCat({ name: 'Surprised Cat', image_path: 'assets/images/cat3.jpg' })
+ ]);
+
+ MyApp.start({cats: cats});
+
+ cats.add(new AngryCat({
+ name: 'Cranky Cat',
+ image_path: 'assets/images/cat4.jpg',
+ rank: cats.size() + 1
+ }));
+});
diff --git a/planetstack/core/xoslib/static/js/backbone.babysitter.js b/planetstack/core/xoslib/static/js/backbone.babysitter.js
new file mode 100644
index 0000000..eeb92a2
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/backbone.babysitter.js
@@ -0,0 +1,190 @@
+// Backbone.BabySitter
+// -------------------
+// v0.1.4
+//
+// Copyright (c)2014 Derick Bailey, Muted Solutions, LLC.
+// Distributed under MIT license
+//
+// http://github.com/marionettejs/backbone.babysitter
+
+(function(root, factory) {
+
+ if (typeof define === 'function' && define.amd) {
+ define(['backbone', 'underscore'], function(Backbone, _) {
+ return factory(Backbone, _);
+ });
+ } else if (typeof exports !== 'undefined') {
+ var Backbone = require('backbone');
+ var _ = require('underscore');
+ module.exports = factory(Backbone, _);
+ } else {
+ factory(root.Backbone, root._);
+ }
+
+}(this, function(Backbone, _) {
+ 'use strict';
+
+ var previousChildViewContainer = Backbone.ChildViewContainer;
+
+ // BabySitter.ChildViewContainer
+ // -----------------------------
+ //
+ // Provide a container to store, retrieve and
+ // shut down child views.
+
+ Backbone.ChildViewContainer = (function (Backbone, _) {
+
+ // Container Constructor
+ // ---------------------
+
+ var Container = function(views){
+ this._views = {};
+ this._indexByModel = {};
+ this._indexByCustom = {};
+ this._updateLength();
+
+ _.each(views, this.add, this);
+ };
+
+ // Container Methods
+ // -----------------
+
+ _.extend(Container.prototype, {
+
+ // Add a view to this container. Stores the view
+ // by `cid` and makes it searchable by the model
+ // cid (and model itself). Optionally specify
+ // a custom key to store an retrieve the view.
+ add: function(view, customIndex){
+ var viewCid = view.cid;
+
+ // store the view
+ this._views[viewCid] = view;
+
+ // index it by model
+ if (view.model){
+ this._indexByModel[view.model.cid] = viewCid;
+ }
+
+ // index by custom
+ if (customIndex){
+ this._indexByCustom[customIndex] = viewCid;
+ }
+
+ this._updateLength();
+ return this;
+ },
+
+ // Find a view by the model that was attached to
+ // it. Uses the model's `cid` to find it.
+ findByModel: function(model){
+ return this.findByModelCid(model.cid);
+ },
+
+ // Find a view by the `cid` of the model that was attached to
+ // it. Uses the model's `cid` to find the view `cid` and
+ // retrieve the view using it.
+ findByModelCid: function(modelCid){
+ var viewCid = this._indexByModel[modelCid];
+ return this.findByCid(viewCid);
+ },
+
+ // Find a view by a custom indexer.
+ findByCustom: function(index){
+ var viewCid = this._indexByCustom[index];
+ return this.findByCid(viewCid);
+ },
+
+ // Find by index. This is not guaranteed to be a
+ // stable index.
+ findByIndex: function(index){
+ return _.values(this._views)[index];
+ },
+
+ // retrieve a view by its `cid` directly
+ findByCid: function(cid){
+ return this._views[cid];
+ },
+
+ // Remove a view
+ remove: function(view){
+ var viewCid = view.cid;
+
+ // delete model index
+ if (view.model){
+ delete this._indexByModel[view.model.cid];
+ }
+
+ // delete custom index
+ _.any(this._indexByCustom, function(cid, key) {
+ if (cid === viewCid) {
+ delete this._indexByCustom[key];
+ return true;
+ }
+ }, this);
+
+ // remove the view from the container
+ delete this._views[viewCid];
+
+ // update the length
+ this._updateLength();
+ return this;
+ },
+
+ // Call a method on every view in the container,
+ // passing parameters to the call method one at a
+ // time, like `function.call`.
+ call: function(method){
+ this.apply(method, _.tail(arguments));
+ },
+
+ // Apply a method on every view in the container,
+ // passing parameters to the call method one at a
+ // time, like `function.apply`.
+ apply: function(method, args){
+ _.each(this._views, function(view){
+ if (_.isFunction(view[method])){
+ view[method].apply(view, args || []);
+ }
+ });
+ },
+
+ // Update the `.length` attribute on this container
+ _updateLength: function(){
+ this.length = _.size(this._views);
+ }
+ });
+
+ // Borrowing this code from Backbone.Collection:
+ // http://backbonejs.org/docs/backbone.html#section-106
+ //
+ // Mix in methods from Underscore, for iteration, and other
+ // collection related features.
+ var methods = ['forEach', 'each', 'map', 'find', 'detect', 'filter',
+ 'select', 'reject', 'every', 'all', 'some', 'any', 'include',
+ 'contains', 'invoke', 'toArray', 'first', 'initial', 'rest',
+ 'last', 'without', 'isEmpty', 'pluck'];
+
+ _.each(methods, function(method) {
+ Container.prototype[method] = function() {
+ var views = _.values(this._views);
+ var args = [views].concat(_.toArray(arguments));
+ return _[method].apply(_, args);
+ };
+ });
+
+ // return the public API
+ return Container;
+ })(Backbone, _);
+
+
+ Backbone.ChildViewContainer.VERSION = '0.1.4';
+
+ Backbone.ChildViewContainer.noConflict = function () {
+ Backbone.ChildViewContainer = previousChildViewContainer;
+ return this;
+ };
+
+ return Backbone.ChildViewContainer;
+
+}));
diff --git a/planetstack/core/xoslib/static/js/backbone.js b/planetstack/core/xoslib/static/js/backbone.js
new file mode 100644
index 0000000..24a550a
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/backbone.js
@@ -0,0 +1,1608 @@
+// Backbone.js 1.1.2
+
+// (c) 2010-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
+// Backbone may be freely distributed under the MIT license.
+// For all details and documentation:
+// http://backbonejs.org
+
+(function(root, factory) {
+
+ // Set up Backbone appropriately for the environment. Start with AMD.
+ if (typeof define === 'function' && define.amd) {
+ define(['underscore', 'jquery', 'exports'], function(_, $, exports) {
+ // Export global even in AMD case in case this script is loaded with
+ // others that may still expect a global Backbone.
+ root.Backbone = factory(root, exports, _, $);
+ });
+
+ // Next for Node.js or CommonJS. jQuery may not be needed as a module.
+ } else if (typeof exports !== 'undefined') {
+ var _ = require('underscore');
+ factory(root, exports, _);
+
+ // Finally, as a browser global.
+ } else {
+ root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$));
+ }
+
+}(this, function(root, Backbone, _, $) {
+
+ // Initial Setup
+ // -------------
+
+ // Save the previous value of the `Backbone` variable, so that it can be
+ // restored later on, if `noConflict` is used.
+ var previousBackbone = root.Backbone;
+
+ // Create local references to array methods we'll want to use later.
+ var array = [];
+ var push = array.push;
+ var slice = array.slice;
+ var splice = array.splice;
+
+ // Current version of the library. Keep in sync with `package.json`.
+ Backbone.VERSION = '1.1.2';
+
+ // For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
+ // the `$` variable.
+ Backbone.$ = $;
+
+ // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
+ // to its previous owner. Returns a reference to this Backbone object.
+ Backbone.noConflict = function() {
+ root.Backbone = previousBackbone;
+ return this;
+ };
+
+ // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
+ // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and
+ // set a `X-Http-Method-Override` header.
+ Backbone.emulateHTTP = false;
+
+ // Turn on `emulateJSON` to support legacy servers that can't deal with direct
+ // `application/json` requests ... will encode the body as
+ // `application/x-www-form-urlencoded` instead and will send the model in a
+ // form param named `model`.
+ Backbone.emulateJSON = false;
+
+ // Backbone.Events
+ // ---------------
+
+ // A module that can be mixed in to *any object* in order to provide it with
+ // custom events. You may bind with `on` or remove with `off` callback
+ // functions to an event; `trigger`-ing an event fires all callbacks in
+ // succession.
+ //
+ // var object = {};
+ // _.extend(object, Backbone.Events);
+ // object.on('expand', function(){ alert('expanded'); });
+ // object.trigger('expand');
+ //
+ var Events = Backbone.Events = {
+
+ // Bind an event to a `callback` function. Passing `"all"` will bind
+ // the callback to all events fired.
+ on: function(name, callback, context) {
+ if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
+ this._events || (this._events = {});
+ var events = this._events[name] || (this._events[name] = []);
+ events.push({callback: callback, context: context, ctx: context || this});
+ return this;
+ },
+
+ // Bind an event to only be triggered a single time. After the first time
+ // the callback is invoked, it will be removed.
+ once: function(name, callback, context) {
+ if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
+ var self = this;
+ var once = _.once(function() {
+ self.off(name, once);
+ callback.apply(this, arguments);
+ });
+ once._callback = callback;
+ return this.on(name, once, context);
+ },
+
+ // Remove one or many callbacks. If `context` is null, removes all
+ // callbacks with that function. If `callback` is null, removes all
+ // callbacks for the event. If `name` is null, removes all bound
+ // callbacks for all events.
+ off: function(name, callback, context) {
+ var retain, ev, events, names, i, l, j, k;
+ if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
+ if (!name && !callback && !context) {
+ this._events = void 0;
+ return this;
+ }
+ names = name ? [name] : _.keys(this._events);
+ for (i = 0, l = names.length; i < l; i++) {
+ name = names[i];
+ if (events = this._events[name]) {
+ this._events[name] = retain = [];
+ if (callback || context) {
+ for (j = 0, k = events.length; j < k; j++) {
+ ev = events[j];
+ if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
+ (context && context !== ev.context)) {
+ retain.push(ev);
+ }
+ }
+ }
+ if (!retain.length) delete this._events[name];
+ }
+ }
+
+ return this;
+ },
+
+ // Trigger one or many events, firing all bound callbacks. Callbacks are
+ // passed the same arguments as `trigger` is, apart from the event name
+ // (unless you're listening on `"all"`, which will cause your callback to
+ // receive the true name of the event as the first argument).
+ trigger: function(name) {
+ if (!this._events) return this;
+ var args = slice.call(arguments, 1);
+ if (!eventsApi(this, 'trigger', name, args)) return this;
+ var events = this._events[name];
+ var allEvents = this._events.all;
+ if (events) triggerEvents(events, args);
+ if (allEvents) triggerEvents(allEvents, arguments);
+ return this;
+ },
+
+ // Tell this object to stop listening to either specific events ... or
+ // to every object it's currently listening to.
+ stopListening: function(obj, name, callback) {
+ var listeningTo = this._listeningTo;
+ if (!listeningTo) return this;
+ var remove = !name && !callback;
+ if (!callback && typeof name === 'object') callback = this;
+ if (obj) (listeningTo = {})[obj._listenId] = obj;
+ for (var id in listeningTo) {
+ obj = listeningTo[id];
+ obj.off(name, callback, this);
+ if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id];
+ }
+ return this;
+ }
+
+ };
+
+ // Regular expression used to split event strings.
+ var eventSplitter = /\s+/;
+
+ // Implement fancy features of the Events API such as multiple event
+ // names `"change blur"` and jQuery-style event maps `{change: action}`
+ // in terms of the existing API.
+ var eventsApi = function(obj, action, name, rest) {
+ if (!name) return true;
+
+ // Handle event maps.
+ if (typeof name === 'object') {
+ for (var key in name) {
+ obj[action].apply(obj, [key, name[key]].concat(rest));
+ }
+ return false;
+ }
+
+ // Handle space separated event names.
+ if (eventSplitter.test(name)) {
+ var names = name.split(eventSplitter);
+ for (var i = 0, l = names.length; i < l; i++) {
+ obj[action].apply(obj, [names[i]].concat(rest));
+ }
+ return false;
+ }
+
+ return true;
+ };
+
+ // A difficult-to-believe, but optimized internal dispatch function for
+ // triggering events. Tries to keep the usual cases speedy (most internal
+ // Backbone events have 3 arguments).
+ var triggerEvents = function(events, args) {
+ var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
+ switch (args.length) {
+ case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
+ case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
+ case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
+ case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
+ default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); return;
+ }
+ };
+
+ var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
+
+ // Inversion-of-control versions of `on` and `once`. Tell *this* object to
+ // listen to an event in another object ... keeping track of what it's
+ // listening to.
+ _.each(listenMethods, function(implementation, method) {
+ Events[method] = function(obj, name, callback) {
+ var listeningTo = this._listeningTo || (this._listeningTo = {});
+ var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
+ listeningTo[id] = obj;
+ if (!callback && typeof name === 'object') callback = this;
+ obj[implementation](name, callback, this);
+ return this;
+ };
+ });
+
+ // Aliases for backwards compatibility.
+ Events.bind = Events.on;
+ Events.unbind = Events.off;
+
+ // Allow the `Backbone` object to serve as a global event bus, for folks who
+ // want global "pubsub" in a convenient place.
+ _.extend(Backbone, Events);
+
+ // Backbone.Model
+ // --------------
+
+ // Backbone **Models** are the basic data object in the framework --
+ // frequently representing a row in a table in a database on your server.
+ // A discrete chunk of data and a bunch of useful, related methods for
+ // performing computations and transformations on that data.
+
+ // Create a new model with the specified attributes. A client id (`cid`)
+ // is automatically generated and assigned for you.
+ var Model = Backbone.Model = function(attributes, options) {
+ var attrs = attributes || {};
+ options || (options = {});
+ this.cid = _.uniqueId('c');
+ this.attributes = {};
+ if (options.collection) this.collection = options.collection;
+ if (options.parse) attrs = this.parse(attrs, options) || {};
+ attrs = _.defaults({}, attrs, _.result(this, 'defaults'));
+ this.set(attrs, options);
+ this.changed = {};
+ this.initialize.apply(this, arguments);
+ };
+
+ // Attach all inheritable methods to the Model prototype.
+ _.extend(Model.prototype, Events, {
+
+ // A hash of attributes whose current and previous value differ.
+ changed: null,
+
+ // The value returned during the last failed validation.
+ validationError: null,
+
+ // The default name for the JSON `id` attribute is `"id"`. MongoDB and
+ // CouchDB users may want to set this to `"_id"`.
+ idAttribute: 'id',
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // Return a copy of the model's `attributes` object.
+ toJSON: function(options) {
+ return _.clone(this.attributes);
+ },
+
+ // Proxy `Backbone.sync` by default -- but override this if you need
+ // custom syncing semantics for *this* particular model.
+ sync: function() {
+ return Backbone.sync.apply(this, arguments);
+ },
+
+ // Get the value of an attribute.
+ get: function(attr) {
+ return this.attributes[attr];
+ },
+
+ // Get the HTML-escaped value of an attribute.
+ escape: function(attr) {
+ return _.escape(this.get(attr));
+ },
+
+ // Returns `true` if the attribute contains a value that is not null
+ // or undefined.
+ has: function(attr) {
+ return this.get(attr) != null;
+ },
+
+ // Set a hash of model attributes on the object, firing `"change"`. This is
+ // the core primitive operation of a model, updating the data and notifying
+ // anyone who needs to know about the change in state. The heart of the beast.
+ set: function(key, val, options) {
+ var attr, attrs, unset, changes, silent, changing, prev, current;
+ if (key == null) return this;
+
+ // Handle both `"key", value` and `{key: value}` -style arguments.
+ if (typeof key === 'object') {
+ attrs = key;
+ options = val;
+ } else {
+ (attrs = {})[key] = val;
+ }
+
+ options || (options = {});
+
+ // Run validation.
+ if (!this._validate(attrs, options)) return false;
+
+ // Extract attributes and options.
+ unset = options.unset;
+ silent = options.silent;
+ changes = [];
+ changing = this._changing;
+ this._changing = true;
+
+ if (!changing) {
+ this._previousAttributes = _.clone(this.attributes);
+ this.changed = {};
+ }
+ current = this.attributes, prev = this._previousAttributes;
+
+ // Check for changes of `id`.
+ if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
+
+ // For each `set` attribute, update or delete the current value.
+ for (attr in attrs) {
+ val = attrs[attr];
+ if (!_.isEqual(current[attr], val)) changes.push(attr);
+ if (!_.isEqual(prev[attr], val)) {
+ this.changed[attr] = val;
+ } else {
+ delete this.changed[attr];
+ }
+ unset ? delete current[attr] : current[attr] = val;
+ }
+
+ // Trigger all relevant attribute changes.
+ if (!silent) {
+ if (changes.length) this._pending = options;
+ for (var i = 0, l = changes.length; i < l; i++) {
+ this.trigger('change:' + changes[i], this, current[changes[i]], options);
+ }
+ }
+
+ // You might be wondering why there's a `while` loop here. Changes can
+ // be recursively nested within `"change"` events.
+ if (changing) return this;
+ if (!silent) {
+ while (this._pending) {
+ options = this._pending;
+ this._pending = false;
+ this.trigger('change', this, options);
+ }
+ }
+ this._pending = false;
+ this._changing = false;
+ return this;
+ },
+
+ // Remove an attribute from the model, firing `"change"`. `unset` is a noop
+ // if the attribute doesn't exist.
+ unset: function(attr, options) {
+ return this.set(attr, void 0, _.extend({}, options, {unset: true}));
+ },
+
+ // Clear all attributes on the model, firing `"change"`.
+ clear: function(options) {
+ var attrs = {};
+ for (var key in this.attributes) attrs[key] = void 0;
+ return this.set(attrs, _.extend({}, options, {unset: true}));
+ },
+
+ // Determine if the model has changed since the last `"change"` event.
+ // If you specify an attribute name, determine if that attribute has changed.
+ hasChanged: function(attr) {
+ if (attr == null) return !_.isEmpty(this.changed);
+ return _.has(this.changed, attr);
+ },
+
+ // Return an object containing all the attributes that have changed, or
+ // false if there are no changed attributes. Useful for determining what
+ // parts of a view need to be updated and/or what attributes need to be
+ // persisted to the server. Unset attributes will be set to undefined.
+ // You can also pass an attributes object to diff against the model,
+ // determining if there *would be* a change.
+ changedAttributes: function(diff) {
+ if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
+ var val, changed = false;
+ var old = this._changing ? this._previousAttributes : this.attributes;
+ for (var attr in diff) {
+ if (_.isEqual(old[attr], (val = diff[attr]))) continue;
+ (changed || (changed = {}))[attr] = val;
+ }
+ return changed;
+ },
+
+ // Get the previous value of an attribute, recorded at the time the last
+ // `"change"` event was fired.
+ previous: function(attr) {
+ if (attr == null || !this._previousAttributes) return null;
+ return this._previousAttributes[attr];
+ },
+
+ // Get all of the attributes of the model at the time of the previous
+ // `"change"` event.
+ previousAttributes: function() {
+ return _.clone(this._previousAttributes);
+ },
+
+ // Fetch the model from the server. If the server's representation of the
+ // model differs from its current attributes, they will be overridden,
+ // triggering a `"change"` event.
+ fetch: function(options) {
+ options = options ? _.clone(options) : {};
+ if (options.parse === void 0) options.parse = true;
+ var model = this;
+ var success = options.success;
+ options.success = function(resp) {
+ if (!model.set(model.parse(resp, options), options)) return false;
+ if (success) success(model, resp, options);
+ model.trigger('sync', model, resp, options);
+ };
+ wrapError(this, options);
+ return this.sync('read', this, options);
+ },
+
+ // Set a hash of model attributes, and sync the model to the server.
+ // If the server returns an attributes hash that differs, the model's
+ // state will be `set` again.
+ save: function(key, val, options) {
+ var attrs, method, xhr, attributes = this.attributes;
+
+ // Handle both `"key", value` and `{key: value}` -style arguments.
+ if (key == null || typeof key === 'object') {
+ attrs = key;
+ options = val;
+ } else {
+ (attrs = {})[key] = val;
+ }
+
+ options = _.extend({validate: true}, options);
+
+ // If we're not waiting and attributes exist, save acts as
+ // `set(attr).save(null, opts)` with validation. Otherwise, check if
+ // the model will be valid when the attributes, if any, are set.
+ if (attrs && !options.wait) {
+ if (!this.set(attrs, options)) return false;
+ } else {
+ if (!this._validate(attrs, options)) return false;
+ }
+
+ // Set temporary attributes if `{wait: true}`.
+ if (attrs && options.wait) {
+ this.attributes = _.extend({}, attributes, attrs);
+ }
+
+ // After a successful server-side save, the client is (optionally)
+ // updated with the server-side state.
+ if (options.parse === void 0) options.parse = true;
+ var model = this;
+ var success = options.success;
+ options.success = function(resp) {
+ // Ensure attributes are restored during synchronous saves.
+ model.attributes = attributes;
+ var serverAttrs = model.parse(resp, options);
+ if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
+ if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
+ return false;
+ }
+ if (success) success(model, resp, options);
+ model.trigger('sync', model, resp, options);
+ };
+ wrapError(this, options);
+
+ method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
+ if (method === 'patch') options.attrs = attrs;
+ xhr = this.sync(method, this, options);
+
+ // Restore attributes.
+ if (attrs && options.wait) this.attributes = attributes;
+
+ return xhr;
+ },
+
+ // Destroy this model on the server if it was already persisted.
+ // Optimistically removes the model from its collection, if it has one.
+ // If `wait: true` is passed, waits for the server to respond before removal.
+ destroy: function(options) {
+ options = options ? _.clone(options) : {};
+ var model = this;
+ var success = options.success;
+
+ var destroy = function() {
+ model.trigger('destroy', model, model.collection, options);
+ };
+
+ options.success = function(resp) {
+ if (options.wait || model.isNew()) destroy();
+ if (success) success(model, resp, options);
+ if (!model.isNew()) model.trigger('sync', model, resp, options);
+ };
+
+ if (this.isNew()) {
+ options.success();
+ return false;
+ }
+ wrapError(this, options);
+
+ var xhr = this.sync('delete', this, options);
+ if (!options.wait) destroy();
+ return xhr;
+ },
+
+ // Default URL for the model's representation on the server -- if you're
+ // using Backbone's restful methods, override this to change the endpoint
+ // that will be called.
+ url: function() {
+ var base =
+ _.result(this, 'urlRoot') ||
+ _.result(this.collection, 'url') ||
+ urlError();
+ if (this.isNew()) return base;
+ return base.replace(/([^\/])$/, '$1/') + encodeURIComponent(this.id);
+ },
+
+ // **parse** converts a response into the hash of attributes to be `set` on
+ // the model. The default implementation is just to pass the response along.
+ parse: function(resp, options) {
+ return resp;
+ },
+
+ // Create a new model with identical attributes to this one.
+ clone: function() {
+ return new this.constructor(this.attributes);
+ },
+
+ // A model is new if it has never been saved to the server, and lacks an id.
+ isNew: function() {
+ return !this.has(this.idAttribute);
+ },
+
+ // Check if the model is currently in a valid state.
+ isValid: function(options) {
+ return this._validate({}, _.extend(options || {}, { validate: true }));
+ },
+
+ // Run validation against the next complete set of model attributes,
+ // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
+ _validate: function(attrs, options) {
+ if (!options.validate || !this.validate) return true;
+ attrs = _.extend({}, this.attributes, attrs);
+ var error = this.validationError = this.validate(attrs, options) || null;
+ if (!error) return true;
+ this.trigger('invalid', this, error, _.extend(options, {validationError: error}));
+ return false;
+ }
+
+ });
+
+ // Underscore methods that we want to implement on the Model.
+ var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];
+
+ // Mix in each Underscore method as a proxy to `Model#attributes`.
+ _.each(modelMethods, function(method) {
+ Model.prototype[method] = function() {
+ var args = slice.call(arguments);
+ args.unshift(this.attributes);
+ return _[method].apply(_, args);
+ };
+ });
+
+ // Backbone.Collection
+ // -------------------
+
+ // If models tend to represent a single row of data, a Backbone Collection is
+ // more analagous to a table full of data ... or a small slice or page of that
+ // table, or a collection of rows that belong together for a particular reason
+ // -- all of the messages in this particular folder, all of the documents
+ // belonging to this particular author, and so on. Collections maintain
+ // indexes of their models, both in order, and for lookup by `id`.
+
+ // Create a new **Collection**, perhaps to contain a specific type of `model`.
+ // If a `comparator` is specified, the Collection will maintain
+ // its models in sort order, as they're added and removed.
+ var Collection = Backbone.Collection = function(models, options) {
+ options || (options = {});
+ if (options.model) this.model = options.model;
+ if (options.comparator !== void 0) this.comparator = options.comparator;
+ this._reset();
+ this.initialize.apply(this, arguments);
+ if (models) this.reset(models, _.extend({silent: true}, options));
+ };
+
+ // Default options for `Collection#set`.
+ var setOptions = {add: true, remove: true, merge: true};
+ var addOptions = {add: true, remove: false};
+
+ // Define the Collection's inheritable methods.
+ _.extend(Collection.prototype, Events, {
+
+ // The default model for a collection is just a **Backbone.Model**.
+ // This should be overridden in most cases.
+ model: Model,
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // The JSON representation of a Collection is an array of the
+ // models' attributes.
+ toJSON: function(options) {
+ return this.map(function(model){ return model.toJSON(options); });
+ },
+
+ // Proxy `Backbone.sync` by default.
+ sync: function() {
+ return Backbone.sync.apply(this, arguments);
+ },
+
+ // Add a model, or list of models to the set.
+ add: function(models, options) {
+ return this.set(models, _.extend({merge: false}, options, addOptions));
+ },
+
+ // Remove a model, or a list of models from the set.
+ remove: function(models, options) {
+ var singular = !_.isArray(models);
+ models = singular ? [models] : _.clone(models);
+ options || (options = {});
+ var i, l, index, model;
+ for (i = 0, l = models.length; i < l; i++) {
+ model = models[i] = this.get(models[i]);
+ if (!model) continue;
+ delete this._byId[model.id];
+ delete this._byId[model.cid];
+ index = this.indexOf(model);
+ this.models.splice(index, 1);
+ this.length--;
+ if (!options.silent) {
+ options.index = index;
+ model.trigger('remove', model, this, options);
+ }
+ this._removeReference(model, options);
+ }
+ return singular ? models[0] : models;
+ },
+
+ // Update a collection by `set`-ing a new list of models, adding new ones,
+ // removing models that are no longer present, and merging models that
+ // already exist in the collection, as necessary. Similar to **Model#set**,
+ // the core operation for updating the data contained by the collection.
+ set: function(models, options) {
+ options = _.defaults({}, options, setOptions);
+ if (options.parse) models = this.parse(models, options);
+ var singular = !_.isArray(models);
+ models = singular ? (models ? [models] : []) : _.clone(models);
+ var i, l, id, model, attrs, existing, sort;
+ var at = options.at;
+ var targetModel = this.model;
+ var sortable = this.comparator && (at == null) && options.sort !== false;
+ var sortAttr = _.isString(this.comparator) ? this.comparator : null;
+ var toAdd = [], toRemove = [], modelMap = {};
+ var add = options.add, merge = options.merge, remove = options.remove;
+ var order = !sortable && add && remove ? [] : false;
+
+ // Turn bare objects into model references, and prevent invalid models
+ // from being added.
+ for (i = 0, l = models.length; i < l; i++) {
+ attrs = models[i] || {};
+ if (attrs instanceof Model) {
+ id = model = attrs;
+ } else {
+ id = attrs[targetModel.prototype.idAttribute || 'id'];
+ }
+
+ // If a duplicate is found, prevent it from being added and
+ // optionally merge it into the existing model.
+ if (existing = this.get(id)) {
+ if (remove) modelMap[existing.cid] = true;
+ if (merge) {
+ attrs = attrs === model ? model.attributes : attrs;
+ if (options.parse) attrs = existing.parse(attrs, options);
+ existing.set(attrs, options);
+ if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
+ }
+ models[i] = existing;
+
+ // If this is a new, valid model, push it to the `toAdd` list.
+ } else if (add) {
+ model = models[i] = this._prepareModel(attrs, options);
+ if (!model) continue;
+ toAdd.push(model);
+ this._addReference(model, options);
+ }
+
+ // Do not add multiple models with the same `id`.
+ model = existing || model;
+ if (order && (model.isNew() || !modelMap[model.id])) order.push(model);
+ modelMap[model.id] = true;
+ }
+
+ // Remove nonexistent models if appropriate.
+ if (remove) {
+ for (i = 0, l = this.length; i < l; ++i) {
+ if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
+ }
+ if (toRemove.length) this.remove(toRemove, options);
+ }
+
+ // See if sorting is needed, update `length` and splice in new models.
+ if (toAdd.length || (order && order.length)) {
+ if (sortable) sort = true;
+ this.length += toAdd.length;
+ if (at != null) {
+ for (i = 0, l = toAdd.length; i < l; i++) {
+ this.models.splice(at + i, 0, toAdd[i]);
+ }
+ } else {
+ if (order) this.models.length = 0;
+ var orderedModels = order || toAdd;
+ for (i = 0, l = orderedModels.length; i < l; i++) {
+ this.models.push(orderedModels[i]);
+ }
+ }
+ }
+
+ // Silently sort the collection if appropriate.
+ if (sort) this.sort({silent: true});
+
+ // Unless silenced, it's time to fire all appropriate add/sort events.
+ if (!options.silent) {
+ for (i = 0, l = toAdd.length; i < l; i++) {
+ (model = toAdd[i]).trigger('add', model, this, options);
+ }
+ if (sort || (order && order.length)) this.trigger('sort', this, options);
+ }
+
+ // Return the added (or merged) model (or models).
+ return singular ? models[0] : models;
+ },
+
+ // When you have more items than you want to add or remove individually,
+ // you can reset the entire set with a new list of models, without firing
+ // any granular `add` or `remove` events. Fires `reset` when finished.
+ // Useful for bulk operations and optimizations.
+ reset: function(models, options) {
+ options || (options = {});
+ for (var i = 0, l = this.models.length; i < l; i++) {
+ this._removeReference(this.models[i], options);
+ }
+ options.previousModels = this.models;
+ this._reset();
+ models = this.add(models, _.extend({silent: true}, options));
+ if (!options.silent) this.trigger('reset', this, options);
+ return models;
+ },
+
+ // Add a model to the end of the collection.
+ push: function(model, options) {
+ return this.add(model, _.extend({at: this.length}, options));
+ },
+
+ // Remove a model from the end of the collection.
+ pop: function(options) {
+ var model = this.at(this.length - 1);
+ this.remove(model, options);
+ return model;
+ },
+
+ // Add a model to the beginning of the collection.
+ unshift: function(model, options) {
+ return this.add(model, _.extend({at: 0}, options));
+ },
+
+ // Remove a model from the beginning of the collection.
+ shift: function(options) {
+ var model = this.at(0);
+ this.remove(model, options);
+ return model;
+ },
+
+ // Slice out a sub-array of models from the collection.
+ slice: function() {
+ return slice.apply(this.models, arguments);
+ },
+
+ // Get a model from the set by id.
+ get: function(obj) {
+ if (obj == null) return void 0;
+ return this._byId[obj] || this._byId[obj.id] || this._byId[obj.cid];
+ },
+
+ // Get the model at the given index.
+ at: function(index) {
+ return this.models[index];
+ },
+
+ // Return models with matching attributes. Useful for simple cases of
+ // `filter`.
+ where: function(attrs, first) {
+ if (_.isEmpty(attrs)) return first ? void 0 : [];
+ return this[first ? 'find' : 'filter'](function(model) {
+ for (var key in attrs) {
+ if (attrs[key] !== model.get(key)) return false;
+ }
+ return true;
+ });
+ },
+
+ // Return the first model with matching attributes. Useful for simple cases
+ // of `find`.
+ findWhere: function(attrs) {
+ return this.where(attrs, true);
+ },
+
+ // Force the collection to re-sort itself. You don't need to call this under
+ // normal circumstances, as the set will maintain sort order as each item
+ // is added.
+ sort: function(options) {
+ if (!this.comparator) throw new Error('Cannot sort a set without a comparator');
+ options || (options = {});
+
+ // Run sort based on type of `comparator`.
+ if (_.isString(this.comparator) || this.comparator.length === 1) {
+ this.models = this.sortBy(this.comparator, this);
+ } else {
+ this.models.sort(_.bind(this.comparator, this));
+ }
+
+ if (!options.silent) this.trigger('sort', this, options);
+ return this;
+ },
+
+ // Pluck an attribute from each model in the collection.
+ pluck: function(attr) {
+ return _.invoke(this.models, 'get', attr);
+ },
+
+ // Fetch the default set of models for this collection, resetting the
+ // collection when they arrive. If `reset: true` is passed, the response
+ // data will be passed through the `reset` method instead of `set`.
+ fetch: function(options) {
+ options = options ? _.clone(options) : {};
+ if (options.parse === void 0) options.parse = true;
+ var success = options.success;
+ var collection = this;
+ options.success = function(resp) {
+ var method = options.reset ? 'reset' : 'set';
+ collection[method](resp, options);
+ if (success) success(collection, resp, options);
+ collection.trigger('sync', collection, resp, options);
+ };
+ wrapError(this, options);
+ return this.sync('read', this, options);
+ },
+
+ // Create a new instance of a model in this collection. Add the model to the
+ // collection immediately, unless `wait: true` is passed, in which case we
+ // wait for the server to agree.
+ create: function(model, options) {
+ options = options ? _.clone(options) : {};
+ if (!(model = this._prepareModel(model, options))) return false;
+ if (!options.wait) this.add(model, options);
+ var collection = this;
+ var success = options.success;
+ options.success = function(model, resp) {
+ if (options.wait) collection.add(model, options);
+ if (success) success(model, resp, options);
+ };
+ model.save(null, options);
+ return model;
+ },
+
+ // **parse** converts a response into a list of models to be added to the
+ // collection. The default implementation is just to pass it through.
+ parse: function(resp, options) {
+ return resp;
+ },
+
+ // Create a new collection with an identical list of models as this one.
+ clone: function() {
+ return new this.constructor(this.models);
+ },
+
+ // Private method to reset all internal state. Called when the collection
+ // is first initialized or reset.
+ _reset: function() {
+ this.length = 0;
+ this.models = [];
+ this._byId = {};
+ },
+
+ // Prepare a hash of attributes (or other model) to be added to this
+ // collection.
+ _prepareModel: function(attrs, options) {
+ if (attrs instanceof Model) return attrs;
+ options = options ? _.clone(options) : {};
+ options.collection = this;
+ var model = new this.model(attrs, options);
+ if (!model.validationError) return model;
+ this.trigger('invalid', this, model.validationError, options);
+ return false;
+ },
+
+ // Internal method to create a model's ties to a collection.
+ _addReference: function(model, options) {
+ this._byId[model.cid] = model;
+ if (model.id != null) this._byId[model.id] = model;
+ if (!model.collection) model.collection = this;
+ model.on('all', this._onModelEvent, this);
+ },
+
+ // Internal method to sever a model's ties to a collection.
+ _removeReference: function(model, options) {
+ if (this === model.collection) delete model.collection;
+ model.off('all', this._onModelEvent, this);
+ },
+
+ // Internal method called every time a model in the set fires an event.
+ // Sets need to update their indexes when models change ids. All other
+ // events simply proxy through. "add" and "remove" events that originate
+ // in other collections are ignored.
+ _onModelEvent: function(event, model, collection, options) {
+ if ((event === 'add' || event === 'remove') && collection !== this) return;
+ if (event === 'destroy') this.remove(model, options);
+ if (model && event === 'change:' + model.idAttribute) {
+ delete this._byId[model.previous(model.idAttribute)];
+ if (model.id != null) this._byId[model.id] = model;
+ }
+ this.trigger.apply(this, arguments);
+ }
+
+ });
+
+ // Underscore methods that we want to implement on the Collection.
+ // 90% of the core usefulness of Backbone Collections is actually implemented
+ // right here:
+ var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
+ 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
+ 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
+ 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
+ 'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle',
+ 'lastIndexOf', 'isEmpty', 'chain', 'sample'];
+
+ // Mix in each Underscore method as a proxy to `Collection#models`.
+ _.each(methods, function(method) {
+ Collection.prototype[method] = function() {
+ var args = slice.call(arguments);
+ args.unshift(this.models);
+ return _[method].apply(_, args);
+ };
+ });
+
+ // Underscore methods that take a property name as an argument.
+ var attributeMethods = ['groupBy', 'countBy', 'sortBy', 'indexBy'];
+
+ // Use attributes instead of properties.
+ _.each(attributeMethods, function(method) {
+ Collection.prototype[method] = function(value, context) {
+ var iterator = _.isFunction(value) ? value : function(model) {
+ return model.get(value);
+ };
+ return _[method](this.models, iterator, context);
+ };
+ });
+
+ // Backbone.View
+ // -------------
+
+ // Backbone Views are almost more convention than they are actual code. A View
+ // is simply a JavaScript object that represents a logical chunk of UI in the
+ // DOM. This might be a single item, an entire list, a sidebar or panel, or
+ // even the surrounding frame which wraps your whole app. Defining a chunk of
+ // UI as a **View** allows you to define your DOM events declaratively, without
+ // having to worry about render order ... and makes it easy for the view to
+ // react to specific changes in the state of your models.
+
+ // Creating a Backbone.View creates its initial element outside of the DOM,
+ // if an existing element is not provided...
+ var View = Backbone.View = function(options) {
+ this.cid = _.uniqueId('view');
+ options || (options = {});
+ _.extend(this, _.pick(options, viewOptions));
+ this._ensureElement();
+ this.initialize.apply(this, arguments);
+ this.delegateEvents();
+ };
+
+ // Cached regex to split keys for `delegate`.
+ var delegateEventSplitter = /^(\S+)\s*(.*)$/;
+
+ // List of view options to be merged as properties.
+ var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
+
+ // Set up all inheritable **Backbone.View** properties and methods.
+ _.extend(View.prototype, Events, {
+
+ // The default `tagName` of a View's element is `"div"`.
+ tagName: 'div',
+
+ // jQuery delegate for element lookup, scoped to DOM elements within the
+ // current view. This should be preferred to global lookups where possible.
+ $: function(selector) {
+ return this.$el.find(selector);
+ },
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // **render** is the core function that your view should override, in order
+ // to populate its element (`this.el`), with the appropriate HTML. The
+ // convention is for **render** to always return `this`.
+ render: function() {
+ return this;
+ },
+
+ // Remove this view by taking the element out of the DOM, and removing any
+ // applicable Backbone.Events listeners.
+ remove: function() {
+ this.$el.remove();
+ this.stopListening();
+ return this;
+ },
+
+ // Change the view's element (`this.el` property), including event
+ // re-delegation.
+ setElement: function(element, delegate) {
+ if (this.$el) this.undelegateEvents();
+ this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
+ this.el = this.$el[0];
+ if (delegate !== false) this.delegateEvents();
+ return this;
+ },
+
+ // Set callbacks, where `this.events` is a hash of
+ //
+ // *{"event selector": "callback"}*
+ //
+ // {
+ // 'mousedown .title': 'edit',
+ // 'click .button': 'save',
+ // 'click .open': function(e) { ... }
+ // }
+ //
+ // pairs. Callbacks will be bound to the view, with `this` set properly.
+ // Uses event delegation for efficiency.
+ // Omitting the selector binds the event to `this.el`.
+ // This only works for delegate-able events: not `focus`, `blur`, and
+ // not `change`, `submit`, and `reset` in Internet Explorer.
+ delegateEvents: function(events) {
+ if (!(events || (events = _.result(this, 'events')))) return this;
+ this.undelegateEvents();
+ for (var key in events) {
+ var method = events[key];
+ if (!_.isFunction(method)) method = this[events[key]];
+ if (!method) continue;
+
+ var match = key.match(delegateEventSplitter);
+ var eventName = match[1], selector = match[2];
+ method = _.bind(method, this);
+ eventName += '.delegateEvents' + this.cid;
+ if (selector === '') {
+ this.$el.on(eventName, method);
+ } else {
+ this.$el.on(eventName, selector, method);
+ }
+ }
+ return this;
+ },
+
+ // Clears all callbacks previously bound to the view with `delegateEvents`.
+ // You usually don't need to use this, but may wish to if you have multiple
+ // Backbone views attached to the same DOM element.
+ undelegateEvents: function() {
+ this.$el.off('.delegateEvents' + this.cid);
+ return this;
+ },
+
+ // Ensure that the View has a DOM element to render into.
+ // If `this.el` is a string, pass it through `$()`, take the first
+ // matching element, and re-assign it to `el`. Otherwise, create
+ // an element from the `id`, `className` and `tagName` properties.
+ _ensureElement: function() {
+ if (!this.el) {
+ var attrs = _.extend({}, _.result(this, 'attributes'));
+ if (this.id) attrs.id = _.result(this, 'id');
+ if (this.className) attrs['class'] = _.result(this, 'className');
+ var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
+ this.setElement($el, false);
+ } else {
+ this.setElement(_.result(this, 'el'), false);
+ }
+ }
+
+ });
+
+ // Backbone.sync
+ // -------------
+
+ // Override this function to change the manner in which Backbone persists
+ // models to the server. You will be passed the type of request, and the
+ // model in question. By default, makes a RESTful Ajax request
+ // to the model's `url()`. Some possible customizations could be:
+ //
+ // * Use `setTimeout` to batch rapid-fire updates into a single request.
+ // * Send up the models as XML instead of JSON.
+ // * Persist models via WebSockets instead of Ajax.
+ //
+ // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
+ // as `POST`, with a `_method` parameter containing the true HTTP method,
+ // as well as all requests with the body as `application/x-www-form-urlencoded`
+ // instead of `application/json` with the model in a param named `model`.
+ // Useful when interfacing with server-side languages like **PHP** that make
+ // it difficult to read the body of `PUT` requests.
+ Backbone.sync = function(method, model, options) {
+ var type = methodMap[method];
+
+ // Default options, unless specified.
+ _.defaults(options || (options = {}), {
+ emulateHTTP: Backbone.emulateHTTP,
+ emulateJSON: Backbone.emulateJSON
+ });
+
+ // Default JSON-request options.
+ var params = {type: type, dataType: 'json'};
+
+ // Ensure that we have a URL.
+ if (!options.url) {
+ params.url = _.result(model, 'url') || urlError();
+ }
+
+ // Ensure that we have the appropriate request data.
+ if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
+ params.contentType = 'application/json';
+ params.data = JSON.stringify(options.attrs || model.toJSON(options));
+ }
+
+ // For older servers, emulate JSON by encoding the request into an HTML-form.
+ if (options.emulateJSON) {
+ params.contentType = 'application/x-www-form-urlencoded';
+ params.data = params.data ? {model: params.data} : {};
+ }
+
+ // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
+ // And an `X-HTTP-Method-Override` header.
+ if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
+ params.type = 'POST';
+ if (options.emulateJSON) params.data._method = type;
+ var beforeSend = options.beforeSend;
+ options.beforeSend = function(xhr) {
+ xhr.setRequestHeader('X-HTTP-Method-Override', type);
+ if (beforeSend) return beforeSend.apply(this, arguments);
+ };
+ }
+
+ // Don't process data on a non-GET request.
+ if (params.type !== 'GET' && !options.emulateJSON) {
+ params.processData = false;
+ }
+
+ // If we're sending a `PATCH` request, and we're in an old Internet Explorer
+ // that still has ActiveX enabled by default, override jQuery to use that
+ // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
+ if (params.type === 'PATCH' && noXhrPatch) {
+ params.xhr = function() {
+ return new ActiveXObject("Microsoft.XMLHTTP");
+ };
+ }
+
+ // Make the request, allowing the user to override any Ajax options.
+ var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
+ model.trigger('request', model, xhr, options);
+ return xhr;
+ };
+
+ var noXhrPatch =
+ typeof window !== 'undefined' && !!window.ActiveXObject &&
+ !(window.XMLHttpRequest && (new XMLHttpRequest).dispatchEvent);
+
+ // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
+ var methodMap = {
+ 'create': 'POST',
+ 'update': 'PUT',
+ 'patch': 'PATCH',
+ 'delete': 'DELETE',
+ 'read': 'GET'
+ };
+
+ // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
+ // Override this if you'd like to use a different library.
+ Backbone.ajax = function() {
+ return Backbone.$.ajax.apply(Backbone.$, arguments);
+ };
+
+ // Backbone.Router
+ // ---------------
+
+ // Routers map faux-URLs to actions, and fire events when routes are
+ // matched. Creating a new one sets its `routes` hash, if not set statically.
+ var Router = Backbone.Router = function(options) {
+ options || (options = {});
+ if (options.routes) this.routes = options.routes;
+ this._bindRoutes();
+ this.initialize.apply(this, arguments);
+ };
+
+ // Cached regular expressions for matching named param parts and splatted
+ // parts of route strings.
+ var optionalParam = /\((.*?)\)/g;
+ var namedParam = /(\(\?)?:\w+/g;
+ var splatParam = /\*\w+/g;
+ var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
+
+ // Set up all inheritable **Backbone.Router** properties and methods.
+ _.extend(Router.prototype, Events, {
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic.
+ initialize: function(){},
+
+ // Manually bind a single named route to a callback. For example:
+ //
+ // this.route('search/:query/p:num', 'search', function(query, num) {
+ // ...
+ // });
+ //
+ route: function(route, name, callback) {
+ if (!_.isRegExp(route)) route = this._routeToRegExp(route);
+ if (_.isFunction(name)) {
+ callback = name;
+ name = '';
+ }
+ if (!callback) callback = this[name];
+ var router = this;
+ Backbone.history.route(route, function(fragment) {
+ var args = router._extractParameters(route, fragment);
+ router.execute(callback, args);
+ router.trigger.apply(router, ['route:' + name].concat(args));
+ router.trigger('route', name, args);
+ Backbone.history.trigger('route', router, name, args);
+ });
+ return this;
+ },
+
+ // Execute a route handler with the provided parameters. This is an
+ // excellent place to do pre-route setup or post-route cleanup.
+ execute: function(callback, args) {
+ if (callback) callback.apply(this, args);
+ },
+
+ // Simple proxy to `Backbone.history` to save a fragment into the history.
+ navigate: function(fragment, options) {
+ Backbone.history.navigate(fragment, options);
+ return this;
+ },
+
+ // Bind all defined routes to `Backbone.history`. We have to reverse the
+ // order of the routes here to support behavior where the most general
+ // routes can be defined at the bottom of the route map.
+ _bindRoutes: function() {
+ if (!this.routes) return;
+ this.routes = _.result(this, 'routes');
+ var route, routes = _.keys(this.routes);
+ while ((route = routes.pop()) != null) {
+ this.route(route, this.routes[route]);
+ }
+ },
+
+ // Convert a route string into a regular expression, suitable for matching
+ // against the current location hash.
+ _routeToRegExp: function(route) {
+ route = route.replace(escapeRegExp, '\\$&')
+ .replace(optionalParam, '(?:$1)?')
+ .replace(namedParam, function(match, optional) {
+ return optional ? match : '([^/?]+)';
+ })
+ .replace(splatParam, '([^?]*?)');
+ return new RegExp('^' + route + '(?:\\?([\\s\\S]*))?$');
+ },
+
+ // Given a route, and a URL fragment that it matches, return the array of
+ // extracted decoded parameters. Empty or unmatched parameters will be
+ // treated as `null` to normalize cross-browser behavior.
+ _extractParameters: function(route, fragment) {
+ var params = route.exec(fragment).slice(1);
+ return _.map(params, function(param, i) {
+ // Don't decode the search params.
+ if (i === params.length - 1) return param || null;
+ return param ? decodeURIComponent(param) : null;
+ });
+ }
+
+ });
+
+ // Backbone.History
+ // ----------------
+
+ // Handles cross-browser history management, based on either
+ // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
+ // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
+ // and URL fragments. If the browser supports neither (old IE, natch),
+ // falls back to polling.
+ var History = Backbone.History = function() {
+ this.handlers = [];
+ _.bindAll(this, 'checkUrl');
+
+ // Ensure that `History` can be used outside of the browser.
+ if (typeof window !== 'undefined') {
+ this.location = window.location;
+ this.history = window.history;
+ }
+ };
+
+ // Cached regex for stripping a leading hash/slash and trailing space.
+ var routeStripper = /^[#\/]|\s+$/g;
+
+ // Cached regex for stripping leading and trailing slashes.
+ var rootStripper = /^\/+|\/+$/g;
+
+ // Cached regex for detecting MSIE.
+ var isExplorer = /msie [\w.]+/;
+
+ // Cached regex for removing a trailing slash.
+ var trailingSlash = /\/$/;
+
+ // Cached regex for stripping urls of hash.
+ var pathStripper = /#.*$/;
+
+ // Has the history handling already been started?
+ History.started = false;
+
+ // Set up all inheritable **Backbone.History** properties and methods.
+ _.extend(History.prototype, Events, {
+
+ // The default interval to poll for hash changes, if necessary, is
+ // twenty times a second.
+ interval: 50,
+
+ // Are we at the app root?
+ atRoot: function() {
+ return this.location.pathname.replace(/[^\/]$/, '$&/') === this.root;
+ },
+
+ // Gets the true hash value. Cannot use location.hash directly due to bug
+ // in Firefox where location.hash will always be decoded.
+ getHash: function(window) {
+ var match = (window || this).location.href.match(/#(.*)$/);
+ return match ? match[1] : '';
+ },
+
+ // Get the cross-browser normalized URL fragment, either from the URL,
+ // the hash, or the override.
+ getFragment: function(fragment, forcePushState) {
+ if (fragment == null) {
+ if (this._hasPushState || !this._wantsHashChange || forcePushState) {
+ fragment = decodeURI(this.location.pathname + this.location.search);
+ var root = this.root.replace(trailingSlash, '');
+ if (!fragment.indexOf(root)) fragment = fragment.slice(root.length);
+ } else {
+ fragment = this.getHash();
+ }
+ }
+ return fragment.replace(routeStripper, '');
+ },
+
+ // Start the hash change handling, returning `true` if the current URL matches
+ // an existing route, and `false` otherwise.
+ start: function(options) {
+ if (History.started) throw new Error("Backbone.history has already been started");
+ History.started = true;
+
+ // Figure out the initial configuration. Do we need an iframe?
+ // Is pushState desired ... is it available?
+ this.options = _.extend({root: '/'}, this.options, options);
+ this.root = this.options.root;
+ this._wantsHashChange = this.options.hashChange !== false;
+ this._wantsPushState = !!this.options.pushState;
+ this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
+ var fragment = this.getFragment();
+ var docMode = document.documentMode;
+ var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
+
+ // Normalize root to always include a leading and trailing slash.
+ this.root = ('/' + this.root + '/').replace(rootStripper, '/');
+
+ if (oldIE && this._wantsHashChange) {
+ var frame = Backbone.$('<iframe src="javascript:0" tabindex="-1">');
+ this.iframe = frame.hide().appendTo('body')[0].contentWindow;
+ this.navigate(fragment);
+ }
+
+ // Depending on whether we're using pushState or hashes, and whether
+ // 'onhashchange' is supported, determine how we check the URL state.
+ if (this._hasPushState) {
+ Backbone.$(window).on('popstate', this.checkUrl);
+ } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
+ Backbone.$(window).on('hashchange', this.checkUrl);
+ } else if (this._wantsHashChange) {
+ this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
+ }
+
+ // Determine if we need to change the base url, for a pushState link
+ // opened by a non-pushState browser.
+ this.fragment = fragment;
+ var loc = this.location;
+
+ // Transition from hashChange to pushState or vice versa if both are
+ // requested.
+ if (this._wantsHashChange && this._wantsPushState) {
+
+ // If we've started off with a route from a `pushState`-enabled
+ // browser, but we're currently in a browser that doesn't support it...
+ if (!this._hasPushState && !this.atRoot()) {
+ this.fragment = this.getFragment(null, true);
+ this.location.replace(this.root + '#' + this.fragment);
+ // Return immediately as browser will do redirect to new url
+ return true;
+
+ // Or if we've started out with a hash-based route, but we're currently
+ // in a browser where it could be `pushState`-based instead...
+ } else if (this._hasPushState && this.atRoot() && loc.hash) {
+ this.fragment = this.getHash().replace(routeStripper, '');
+ this.history.replaceState({}, document.title, this.root + this.fragment);
+ }
+
+ }
+
+ if (!this.options.silent) return this.loadUrl();
+ },
+
+ // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
+ // but possibly useful for unit testing Routers.
+ stop: function() {
+ Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl);
+ if (this._checkUrlInterval) clearInterval(this._checkUrlInterval);
+ History.started = false;
+ },
+
+ // Add a route to be tested when the fragment changes. Routes added later
+ // may override previous routes.
+ route: function(route, callback) {
+ this.handlers.unshift({route: route, callback: callback});
+ },
+
+ // Checks the current URL to see if it has changed, and if it has,
+ // calls `loadUrl`, normalizing across the hidden iframe.
+ checkUrl: function(e) {
+ var current = this.getFragment();
+ if (current === this.fragment && this.iframe) {
+ current = this.getFragment(this.getHash(this.iframe));
+ }
+ if (current === this.fragment) return false;
+ if (this.iframe) this.navigate(current);
+ this.loadUrl();
+ },
+
+ // Attempt to load the current URL fragment. If a route succeeds with a
+ // match, returns `true`. If no defined routes matches the fragment,
+ // returns `false`.
+ loadUrl: function(fragment) {
+ fragment = this.fragment = this.getFragment(fragment);
+ return _.any(this.handlers, function(handler) {
+ if (handler.route.test(fragment)) {
+ handler.callback(fragment);
+ return true;
+ }
+ });
+ },
+
+ // Save a fragment into the hash history, or replace the URL state if the
+ // 'replace' option is passed. You are responsible for properly URL-encoding
+ // the fragment in advance.
+ //
+ // The options object can contain `trigger: true` if you wish to have the
+ // route callback be fired (not usually desirable), or `replace: true`, if
+ // you wish to modify the current URL without adding an entry to the history.
+ navigate: function(fragment, options) {
+ if (!History.started) return false;
+ if (!options || options === true) options = {trigger: !!options};
+
+ var url = this.root + (fragment = this.getFragment(fragment || ''));
+
+ // Strip the hash for matching.
+ fragment = fragment.replace(pathStripper, '');
+
+ if (this.fragment === fragment) return;
+ this.fragment = fragment;
+
+ // Don't include a trailing slash on the root.
+ if (fragment === '' && url !== '/') url = url.slice(0, -1);
+
+ // If pushState is available, we use it to set the fragment as a real URL.
+ if (this._hasPushState) {
+ this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
+
+ // If hash changes haven't been explicitly disabled, update the hash
+ // fragment to store history.
+ } else if (this._wantsHashChange) {
+ this._updateHash(this.location, fragment, options.replace);
+ if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
+ // Opening and closing the iframe tricks IE7 and earlier to push a
+ // history entry on hash-tag change. When replace is true, we don't
+ // want this.
+ if(!options.replace) this.iframe.document.open().close();
+ this._updateHash(this.iframe.location, fragment, options.replace);
+ }
+
+ // If you've told us that you explicitly don't want fallback hashchange-
+ // based history, then `navigate` becomes a page refresh.
+ } else {
+ return this.location.assign(url);
+ }
+ if (options.trigger) return this.loadUrl(fragment);
+ },
+
+ // Update the hash location, either replacing the current entry, or adding
+ // a new one to the browser history.
+ _updateHash: function(location, fragment, replace) {
+ if (replace) {
+ var href = location.href.replace(/(javascript:|#).*$/, '');
+ location.replace(href + '#' + fragment);
+ } else {
+ // Some browsers require that `hash` contains a leading #.
+ location.hash = '#' + fragment;
+ }
+ }
+
+ });
+
+ // Create the default Backbone.history.
+ Backbone.history = new History;
+
+ // Helpers
+ // -------
+
+ // Helper function to correctly set up the prototype chain, for subclasses.
+ // Similar to `goog.inherits`, but uses a hash of prototype properties and
+ // class properties to be extended.
+ var extend = function(protoProps, staticProps) {
+ var parent = this;
+ var child;
+
+ // The constructor function for the new subclass is either defined by you
+ // (the "constructor" property in your `extend` definition), or defaulted
+ // by us to simply call the parent's constructor.
+ if (protoProps && _.has(protoProps, 'constructor')) {
+ child = protoProps.constructor;
+ } else {
+ child = function(){ return parent.apply(this, arguments); };
+ }
+
+ // Add static properties to the constructor function, if supplied.
+ _.extend(child, parent, staticProps);
+
+ // Set the prototype chain to inherit from `parent`, without calling
+ // `parent`'s constructor function.
+ var Surrogate = function(){ this.constructor = child; };
+ Surrogate.prototype = parent.prototype;
+ child.prototype = new Surrogate;
+
+ // Add prototype properties (instance properties) to the subclass,
+ // if supplied.
+ if (protoProps) _.extend(child.prototype, protoProps);
+
+ // Set a convenience property in case the parent's prototype is needed
+ // later.
+ child.__super__ = parent.prototype;
+
+ return child;
+ };
+
+ // Set up inheritance for the model, collection, router, view and history.
+ Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
+
+ // Throw an error when a URL is needed, and none is supplied.
+ var urlError = function() {
+ throw new Error('A "url" property or function must be specified');
+ };
+
+ // Wrap an optional error callback with a fallback error event.
+ var wrapError = function(model, options) {
+ var error = options.error;
+ options.error = function(resp) {
+ if (error) error(model, resp, options);
+ model.trigger('error', model, resp, options);
+ };
+ };
+
+ return Backbone;
+
+}));
diff --git a/planetstack/core/xoslib/static/js/backbone.marionette.js b/planetstack/core/xoslib/static/js/backbone.marionette.js
new file mode 100644
index 0000000..cebd22b
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/backbone.marionette.js
@@ -0,0 +1,2793 @@
+// MarionetteJS (Backbone.Marionette)
+// ----------------------------------
+// v2.0.1
+//
+// Copyright (c)2014 Derick Bailey, Muted Solutions, LLC.
+// Distributed under MIT license
+//
+// http://marionettejs.com
+
+(function(root, factory) {
+
+ if (typeof define === 'function' && define.amd) {
+ define(['backbone', 'underscore', 'backbone.wreqr', 'backbone.babysitter'], function(Backbone, _) {
+ return (root.Marionette = factory(root, Backbone, _));
+ });
+ } else if (typeof exports !== 'undefined') {
+ var Backbone = require('backbone');
+ var _ = require('underscore');
+ var Wreqr = require('backbone.wreqr');
+ var BabySitter = require('backbone.babysitter');
+ module.exports = factory(root, Backbone, _);
+ } else {
+ root.Marionette = factory(root, root.Backbone, root._);
+ }
+
+}(this, function(root, Backbone, _) {
+ 'use strict';
+
+ var previousMarionette = root.Marionette;
+
+ var Marionette = Backbone.Marionette = {};
+
+ Marionette.VERSION = '2.0.1';
+
+ Marionette.noConflict = function() {
+ root.Marionette = previousMarionette;
+ return this;
+ };
+
+ // Get the Deferred creator for later use
+ Marionette.Deferred = Backbone.$.Deferred;
+
+ /* jshint unused: false */
+
+ // Helpers
+ // -------
+
+ // For slicing `arguments` in functions
+ var slice = Array.prototype.slice;
+
+ function throwError(message, name) {
+ var error = new Error(message);
+ error.name = name || 'Error';
+ throw error;
+ }
+
+ // Marionette.extend
+ // -----------------
+
+ // Borrow the Backbone `extend` method so we can use it as needed
+ Marionette.extend = Backbone.Model.extend;
+
+ // Marionette.getOption
+ // --------------------
+
+ // Retrieve an object, function or other value from a target
+ // object or its `options`, with `options` taking precedence.
+ Marionette.getOption = function(target, optionName) {
+ if (!target || !optionName) { return; }
+ var value;
+
+ if (target.options && (target.options[optionName] !== undefined)) {
+ value = target.options[optionName];
+ } else {
+ value = target[optionName];
+ }
+
+ return value;
+ };
+
+ // Proxy `Marionette.getOption`
+ Marionette.proxyGetOption = function(optionName) {
+ return Marionette.getOption(this, optionName);
+ };
+
+ // Marionette.normalizeMethods
+ // ----------------------
+
+ // Pass in a mapping of events => functions or function names
+ // and return a mapping of events => functions
+ Marionette.normalizeMethods = function(hash) {
+ var normalizedHash = {}, method;
+ _.each(hash, function(fn, name) {
+ method = fn;
+ if (!_.isFunction(method)) {
+ method = this[method];
+ }
+ if (!method) {
+ return;
+ }
+ normalizedHash[name] = method;
+ }, this);
+ return normalizedHash;
+ };
+
+
+ // allows for the use of the @ui. syntax within
+ // a given key for triggers and events
+ // swaps the @ui with the associated selector
+ Marionette.normalizeUIKeys = function(hash, ui) {
+ if (typeof(hash) === 'undefined') {
+ return;
+ }
+
+ _.each(_.keys(hash), function(v) {
+ var pattern = /@ui.[a-zA-Z_$0-9]*/g;
+ if (v.match(pattern)) {
+ hash[v.replace(pattern, function(r) {
+ return ui[r.slice(4)];
+ })] = hash[v];
+ delete hash[v];
+ }
+ });
+
+ return hash;
+ };
+
+ // Mix in methods from Underscore, for iteration, and other
+ // collection related features.
+ // Borrowing this code from Backbone.Collection:
+ // http://backbonejs.org/docs/backbone.html#section-106
+ Marionette.actAsCollection = function(object, listProperty) {
+ var methods = ['forEach', 'each', 'map', 'find', 'detect', 'filter',
+ 'select', 'reject', 'every', 'all', 'some', 'any', 'include',
+ 'contains', 'invoke', 'toArray', 'first', 'initial', 'rest',
+ 'last', 'without', 'isEmpty', 'pluck'];
+
+ _.each(methods, function(method) {
+ object[method] = function() {
+ var list = _.values(_.result(this, listProperty));
+ var args = [list].concat(_.toArray(arguments));
+ return _[method].apply(_, args);
+ };
+ });
+ };
+
+ // Trigger an event and/or a corresponding method name. Examples:
+ //
+ // `this.triggerMethod("foo")` will trigger the "foo" event and
+ // call the "onFoo" method.
+ //
+ // `this.triggerMethod("foo:bar")` will trigger the "foo:bar" event and
+ // call the "onFooBar" method.
+ Marionette.triggerMethod = (function() {
+
+ // split the event name on the ":"
+ var splitter = /(^|:)(\w)/gi;
+
+ // take the event section ("section1:section2:section3")
+ // and turn it in to uppercase name
+ function getEventName(match, prefix, eventName) {
+ return eventName.toUpperCase();
+ }
+
+ // actual triggerMethod implementation
+ var triggerMethod = function(event) {
+ // get the method name from the event name
+ var methodName = 'on' + event.replace(splitter, getEventName);
+ var method = this[methodName];
+ var result;
+
+ // call the onMethodName if it exists
+ if (_.isFunction(method)) {
+ // pass all arguments, except the event name
+ result = method.apply(this, _.tail(arguments));
+ }
+
+ // trigger the event, if a trigger method exists
+ if (_.isFunction(this.trigger)) {
+ this.trigger.apply(this, arguments);
+ }
+
+ return result;
+ };
+
+ return triggerMethod;
+ })();
+
+ // DOMRefresh
+ // ----------
+ //
+ // Monitor a view's state, and after it has been rendered and shown
+ // in the DOM, trigger a "dom:refresh" event every time it is
+ // re-rendered.
+
+ Marionette.MonitorDOMRefresh = (function(documentElement) {
+ // track when the view has been shown in the DOM,
+ // using a Marionette.Region (or by other means of triggering "show")
+ function handleShow(view) {
+ view._isShown = true;
+ triggerDOMRefresh(view);
+ }
+
+ // track when the view has been rendered
+ function handleRender(view) {
+ view._isRendered = true;
+ triggerDOMRefresh(view);
+ }
+
+ // Trigger the "dom:refresh" event and corresponding "onDomRefresh" method
+ function triggerDOMRefresh(view) {
+ if (view._isShown && view._isRendered && isInDOM(view)) {
+ if (_.isFunction(view.triggerMethod)) {
+ view.triggerMethod('dom:refresh');
+ }
+ }
+ }
+
+ function isInDOM(view) {
+ return documentElement.contains(view.el);
+ }
+
+ // Export public API
+ return function(view) {
+ view.listenTo(view, 'show', function() {
+ handleShow(view);
+ });
+
+ view.listenTo(view, 'render', function() {
+ handleRender(view);
+ });
+ };
+ })(document.documentElement);
+
+
+ /* jshint maxparams: 5 */
+
+ // Marionette.bindEntityEvents & unbindEntityEvents
+ // ---------------------------
+ //
+ // These methods are used to bind/unbind a backbone "entity" (collection/model)
+ // to methods on a target object.
+ //
+ // The first parameter, `target`, must have a `listenTo` method from the
+ // EventBinder object.
+ //
+ // The second parameter is the entity (Backbone.Model or Backbone.Collection)
+ // to bind the events from.
+ //
+ // The third parameter is a hash of { "event:name": "eventHandler" }
+ // configuration. Multiple handlers can be separated by a space. A
+ // function can be supplied instead of a string handler name.
+
+ (function(Marionette) {
+ 'use strict';
+
+ // Bind the event to handlers specified as a string of
+ // handler names on the target object
+ function bindFromStrings(target, entity, evt, methods) {
+ var methodNames = methods.split(/\s+/);
+
+ _.each(methodNames, function(methodName) {
+
+ var method = target[methodName];
+ if (!method) {
+ throwError('Method "' + methodName +
+ '" was configured as an event handler, but does not exist.');
+ }
+
+ target.listenTo(entity, evt, method);
+ });
+ }
+
+ // Bind the event to a supplied callback function
+ function bindToFunction(target, entity, evt, method) {
+ target.listenTo(entity, evt, method);
+ }
+
+ // Bind the event to handlers specified as a string of
+ // handler names on the target object
+ function unbindFromStrings(target, entity, evt, methods) {
+ var methodNames = methods.split(/\s+/);
+
+ _.each(methodNames, function(methodName) {
+ var method = target[methodName];
+ target.stopListening(entity, evt, method);
+ });
+ }
+
+ // Bind the event to a supplied callback function
+ function unbindToFunction(target, entity, evt, method) {
+ target.stopListening(entity, evt, method);
+ }
+
+
+ // generic looping function
+ function iterateEvents(target, entity, bindings, functionCallback, stringCallback) {
+ if (!entity || !bindings) { return; }
+
+ // allow the bindings to be a function
+ if (_.isFunction(bindings)) {
+ bindings = bindings.call(target);
+ }
+
+ // iterate the bindings and bind them
+ _.each(bindings, function(methods, evt) {
+
+ // allow for a function as the handler,
+ // or a list of event names as a string
+ if (_.isFunction(methods)) {
+ functionCallback(target, entity, evt, methods);
+ } else {
+ stringCallback(target, entity, evt, methods);
+ }
+
+ });
+ }
+
+ // Export Public API
+ Marionette.bindEntityEvents = function(target, entity, bindings) {
+ iterateEvents(target, entity, bindings, bindToFunction, bindFromStrings);
+ };
+
+ Marionette.unbindEntityEvents = function(target, entity, bindings) {
+ iterateEvents(target, entity, bindings, unbindToFunction, unbindFromStrings);
+ };
+
+ // Proxy `bindEntityEvents`
+ Marionette.proxyBindEntityEvents = function(entity, bindings) {
+ return Marionette.bindEntityEvents(this, entity, bindings);
+ };
+
+ // Proxy `unbindEntityEvents`
+ Marionette.proxyUnbindEntityEvents = function(entity, bindings) {
+ return Marionette.unbindEntityEvents(this, entity, bindings);
+ };
+ })(Marionette);
+
+
+ // Callbacks
+ // ---------
+
+ // A simple way of managing a collection of callbacks
+ // and executing them at a later point in time, using jQuery's
+ // `Deferred` object.
+ Marionette.Callbacks = function() {
+ this._deferred = Marionette.Deferred();
+ this._callbacks = [];
+ };
+
+ _.extend(Marionette.Callbacks.prototype, {
+
+ // Add a callback to be executed. Callbacks added here are
+ // guaranteed to execute, even if they are added after the
+ // `run` method is called.
+ add: function(callback, contextOverride) {
+ var promise = _.result(this._deferred, 'promise');
+
+ this._callbacks.push({cb: callback, ctx: contextOverride});
+
+ promise.then(function(args) {
+ if (contextOverride){ args.context = contextOverride; }
+ callback.call(args.context, args.options);
+ });
+ },
+
+ // Run all registered callbacks with the context specified.
+ // Additional callbacks can be added after this has been run
+ // and they will still be executed.
+ run: function(options, context) {
+ this._deferred.resolve({
+ options: options,
+ context: context
+ });
+ },
+
+ // Resets the list of callbacks to be run, allowing the same list
+ // to be run multiple times - whenever the `run` method is called.
+ reset: function() {
+ var callbacks = this._callbacks;
+ this._deferred = Marionette.Deferred();
+ this._callbacks = [];
+
+ _.each(callbacks, function(cb) {
+ this.add(cb.cb, cb.ctx);
+ }, this);
+ }
+ });
+
+ // Marionette Controller
+ // ---------------------
+ //
+ // A multi-purpose object to use as a controller for
+ // modules and routers, and as a mediator for workflow
+ // and coordination of other objects, views, and more.
+ Marionette.Controller = function(options) {
+ this.triggerMethod = Marionette.triggerMethod;
+ this.options = options || {};
+
+ if (_.isFunction(this.initialize)) {
+ this.initialize(this.options);
+ }
+ };
+
+ Marionette.Controller.extend = Marionette.extend;
+
+ // Controller Methods
+ // --------------
+
+ // Ensure it can trigger events with Backbone.Events
+ _.extend(Marionette.Controller.prototype, Backbone.Events, {
+ destroy: function() {
+ var args = Array.prototype.slice.call(arguments);
+ this.triggerMethod.apply(this, ['before:destroy'].concat(args));
+ this.triggerMethod.apply(this, ['destroy'].concat(args));
+
+ this.stopListening();
+ this.off();
+ },
+
+ // import the `triggerMethod` to trigger events with corresponding
+ // methods if the method exists
+ triggerMethod: Marionette.triggerMethod,
+
+ // Proxy `getOption` to enable getting options from this or this.options by name.
+ getOption: Marionette.proxyGetOption
+
+ });
+
+ /* jshint maxcomplexity: 10, maxstatements: 27 */
+
+ // Region
+ // ------
+ //
+ // Manage the visual regions of your composite application. See
+ // http://lostechies.com/derickbailey/2011/12/12/composite-js-apps-regions-and-region-managers/
+
+ Marionette.Region = function(options) {
+ this.options = options || {};
+ this.el = this.getOption('el');
+
+ // Handle when this.el is passed in as a $ wrapped element.
+ this.el = this.el instanceof Backbone.$ ? this.el[0] : this.el;
+
+ if (!this.el) {
+ throwError('An "el" must be specified for a region.', 'NoElError');
+ }
+
+ this.$el = this.getEl(this.el);
+
+ if (this.initialize) {
+ var args = Array.prototype.slice.apply(arguments);
+ this.initialize.apply(this, args);
+ }
+ };
+
+
+ // Region Class methods
+ // -------------------
+
+ _.extend(Marionette.Region, {
+
+ // Build an instance of a region by passing in a configuration object
+ // and a default region class to use if none is specified in the config.
+ //
+ // The config object should either be a string as a jQuery DOM selector,
+ // a Region class directly, or an object literal that specifies both
+ // a selector and regionClass:
+ //
+ // ```js
+ // {
+ // selector: "#foo",
+ // regionClass: MyCustomRegion
+ // }
+ // ```
+ //
+ buildRegion: function(regionConfig, defaultRegionClass) {
+ var regionIsString = _.isString(regionConfig);
+ var regionSelectorIsString = _.isString(regionConfig.selector);
+ var regionClassIsUndefined = _.isUndefined(regionConfig.regionClass);
+ var regionIsClass = _.isFunction(regionConfig);
+
+ if (!regionIsClass && !regionIsString && !regionSelectorIsString) {
+ throwError('Region must be specified as a Region class,' +
+ 'a selector string or an object with selector property');
+ }
+
+ var selector, RegionClass;
+
+ // get the selector for the region
+
+ if (regionIsString) {
+ selector = regionConfig;
+ }
+
+ if (regionConfig.selector) {
+ selector = regionConfig.selector;
+ delete regionConfig.selector;
+ }
+
+ // get the class for the region
+
+ if (regionIsClass) {
+ RegionClass = regionConfig;
+ }
+
+ if (!regionIsClass && regionClassIsUndefined) {
+ RegionClass = defaultRegionClass;
+ }
+
+ if (regionConfig.regionClass) {
+ RegionClass = regionConfig.regionClass;
+ delete regionConfig.regionClass;
+ }
+
+ if (regionIsString || regionIsClass) {
+ regionConfig = {};
+ }
+
+ regionConfig.el = selector;
+
+ // build the region instance
+ var region = new RegionClass(regionConfig);
+
+ // override the `getEl` function if we have a parentEl
+ // this must be overridden to ensure the selector is found
+ // on the first use of the region. if we try to assign the
+ // region's `el` to `parentEl.find(selector)` in the object
+ // literal to build the region, the element will not be
+ // guaranteed to be in the DOM already, and will cause problems
+ if (regionConfig.parentEl) {
+ region.getEl = function(el) {
+ if (_.isObject(el)) {
+ return Backbone.$(el);
+ }
+ var parentEl = regionConfig.parentEl;
+ if (_.isFunction(parentEl)) {
+ parentEl = parentEl();
+ }
+ return parentEl.find(el);
+ };
+ }
+
+ return region;
+ }
+
+ });
+
+ // Region Instance Methods
+ // -----------------------
+
+ _.extend(Marionette.Region.prototype, Backbone.Events, {
+
+ // Displays a backbone view instance inside of the region.
+ // Handles calling the `render` method for you. Reads content
+ // directly from the `el` attribute. Also calls an optional
+ // `onShow` and `onDestroy` method on your view, just after showing
+ // or just before destroying the view, respectively.
+ // The `preventDestroy` option can be used to prevent a view from
+ // the old view being destroyed on show.
+ // The `forceShow` option can be used to force a view to be
+ // re-rendered if it's already shown in the region.
+
+ show: function(view, options){
+ this._ensureElement();
+
+ var showOptions = options || {};
+ var isDifferentView = view !== this.currentView;
+ var preventDestroy = !!showOptions.preventDestroy;
+ var forceShow = !!showOptions.forceShow;
+
+ // we are only changing the view if there is a view to change to begin with
+ var isChangingView = !!this.currentView;
+
+ // only destroy the view if we don't want to preventDestroy and the view is different
+ var _shouldDestroyView = !preventDestroy && isDifferentView;
+
+ if (_shouldDestroyView) {
+ this.empty();
+ }
+
+ // show the view if the view is different or if you want to re-show the view
+ var _shouldShowView = isDifferentView || forceShow;
+
+ if (_shouldShowView) {
+ view.render();
+
+ if (isChangingView) {
+ this.triggerMethod('before:swap', view);
+ }
+
+ this.triggerMethod('before:show', view);
+ this.triggerMethod.call(view, 'before:show');
+
+ this.attachHtml(view);
+ this.currentView = view;
+
+ if (isChangingView) {
+ this.triggerMethod('swap', view);
+ }
+
+ this.triggerMethod('show', view);
+
+ if (_.isFunction(view.triggerMethod)) {
+ view.triggerMethod('show');
+ } else {
+ this.triggerMethod.call(view, 'show');
+ }
+
+ return this;
+ }
+
+ return this;
+ },
+
+ _ensureElement: function(){
+ if (!_.isObject(this.el)) {
+ this.$el = this.getEl(this.el);
+ this.el = this.$el[0];
+ }
+
+ if (!this.$el || this.$el.length === 0) {
+ throwError('An "el" ' + this.$el.selector + ' must exist in DOM');
+ }
+ },
+
+ // Override this method to change how the region finds the
+ // DOM element that it manages. Return a jQuery selector object.
+ getEl: function(el) {
+ return Backbone.$(el);
+ },
+
+ // Override this method to change how the new view is
+ // appended to the `$el` that the region is managing
+ attachHtml: function(view) {
+ // empty the node and append new view
+ this.el.innerHTML='';
+ this.el.appendChild(view.el);
+ },
+
+ // Destroy the current view, if there is one. If there is no
+ // current view, it does nothing and returns immediately.
+ empty: function() {
+ var view = this.currentView;
+ if (!view || view.isDestroyed) { return; }
+
+ this.triggerMethod('before:empty', view);
+
+ // call 'destroy' or 'remove', depending on which is found
+ if (view.destroy) { view.destroy(); }
+ else if (view.remove) { view.remove(); }
+
+ this.triggerMethod('empty', view);
+
+ delete this.currentView;
+ },
+
+ // Attach an existing view to the region. This
+ // will not call `render` or `onShow` for the new view,
+ // and will not replace the current HTML for the `el`
+ // of the region.
+ attachView: function(view) {
+ this.currentView = view;
+ },
+
+ // Reset the region by destroying any existing view and
+ // clearing out the cached `$el`. The next time a view
+ // is shown via this region, the region will re-query the
+ // DOM for the region's `el`.
+ reset: function() {
+ this.empty();
+
+ if (this.$el) {
+ this.el = this.$el.selector;
+ }
+
+ delete this.$el;
+ },
+
+ // Proxy `getOption` to enable getting options from this or this.options by name.
+ getOption: Marionette.proxyGetOption,
+
+ // import the `triggerMethod` to trigger events with corresponding
+ // methods if the method exists
+ triggerMethod: Marionette.triggerMethod
+ });
+
+ // Copy the `extend` function used by Backbone's classes
+ Marionette.Region.extend = Marionette.extend;
+
+ // Marionette.RegionManager
+ // ------------------------
+ //
+ // Manage one or more related `Marionette.Region` objects.
+ Marionette.RegionManager = (function(Marionette) {
+
+ var RegionManager = Marionette.Controller.extend({
+ constructor: function(options) {
+ this._regions = {};
+ Marionette.Controller.call(this, options);
+ },
+
+ // Add multiple regions using an object literal, where
+ // each key becomes the region name, and each value is
+ // the region definition.
+ addRegions: function(regionDefinitions, defaults) {
+ var regions = {};
+
+ _.each(regionDefinitions, function(definition, name) {
+ if (_.isString(definition)) {
+ definition = {selector: definition};
+ }
+
+ if (definition.selector) {
+ definition = _.defaults({}, definition, defaults);
+ }
+
+ var region = this.addRegion(name, definition);
+ regions[name] = region;
+ }, this);
+
+ return regions;
+ },
+
+ // Add an individual region to the region manager,
+ // and return the region instance
+ addRegion: function(name, definition) {
+ var region;
+
+ var isObject = _.isObject(definition);
+ var isString = _.isString(definition);
+ var hasSelector = !!definition.selector;
+
+ if (isString || (isObject && hasSelector)) {
+ region = Marionette.Region.buildRegion(definition, Marionette.Region);
+ } else if (_.isFunction(definition)) {
+ region = Marionette.Region.buildRegion(definition, Marionette.Region);
+ } else {
+ region = definition;
+ }
+
+ this.triggerMethod('before:add:region', name, region);
+
+ this._store(name, region);
+
+ this.triggerMethod('add:region', name, region);
+ return region;
+ },
+
+ // Get a region by name
+ get: function(name) {
+ return this._regions[name];
+ },
+
+ // Gets all the regions contained within
+ // the `regionManager` instance.
+ getRegions: function(){
+ return _.clone(this._regions);
+ },
+
+ // Remove a region by name
+ removeRegion: function(name) {
+ var region = this._regions[name];
+ this._remove(name, region);
+ },
+
+ // Empty all regions in the region manager, and
+ // remove them
+ removeRegions: function() {
+ _.each(this._regions, function(region, name) {
+ this._remove(name, region);
+ }, this);
+ },
+
+ // Empty all regions in the region manager, but
+ // leave them attached
+ emptyRegions: function() {
+ _.each(this._regions, function(region) {
+ region.empty();
+ }, this);
+ },
+
+ // Destroy all regions and shut down the region
+ // manager entirely
+ destroy: function() {
+ this.removeRegions();
+ Marionette.Controller.prototype.destroy.apply(this, arguments);
+ },
+
+ // internal method to store regions
+ _store: function(name, region) {
+ this._regions[name] = region;
+ this._setLength();
+ },
+
+ // internal method to remove a region
+ _remove: function(name, region) {
+ this.triggerMethod('before:remove:region', name, region);
+ region.empty();
+ region.stopListening();
+ delete this._regions[name];
+ this._setLength();
+ this.triggerMethod('remove:region', name, region);
+ },
+
+ // set the number of regions current held
+ _setLength: function() {
+ this.length = _.size(this._regions);
+ }
+
+ });
+
+ Marionette.actAsCollection(RegionManager.prototype, '_regions');
+
+ return RegionManager;
+ })(Marionette);
+
+
+ // Template Cache
+ // --------------
+
+ // Manage templates stored in `<script>` blocks,
+ // caching them for faster access.
+ Marionette.TemplateCache = function(templateId) {
+ this.templateId = templateId;
+ };
+
+ // TemplateCache object-level methods. Manage the template
+ // caches from these method calls instead of creating
+ // your own TemplateCache instances
+ _.extend(Marionette.TemplateCache, {
+ templateCaches: {},
+
+ // Get the specified template by id. Either
+ // retrieves the cached version, or loads it
+ // from the DOM.
+ get: function(templateId) {
+ var cachedTemplate = this.templateCaches[templateId];
+
+ if (!cachedTemplate) {
+ cachedTemplate = new Marionette.TemplateCache(templateId);
+ this.templateCaches[templateId] = cachedTemplate;
+ }
+
+ return cachedTemplate.load();
+ },
+
+ // Clear templates from the cache. If no arguments
+ // are specified, clears all templates:
+ // `clear()`
+ //
+ // If arguments are specified, clears each of the
+ // specified templates from the cache:
+ // `clear("#t1", "#t2", "...")`
+ clear: function() {
+ var i;
+ var args = slice.call(arguments);
+ var length = args.length;
+
+ if (length > 0) {
+ for (i = 0; i < length; i++) {
+ delete this.templateCaches[args[i]];
+ }
+ } else {
+ this.templateCaches = {};
+ }
+ }
+ });
+
+ // TemplateCache instance methods, allowing each
+ // template cache object to manage its own state
+ // and know whether or not it has been loaded
+ _.extend(Marionette.TemplateCache.prototype, {
+
+ // Internal method to load the template
+ load: function() {
+ // Guard clause to prevent loading this template more than once
+ if (this.compiledTemplate) {
+ return this.compiledTemplate;
+ }
+
+ // Load the template and compile it
+ var template = this.loadTemplate(this.templateId);
+ this.compiledTemplate = this.compileTemplate(template);
+
+ return this.compiledTemplate;
+ },
+
+ // Load a template from the DOM, by default. Override
+ // this method to provide your own template retrieval
+ // For asynchronous loading with AMD/RequireJS, consider
+ // using a template-loader plugin as described here:
+ // https://github.com/marionettejs/backbone.marionette/wiki/Using-marionette-with-requirejs
+ loadTemplate: function(templateId) {
+ var template = Backbone.$(templateId).html();
+
+ if (!template || template.length === 0) {
+ throwError('Could not find template: "' + templateId + '"', 'NoTemplateError');
+ }
+
+ return template;
+ },
+
+ // Pre-compile the template before caching it. Override
+ // this method if you do not need to pre-compile a template
+ // (JST / RequireJS for example) or if you want to change
+ // the template engine used (Handebars, etc).
+ compileTemplate: function(rawTemplate) {
+ return _.template(rawTemplate);
+ }
+ });
+
+ // Renderer
+ // --------
+
+ // Render a template with data by passing in the template
+ // selector and the data to render.
+ Marionette.Renderer = {
+
+ // Render a template with data. The `template` parameter is
+ // passed to the `TemplateCache` object to retrieve the
+ // template function. Override this method to provide your own
+ // custom rendering and template handling for all of Marionette.
+ render: function(template, data) {
+ if (!template) {
+ throwError('Cannot render the template since its false, null or undefined.',
+ 'TemplateNotFoundError');
+ }
+
+ var templateFunc;
+ if (typeof template === 'function') {
+ templateFunc = template;
+ } else {
+ templateFunc = Marionette.TemplateCache.get(template);
+ }
+
+ return templateFunc(data);
+ }
+ };
+
+
+ /* jshint maxlen: 114, nonew: false */
+ // Marionette.View
+ // ---------------
+
+ // The core view class that other Marionette views extend from.
+ Marionette.View = Backbone.View.extend({
+
+ constructor: function(options) {
+ _.bindAll(this, 'render');
+
+ // this exposes view options to the view initializer
+ // this is a backfill since backbone removed the assignment
+ // of this.options
+ // at some point however this may be removed
+ this.options = _.extend({}, _.result(this, 'options'), _.isFunction(options) ? options.call(this) : options);
+ // parses out the @ui DSL for events
+ this.events = this.normalizeUIKeys(_.result(this, 'events'));
+
+ if (_.isObject(this.behaviors)) {
+ new Marionette.Behaviors(this);
+ }
+
+ Backbone.View.apply(this, arguments);
+
+ Marionette.MonitorDOMRefresh(this);
+ this.listenTo(this, 'show', this.onShowCalled);
+ },
+
+ // Get the template for this view
+ // instance. You can set a `template` attribute in the view
+ // definition or pass a `template: "whatever"` parameter in
+ // to the constructor options.
+ getTemplate: function() {
+ return this.getOption('template');
+ },
+
+ // Mix in template helper methods. Looks for a
+ // `templateHelpers` attribute, which can either be an
+ // object literal, or a function that returns an object
+ // literal. All methods and attributes from this object
+ // are copies to the object passed in.
+ mixinTemplateHelpers: function(target) {
+ target = target || {};
+ var templateHelpers = this.getOption('templateHelpers');
+ if (_.isFunction(templateHelpers)) {
+ templateHelpers = templateHelpers.call(this);
+ }
+ return _.extend(target, templateHelpers);
+ },
+
+
+ normalizeUIKeys: function(hash) {
+ var ui = _.result(this, 'ui');
+ var uiBindings = _.result(this, '_uiBindings');
+ return Marionette.normalizeUIKeys(hash, uiBindings || ui);
+ },
+
+ // Configure `triggers` to forward DOM events to view
+ // events. `triggers: {"click .foo": "do:foo"}`
+ configureTriggers: function() {
+ if (!this.triggers) { return; }
+
+ var triggerEvents = {};
+
+ // Allow `triggers` to be configured as a function
+ var triggers = this.normalizeUIKeys(_.result(this, 'triggers'));
+
+ // Configure the triggers, prevent default
+ // action and stop propagation of DOM events
+ _.each(triggers, function(value, key) {
+
+ var hasOptions = _.isObject(value);
+ var eventName = hasOptions ? value.event : value;
+
+ // build the event handler function for the DOM event
+ triggerEvents[key] = function(e) {
+
+ // stop the event in its tracks
+ if (e) {
+ var prevent = e.preventDefault;
+ var stop = e.stopPropagation;
+
+ var shouldPrevent = hasOptions ? value.preventDefault : prevent;
+ var shouldStop = hasOptions ? value.stopPropagation : stop;
+
+ if (shouldPrevent && prevent) { prevent.apply(e); }
+ if (shouldStop && stop) { stop.apply(e); }
+ }
+
+ // build the args for the event
+ var args = {
+ view: this,
+ model: this.model,
+ collection: this.collection
+ };
+
+ // trigger the event
+ this.triggerMethod(eventName, args);
+ };
+
+ }, this);
+
+ return triggerEvents;
+ },
+
+ // Overriding Backbone.View's delegateEvents to handle
+ // the `triggers`, `modelEvents`, and `collectionEvents` configuration
+ delegateEvents: function(events) {
+ this._delegateDOMEvents(events);
+ this.bindEntityEvents(this.model, this.getOption('modelEvents'));
+ this.bindEntityEvents(this.collection, this.getOption('collectionEvents'));
+ },
+
+ // internal method to delegate DOM events and triggers
+ _delegateDOMEvents: function(events) {
+ events = events || this.events;
+ if (_.isFunction(events)) { events = events.call(this); }
+
+ // normalize ui keys
+ events = this.normalizeUIKeys(events);
+
+ var combinedEvents = {};
+
+ // look up if this view has behavior events
+ var behaviorEvents = _.result(this, 'behaviorEvents') || {};
+ var triggers = this.configureTriggers();
+
+ // behavior events will be overriden by view events and or triggers
+ _.extend(combinedEvents, behaviorEvents, events, triggers);
+
+ Backbone.View.prototype.delegateEvents.call(this, combinedEvents);
+ },
+
+ // Overriding Backbone.View's undelegateEvents to handle unbinding
+ // the `triggers`, `modelEvents`, and `collectionEvents` config
+ undelegateEvents: function() {
+ var args = Array.prototype.slice.call(arguments);
+ Backbone.View.prototype.undelegateEvents.apply(this, args);
+ this.unbindEntityEvents(this.model, this.getOption('modelEvents'));
+ this.unbindEntityEvents(this.collection, this.getOption('collectionEvents'));
+ },
+
+ // Internal method, handles the `show` event.
+ onShowCalled: function() {},
+
+ // Internal helper method to verify whether the view hasn't been destroyed
+ _ensureViewIsIntact: function() {
+ if (this.isDestroyed) {
+ var err = new Error('Cannot use a view thats already been destroyed.');
+ err.name = 'ViewDestroyedError';
+ throw err;
+ }
+ },
+
+ // Default `destroy` implementation, for removing a view from the
+ // DOM and unbinding it. Regions will call this method
+ // for you. You can specify an `onDestroy` method in your view to
+ // add custom code that is called after the view is destroyed.
+ destroy: function() {
+ if (this.isDestroyed) { return; }
+
+ var args = Array.prototype.slice.call(arguments);
+
+ this.triggerMethod.apply(this, ['before:destroy'].concat(args));
+
+ // mark as destroyed before doing the actual destroy, to
+ // prevent infinite loops within "destroy" event handlers
+ // that are trying to destroy other views
+ this.isDestroyed = true;
+ this.triggerMethod.apply(this, ['destroy'].concat(args));
+
+ // unbind UI elements
+ this.unbindUIElements();
+
+ // remove the view from the DOM
+ this.remove();
+ },
+
+ // This method binds the elements specified in the "ui" hash inside the view's code with
+ // the associated jQuery selectors.
+ bindUIElements: function() {
+ if (!this.ui) { return; }
+
+ // store the ui hash in _uiBindings so they can be reset later
+ // and so re-rendering the view will be able to find the bindings
+ if (!this._uiBindings) {
+ this._uiBindings = this.ui;
+ }
+
+ // get the bindings result, as a function or otherwise
+ var bindings = _.result(this, '_uiBindings');
+
+ // empty the ui so we don't have anything to start with
+ this.ui = {};
+
+ // bind each of the selectors
+ _.each(_.keys(bindings), function(key) {
+ var selector = bindings[key];
+ this.ui[key] = this.$(selector);
+ }, this);
+ },
+
+ // This method unbinds the elements specified in the "ui" hash
+ unbindUIElements: function() {
+ if (!this.ui || !this._uiBindings) { return; }
+
+ // delete all of the existing ui bindings
+ _.each(this.ui, function($el, name) {
+ delete this.ui[name];
+ }, this);
+
+ // reset the ui element to the original bindings configuration
+ this.ui = this._uiBindings;
+ delete this._uiBindings;
+ },
+
+ // import the `triggerMethod` to trigger events with corresponding
+ // methods if the method exists
+ triggerMethod: Marionette.triggerMethod,
+
+ // Imports the "normalizeMethods" to transform hashes of
+ // events=>function references/names to a hash of events=>function references
+ normalizeMethods: Marionette.normalizeMethods,
+
+ // Proxy `getOption` to enable getting options from this or this.options by name.
+ getOption: Marionette.proxyGetOption,
+
+ // Proxy `unbindEntityEvents` to enable binding view's events from another entity.
+ bindEntityEvents: Marionette.proxyBindEntityEvents,
+
+ // Proxy `unbindEntityEvents` to enable unbinding view's events from another entity.
+ unbindEntityEvents: Marionette.proxyUnbindEntityEvents
+ });
+
+ // Item View
+ // ---------
+
+ // A single item view implementation that contains code for rendering
+ // with underscore.js templates, serializing the view's model or collection,
+ // and calling several methods on extended views, such as `onRender`.
+ Marionette.ItemView = Marionette.View.extend({
+
+ // Setting up the inheritance chain which allows changes to
+ // Marionette.View.prototype.constructor which allows overriding
+ constructor: function() {
+ Marionette.View.apply(this, arguments);
+ },
+
+ // Serialize the model or collection for the view. If a model is
+ // found, `.toJSON()` is called. If a collection is found, `.toJSON()`
+ // is also called, but is used to populate an `items` array in the
+ // resulting data. If both are found, defaults to the model.
+ // You can override the `serializeData` method in your own view
+ // definition, to provide custom serialization for your view's data.
+ serializeData: function() {
+ var data = {};
+
+ if (this.model) {
+ data = this.model.toJSON();
+ }
+ else if (this.collection) {
+ data = {items: this.collection.toJSON()};
+ }
+
+ return data;
+ },
+
+ // Render the view, defaulting to underscore.js templates.
+ // You can override this in your view definition to provide
+ // a very specific rendering for your view. In general, though,
+ // you should override the `Marionette.Renderer` object to
+ // change how Marionette renders views.
+ render: function() {
+ this._ensureViewIsIntact();
+
+ this.triggerMethod('before:render', this);
+
+ var data = this.serializeData();
+ data = this.mixinTemplateHelpers(data);
+
+ var template = this.getTemplate();
+ var html = Marionette.Renderer.render(template, data);
+ this.attachElContent(html);
+ this.bindUIElements();
+
+ this.triggerMethod('render', this);
+
+ return this;
+ },
+
+ // Attaches the content of a given view.
+ // This method can be overriden to optimize rendering,
+ // or to render in a non standard way.
+ //
+ // For example, using `innerHTML` instead of `$el.html`
+ //
+ // ```js
+ // attachElContent: function(html) {
+ // this.el.innerHTML = html;
+ // return this;
+ // }
+ // ```
+ attachElContent: function(html) {
+ this.$el.html(html);
+
+ return this;
+ },
+
+ // Override the default destroy event to add a few
+ // more events that are triggered.
+ destroy: function() {
+ if (this.isDestroyed) { return; }
+
+ Marionette.View.prototype.destroy.apply(this, arguments);
+ }
+ });
+
+ /* jshint maxstatements: 14 */
+
+ // Collection View
+ // ---------------
+
+ // A view that iterates over a Backbone.Collection
+ // and renders an individual child view for each model.
+ Marionette.CollectionView = Marionette.View.extend({
+
+ // used as the prefix for child view events
+ // that are forwarded through the collectionview
+ childViewEventPrefix: 'childview',
+
+ // constructor
+ // option to pass `{sort: false}` to prevent the `CollectionView` from
+ // maintaining the sorted order of the collection.
+ // This will fallback onto appending childView's to the end.
+ constructor: function(options){
+ var initOptions = options || {};
+ this.sort = _.isUndefined(initOptions.sort) ? true : initOptions.sort;
+
+ this._initChildViewStorage();
+
+ Marionette.View.apply(this, arguments);
+
+ this._initialEvents();
+ this.initRenderBuffer();
+ },
+
+ // Instead of inserting elements one by one into the page,
+ // it's much more performant to insert elements into a document
+ // fragment and then insert that document fragment into the page
+ initRenderBuffer: function() {
+ this.elBuffer = document.createDocumentFragment();
+ this._bufferedChildren = [];
+ },
+
+ startBuffering: function() {
+ this.initRenderBuffer();
+ this.isBuffering = true;
+ },
+
+ endBuffering: function() {
+ this.isBuffering = false;
+ this._triggerBeforeShowBufferedChildren();
+ this.attachBuffer(this, this.elBuffer);
+ this._triggerShowBufferedChildren();
+ this.initRenderBuffer();
+ },
+
+ _triggerBeforeShowBufferedChildren: function() {
+ if (this._isShown) {
+ _.invoke(this._bufferedChildren, 'triggerMethod', 'before:show');
+ }
+ },
+
+ _triggerShowBufferedChildren: function() {
+ if (this._isShown) {
+ _.each(this._bufferedChildren, function (child) {
+ if (_.isFunction(child.triggerMethod)) {
+ child.triggerMethod('show');
+ } else {
+ Marionette.triggerMethod.call(child, 'show');
+ }
+ });
+ this._bufferedChildren = [];
+ }
+ },
+
+ // Configured the initial events that the collection view
+ // binds to.
+ _initialEvents: function() {
+ if (this.collection) {
+ this.listenTo(this.collection, 'add', this._onCollectionAdd);
+ this.listenTo(this.collection, 'remove', this._onCollectionRemove);
+ this.listenTo(this.collection, 'reset', this.render);
+
+ if (this.sort) {
+ this.listenTo(this.collection, 'sort', this._sortViews);
+ }
+ }
+ },
+
+ // Handle a child added to the collection
+ _onCollectionAdd: function(child, collection, options) {
+ this.destroyEmptyView();
+ var ChildView = this.getChildView(child);
+ var index = this.collection.indexOf(child);
+ this.addChild(child, ChildView, index);
+ },
+
+ // get the child view by model it holds, and remove it
+ _onCollectionRemove: function(model) {
+ var view = this.children.findByModel(model);
+ this.removeChildView(view);
+ this.checkEmpty();
+ },
+
+ // Override from `Marionette.View` to trigger show on child views
+ onShowCalled: function(){
+ this.children.each(function(child){
+ if (_.isFunction(child.triggerMethod)) {
+ child.triggerMethod('show');
+ } else {
+ Marionette.triggerMethod.call(child, 'show');
+ }
+ });
+ },
+
+ // Render children views. Override this method to
+ // provide your own implementation of a render function for
+ // the collection view.
+ render: function() {
+ this._ensureViewIsIntact();
+ this.triggerMethod('before:render', this);
+ this._renderChildren();
+ this.triggerMethod('render', this);
+ return this;
+ },
+
+ // Internal method. This checks for any changes in the order of the collection.
+ // If the index of any view doesn't match, it will render.
+ _sortViews: function(){
+ // check for any changes in sort order of views
+ var orderChanged = this.collection.find(function(item, index){
+ var view = this.children.findByModel(item);
+ return view && view._index !== index;
+ }, this);
+
+ if (orderChanged) {
+ this.render();
+ }
+ },
+
+ // Internal method. Separated so that CompositeView can have
+ // more control over events being triggered, around the rendering
+ // process
+ _renderChildren: function() {
+ this.startBuffering();
+
+ this.destroyEmptyView();
+ this.destroyChildren();
+
+ if (!this.isEmpty(this.collection)) {
+ this.triggerMethod('before:render:collection', this);
+ this.showCollection();
+ this.triggerMethod('render:collection', this);
+ } else {
+ this.showEmptyView();
+ }
+
+ this.endBuffering();
+ },
+
+ // Internal method to loop through collection and show each child view.
+ showCollection: function() {
+ var ChildView;
+ this.collection.each(function(child, index) {
+ ChildView = this.getChildView(child);
+ this.addChild(child, ChildView, index);
+ }, this);
+ },
+
+ // Internal method to show an empty view in place of
+ // a collection of child views, when the collection is empty
+ showEmptyView: function() {
+ var EmptyView = this.getEmptyView();
+
+ if (EmptyView && !this._showingEmptyView) {
+ this.triggerMethod('before:render:empty');
+
+ this._showingEmptyView = true;
+ var model = new Backbone.Model();
+ this.addEmptyView(model, EmptyView);
+
+ this.triggerMethod('render:empty');
+ }
+ },
+
+ // Internal method to destroy an existing emptyView instance
+ // if one exists. Called when a collection view has been
+ // rendered empty, and then a child is added to the collection.
+ destroyEmptyView: function() {
+ if (this._showingEmptyView) {
+ this.destroyChildren();
+ delete this._showingEmptyView;
+ }
+ },
+
+ // Retrieve the empty view class
+ getEmptyView: function() {
+ return this.getOption('emptyView');
+ },
+
+ // Render and show the emptyView. Similar to addChild method
+ // but "child:added" events are not fired, and the event from
+ // emptyView are not forwarded
+ addEmptyView: function(child, EmptyView){
+
+ // get the emptyViewOptions, falling back to childViewOptions
+ var emptyViewOptions = this.getOption('emptyViewOptions') ||
+ this.getOption('childViewOptions');
+
+ if (_.isFunction(emptyViewOptions)){
+ emptyViewOptions = emptyViewOptions.call(this);
+ }
+
+ // build the empty view
+ var view = this.buildChildView(child, EmptyView, emptyViewOptions);
+
+ // trigger the 'before:show' event on `view` if the collection view
+ // has already been shown
+ if (this._isShown){
+ this.triggerMethod.call(view, 'before:show');
+ }
+
+ // Store the `emptyView` like a `childView` so we can properly
+ // remove and/or close it later
+ this.children.add(view);
+
+ // Render it and show it
+ this.renderChildView(view, -1);
+
+ // call the 'show' method if the collection view
+ // has already been shown
+ if (this._isShown){
+ this.triggerMethod.call(view, 'show');
+ }
+ },
+
+ // Retrieve the childView class, either from `this.options.childView`
+ // or from the `childView` in the object definition. The "options"
+ // takes precedence.
+ getChildView: function(child) {
+ var childView = this.getOption('childView');
+
+ if (!childView) {
+ throwError('A "childView" must be specified', 'NoChildViewError');
+ }
+
+ return childView;
+ },
+
+ // Render the child's view and add it to the
+ // HTML for the collection view at a given index.
+ // This will also update the indices of later views in the collection
+ // in order to keep the children in sync with the collection.
+ addChild: function(child, ChildView, index) {
+ var childViewOptions = this.getOption('childViewOptions');
+ if (_.isFunction(childViewOptions)) {
+ childViewOptions = childViewOptions.call(this, child, index);
+ }
+
+ var view = this.buildChildView(child, ChildView, childViewOptions);
+
+ // increment indices of views after this one
+ this._updateIndices(view, true, index);
+
+ this._addChildView(view, index);
+
+ return view;
+ },
+
+ // Internal method. This decrements or increments the indices of views after the
+ // added/removed view to keep in sync with the collection.
+ _updateIndices: function(view, increment, index) {
+ if (!this.sort) {
+ return;
+ }
+
+ if (increment) {
+ // assign the index to the view
+ view._index = index;
+
+ // increment the index of views after this one
+ this.children.each(function (laterView) {
+ if (laterView._index >= view._index) {
+ laterView._index++;
+ }
+ });
+ }
+ else {
+ // decrement the index of views after this one
+ this.children.each(function (laterView) {
+ if (laterView._index >= view._index) {
+ laterView._index--;
+ }
+ });
+ }
+ },
+
+
+ // Internal Method. Add the view to children and render it at
+ // the given index.
+ _addChildView: function(view, index) {
+ // set up the child view event forwarding
+ this.proxyChildEvents(view);
+
+ this.triggerMethod('before:add:child', view);
+
+ // Store the child view itself so we can properly
+ // remove and/or destroy it later
+ this.children.add(view);
+ this.renderChildView(view, index);
+
+ if (this._isShown && !this.isBuffering){
+ if (_.isFunction(view.triggerMethod)) {
+ view.triggerMethod('show');
+ } else {
+ Marionette.triggerMethod.call(view, 'show');
+ }
+ }
+
+ this.triggerMethod('add:child', view);
+ },
+
+ // render the child view
+ renderChildView: function(view, index) {
+ view.render();
+ this.attachHtml(this, view, index);
+ },
+
+ // Build a `childView` for a model in the collection.
+ buildChildView: function(child, ChildViewClass, childViewOptions) {
+ var options = _.extend({model: child}, childViewOptions);
+ return new ChildViewClass(options);
+ },
+
+ // Remove the child view and destroy it.
+ // This function also updates the indices of
+ // later views in the collection in order to keep
+ // the children in sync with the collection.
+ removeChildView: function(view) {
+
+ if (view) {
+ this.triggerMethod('before:remove:child', view);
+ // call 'destroy' or 'remove', depending on which is found
+ if (view.destroy) { view.destroy(); }
+ else if (view.remove) { view.remove(); }
+
+ this.stopListening(view);
+ this.children.remove(view);
+ this.triggerMethod('remove:child', view);
+
+ // decrement the index of views after this one
+ this._updateIndices(view, false);
+ }
+
+ },
+
+ // check if the collection is empty
+ isEmpty: function(collection) {
+ return !this.collection || this.collection.length === 0;
+ },
+
+ // If empty, show the empty view
+ checkEmpty: function() {
+ if (this.isEmpty(this.collection)) {
+ this.showEmptyView();
+ }
+ },
+
+ // You might need to override this if you've overridden attachHtml
+ attachBuffer: function(collectionView, buffer) {
+ collectionView.$el.append(buffer);
+ },
+
+ // Append the HTML to the collection's `el`.
+ // Override this method to do something other
+ // than `.append`.
+ attachHtml: function(collectionView, childView, index) {
+ if (collectionView.isBuffering) {
+ // buffering happens on reset events and initial renders
+ // in order to reduce the number of inserts into the
+ // document, which are expensive.
+ collectionView.elBuffer.appendChild(childView.el);
+ collectionView._bufferedChildren.push(childView);
+ }
+ else {
+ // If we've already rendered the main collection, append
+ // the new child into the correct order if we need to. Otherwise
+ // append to the end.
+ if (!collectionView._insertBefore(childView, index)){
+ collectionView._insertAfter(childView);
+ }
+ }
+ },
+
+ // Internal method. Check whether we need to insert the view into
+ // the correct position.
+ _insertBefore: function(childView, index) {
+ var currentView;
+ var findPosition = this.sort && (index < this.children.length - 1);
+ if (findPosition) {
+ // Find the view after this one
+ currentView = this.children.find(function (view) {
+ return view._index === index + 1;
+ });
+ }
+
+ if (currentView) {
+ currentView.$el.before(childView.el);
+ return true;
+ }
+
+ return false;
+ },
+
+ // Internal method. Append a view to the end of the $el
+ _insertAfter: function(childView) {
+ this.$el.append(childView.el);
+ },
+
+ // Internal method to set up the `children` object for
+ // storing all of the child views
+ _initChildViewStorage: function() {
+ this.children = new Backbone.ChildViewContainer();
+ },
+
+ // Handle cleanup and other destroying needs for the collection of views
+ destroy: function() {
+ if (this.isDestroyed) { return; }
+
+ this.triggerMethod('before:destroy:collection');
+ this.destroyChildren();
+ this.triggerMethod('destroy:collection');
+
+ Marionette.View.prototype.destroy.apply(this, arguments);
+ },
+
+ // Destroy the child views that this collection view
+ // is holding on to, if any
+ destroyChildren: function() {
+ this.children.each(this.removeChildView, this);
+ this.checkEmpty();
+ },
+
+ // Set up the child view event forwarding. Uses a "childview:"
+ // prefix in front of all forwarded events.
+ proxyChildEvents: function(view) {
+ var prefix = this.getOption('childViewEventPrefix');
+
+ // Forward all child view events through the parent,
+ // prepending "childview:" to the event name
+ this.listenTo(view, 'all', function() {
+ var args = Array.prototype.slice.call(arguments);
+ var rootEvent = args[0];
+ var childEvents = this.normalizeMethods(_.result(this, 'childEvents'));
+
+ args[0] = prefix + ':' + rootEvent;
+ args.splice(1, 0, view);
+
+ // call collectionView childEvent if defined
+ if (typeof childEvents !== 'undefined' && _.isFunction(childEvents[rootEvent])) {
+ childEvents[rootEvent].apply(this, args.slice(1));
+ }
+
+ this.triggerMethod.apply(this, args);
+ }, this);
+ }
+ });
+
+ /* jshint maxstatements: 17, maxlen: 117 */
+
+ // Composite View
+ // --------------
+
+ // Used for rendering a branch-leaf, hierarchical structure.
+ // Extends directly from CollectionView and also renders an
+ // a child view as `modelView`, for the top leaf
+ Marionette.CompositeView = Marionette.CollectionView.extend({
+
+ // Setting up the inheritance chain which allows changes to
+ // Marionette.CollectionView.prototype.constructor which allows overriding
+ // option to pass '{sort: false}' to prevent the CompositeView from
+ // maintaining the sorted order of the collection.
+ // This will fallback onto appending childView's to the end.
+ constructor: function() {
+ Marionette.CollectionView.apply(this, arguments);
+ },
+
+ // Configured the initial events that the composite view
+ // binds to. Override this method to prevent the initial
+ // events, or to add your own initial events.
+ _initialEvents: function() {
+
+ // Bind only after composite view is rendered to avoid adding child views
+ // to nonexistent childViewContainer
+ this.once('render', function() {
+ if (this.collection) {
+ this.listenTo(this.collection, 'add', this._onCollectionAdd);
+ this.listenTo(this.collection, 'remove', this._onCollectionRemove);
+ this.listenTo(this.collection, 'reset', this._renderChildren);
+
+ if (this.sort) {
+ this.listenTo(this.collection, 'sort', this._sortViews);
+ }
+ }
+ });
+
+ },
+
+ // Retrieve the `childView` to be used when rendering each of
+ // the items in the collection. The default is to return
+ // `this.childView` or Marionette.CompositeView if no `childView`
+ // has been defined
+ getChildView: function(child) {
+ var childView = this.getOption('childView') || this.constructor;
+
+ if (!childView) {
+ throwError('A "childView" must be specified', 'NoChildViewError');
+ }
+
+ return childView;
+ },
+
+ // Serialize the collection for the view.
+ // You can override the `serializeData` method in your own view
+ // definition, to provide custom serialization for your view's data.
+ serializeData: function() {
+ var data = {};
+
+ if (this.model) {
+ data = this.model.toJSON();
+ }
+
+ return data;
+ },
+
+ // Renders the model once, and the collection once. Calling
+ // this again will tell the model's view to re-render itself
+ // but the collection will not re-render.
+ render: function() {
+ this._ensureViewIsIntact();
+ this.isRendered = true;
+ this.resetChildViewContainer();
+
+ this.triggerMethod('before:render', this);
+
+ this._renderRoot();
+ this._renderChildren();
+
+ this.triggerMethod('render', this);
+ return this;
+ },
+
+ _renderChildren: function() {
+ if (this.isRendered) {
+ Marionette.CollectionView.prototype._renderChildren.call(this);
+ }
+ },
+
+ // Render the root template that the children
+ // views are appended to
+ _renderRoot: function() {
+ var data = {};
+ data = this.serializeData();
+ data = this.mixinTemplateHelpers(data);
+
+ this.triggerMethod('before:render:template');
+
+ var template = this.getTemplate();
+ var html = Marionette.Renderer.render(template, data);
+ this.attachElContent(html);
+
+ // the ui bindings is done here and not at the end of render since they
+ // will not be available until after the model is rendered, but should be
+ // available before the collection is rendered.
+ this.bindUIElements();
+ this.triggerMethod('render:template');
+ },
+
+ // Attaches the content of the root.
+ // This method can be overriden to optimize rendering,
+ // or to render in a non standard way.
+ //
+ // For example, using `innerHTML` instead of `$el.html`
+ //
+ // ```js
+ // attachElContent: function(html) {
+ // this.el.innerHTML = html;
+ // return this;
+ // }
+ // ```
+ attachElContent: function(html) {
+ this.$el.html(html);
+
+ return this;
+ },
+
+ // You might need to override this if you've overridden attachHtml
+ attachBuffer: function(compositeView, buffer) {
+ var $container = this.getChildViewContainer(compositeView);
+ $container.append(buffer);
+ },
+
+ // Internal method. Append a view to the end of the $el.
+ // Overidden from CollectionView to ensure view is appended to
+ // childViewContainer
+ _insertAfter: function (childView) {
+ var $container = this.getChildViewContainer(this);
+ $container.append(childView.el);
+ },
+
+ // Internal method to ensure an `$childViewContainer` exists, for the
+ // `attachHtml` method to use.
+ getChildViewContainer: function(containerView) {
+ if ('$childViewContainer' in containerView) {
+ return containerView.$childViewContainer;
+ }
+
+ var container;
+ var childViewContainer = Marionette.getOption(containerView, 'childViewContainer');
+ if (childViewContainer) {
+
+ var selector = _.isFunction(childViewContainer) ? childViewContainer.call(containerView) : childViewContainer;
+
+ if (selector.charAt(0) === '@' && containerView.ui) {
+ container = containerView.ui[selector.substr(4)];
+ } else {
+ container = containerView.$(selector);
+ }
+
+ if (container.length <= 0) {
+ throwError('The specified "childViewContainer" was not found: ' +
+ containerView.childViewContainer, 'ChildViewContainerMissingError');
+ }
+
+ } else {
+ container = containerView.$el;
+ }
+
+ containerView.$childViewContainer = container;
+ return container;
+ },
+
+ // Internal method to reset the `$childViewContainer` on render
+ resetChildViewContainer: function() {
+ if (this.$childViewContainer) {
+ delete this.$childViewContainer;
+ }
+ }
+ });
+
+ // LayoutView
+ // ----------
+
+ // Used for managing application layoutViews, nested layoutViews and
+ // multiple regions within an application or sub-application.
+ //
+ // A specialized view class that renders an area of HTML and then
+ // attaches `Region` instances to the specified `regions`.
+ // Used for composite view management and sub-application areas.
+ Marionette.LayoutView = Marionette.ItemView.extend({
+ regionClass: Marionette.Region,
+
+ // Ensure the regions are available when the `initialize` method
+ // is called.
+ constructor: function(options) {
+ options = options || {};
+
+ this._firstRender = true;
+ this._initializeRegions(options);
+
+ Marionette.ItemView.call(this, options);
+ },
+
+ // LayoutView's render will use the existing region objects the
+ // first time it is called. Subsequent calls will destroy the
+ // views that the regions are showing and then reset the `el`
+ // for the regions to the newly rendered DOM elements.
+ render: function() {
+ this._ensureViewIsIntact();
+
+ if (this._firstRender) {
+ // if this is the first render, don't do anything to
+ // reset the regions
+ this._firstRender = false;
+ } else {
+ // If this is not the first render call, then we need to
+ // re-initialize the `el` for each region
+ this._reInitializeRegions();
+ }
+
+ return Marionette.ItemView.prototype.render.apply(this, arguments);
+ },
+
+ // Handle destroying regions, and then destroy the view itself.
+ destroy: function() {
+ if (this.isDestroyed) { return; }
+
+ this.regionManager.destroy();
+ Marionette.ItemView.prototype.destroy.apply(this, arguments);
+ },
+
+ // Add a single region, by name, to the layoutView
+ addRegion: function(name, definition) {
+ this.triggerMethod('before:region:add', name);
+ var regions = {};
+ regions[name] = definition;
+ return this._buildRegions(regions)[name];
+ },
+
+ // Add multiple regions as a {name: definition, name2: def2} object literal
+ addRegions: function(regions) {
+ this.regions = _.extend({}, this.regions, regions);
+ return this._buildRegions(regions);
+ },
+
+ // Remove a single region from the LayoutView, by name
+ removeRegion: function(name) {
+ this.triggerMethod('before:region:remove', name);
+ delete this.regions[name];
+ return this.regionManager.removeRegion(name);
+ },
+
+ // Provides alternative access to regions
+ // Accepts the region name
+ // getRegion('main')
+ getRegion: function(region) {
+ return this.regionManager.get(region);
+ },
+
+ // Get all regions
+ getRegions: function(){
+ return this.regionManager.getRegions();
+ },
+
+ // internal method to build regions
+ _buildRegions: function(regions) {
+ var that = this;
+
+ var defaults = {
+ regionClass: this.getOption('regionClass'),
+ parentEl: function() { return that.$el; }
+ };
+
+ return this.regionManager.addRegions(regions, defaults);
+ },
+
+ // Internal method to initialize the regions that have been defined in a
+ // `regions` attribute on this layoutView.
+ _initializeRegions: function(options) {
+ var regions;
+ this._initRegionManager();
+
+ if (_.isFunction(this.regions)) {
+ regions = this.regions(options);
+ } else {
+ regions = this.regions || {};
+ }
+
+ // Enable users to define `regions` as instance options.
+ var regionOptions = this.getOption.call(options, 'regions');
+
+ // enable region options to be a function
+ if (_.isFunction(regionOptions)) {
+ regionOptions = regionOptions.call(this, options);
+ }
+
+ _.extend(regions, regionOptions);
+
+ this.addRegions(regions);
+ },
+
+ // Internal method to re-initialize all of the regions by updating the `el` that
+ // they point to
+ _reInitializeRegions: function() {
+ this.regionManager.emptyRegions();
+ this.regionManager.each(function(region) {
+ region.reset();
+ });
+ },
+
+ // Enable easy overiding of the default `RegionManager`
+ // for customized region interactions and buisness specific
+ // view logic for better control over single regions.
+ getRegionManager: function() {
+ return new Marionette.RegionManager();
+ },
+
+ // Internal method to initialize the region manager
+ // and all regions in it
+ _initRegionManager: function() {
+ this.regionManager = this.getRegionManager();
+
+ this.listenTo(this.regionManager, 'before:add:region', function(name) {
+ this.triggerMethod('before:add:region', name);
+ });
+
+ this.listenTo(this.regionManager, 'add:region', function(name, region) {
+ this[name] = region;
+ this.triggerMethod('add:region', name, region);
+ });
+
+ this.listenTo(this.regionManager, 'before:remove:region', function(name) {
+ this.triggerMethod('before:remove:region', name);
+ });
+
+ this.listenTo(this.regionManager, 'remove:region', function(name, region) {
+ delete this[name];
+ this.triggerMethod('remove:region', name, region);
+ });
+ }
+ });
+
+
+ // Behavior
+ // -----------
+
+ // A Behavior is an isolated set of DOM /
+ // user interactions that can be mixed into any View.
+ // Behaviors allow you to blackbox View specific interactions
+ // into portable logical chunks, keeping your views simple and your code DRY.
+
+ Marionette.Behavior = (function(_, Backbone) {
+ function Behavior(options, view) {
+ // Setup reference to the view.
+ // this comes in handle when a behavior
+ // wants to directly talk up the chain
+ // to the view.
+ this.view = view;
+ this.defaults = _.result(this, 'defaults') || {};
+ this.options = _.extend({}, this.defaults, options);
+
+ // proxy behavior $ method to the view
+ // this is useful for doing jquery DOM lookups
+ // scoped to behaviors view.
+ this.$ = function() {
+ return this.view.$.apply(this.view, arguments);
+ };
+
+ // Call the initialize method passing
+ // the arguments from the instance constructor
+ this.initialize.apply(this, arguments);
+ }
+
+ _.extend(Behavior.prototype, Backbone.Events, {
+ initialize: function() {},
+
+ // stopListening to behavior `onListen` events.
+ destroy: function() {
+ this.stopListening();
+ },
+
+ // import the `triggerMethod` to trigger events with corresponding
+ // methods if the method exists
+ triggerMethod: Marionette.triggerMethod,
+
+ // Proxy `getOption` to enable getting options from this or this.options by name.
+ getOption: Marionette.proxyGetOption,
+
+ // Proxy `unbindEntityEvents` to enable binding view's events from another entity.
+ bindEntityEvents: Marionette.proxyBindEntityEvents,
+
+ // Proxy `unbindEntityEvents` to enable unbinding view's events from another entity.
+ unbindEntityEvents: Marionette.proxyUnbindEntityEvents
+ });
+
+ // Borrow Backbones extend implementation
+ // this allows us to setup a proper
+ // inheritence pattern that follow in suite
+ // with the rest of Marionette views.
+ Behavior.extend = Marionette.extend;
+
+ return Behavior;
+ })(_, Backbone);
+
+ /* jshint maxlen: 143, nonew: false */
+ // Marionette.Behaviors
+ // --------
+
+ // Behaviors is a utility class that takes care of
+ // glueing your behavior instances to their given View.
+ // The most important part of this class is that you
+ // **MUST** override the class level behaviorsLookup
+ // method for things to work properly.
+
+ Marionette.Behaviors = (function(Marionette, _) {
+
+ function Behaviors(view, behaviors) {
+ // Behaviors defined on a view can be a flat object literal
+ // or it can be a function that returns an object.
+ behaviors = Behaviors.parseBehaviors(view, behaviors || _.result(view, 'behaviors'));
+
+ // Wraps several of the view's methods
+ // calling the methods first on each behavior
+ // and then eventually calling the method on the view.
+ Behaviors.wrap(view, behaviors, [
+ 'bindUIElements', 'unbindUIElements',
+ 'delegateEvents', 'undelegateEvents',
+ 'behaviorEvents', 'triggerMethod',
+ 'setElement', 'destroy'
+ ]);
+ }
+
+ var methods = {
+ setElement: function(setElement, behaviors) {
+ setElement.apply(this, _.tail(arguments, 2));
+
+ // proxy behavior $el to the view's $el.
+ // This is needed because a view's $el proxy
+ // is not set until after setElement is called.
+ _.each(behaviors, function(b) {
+ b.$el = this.$el;
+ }, this);
+ },
+
+ destroy: function(destroy, behaviors) {
+ var args = _.tail(arguments, 2);
+ destroy.apply(this, args);
+
+ // Call destroy on each behavior after
+ // destroying the view.
+ // This unbinds event listeners
+ // that behaviors have registerd for.
+ _.invoke(behaviors, 'destroy', args);
+ },
+
+ bindUIElements: function(bindUIElements, behaviors) {
+ bindUIElements.apply(this);
+ _.invoke(behaviors, bindUIElements);
+ },
+
+ unbindUIElements: function(unbindUIElements, behaviors) {
+ unbindUIElements.apply(this);
+ _.invoke(behaviors, unbindUIElements);
+ },
+
+ triggerMethod: function(triggerMethod, behaviors) {
+ var args = _.tail(arguments, 2);
+ triggerMethod.apply(this, args);
+
+ _.each(behaviors, function(b) {
+ triggerMethod.apply(b, args);
+ });
+ },
+
+ delegateEvents: function(delegateEvents, behaviors) {
+ var args = _.tail(arguments, 2);
+ delegateEvents.apply(this, args);
+
+ _.each(behaviors, function(b) {
+ Marionette.bindEntityEvents(b, this.model, Marionette.getOption(b, 'modelEvents'));
+ Marionette.bindEntityEvents(b, this.collection, Marionette.getOption(b, 'collectionEvents'));
+ }, this);
+ },
+
+ undelegateEvents: function(undelegateEvents, behaviors) {
+ var args = _.tail(arguments, 2);
+ undelegateEvents.apply(this, args);
+
+ _.each(behaviors, function(b) {
+ Marionette.unbindEntityEvents(b, this.model, Marionette.getOption(b, 'modelEvents'));
+ Marionette.unbindEntityEvents(b, this.collection, Marionette.getOption(b, 'collectionEvents'));
+ }, this);
+ },
+
+ behaviorEvents: function(behaviorEvents, behaviors) {
+ var _behaviorsEvents = {};
+ var viewUI = _.result(this, 'ui');
+
+ _.each(behaviors, function(b, i) {
+ var _events = {};
+ var behaviorEvents = _.clone(_.result(b, 'events')) || {};
+ var behaviorUI = _.result(b, 'ui');
+
+ // Construct an internal UI hash first using
+ // the views UI hash and then the behaviors UI hash.
+ // This allows the user to use UI hash elements
+ // defined in the parent view as well as those
+ // defined in the given behavior.
+ var ui = _.extend({}, viewUI, behaviorUI);
+
+ // Normalize behavior events hash to allow
+ // a user to use the @ui. syntax.
+ behaviorEvents = Marionette.normalizeUIKeys(behaviorEvents, ui);
+
+ _.each(_.keys(behaviorEvents), function(key) {
+ // Append white-space at the end of each key to prevent behavior key collisions.
+ // This is relying on the fact that backbone events considers "click .foo" the same as
+ // "click .foo ".
+
+ // +2 is used because new Array(1) or 0 is "" and not " "
+ var whitespace = (new Array(i + 2)).join(' ');
+ var eventKey = key + whitespace;
+ var handler = _.isFunction(behaviorEvents[key]) ? behaviorEvents[key] : b[behaviorEvents[key]];
+
+ _events[eventKey] = _.bind(handler, b);
+ });
+
+ _behaviorsEvents = _.extend(_behaviorsEvents, _events);
+ });
+
+ return _behaviorsEvents;
+ }
+ };
+
+ _.extend(Behaviors, {
+
+ // Placeholder method to be extended by the user.
+ // The method should define the object that stores the behaviors.
+ // i.e.
+ //
+ // ```js
+ // Marionette.Behaviors.behaviorsLookup: function() {
+ // return App.Behaviors
+ // }
+ // ```
+ behaviorsLookup: function() {
+ throw new Error('You must define where your behaviors are stored.' +
+ 'See https://github.com/marionettejs/backbone.marionette' +
+ '/blob/master/docs/marionette.behaviors.md#behaviorslookup');
+ },
+
+ // Takes care of getting the behavior class
+ // given options and a key.
+ // If a user passes in options.behaviorClass
+ // default to using that. Otherwise delegate
+ // the lookup to the users `behaviorsLookup` implementation.
+ getBehaviorClass: function(options, key) {
+ if (options.behaviorClass) {
+ return options.behaviorClass;
+ }
+
+ // Get behavior class can be either a flat object or a method
+ return _.isFunction(Behaviors.behaviorsLookup) ? Behaviors.behaviorsLookup.apply(this, arguments)[key] : Behaviors.behaviorsLookup[key];
+ },
+
+ // Iterate over the behaviors object, for each behavior
+ // instantiate it and get its grouped behaviors.
+ parseBehaviors: function(view, behaviors) {
+ return _.chain(behaviors).map(function(options, key) {
+ var BehaviorClass = Behaviors.getBehaviorClass(options, key);
+
+ var behavior = new BehaviorClass(options, view);
+ var nestedBehaviors = Behaviors.parseBehaviors(view, _.result(behavior, 'behaviors'));
+
+ return [behavior].concat(nestedBehaviors);
+ }).flatten().value();
+ },
+
+ // Wrap view internal methods so that they delegate to behaviors. For example,
+ // `onDestroy` should trigger destroy on all of the behaviors and then destroy itself.
+ // i.e.
+ //
+ // `view.delegateEvents = _.partial(methods.delegateEvents, view.delegateEvents, behaviors);`
+ wrap: function(view, behaviors, methodNames) {
+ _.each(methodNames, function(methodName) {
+ view[methodName] = _.partial(methods[methodName], view[methodName], behaviors);
+ });
+ }
+ });
+
+ return Behaviors;
+
+ })(Marionette, _);
+
+
+ // AppRouter
+ // ---------
+
+ // Reduce the boilerplate code of handling route events
+ // and then calling a single method on another object.
+ // Have your routers configured to call the method on
+ // your object, directly.
+ //
+ // Configure an AppRouter with `appRoutes`.
+ //
+ // App routers can only take one `controller` object.
+ // It is recommended that you divide your controller
+ // objects in to smaller pieces of related functionality
+ // and have multiple routers / controllers, instead of
+ // just one giant router and controller.
+ //
+ // You can also add standard routes to an AppRouter.
+
+ Marionette.AppRouter = Backbone.Router.extend({
+
+ constructor: function(options) {
+ Backbone.Router.apply(this, arguments);
+
+ this.options = options || {};
+
+ var appRoutes = this.getOption('appRoutes');
+ var controller = this._getController();
+ this.processAppRoutes(controller, appRoutes);
+ this.on('route', this._processOnRoute, this);
+ },
+
+ // Similar to route method on a Backbone Router but
+ // method is called on the controller
+ appRoute: function(route, methodName) {
+ var controller = this._getController();
+ this._addAppRoute(controller, route, methodName);
+ },
+
+ // process the route event and trigger the onRoute
+ // method call, if it exists
+ _processOnRoute: function(routeName, routeArgs) {
+ // find the path that matched
+ var routePath = _.invert(this.appRoutes)[routeName];
+
+ // make sure an onRoute is there, and call it
+ if (_.isFunction(this.onRoute)) {
+ this.onRoute(routeName, routePath, routeArgs);
+ }
+ },
+
+ // Internal method to process the `appRoutes` for the
+ // router, and turn them in to routes that trigger the
+ // specified method on the specified `controller`.
+ processAppRoutes: function(controller, appRoutes) {
+ if (!appRoutes) { return; }
+
+ var routeNames = _.keys(appRoutes).reverse(); // Backbone requires reverted order of routes
+
+ _.each(routeNames, function(route) {
+ this._addAppRoute(controller, route, appRoutes[route]);
+ }, this);
+ },
+
+ _getController: function() {
+ return this.getOption('controller');
+ },
+
+ _addAppRoute: function(controller, route, methodName) {
+ var method = controller[methodName];
+
+ if (!method) {
+ throwError('Method "' + methodName + '" was not found on the controller');
+ }
+
+ this.route(route, methodName, _.bind(method, controller));
+ },
+
+ // Proxy `getOption` to enable getting options from this or this.options by name.
+ getOption: Marionette.proxyGetOption
+ });
+
+ // Application
+ // -----------
+
+ // Contain and manage the composite application as a whole.
+ // Stores and starts up `Region` objects, includes an
+ // event aggregator as `app.vent`
+ Marionette.Application = function(options) {
+ this._initRegionManager();
+ this._initCallbacks = new Marionette.Callbacks();
+ var globalCh = Backbone.Wreqr.radio.channel('global');
+ this.vent = globalCh.vent;
+ this.commands = globalCh.commands;
+ this.reqres = globalCh.reqres;
+ this.submodules = {};
+
+ _.extend(this, options);
+ };
+
+ _.extend(Marionette.Application.prototype, Backbone.Events, {
+ // Command execution, facilitated by Backbone.Wreqr.Commands
+ execute: function() {
+ this.commands.execute.apply(this.commands, arguments);
+ },
+
+ // Request/response, facilitated by Backbone.Wreqr.RequestResponse
+ request: function() {
+ return this.reqres.request.apply(this.reqres, arguments);
+ },
+
+ // Add an initializer that is either run at when the `start`
+ // method is called, or run immediately if added after `start`
+ // has already been called.
+ addInitializer: function(initializer) {
+ this._initCallbacks.add(initializer);
+ },
+
+ // kick off all of the application's processes.
+ // initializes all of the regions that have been added
+ // to the app, and runs all of the initializer functions
+ start: function(options) {
+ this.triggerMethod('before:start', options);
+ this._initCallbacks.run(options, this);
+ this.triggerMethod('start', options);
+ },
+
+ // Add regions to your app.
+ // Accepts a hash of named strings or Region objects
+ // addRegions({something: "#someRegion"})
+ // addRegions({something: Region.extend({el: "#someRegion"}) });
+ addRegions: function(regions) {
+ return this._regionManager.addRegions(regions);
+ },
+
+ // Empty all regions in the app, without removing them
+ emptyRegions: function() {
+ this._regionManager.emptyRegions();
+ },
+
+ // Removes a region from your app, by name
+ // Accepts the regions name
+ // removeRegion('myRegion')
+ removeRegion: function(region) {
+ this._regionManager.removeRegion(region);
+ },
+
+ // Provides alternative access to regions
+ // Accepts the region name
+ // getRegion('main')
+ getRegion: function(region) {
+ return this._regionManager.get(region);
+ },
+
+ // Get all the regions from the region manager
+ getRegions: function(){
+ return this._regionManager.getRegions();
+ },
+
+ // Create a module, attached to the application
+ module: function(moduleNames, moduleDefinition) {
+
+ // Overwrite the module class if the user specifies one
+ var ModuleClass = Marionette.Module.getClass(moduleDefinition);
+
+ // slice the args, and add this application object as the
+ // first argument of the array
+ var args = slice.call(arguments);
+ args.unshift(this);
+
+ // see the Marionette.Module object for more information
+ return ModuleClass.create.apply(ModuleClass, args);
+ },
+
+ // Internal method to set up the region manager
+ _initRegionManager: function() {
+ this._regionManager = new Marionette.RegionManager();
+
+ this.listenTo(this._regionManager, 'before:add:region', function(name) {
+ this.triggerMethod('before:add:region', name);
+ });
+
+ this.listenTo(this._regionManager, 'add:region', function(name, region) {
+ this[name] = region;
+ this.triggerMethod('add:region', name, region);
+ });
+
+ this.listenTo(this._regionManager, 'before:remove:region', function(name) {
+ this.triggerMethod('before:remove:region', name);
+ });
+
+ this.listenTo(this._regionManager, 'remove:region', function(name, region) {
+ delete this[name];
+ this.triggerMethod('remove:region', name, region);
+ });
+ },
+
+ // import the `triggerMethod` to trigger events with corresponding
+ // methods if the method exists
+ triggerMethod: Marionette.triggerMethod
+ });
+
+ // Copy the `extend` function used by Backbone's classes
+ Marionette.Application.extend = Marionette.extend;
+
+ /* jshint maxparams: 9 */
+
+ // Module
+ // ------
+
+ // A simple module system, used to create privacy and encapsulation in
+ // Marionette applications
+ Marionette.Module = function(moduleName, app, options) {
+ this.moduleName = moduleName;
+ this.options = _.extend({}, this.options, options);
+ // Allow for a user to overide the initialize
+ // for a given module instance.
+ this.initialize = options.initialize || this.initialize;
+
+ // Set up an internal store for sub-modules.
+ this.submodules = {};
+
+ this._setupInitializersAndFinalizers();
+
+ // Set an internal reference to the app
+ // within a module.
+ this.app = app;
+
+ // By default modules start with their parents.
+ this.startWithParent = true;
+
+ if (_.isFunction(this.initialize)) {
+ this.initialize(moduleName, app, this.options);
+ }
+ };
+
+ Marionette.Module.extend = Marionette.extend;
+
+ // Extend the Module prototype with events / listenTo, so that the module
+ // can be used as an event aggregator or pub/sub.
+ _.extend(Marionette.Module.prototype, Backbone.Events, {
+
+ // Initialize is an empty function by default. Override it with your own
+ // initialization logic when extending Marionette.Module.
+ initialize: function() {},
+
+ // Initializer for a specific module. Initializers are run when the
+ // module's `start` method is called.
+ addInitializer: function(callback) {
+ this._initializerCallbacks.add(callback);
+ },
+
+ // Finalizers are run when a module is stopped. They are used to teardown
+ // and finalize any variables, references, events and other code that the
+ // module had set up.
+ addFinalizer: function(callback) {
+ this._finalizerCallbacks.add(callback);
+ },
+
+ // Start the module, and run all of its initializers
+ start: function(options) {
+ // Prevent re-starting a module that is already started
+ if (this._isInitialized) { return; }
+
+ // start the sub-modules (depth-first hierarchy)
+ _.each(this.submodules, function(mod) {
+ // check to see if we should start the sub-module with this parent
+ if (mod.startWithParent) {
+ mod.start(options);
+ }
+ });
+
+ // run the callbacks to "start" the current module
+ this.triggerMethod('before:start', options);
+
+ this._initializerCallbacks.run(options, this);
+ this._isInitialized = true;
+
+ this.triggerMethod('start', options);
+ },
+
+ // Stop this module by running its finalizers and then stop all of
+ // the sub-modules for this module
+ stop: function() {
+ // if we are not initialized, don't bother finalizing
+ if (!this._isInitialized) { return; }
+ this._isInitialized = false;
+
+ this.triggerMethod('before:stop');
+
+ // stop the sub-modules; depth-first, to make sure the
+ // sub-modules are stopped / finalized before parents
+ _.each(this.submodules, function(mod) { mod.stop(); });
+
+ // run the finalizers
+ this._finalizerCallbacks.run(undefined, this);
+
+ // reset the initializers and finalizers
+ this._initializerCallbacks.reset();
+ this._finalizerCallbacks.reset();
+
+ this.triggerMethod('stop');
+ },
+
+ // Configure the module with a definition function and any custom args
+ // that are to be passed in to the definition function
+ addDefinition: function(moduleDefinition, customArgs) {
+ this._runModuleDefinition(moduleDefinition, customArgs);
+ },
+
+ // Internal method: run the module definition function with the correct
+ // arguments
+ _runModuleDefinition: function(definition, customArgs) {
+ // If there is no definition short circut the method.
+ if (!definition) { return; }
+
+ // build the correct list of arguments for the module definition
+ var args = _.flatten([
+ this,
+ this.app,
+ Backbone,
+ Marionette,
+ Backbone.$, _,
+ customArgs
+ ]);
+
+ definition.apply(this, args);
+ },
+
+ // Internal method: set up new copies of initializers and finalizers.
+ // Calling this method will wipe out all existing initializers and
+ // finalizers.
+ _setupInitializersAndFinalizers: function() {
+ this._initializerCallbacks = new Marionette.Callbacks();
+ this._finalizerCallbacks = new Marionette.Callbacks();
+ },
+
+ // import the `triggerMethod` to trigger events with corresponding
+ // methods if the method exists
+ triggerMethod: Marionette.triggerMethod
+ });
+
+ // Class methods to create modules
+ _.extend(Marionette.Module, {
+
+ // Create a module, hanging off the app parameter as the parent object.
+ create: function(app, moduleNames, moduleDefinition) {
+ var module = app;
+
+ // get the custom args passed in after the module definition and
+ // get rid of the module name and definition function
+ var customArgs = slice.call(arguments);
+ customArgs.splice(0, 3);
+
+ // Split the module names and get the number of submodules.
+ // i.e. an example module name of `Doge.Wow.Amaze` would
+ // then have the potential for 3 module definitions.
+ moduleNames = moduleNames.split('.');
+ var length = moduleNames.length;
+
+ // store the module definition for the last module in the chain
+ var moduleDefinitions = [];
+ moduleDefinitions[length - 1] = moduleDefinition;
+
+ // Loop through all the parts of the module definition
+ _.each(moduleNames, function(moduleName, i) {
+ var parentModule = module;
+ module = this._getModule(parentModule, moduleName, app, moduleDefinition);
+ this._addModuleDefinition(parentModule, module, moduleDefinitions[i], customArgs);
+ }, this);
+
+ // Return the last module in the definition chain
+ return module;
+ },
+
+ _getModule: function(parentModule, moduleName, app, def, args) {
+ var options = _.extend({}, def);
+ var ModuleClass = this.getClass(def);
+
+ // Get an existing module of this name if we have one
+ var module = parentModule[moduleName];
+
+ if (!module) {
+ // Create a new module if we don't have one
+ module = new ModuleClass(moduleName, app, options);
+ parentModule[moduleName] = module;
+ // store the module on the parent
+ parentModule.submodules[moduleName] = module;
+ }
+
+ return module;
+ },
+
+ // ## Module Classes
+ //
+ // Module classes can be used as an alternative to the define pattern.
+ // The extend function of a Module is identical to the extend functions
+ // on other Backbone and Marionette classes.
+ // This allows module lifecyle events like `onStart` and `onStop` to be called directly.
+ getClass: function(moduleDefinition) {
+ var ModuleClass = Marionette.Module;
+
+ if (!moduleDefinition) {
+ return ModuleClass;
+ }
+
+ // If all of the module's functionality is defined inside its class,
+ // then the class can be passed in directly. `MyApp.module("Foo", FooModule)`.
+ if (moduleDefinition.prototype instanceof ModuleClass) {
+ return moduleDefinition;
+ }
+
+ return moduleDefinition.moduleClass || ModuleClass;
+ },
+
+ // Add the module definition and add a startWithParent initializer function.
+ // This is complicated because module definitions are heavily overloaded
+ // and support an anonymous function, module class, or options object
+ _addModuleDefinition: function(parentModule, module, def, args) {
+ var fn = this._getDefine(def);
+ var startWithParent = this._getStartWithParent(def, module);
+
+ if (fn) {
+ module.addDefinition(fn, args);
+ }
+
+ this._addStartWithParent(parentModule, module, startWithParent);
+ },
+
+ _getStartWithParent: function(def, module) {
+ var swp;
+
+ if (_.isFunction(def) && (def.prototype instanceof Marionette.Module)) {
+ swp = module.constructor.prototype.startWithParent;
+ return _.isUndefined(swp) ? true : swp;
+ }
+
+ if (_.isObject(def)) {
+ swp = def.startWithParent;
+ return _.isUndefined(swp) ? true : swp;
+ }
+
+ return true;
+ },
+
+ _getDefine: function(def) {
+ if (_.isFunction(def) && !(def.prototype instanceof Marionette.Module)) {
+ return def;
+ }
+
+ if (_.isObject(def)) {
+ return def.define;
+ }
+
+ return null;
+ },
+
+ _addStartWithParent: function(parentModule, module, startWithParent) {
+ module.startWithParent = module.startWithParent && startWithParent;
+
+ if (!module.startWithParent || !!module.startWithParentIsConfigured) {
+ return;
+ }
+
+ module.startWithParentIsConfigured = true;
+
+ parentModule.addInitializer(function(options) {
+ if (module.startWithParent) {
+ module.start(options);
+ }
+ });
+ }
+ });
+
+
+ return Marionette;
+}));
diff --git a/planetstack/core/xoslib/static/js/backbone.marionette.min.js b/planetstack/core/xoslib/static/js/backbone.marionette.min.js
new file mode 100644
index 0000000..29fe58c
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/backbone.marionette.min.js
@@ -0,0 +1,2 @@
+!function(a,b){if("function"==typeof define&&define.amd)define(["backbone","underscore","backbone.wreqr","backbone.babysitter"],function(c,d){return a.Marionette=b(a,c,d)});else if("undefined"!=typeof exports){{var c=require("backbone"),d=require("underscore");require("backbone.wreqr"),require("backbone.babysitter")}module.exports=b(a,c,d)}else a.Marionette=b(a,a.Backbone,a._)}(this,function(a,b,c){"use strict";function d(a,b){var c=new Error(a);throw c.name=b||"Error",c}var e=a.Marionette,f=b.Marionette={};f.VERSION="2.0.1",f.noConflict=function(){return a.Marionette=e,this},f.Deferred=b.$.Deferred;var g=Array.prototype.slice;return f.extend=b.Model.extend,f.getOption=function(a,b){if(a&&b){var c;return c=a.options&&void 0!==a.options[b]?a.options[b]:a[b]}},f.proxyGetOption=function(a){return f.getOption(this,a)},f.normalizeMethods=function(a){var b,d={};return c.each(a,function(a,e){b=a,c.isFunction(b)||(b=this[b]),b&&(d[e]=b)},this),d},f.normalizeUIKeys=function(a,b){return"undefined"!=typeof a?(c.each(c.keys(a),function(c){var d=/@ui.[a-zA-Z_$0-9]*/g;c.match(d)&&(a[c.replace(d,function(a){return b[a.slice(4)]})]=a[c],delete a[c])}),a):void 0},f.actAsCollection=function(a,b){var d=["forEach","each","map","find","detect","filter","select","reject","every","all","some","any","include","contains","invoke","toArray","first","initial","rest","last","without","isEmpty","pluck"];c.each(d,function(d){a[d]=function(){var a=c.values(c.result(this,b)),e=[a].concat(c.toArray(arguments));return c[d].apply(c,e)}})},f.triggerMethod=function(){function a(a,b,c){return c.toUpperCase()}var b=/(^|:)(\w)/gi,d=function(d){var e,f="on"+d.replace(b,a),g=this[f];return c.isFunction(g)&&(e=g.apply(this,c.tail(arguments))),c.isFunction(this.trigger)&&this.trigger.apply(this,arguments),e};return d}(),f.MonitorDOMRefresh=function(a){function b(a){a._isShown=!0,e(a)}function d(a){a._isRendered=!0,e(a)}function e(a){a._isShown&&a._isRendered&&f(a)&&c.isFunction(a.triggerMethod)&&a.triggerMethod("dom:refresh")}function f(b){return a.contains(b.el)}return function(a){a.listenTo(a,"show",function(){b(a)}),a.listenTo(a,"render",function(){d(a)})}}(document.documentElement),function(a){function b(a,b,e,f){var g=f.split(/\s+/);c.each(g,function(c){var f=a[c];f||d('Method "'+c+'" was configured as an event handler, but does not exist.'),a.listenTo(b,e,f)})}function e(a,b,c,d){a.listenTo(b,c,d)}function f(a,b,d,e){var f=e.split(/\s+/);c.each(f,function(c){var e=a[c];a.stopListening(b,d,e)})}function g(a,b,c,d){a.stopListening(b,c,d)}function h(a,b,d,e,f){b&&d&&(c.isFunction(d)&&(d=d.call(a)),c.each(d,function(d,g){c.isFunction(d)?e(a,b,g,d):f(a,b,g,d)}))}a.bindEntityEvents=function(a,c,d){h(a,c,d,e,b)},a.unbindEntityEvents=function(a,b,c){h(a,b,c,g,f)},a.proxyBindEntityEvents=function(b,c){return a.bindEntityEvents(this,b,c)},a.proxyUnbindEntityEvents=function(b,c){return a.unbindEntityEvents(this,b,c)}}(f),f.Callbacks=function(){this._deferred=f.Deferred(),this._callbacks=[]},c.extend(f.Callbacks.prototype,{add:function(a,b){var d=c.result(this._deferred,"promise");this._callbacks.push({cb:a,ctx:b}),d.then(function(c){b&&(c.context=b),a.call(c.context,c.options)})},run:function(a,b){this._deferred.resolve({options:a,context:b})},reset:function(){var a=this._callbacks;this._deferred=f.Deferred(),this._callbacks=[],c.each(a,function(a){this.add(a.cb,a.ctx)},this)}}),f.Controller=function(a){this.triggerMethod=f.triggerMethod,this.options=a||{},c.isFunction(this.initialize)&&this.initialize(this.options)},f.Controller.extend=f.extend,c.extend(f.Controller.prototype,b.Events,{destroy:function(){var a=Array.prototype.slice.call(arguments);this.triggerMethod.apply(this,["before:destroy"].concat(a)),this.triggerMethod.apply(this,["destroy"].concat(a)),this.stopListening(),this.off()},triggerMethod:f.triggerMethod,getOption:f.proxyGetOption}),f.Region=function(a){if(this.options=a||{},this.el=this.getOption("el"),this.el=this.el instanceof b.$?this.el[0]:this.el,this.el||d('An "el" must be specified for a region.',"NoElError"),this.$el=this.getEl(this.el),this.initialize){var c=Array.prototype.slice.apply(arguments);this.initialize.apply(this,c)}},c.extend(f.Region,{buildRegion:function(a,e){var f=c.isString(a),g=c.isString(a.selector),h=c.isUndefined(a.regionClass),i=c.isFunction(a);i||f||g||d("Region must be specified as a Region class,a selector string or an object with selector property");var j,k;f&&(j=a),a.selector&&(j=a.selector,delete a.selector),i&&(k=a),!i&&h&&(k=e),a.regionClass&&(k=a.regionClass,delete a.regionClass),(f||i)&&(a={}),a.el=j;var l=new k(a);return a.parentEl&&(l.getEl=function(d){if(c.isObject(d))return b.$(d);var e=a.parentEl;return c.isFunction(e)&&(e=e()),e.find(d)}),l}}),c.extend(f.Region.prototype,b.Events,{show:function(a,b){this._ensureElement();var d=b||{},e=a!==this.currentView,f=!!d.preventDestroy,g=!!d.forceShow,h=!!this.currentView,i=!f&&e;i&&this.empty();var j=e||g;return j?(a.render(),h&&this.triggerMethod("before:swap",a),this.triggerMethod("before:show",a),this.triggerMethod.call(a,"before:show"),this.attachHtml(a),this.currentView=a,h&&this.triggerMethod("swap",a),this.triggerMethod("show",a),c.isFunction(a.triggerMethod)?a.triggerMethod("show"):this.triggerMethod.call(a,"show"),this):this},_ensureElement:function(){c.isObject(this.el)||(this.$el=this.getEl(this.el),this.el=this.$el[0]),this.$el&&0!==this.$el.length||d('An "el" '+this.$el.selector+" must exist in DOM")},getEl:function(a){return b.$(a)},attachHtml:function(a){this.el.innerHTML="",this.el.appendChild(a.el)},empty:function(){var a=this.currentView;a&&!a.isDestroyed&&(this.triggerMethod("before:empty",a),a.destroy?a.destroy():a.remove&&a.remove(),this.triggerMethod("empty",a),delete this.currentView)},attachView:function(a){this.currentView=a},reset:function(){this.empty(),this.$el&&(this.el=this.$el.selector),delete this.$el},getOption:f.proxyGetOption,triggerMethod:f.triggerMethod}),f.Region.extend=f.extend,f.RegionManager=function(a){var b=a.Controller.extend({constructor:function(b){this._regions={},a.Controller.call(this,b)},addRegions:function(a,b){var d={};return c.each(a,function(a,e){c.isString(a)&&(a={selector:a}),a.selector&&(a=c.defaults({},a,b));var f=this.addRegion(e,a);d[e]=f},this),d},addRegion:function(b,d){var e,f=c.isObject(d),g=c.isString(d),h=!!d.selector;return e=g||f&&h?a.Region.buildRegion(d,a.Region):c.isFunction(d)?a.Region.buildRegion(d,a.Region):d,this.triggerMethod("before:add:region",b,e),this._store(b,e),this.triggerMethod("add:region",b,e),e},get:function(a){return this._regions[a]},getRegions:function(){return c.clone(this._regions)},removeRegion:function(a){var b=this._regions[a];this._remove(a,b)},removeRegions:function(){c.each(this._regions,function(a,b){this._remove(b,a)},this)},emptyRegions:function(){c.each(this._regions,function(a){a.empty()},this)},destroy:function(){this.removeRegions(),a.Controller.prototype.destroy.apply(this,arguments)},_store:function(a,b){this._regions[a]=b,this._setLength()},_remove:function(a,b){this.triggerMethod("before:remove:region",a,b),b.empty(),b.stopListening(),delete this._regions[a],this._setLength(),this.triggerMethod("remove:region",a,b)},_setLength:function(){this.length=c.size(this._regions)}});return a.actAsCollection(b.prototype,"_regions"),b}(f),f.TemplateCache=function(a){this.templateId=a},c.extend(f.TemplateCache,{templateCaches:{},get:function(a){var b=this.templateCaches[a];return b||(b=new f.TemplateCache(a),this.templateCaches[a]=b),b.load()},clear:function(){var a,b=g.call(arguments),c=b.length;if(c>0)for(a=0;c>a;a++)delete this.templateCaches[b[a]];else this.templateCaches={}}}),c.extend(f.TemplateCache.prototype,{load:function(){if(this.compiledTemplate)return this.compiledTemplate;var a=this.loadTemplate(this.templateId);return this.compiledTemplate=this.compileTemplate(a),this.compiledTemplate},loadTemplate:function(a){var c=b.$(a).html();return c&&0!==c.length||d('Could not find template: "'+a+'"',"NoTemplateError"),c},compileTemplate:function(a){return c.template(a)}}),f.Renderer={render:function(a,b){a||d("Cannot render the template since its false, null or undefined.","TemplateNotFoundError");var c;return(c="function"==typeof a?a:f.TemplateCache.get(a))(b)}},f.View=b.View.extend({constructor:function(a){c.bindAll(this,"render"),this.options=c.extend({},c.result(this,"options"),c.isFunction(a)?a.call(this):a),this.events=this.normalizeUIKeys(c.result(this,"events")),c.isObject(this.behaviors)&&new f.Behaviors(this),b.View.apply(this,arguments),f.MonitorDOMRefresh(this),this.listenTo(this,"show",this.onShowCalled)},getTemplate:function(){return this.getOption("template")},mixinTemplateHelpers:function(a){a=a||{};var b=this.getOption("templateHelpers");return c.isFunction(b)&&(b=b.call(this)),c.extend(a,b)},normalizeUIKeys:function(a){var b=c.result(this,"ui"),d=c.result(this,"_uiBindings");return f.normalizeUIKeys(a,d||b)},configureTriggers:function(){if(this.triggers){var a={},b=this.normalizeUIKeys(c.result(this,"triggers"));return c.each(b,function(b,d){var e=c.isObject(b),f=e?b.event:b;a[d]=function(a){if(a){var c=a.preventDefault,d=a.stopPropagation,g=e?b.preventDefault:c,h=e?b.stopPropagation:d;g&&c&&c.apply(a),h&&d&&d.apply(a)}var i={view:this,model:this.model,collection:this.collection};this.triggerMethod(f,i)}},this),a}},delegateEvents:function(a){this._delegateDOMEvents(a),this.bindEntityEvents(this.model,this.getOption("modelEvents")),this.bindEntityEvents(this.collection,this.getOption("collectionEvents"))},_delegateDOMEvents:function(a){a=a||this.events,c.isFunction(a)&&(a=a.call(this)),a=this.normalizeUIKeys(a);var d={},e=c.result(this,"behaviorEvents")||{},f=this.configureTriggers();c.extend(d,e,a,f),b.View.prototype.delegateEvents.call(this,d)},undelegateEvents:function(){var a=Array.prototype.slice.call(arguments);b.View.prototype.undelegateEvents.apply(this,a),this.unbindEntityEvents(this.model,this.getOption("modelEvents")),this.unbindEntityEvents(this.collection,this.getOption("collectionEvents"))},onShowCalled:function(){},_ensureViewIsIntact:function(){if(this.isDestroyed){var a=new Error("Cannot use a view thats already been destroyed.");throw a.name="ViewDestroyedError",a}},destroy:function(){if(!this.isDestroyed){var a=Array.prototype.slice.call(arguments);this.triggerMethod.apply(this,["before:destroy"].concat(a)),this.isDestroyed=!0,this.triggerMethod.apply(this,["destroy"].concat(a)),this.unbindUIElements(),this.remove()}},bindUIElements:function(){if(this.ui){this._uiBindings||(this._uiBindings=this.ui);var a=c.result(this,"_uiBindings");this.ui={},c.each(c.keys(a),function(b){var c=a[b];this.ui[b]=this.$(c)},this)}},unbindUIElements:function(){this.ui&&this._uiBindings&&(c.each(this.ui,function(a,b){delete this.ui[b]},this),this.ui=this._uiBindings,delete this._uiBindings)},triggerMethod:f.triggerMethod,normalizeMethods:f.normalizeMethods,getOption:f.proxyGetOption,bindEntityEvents:f.proxyBindEntityEvents,unbindEntityEvents:f.proxyUnbindEntityEvents}),f.ItemView=f.View.extend({constructor:function(){f.View.apply(this,arguments)},serializeData:function(){var a={};return this.model?a=this.model.toJSON():this.collection&&(a={items:this.collection.toJSON()}),a},render:function(){this._ensureViewIsIntact(),this.triggerMethod("before:render",this);var a=this.serializeData();a=this.mixinTemplateHelpers(a);var b=this.getTemplate(),c=f.Renderer.render(b,a);return this.attachElContent(c),this.bindUIElements(),this.triggerMethod("render",this),this},attachElContent:function(a){return this.$el.html(a),this},destroy:function(){this.isDestroyed||f.View.prototype.destroy.apply(this,arguments)}}),f.CollectionView=f.View.extend({childViewEventPrefix:"childview",constructor:function(a){var b=a||{};this.sort=c.isUndefined(b.sort)?!0:b.sort,this._initChildViewStorage(),f.View.apply(this,arguments),this._initialEvents(),this.initRenderBuffer()},initRenderBuffer:function(){this.elBuffer=document.createDocumentFragment(),this._bufferedChildren=[]},startBuffering:function(){this.initRenderBuffer(),this.isBuffering=!0},endBuffering:function(){this.isBuffering=!1,this._triggerBeforeShowBufferedChildren(),this.attachBuffer(this,this.elBuffer),this._triggerShowBufferedChildren(),this.initRenderBuffer()},_triggerBeforeShowBufferedChildren:function(){this._isShown&&c.invoke(this._bufferedChildren,"triggerMethod","before:show")},_triggerShowBufferedChildren:function(){this._isShown&&(c.each(this._bufferedChildren,function(a){c.isFunction(a.triggerMethod)?a.triggerMethod("show"):f.triggerMethod.call(a,"show")}),this._bufferedChildren=[])},_initialEvents:function(){this.collection&&(this.listenTo(this.collection,"add",this._onCollectionAdd),this.listenTo(this.collection,"remove",this._onCollectionRemove),this.listenTo(this.collection,"reset",this.render),this.sort&&this.listenTo(this.collection,"sort",this._sortViews))},_onCollectionAdd:function(a){this.destroyEmptyView();var b=this.getChildView(a),c=this.collection.indexOf(a);this.addChild(a,b,c)},_onCollectionRemove:function(a){var b=this.children.findByModel(a);this.removeChildView(b),this.checkEmpty()},onShowCalled:function(){this.children.each(function(a){c.isFunction(a.triggerMethod)?a.triggerMethod("show"):f.triggerMethod.call(a,"show")})},render:function(){return this._ensureViewIsIntact(),this.triggerMethod("before:render",this),this._renderChildren(),this.triggerMethod("render",this),this},_sortViews:function(){var a=this.collection.find(function(a,b){var c=this.children.findByModel(a);return c&&c._index!==b},this);a&&this.render()},_renderChildren:function(){this.startBuffering(),this.destroyEmptyView(),this.destroyChildren(),this.isEmpty(this.collection)?this.showEmptyView():(this.triggerMethod("before:render:collection",this),this.showCollection(),this.triggerMethod("render:collection",this)),this.endBuffering()},showCollection:function(){var a;this.collection.each(function(b,c){a=this.getChildView(b),this.addChild(b,a,c)},this)},showEmptyView:function(){var a=this.getEmptyView();if(a&&!this._showingEmptyView){this.triggerMethod("before:render:empty"),this._showingEmptyView=!0;var c=new b.Model;this.addEmptyView(c,a),this.triggerMethod("render:empty")}},destroyEmptyView:function(){this._showingEmptyView&&(this.destroyChildren(),delete this._showingEmptyView)},getEmptyView:function(){return this.getOption("emptyView")},addEmptyView:function(a,b){var d=this.getOption("emptyViewOptions")||this.getOption("childViewOptions");c.isFunction(d)&&(d=d.call(this));var e=this.buildChildView(a,b,d);this._isShown&&this.triggerMethod.call(e,"before:show"),this.children.add(e),this.renderChildView(e,-1),this._isShown&&this.triggerMethod.call(e,"show")},getChildView:function(){var a=this.getOption("childView");return a||d('A "childView" must be specified',"NoChildViewError"),a},addChild:function(a,b,d){var e=this.getOption("childViewOptions");c.isFunction(e)&&(e=e.call(this,a,d));var f=this.buildChildView(a,b,e);return this._updateIndices(f,!0,d),this._addChildView(f,d),f},_updateIndices:function(a,b,c){this.sort&&(b?(a._index=c,this.children.each(function(b){b._index>=a._index&&b._index++})):this.children.each(function(b){b._index>=a._index&&b._index--}))},_addChildView:function(a,b){this.proxyChildEvents(a),this.triggerMethod("before:add:child",a),this.children.add(a),this.renderChildView(a,b),this._isShown&&!this.isBuffering&&(c.isFunction(a.triggerMethod)?a.triggerMethod("show"):f.triggerMethod.call(a,"show")),this.triggerMethod("add:child",a)},renderChildView:function(a,b){a.render(),this.attachHtml(this,a,b)},buildChildView:function(a,b,d){var e=c.extend({model:a},d);return new b(e)},removeChildView:function(a){a&&(this.triggerMethod("before:remove:child",a),a.destroy?a.destroy():a.remove&&a.remove(),this.stopListening(a),this.children.remove(a),this.triggerMethod("remove:child",a),this._updateIndices(a,!1))},isEmpty:function(){return!this.collection||0===this.collection.length},checkEmpty:function(){this.isEmpty(this.collection)&&this.showEmptyView()},attachBuffer:function(a,b){a.$el.append(b)},attachHtml:function(a,b,c){a.isBuffering?(a.elBuffer.appendChild(b.el),a._bufferedChildren.push(b)):a._insertBefore(b,c)||a._insertAfter(b)},_insertBefore:function(a,b){var c,d=this.sort&&b<this.children.length-1;return d&&(c=this.children.find(function(a){return a._index===b+1})),c?(c.$el.before(a.el),!0):!1},_insertAfter:function(a){this.$el.append(a.el)},_initChildViewStorage:function(){this.children=new b.ChildViewContainer},destroy:function(){this.isDestroyed||(this.triggerMethod("before:destroy:collection"),this.destroyChildren(),this.triggerMethod("destroy:collection"),f.View.prototype.destroy.apply(this,arguments))},destroyChildren:function(){this.children.each(this.removeChildView,this),this.checkEmpty()},proxyChildEvents:function(a){var b=this.getOption("childViewEventPrefix");this.listenTo(a,"all",function(){var d=Array.prototype.slice.call(arguments),e=d[0],f=this.normalizeMethods(c.result(this,"childEvents"));d[0]=b+":"+e,d.splice(1,0,a),"undefined"!=typeof f&&c.isFunction(f[e])&&f[e].apply(this,d.slice(1)),this.triggerMethod.apply(this,d)},this)}}),f.CompositeView=f.CollectionView.extend({constructor:function(){f.CollectionView.apply(this,arguments)},_initialEvents:function(){this.once("render",function(){this.collection&&(this.listenTo(this.collection,"add",this._onCollectionAdd),this.listenTo(this.collection,"remove",this._onCollectionRemove),this.listenTo(this.collection,"reset",this._renderChildren),this.sort&&this.listenTo(this.collection,"sort",this._sortViews))})},getChildView:function(){var a=this.getOption("childView")||this.constructor;return a||d('A "childView" must be specified',"NoChildViewError"),a},serializeData:function(){var a={};return this.model&&(a=this.model.toJSON()),a},render:function(){return this._ensureViewIsIntact(),this.isRendered=!0,this.resetChildViewContainer(),this.triggerMethod("before:render",this),this._renderRoot(),this._renderChildren(),this.triggerMethod("render",this),this},_renderChildren:function(){this.isRendered&&f.CollectionView.prototype._renderChildren.call(this)},_renderRoot:function(){var a={};a=this.serializeData(),a=this.mixinTemplateHelpers(a),this.triggerMethod("before:render:template");var b=this.getTemplate(),c=f.Renderer.render(b,a);this.attachElContent(c),this.bindUIElements(),this.triggerMethod("render:template")},attachElContent:function(a){return this.$el.html(a),this},attachBuffer:function(a,b){var c=this.getChildViewContainer(a);c.append(b)},_insertAfter:function(a){var b=this.getChildViewContainer(this);b.append(a.el)},getChildViewContainer:function(a){if("$childViewContainer"in a)return a.$childViewContainer;var b,e=f.getOption(a,"childViewContainer");if(e){var g=c.isFunction(e)?e.call(a):e;b="@"===g.charAt(0)&&a.ui?a.ui[g.substr(4)]:a.$(g),b.length<=0&&d('The specified "childViewContainer" was not found: '+a.childViewContainer,"ChildViewContainerMissingError")}else b=a.$el;return a.$childViewContainer=b,b},resetChildViewContainer:function(){this.$childViewContainer&&delete this.$childViewContainer}}),f.LayoutView=f.ItemView.extend({regionClass:f.Region,constructor:function(a){a=a||{},this._firstRender=!0,this._initializeRegions(a),f.ItemView.call(this,a)},render:function(){return this._ensureViewIsIntact(),this._firstRender?this._firstRender=!1:this._reInitializeRegions(),f.ItemView.prototype.render.apply(this,arguments)},destroy:function(){this.isDestroyed||(this.regionManager.destroy(),f.ItemView.prototype.destroy.apply(this,arguments))},addRegion:function(a,b){this.triggerMethod("before:region:add",a);var c={};return c[a]=b,this._buildRegions(c)[a]},addRegions:function(a){return this.regions=c.extend({},this.regions,a),this._buildRegions(a)},removeRegion:function(a){return this.triggerMethod("before:region:remove",a),delete this.regions[a],this.regionManager.removeRegion(a)},getRegion:function(a){return this.regionManager.get(a)},getRegions:function(){return this.regionManager.getRegions()},_buildRegions:function(a){var b=this,c={regionClass:this.getOption("regionClass"),parentEl:function(){return b.$el}};return this.regionManager.addRegions(a,c)},_initializeRegions:function(a){var b;this._initRegionManager(),b=c.isFunction(this.regions)?this.regions(a):this.regions||{};var d=this.getOption.call(a,"regions");c.isFunction(d)&&(d=d.call(this,a)),c.extend(b,d),this.addRegions(b)},_reInitializeRegions:function(){this.regionManager.emptyRegions(),this.regionManager.each(function(a){a.reset()})},getRegionManager:function(){return new f.RegionManager},_initRegionManager:function(){this.regionManager=this.getRegionManager(),this.listenTo(this.regionManager,"before:add:region",function(a){this.triggerMethod("before:add:region",a)}),this.listenTo(this.regionManager,"add:region",function(a,b){this[a]=b,this.triggerMethod("add:region",a,b)}),this.listenTo(this.regionManager,"before:remove:region",function(a){this.triggerMethod("before:remove:region",a)}),this.listenTo(this.regionManager,"remove:region",function(a,b){delete this[a],this.triggerMethod("remove:region",a,b)})}}),f.Behavior=function(a,b){function c(b,c){this.view=c,this.defaults=a.result(this,"defaults")||{},this.options=a.extend({},this.defaults,b),this.$=function(){return this.view.$.apply(this.view,arguments)},this.initialize.apply(this,arguments)}return a.extend(c.prototype,b.Events,{initialize:function(){},destroy:function(){this.stopListening()},triggerMethod:f.triggerMethod,getOption:f.proxyGetOption,bindEntityEvents:f.proxyBindEntityEvents,unbindEntityEvents:f.proxyUnbindEntityEvents}),c.extend=f.extend,c}(c,b),f.Behaviors=function(a,b){function c(a,d){d=c.parseBehaviors(a,d||b.result(a,"behaviors")),c.wrap(a,d,["bindUIElements","unbindUIElements","delegateEvents","undelegateEvents","behaviorEvents","triggerMethod","setElement","destroy"])}var d={setElement:function(a,c){a.apply(this,b.tail(arguments,2)),b.each(c,function(a){a.$el=this.$el},this)},destroy:function(a,c){var d=b.tail(arguments,2);a.apply(this,d),b.invoke(c,"destroy",d)},bindUIElements:function(a,c){a.apply(this),b.invoke(c,a)},unbindUIElements:function(a,c){a.apply(this),b.invoke(c,a)},triggerMethod:function(a,c){var d=b.tail(arguments,2);a.apply(this,d),b.each(c,function(b){a.apply(b,d)})},delegateEvents:function(c,d){var e=b.tail(arguments,2);c.apply(this,e),b.each(d,function(b){a.bindEntityEvents(b,this.model,a.getOption(b,"modelEvents")),a.bindEntityEvents(b,this.collection,a.getOption(b,"collectionEvents"))},this)},undelegateEvents:function(c,d){var e=b.tail(arguments,2);c.apply(this,e),b.each(d,function(b){a.unbindEntityEvents(b,this.model,a.getOption(b,"modelEvents")),a.unbindEntityEvents(b,this.collection,a.getOption(b,"collectionEvents"))},this)},behaviorEvents:function(c,d){var e={},f=b.result(this,"ui");return b.each(d,function(c,d){var g={},h=b.clone(b.result(c,"events"))||{},i=b.result(c,"ui"),j=b.extend({},f,i);h=a.normalizeUIKeys(h,j),b.each(b.keys(h),function(a){var e=new Array(d+2).join(" "),f=a+e,i=b.isFunction(h[a])?h[a]:c[h[a]];g[f]=b.bind(i,c)}),e=b.extend(e,g)}),e}};return b.extend(c,{behaviorsLookup:function(){throw new Error("You must define where your behaviors are stored.See https://github.com/marionettejs/backbone.marionette/blob/master/docs/marionette.behaviors.md#behaviorslookup")},getBehaviorClass:function(a,d){return a.behaviorClass?a.behaviorClass:b.isFunction(c.behaviorsLookup)?c.behaviorsLookup.apply(this,arguments)[d]:c.behaviorsLookup[d]},parseBehaviors:function(a,d){return b.chain(d).map(function(d,e){var f=c.getBehaviorClass(d,e),g=new f(d,a),h=c.parseBehaviors(a,b.result(g,"behaviors"));return[g].concat(h)}).flatten().value()},wrap:function(a,c,e){b.each(e,function(e){a[e]=b.partial(d[e],a[e],c)})}}),c}(f,c),f.AppRouter=b.Router.extend({constructor:function(a){b.Router.apply(this,arguments),this.options=a||{};var c=this.getOption("appRoutes"),d=this._getController();this.processAppRoutes(d,c),this.on("route",this._processOnRoute,this)},appRoute:function(a,b){var c=this._getController();this._addAppRoute(c,a,b)},_processOnRoute:function(a,b){var d=c.invert(this.appRoutes)[a];c.isFunction(this.onRoute)&&this.onRoute(a,d,b)},processAppRoutes:function(a,b){if(b){var d=c.keys(b).reverse();c.each(d,function(c){this._addAppRoute(a,c,b[c])},this)}},_getController:function(){return this.getOption("controller")},_addAppRoute:function(a,b,e){var f=a[e];f||d('Method "'+e+'" was not found on the controller'),this.route(b,e,c.bind(f,a))},getOption:f.proxyGetOption}),f.Application=function(a){this._initRegionManager(),this._initCallbacks=new f.Callbacks;var d=b.Wreqr.radio.channel("global");this.vent=d.vent,this.commands=d.commands,this.reqres=d.reqres,this.submodules={},c.extend(this,a)},c.extend(f.Application.prototype,b.Events,{execute:function(){this.commands.execute.apply(this.commands,arguments)},request:function(){return this.reqres.request.apply(this.reqres,arguments)},addInitializer:function(a){this._initCallbacks.add(a)},start:function(a){this.triggerMethod("before:start",a),this._initCallbacks.run(a,this),this.triggerMethod("start",a)},addRegions:function(a){return this._regionManager.addRegions(a)},emptyRegions:function(){this._regionManager.emptyRegions()},removeRegion:function(a){this._regionManager.removeRegion(a)},getRegion:function(a){return this._regionManager.get(a)},getRegions:function(){return this._regionManager.getRegions()},module:function(a,b){var c=f.Module.getClass(b),d=g.call(arguments);return d.unshift(this),c.create.apply(c,d)},_initRegionManager:function(){this._regionManager=new f.RegionManager,this.listenTo(this._regionManager,"before:add:region",function(a){this.triggerMethod("before:add:region",a)}),this.listenTo(this._regionManager,"add:region",function(a,b){this[a]=b,this.triggerMethod("add:region",a,b)}),this.listenTo(this._regionManager,"before:remove:region",function(a){this.triggerMethod("before:remove:region",a)}),this.listenTo(this._regionManager,"remove:region",function(a,b){delete this[a],this.triggerMethod("remove:region",a,b)})},triggerMethod:f.triggerMethod}),f.Application.extend=f.extend,f.Module=function(a,b,d){this.moduleName=a,this.options=c.extend({},this.options,d),this.initialize=d.initialize||this.initialize,this.submodules={},this._setupInitializersAndFinalizers(),this.app=b,this.startWithParent=!0,c.isFunction(this.initialize)&&this.initialize(a,b,this.options)},f.Module.extend=f.extend,c.extend(f.Module.prototype,b.Events,{initialize:function(){},addInitializer:function(a){this._initializerCallbacks.add(a)},addFinalizer:function(a){this._finalizerCallbacks.add(a)},start:function(a){this._isInitialized||(c.each(this.submodules,function(b){b.startWithParent&&b.start(a)}),this.triggerMethod("before:start",a),this._initializerCallbacks.run(a,this),this._isInitialized=!0,this.triggerMethod("start",a))},stop:function(){this._isInitialized&&(this._isInitialized=!1,this.triggerMethod("before:stop"),c.each(this.submodules,function(a){a.stop()}),this._finalizerCallbacks.run(void 0,this),this._initializerCallbacks.reset(),this._finalizerCallbacks.reset(),this.triggerMethod("stop"))},addDefinition:function(a,b){this._runModuleDefinition(a,b)},_runModuleDefinition:function(a,d){if(a){var e=c.flatten([this,this.app,b,f,b.$,c,d]);a.apply(this,e)}},_setupInitializersAndFinalizers:function(){this._initializerCallbacks=new f.Callbacks,this._finalizerCallbacks=new f.Callbacks},triggerMethod:f.triggerMethod}),c.extend(f.Module,{create:function(a,b,d){var e=a,f=g.call(arguments);f.splice(0,3),b=b.split(".");var h=b.length,i=[];return i[h-1]=d,c.each(b,function(b,c){var g=e;e=this._getModule(g,b,a,d),this._addModuleDefinition(g,e,i[c],f)},this),e},_getModule:function(a,b,d,e){var f=c.extend({},e),g=this.getClass(e),h=a[b];return h||(h=new g(b,d,f),a[b]=h,a.submodules[b]=h),h},getClass:function(a){var b=f.Module;return a?a.prototype instanceof b?a:a.moduleClass||b:b},_addModuleDefinition:function(a,b,c,d){var e=this._getDefine(c),f=this._getStartWithParent(c,b);e&&b.addDefinition(e,d),this._addStartWithParent(a,b,f)},_getStartWithParent:function(a,b){var d;return c.isFunction(a)&&a.prototype instanceof f.Module?(d=b.constructor.prototype.startWithParent,c.isUndefined(d)?!0:d):c.isObject(a)?(d=a.startWithParent,c.isUndefined(d)?!0:d):!0},_getDefine:function(a){return!c.isFunction(a)||a.prototype instanceof f.Module?c.isObject(a)?a.define:null:a},_addStartWithParent:function(a,b,c){b.startWithParent=b.startWithParent&&c,b.startWithParent&&!b.startWithParentIsConfigured&&(b.startWithParentIsConfigured=!0,a.addInitializer(function(a){b.startWithParent&&b.start(a)}))}}),f});
+//# sourceMappingURL=backbone.marionette.map
\ No newline at end of file
diff --git a/planetstack/core/xoslib/static/js/backbone.wreqr.js b/planetstack/core/xoslib/static/js/backbone.wreqr.js
new file mode 100644
index 0000000..66de72f
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/backbone.wreqr.js
@@ -0,0 +1,440 @@
+// Backbone.Wreqr (Backbone.Marionette)
+// ----------------------------------
+// v1.3.1
+//
+// Copyright (c)2014 Derick Bailey, Muted Solutions, LLC.
+// Distributed under MIT license
+//
+// http://github.com/marionettejs/backbone.wreqr
+
+
+(function(root, factory) {
+
+ if (typeof define === 'function' && define.amd) {
+ define(['backbone', 'underscore'], function(Backbone, _) {
+ return factory(Backbone, _);
+ });
+ } else if (typeof exports !== 'undefined') {
+ var Backbone = require('backbone');
+ var _ = require('underscore');
+ module.exports = factory(Backbone, _);
+ } else {
+ factory(root.Backbone, root._);
+ }
+
+}(this, function(Backbone, _) {
+ "use strict";
+
+ var previousWreqr = Backbone.Wreqr;
+
+ var Wreqr = Backbone.Wreqr = {};
+
+ Backbone.Wreqr.VERSION = '1.3.1';
+
+ Backbone.Wreqr.noConflict = function () {
+ Backbone.Wreqr = previousWreqr;
+ return this;
+ };
+
+ // Handlers
+ // --------
+ // A registry of functions to call, given a name
+
+ Wreqr.Handlers = (function(Backbone, _){
+ "use strict";
+
+ // Constructor
+ // -----------
+
+ var Handlers = function(options){
+ this.options = options;
+ this._wreqrHandlers = {};
+
+ if (_.isFunction(this.initialize)){
+ this.initialize(options);
+ }
+ };
+
+ Handlers.extend = Backbone.Model.extend;
+
+ // Instance Members
+ // ----------------
+
+ _.extend(Handlers.prototype, Backbone.Events, {
+
+ // Add multiple handlers using an object literal configuration
+ setHandlers: function(handlers){
+ _.each(handlers, function(handler, name){
+ var context = null;
+
+ if (_.isObject(handler) && !_.isFunction(handler)){
+ context = handler.context;
+ handler = handler.callback;
+ }
+
+ this.setHandler(name, handler, context);
+ }, this);
+ },
+
+ // Add a handler for the given name, with an
+ // optional context to run the handler within
+ setHandler: function(name, handler, context){
+ var config = {
+ callback: handler,
+ context: context
+ };
+
+ this._wreqrHandlers[name] = config;
+
+ this.trigger("handler:add", name, handler, context);
+ },
+
+ // Determine whether or not a handler is registered
+ hasHandler: function(name){
+ return !! this._wreqrHandlers[name];
+ },
+
+ // Get the currently registered handler for
+ // the specified name. Throws an exception if
+ // no handler is found.
+ getHandler: function(name){
+ var config = this._wreqrHandlers[name];
+
+ if (!config){
+ return;
+ }
+
+ return function(){
+ var args = Array.prototype.slice.apply(arguments);
+ return config.callback.apply(config.context, args);
+ };
+ },
+
+ // Remove a handler for the specified name
+ removeHandler: function(name){
+ delete this._wreqrHandlers[name];
+ },
+
+ // Remove all handlers from this registry
+ removeAllHandlers: function(){
+ this._wreqrHandlers = {};
+ }
+ });
+
+ return Handlers;
+ })(Backbone, _);
+
+ // Wreqr.CommandStorage
+ // --------------------
+ //
+ // Store and retrieve commands for execution.
+ Wreqr.CommandStorage = (function(){
+ "use strict";
+
+ // Constructor function
+ var CommandStorage = function(options){
+ this.options = options;
+ this._commands = {};
+
+ if (_.isFunction(this.initialize)){
+ this.initialize(options);
+ }
+ };
+
+ // Instance methods
+ _.extend(CommandStorage.prototype, Backbone.Events, {
+
+ // Get an object literal by command name, that contains
+ // the `commandName` and the `instances` of all commands
+ // represented as an array of arguments to process
+ getCommands: function(commandName){
+ var commands = this._commands[commandName];
+
+ // we don't have it, so add it
+ if (!commands){
+
+ // build the configuration
+ commands = {
+ command: commandName,
+ instances: []
+ };
+
+ // store it
+ this._commands[commandName] = commands;
+ }
+
+ return commands;
+ },
+
+ // Add a command by name, to the storage and store the
+ // args for the command
+ addCommand: function(commandName, args){
+ var command = this.getCommands(commandName);
+ command.instances.push(args);
+ },
+
+ // Clear all commands for the given `commandName`
+ clearCommands: function(commandName){
+ var command = this.getCommands(commandName);
+ command.instances = [];
+ }
+ });
+
+ return CommandStorage;
+ })();
+
+ // Wreqr.Commands
+ // --------------
+ //
+ // A simple command pattern implementation. Register a command
+ // handler and execute it.
+ Wreqr.Commands = (function(Wreqr){
+ "use strict";
+
+ return Wreqr.Handlers.extend({
+ // default storage type
+ storageType: Wreqr.CommandStorage,
+
+ constructor: function(options){
+ this.options = options || {};
+
+ this._initializeStorage(this.options);
+ this.on("handler:add", this._executeCommands, this);
+
+ var args = Array.prototype.slice.call(arguments);
+ Wreqr.Handlers.prototype.constructor.apply(this, args);
+ },
+
+ // Execute a named command with the supplied args
+ execute: function(name, args){
+ name = arguments[0];
+ args = Array.prototype.slice.call(arguments, 1);
+
+ if (this.hasHandler(name)){
+ this.getHandler(name).apply(this, args);
+ } else {
+ this.storage.addCommand(name, args);
+ }
+
+ },
+
+ // Internal method to handle bulk execution of stored commands
+ _executeCommands: function(name, handler, context){
+ var command = this.storage.getCommands(name);
+
+ // loop through and execute all the stored command instances
+ _.each(command.instances, function(args){
+ handler.apply(context, args);
+ });
+
+ this.storage.clearCommands(name);
+ },
+
+ // Internal method to initialize storage either from the type's
+ // `storageType` or the instance `options.storageType`.
+ _initializeStorage: function(options){
+ var storage;
+
+ var StorageType = options.storageType || this.storageType;
+ if (_.isFunction(StorageType)){
+ storage = new StorageType();
+ } else {
+ storage = StorageType;
+ }
+
+ this.storage = storage;
+ }
+ });
+
+ })(Wreqr);
+
+ // Wreqr.RequestResponse
+ // ---------------------
+ //
+ // A simple request/response implementation. Register a
+ // request handler, and return a response from it
+ Wreqr.RequestResponse = (function(Wreqr){
+ "use strict";
+
+ return Wreqr.Handlers.extend({
+ request: function(){
+ var name = arguments[0];
+ var args = Array.prototype.slice.call(arguments, 1);
+ if (this.hasHandler(name)) {
+ return this.getHandler(name).apply(this, args);
+ }
+ }
+ });
+
+ })(Wreqr);
+
+ // Event Aggregator
+ // ----------------
+ // A pub-sub object that can be used to decouple various parts
+ // of an application through event-driven architecture.
+
+ Wreqr.EventAggregator = (function(Backbone, _){
+ "use strict";
+ var EA = function(){};
+
+ // Copy the `extend` function used by Backbone's classes
+ EA.extend = Backbone.Model.extend;
+
+ // Copy the basic Backbone.Events on to the event aggregator
+ _.extend(EA.prototype, Backbone.Events);
+
+ return EA;
+ })(Backbone, _);
+
+ // Wreqr.Channel
+ // --------------
+ //
+ // An object that wraps the three messaging systems:
+ // EventAggregator, RequestResponse, Commands
+ Wreqr.Channel = (function(Wreqr){
+ "use strict";
+
+ var Channel = function(channelName) {
+ this.vent = new Backbone.Wreqr.EventAggregator();
+ this.reqres = new Backbone.Wreqr.RequestResponse();
+ this.commands = new Backbone.Wreqr.Commands();
+ this.channelName = channelName;
+ };
+
+ _.extend(Channel.prototype, {
+
+ // Remove all handlers from the messaging systems of this channel
+ reset: function() {
+ this.vent.off();
+ this.vent.stopListening();
+ this.reqres.removeAllHandlers();
+ this.commands.removeAllHandlers();
+ return this;
+ },
+
+ // Connect a hash of events; one for each messaging system
+ connectEvents: function(hash, context) {
+ this._connect('vent', hash, context);
+ return this;
+ },
+
+ connectCommands: function(hash, context) {
+ this._connect('commands', hash, context);
+ return this;
+ },
+
+ connectRequests: function(hash, context) {
+ this._connect('reqres', hash, context);
+ return this;
+ },
+
+ // Attach the handlers to a given message system `type`
+ _connect: function(type, hash, context) {
+ if (!hash) {
+ return;
+ }
+
+ context = context || this;
+ var method = (type === 'vent') ? 'on' : 'setHandler';
+
+ _.each(hash, function(fn, eventName) {
+ this[type][method](eventName, _.bind(fn, context));
+ }, this);
+ }
+ });
+
+
+ return Channel;
+ })(Wreqr);
+
+ // Wreqr.Radio
+ // --------------
+ //
+ // An object that lets you communicate with many channels.
+ Wreqr.radio = (function(Wreqr){
+ "use strict";
+
+ var Radio = function() {
+ this._channels = {};
+ this.vent = {};
+ this.commands = {};
+ this.reqres = {};
+ this._proxyMethods();
+ };
+
+ _.extend(Radio.prototype, {
+
+ channel: function(channelName) {
+ if (!channelName) {
+ throw new Error('Channel must receive a name');
+ }
+
+ return this._getChannel( channelName );
+ },
+
+ _getChannel: function(channelName) {
+ var channel = this._channels[channelName];
+
+ if(!channel) {
+ channel = new Wreqr.Channel(channelName);
+ this._channels[channelName] = channel;
+ }
+
+ return channel;
+ },
+
+ _proxyMethods: function() {
+ _.each(['vent', 'commands', 'reqres'], function(system) {
+ _.each( messageSystems[system], function(method) {
+ this[system][method] = proxyMethod(this, system, method);
+ }, this);
+ }, this);
+ }
+ });
+
+
+ var messageSystems = {
+ vent: [
+ 'on',
+ 'off',
+ 'trigger',
+ 'once',
+ 'stopListening',
+ 'listenTo',
+ 'listenToOnce'
+ ],
+
+ commands: [
+ 'execute',
+ 'setHandler',
+ 'setHandlers',
+ 'removeHandler',
+ 'removeAllHandlers'
+ ],
+
+ reqres: [
+ 'request',
+ 'setHandler',
+ 'setHandlers',
+ 'removeHandler',
+ 'removeAllHandlers'
+ ]
+ };
+
+ var proxyMethod = function(radio, system, method) {
+ return function(channelName) {
+ var messageSystem = radio._getChannel(channelName)[system];
+ var args = Array.prototype.slice.call(arguments, 1);
+
+ return messageSystem[method].apply(messageSystem, args);
+ };
+ };
+
+ return new Radio();
+
+ })(Wreqr);
+
+
+ return Backbone.Wreqr;
+
+}));
diff --git a/planetstack/core/xoslib/static/js/gentle.js b/planetstack/core/xoslib/static/js/gentle.js
new file mode 100644
index 0000000..f79bde2
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/gentle.js
@@ -0,0 +1,49 @@
+var ContactManager = new Marionette.Application();
+
+ContactManager.addRegions({
+ mainRegion: "#main-region"
+});
+
+ContactManager.Contact = Backbone.Model.extend({});
+
+ContactManager.ContactCollection = Backbone.Collection.extend({
+ model: ContactManager.Contact
+});
+
+ContactManager.ContactItemView = Marionette.ItemView.extend({
+ tagName: "li",
+ template: "#contact-list-item"
+});
+
+ContactManager.ContactsView = Marionette.CollectionView.extend({
+ tagName: "ul",
+ childView: ContactManager.ContactItemView
+});
+
+ContactManager.on("start", function(){
+ var contacts = new ContactManager.ContactCollection([
+ {
+ firstName: "Bob",
+ lastName: "Brigham",
+ phoneNumber: "555-0163"
+ },
+ {
+ firstName: "Alice",
+ lastName: "Arten",
+ phoneNumber: "555-0184"
+ },
+ {
+ firstName: "Charlie",
+ lastName: "Campbell",
+ phoneNumber: "555-0129"
+ }
+ ]);
+
+ var contactsView = new ContactManager.ContactsView({
+ collection: contacts
+ });
+
+ ContactManager.mainRegion.show(contactsView);
+});
+
+ContactManager.start();
diff --git a/planetstack/core/xoslib/static/js/gentle2.js b/planetstack/core/xoslib/static/js/gentle2.js
new file mode 100644
index 0000000..fde3daf
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/gentle2.js
@@ -0,0 +1,34 @@
+DeveloperApp = new Marionette.Application();
+
+DeveloperApp.addRegions({
+ mainRegion: "#developerView"
+});
+
+DeveloperApp.SlioeDetailView = Marionette.ItemView.extend({
+ template: "#developer-slicedetail-template",
+ tagName: 'tr',
+ className: 'developer_slicedetail'
+});
+
+DeveloperApp.ContactsView = Marionette.CollectionView.extend({
+ tagName: "table",
+ childView: DeveloperApp.ContactItemView
+});
+
+DeveloperApp.on("start", function(){
+ xos.slices.add( {
+ firstName: "Bob",
+ lastName: "Brigham",
+ phoneNumber: "555-0163"
+ });
+
+ var contactsView = new DeveloperApp.ContactsView({
+ collection: xos.slices
+ });
+
+ DeveloperApp.mainRegion.show(contactsView);
+});
+
+$(document).ready(function(){
+ DeveloperApp.start();
+});
diff --git a/planetstack/core/xoslib/static/js/xos-backbone.js b/planetstack/core/xoslib/static/js/xos-backbone.js
index 0f6c1e4..b113535 100644
--- a/planetstack/core/xoslib/static/js/xos-backbone.js
+++ b/planetstack/core/xoslib/static/js/xos-backbone.js
@@ -7,26 +7,41 @@
XOSModel = Backbone.Model.extend({
/* from backbone-tastypie.js */
- idAttribute: 'resource_uri',
+ //idAttribute: 'resource_uri',
/* from backbone-tastypie.js */
url: function() {
- // Use the id if possible
- var url = this.id;
+ var url = this.attributes.resource_uri;
- // If there's no idAttribute, try to have the collection construct a url. Fallback to 'urlRoot'.
- if ( !url ) {
- url = this.collection && ( _.isFunction( this.collection.url ) ? this.collection.url() : this.collection.url );
- console.log(url);
- url = url || this.urlRoot;
+ if (!url) {
+ url = this.urlRoot + this.id;
+ }
+
+ if (!url) {
+ // XXX I'm not sure this does anything useful
+ url = ( _.isFunction( this.collection.url ) ? this.collection.url() : this.collection.url );
+ url = url || this.urlRoot;
}
+ // remove any existing query parameters
+ url && ( url.indexOf("?") > -1 ) && ( url = url.split("?")[0] );
+
url && ( url += ( url.length > 0 && url.charAt( url.length - 1 ) === '/' ) ? '' : '/' );
url && ( url += "?no_hyperlinks=1" );
return url;
},
+
+ listMethods: function() {
+ var res = [];
+ for(var m in this) {
+ if(typeof this[m] == "function") {
+ res.push(m)
+ }
+ }
+ return res;
+ }
});
XOSCollection = Backbone.Collection.extend({
@@ -91,6 +106,16 @@
return url;
},
+
+ listMethods: function() {
+ var res = [];
+ for(var m in this) {
+ if(typeof this[m] == "function") {
+ res.push(m)
+ }
+ }
+ return res;
+ }
});
function xoslib() {
@@ -123,6 +148,8 @@
this.deploymentCollection = XOSCollection.extend({ urlRoot: DEPLOYMENT_API,
model: this.deployment});
this.deployments = new this.deploymentCollection();
+
+ this.listObjects = function() { return ["slivers", "slices", "nodes", "sites", "users", "deployments"]; };
};
xos = new xoslib();
diff --git a/planetstack/core/xoslib/static/js/xosDeveloper.js b/planetstack/core/xoslib/static/js/xosDeveloper.js
new file mode 100644
index 0000000..5e81d85
--- /dev/null
+++ b/planetstack/core/xoslib/static/js/xosDeveloper.js
@@ -0,0 +1,32 @@
+DeveloperApp = new Marionette.Application();
+
+DeveloperApp.addRegions({
+ mainRegion: "#developerView"
+});
+
+DeveloperApp.SliceDetailView = Marionette.ItemView.extend({
+ template: "#developer-slicedetail-template",
+ tagName: 'tr',
+ className: 'developer_slicedetail'
+});
+
+DeveloperApp.SliceListView = Marionette.CollectionView.extend({
+ tagName: "table",
+ className: "table-striped table-bordered",
+ template: "#developer-slicetable-template",
+ childView: DeveloperApp.SliceDetailView,
+});
+
+DeveloperApp.on("start", function() {
+ var developerSliceListView = new DeveloperApp.SliceListView({
+ collection: xos.slices
+ });
+ console.log(developerSliceListView);
+ DeveloperApp.mainRegion.show(developerSliceListView);
+ xos.slices.fetch();
+});
+
+$(document).ready(function(){
+ DeveloperApp.start();
+});
+