Matteo Scandolo | a428586 | 2020-12-01 18:10:10 -0800 | [diff] [blame^] | 1 | package pflag |
| 2 | |
| 3 | import "strconv" |
| 4 | |
| 5 | // -- float32 Value |
| 6 | type float32Value float32 |
| 7 | |
| 8 | func newFloat32Value(val float32, p *float32) *float32Value { |
| 9 | *p = val |
| 10 | return (*float32Value)(p) |
| 11 | } |
| 12 | |
| 13 | func (f *float32Value) Set(s string) error { |
| 14 | v, err := strconv.ParseFloat(s, 32) |
| 15 | *f = float32Value(v) |
| 16 | return err |
| 17 | } |
| 18 | |
| 19 | func (f *float32Value) Type() string { |
| 20 | return "float32" |
| 21 | } |
| 22 | |
| 23 | func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) } |
| 24 | |
| 25 | func float32Conv(sval string) (interface{}, error) { |
| 26 | v, err := strconv.ParseFloat(sval, 32) |
| 27 | if err != nil { |
| 28 | return 0, err |
| 29 | } |
| 30 | return float32(v), nil |
| 31 | } |
| 32 | |
| 33 | // GetFloat32 return the float32 value of a flag with the given name |
| 34 | func (f *FlagSet) GetFloat32(name string) (float32, error) { |
| 35 | val, err := f.getFlagType(name, "float32", float32Conv) |
| 36 | if err != nil { |
| 37 | return 0, err |
| 38 | } |
| 39 | return val.(float32), nil |
| 40 | } |
| 41 | |
| 42 | // Float32Var defines a float32 flag with specified name, default value, and usage string. |
| 43 | // The argument p points to a float32 variable in which to store the value of the flag. |
| 44 | func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) { |
| 45 | f.VarP(newFloat32Value(value, p), name, "", usage) |
| 46 | } |
| 47 | |
| 48 | // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. |
| 49 | func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) { |
| 50 | f.VarP(newFloat32Value(value, p), name, shorthand, usage) |
| 51 | } |
| 52 | |
| 53 | // Float32Var defines a float32 flag with specified name, default value, and usage string. |
| 54 | // The argument p points to a float32 variable in which to store the value of the flag. |
| 55 | func Float32Var(p *float32, name string, value float32, usage string) { |
| 56 | CommandLine.VarP(newFloat32Value(value, p), name, "", usage) |
| 57 | } |
| 58 | |
| 59 | // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. |
| 60 | func Float32VarP(p *float32, name, shorthand string, value float32, usage string) { |
| 61 | CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage) |
| 62 | } |
| 63 | |
| 64 | // Float32 defines a float32 flag with specified name, default value, and usage string. |
| 65 | // The return value is the address of a float32 variable that stores the value of the flag. |
| 66 | func (f *FlagSet) Float32(name string, value float32, usage string) *float32 { |
| 67 | p := new(float32) |
| 68 | f.Float32VarP(p, name, "", value, usage) |
| 69 | return p |
| 70 | } |
| 71 | |
| 72 | // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. |
| 73 | func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 { |
| 74 | p := new(float32) |
| 75 | f.Float32VarP(p, name, shorthand, value, usage) |
| 76 | return p |
| 77 | } |
| 78 | |
| 79 | // Float32 defines a float32 flag with specified name, default value, and usage string. |
| 80 | // The return value is the address of a float32 variable that stores the value of the flag. |
| 81 | func Float32(name string, value float32, usage string) *float32 { |
| 82 | return CommandLine.Float32P(name, "", value, usage) |
| 83 | } |
| 84 | |
| 85 | // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. |
| 86 | func Float32P(name, shorthand string, value float32, usage string) *float32 { |
| 87 | return CommandLine.Float32P(name, shorthand, value, usage) |
| 88 | } |