Matteo Scandolo | a428586 | 2020-12-01 18:10:10 -0800 | [diff] [blame] | 1 | // Copyright 2019 The Go Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style |
| 3 | // license that can be found in the LICENSE file. |
| 4 | |
| 5 | package proto |
| 6 | |
| 7 | // Bool stores v in a new bool value and returns a pointer to it. |
| 8 | func Bool(v bool) *bool { return &v } |
| 9 | |
| 10 | // Int stores v in a new int32 value and returns a pointer to it. |
| 11 | // |
| 12 | // Deprecated: Use Int32 instead. |
| 13 | func Int(v int) *int32 { return Int32(int32(v)) } |
| 14 | |
| 15 | // Int32 stores v in a new int32 value and returns a pointer to it. |
| 16 | func Int32(v int32) *int32 { return &v } |
| 17 | |
| 18 | // Int64 stores v in a new int64 value and returns a pointer to it. |
| 19 | func Int64(v int64) *int64 { return &v } |
| 20 | |
| 21 | // Uint32 stores v in a new uint32 value and returns a pointer to it. |
| 22 | func Uint32(v uint32) *uint32 { return &v } |
| 23 | |
| 24 | // Uint64 stores v in a new uint64 value and returns a pointer to it. |
| 25 | func Uint64(v uint64) *uint64 { return &v } |
| 26 | |
| 27 | // Float32 stores v in a new float32 value and returns a pointer to it. |
| 28 | func Float32(v float32) *float32 { return &v } |
| 29 | |
| 30 | // Float64 stores v in a new float64 value and returns a pointer to it. |
| 31 | func Float64(v float64) *float64 { return &v } |
| 32 | |
| 33 | // String stores v in a new string value and returns a pointer to it. |
| 34 | func String(v string) *string { return &v } |