MME2 changes - Propped commits from openmme/paging branch. Added scripts
for code gen

Change-Id: Ie55032217232214ac8544ca76ea34335205329e4
diff --git a/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt b/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt
new file mode 100644
index 0000000..36feeec
--- /dev/null
+++ b/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt
@@ -0,0 +1,79 @@
+ [%- State = TemplateInputVar %]
+ [%- USE String %]
+ [%- MACRO CLASSNAME(str) BLOCK %]
+ [%- className =  String.new %]
+ [%- strList =  String.new(str).lower.split("_") %]
+ [%- FOREACH str = strList %]
+ [%-    token = className.append(String.new(str).capital.text()) %]
+ [%- END %]
+ [%- className %]
+ [%- END %]
+ [%- MACRO FILENAME(str) BLOCK %]
+ [%- fileName =  String.new %]
+ [%- str = CLASSNAME(str) %]
+ [%- fileName = fileName.append(str.substr(0,1)).lower %]
+ [%- fileName = fileName.append(str.substr(1)) %]
+ [%- fileName %]
+ [%- END %] 
+ [%- stateClassName = CLASSNAME(State.Name) -%]
+/*
+ * Copyright 2019-present, Infosys Limited.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+ 
+ /******************************************************
+ * [% FILENAME(State.Name) %].h
+ * This is an auto generated file.
+ * Please do not edit this file.
+ * All edits to be made through template source file
+ * <TOP-DIR/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt>
+ ******************************************************/
+ 
+#ifndef __[% stateClassName %]__
+#define __[% stateClassName %]__
+
+#include "state.h"
+
+namespace mme {
+
+	class [% stateClassName %] : public SM::State
+	{
+		public:
+			/******************************************
+			* Instance 
+			*    Creates static instance for the state
+			*******************************************/
+			static [% stateClassName %]* Instance();
+
+			/****************************************
+			* [% stateClassName %]
+			*    Destructor
+			****************************************/
+			~[% stateClassName %]();			
+			
+			/******************************************
+			* initialize
+			*  Initializes action handlers for the state
+			* and next state
+			******************************************/
+			void initialize();
+	
+		private:
+			/****************************************
+			* [% stateClassName %]
+			*    Private constructor
+			****************************************/
+			[% stateClassName %]();  
+	};
+};
+#endif // __[% stateClassName %]__