MME2 changes - Propped commits from openmme/paging branch. Added scripts
for code gen
Change-Id: Ie55032217232214ac8544ca76ea34335205329e4
diff --git a/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt b/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt
new file mode 100644
index 0000000..36feeec
--- /dev/null
+++ b/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt
@@ -0,0 +1,79 @@
+ [%- State = TemplateInputVar %]
+ [%- USE String %]
+ [%- MACRO CLASSNAME(str) BLOCK %]
+ [%- className = String.new %]
+ [%- strList = String.new(str).lower.split("_") %]
+ [%- FOREACH str = strList %]
+ [%- token = className.append(String.new(str).capital.text()) %]
+ [%- END %]
+ [%- className %]
+ [%- END %]
+ [%- MACRO FILENAME(str) BLOCK %]
+ [%- fileName = String.new %]
+ [%- str = CLASSNAME(str) %]
+ [%- fileName = fileName.append(str.substr(0,1)).lower %]
+ [%- fileName = fileName.append(str.substr(1)) %]
+ [%- fileName %]
+ [%- END %]
+ [%- stateClassName = CLASSNAME(State.Name) -%]
+/*
+ * Copyright 2019-present, Infosys Limited.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+ /******************************************************
+ * [% FILENAME(State.Name) %].h
+ * This is an auto generated file.
+ * Please do not edit this file.
+ * All edits to be made through template source file
+ * <TOP-DIR/scripts/SMCodeGen/templates/stateMachineTmpls/state.h.tt>
+ ******************************************************/
+
+#ifndef __[% stateClassName %]__
+#define __[% stateClassName %]__
+
+#include "state.h"
+
+namespace mme {
+
+ class [% stateClassName %] : public SM::State
+ {
+ public:
+ /******************************************
+ * Instance
+ * Creates static instance for the state
+ *******************************************/
+ static [% stateClassName %]* Instance();
+
+ /****************************************
+ * [% stateClassName %]
+ * Destructor
+ ****************************************/
+ ~[% stateClassName %]();
+
+ /******************************************
+ * initialize
+ * Initializes action handlers for the state
+ * and next state
+ ******************************************/
+ void initialize();
+
+ private:
+ /****************************************
+ * [% stateClassName %]
+ * Private constructor
+ ****************************************/
+ [% stateClassName %]();
+ };
+};
+#endif // __[% stateClassName %]__