| /*Package difflib is a partial port of Python difflib module. |
| |
| Original source: https://github.com/pmezard/go-difflib |
| |
| This file is trimmed to only the parts used by this repository. |
| */ |
| package difflib // import "gotest.tools/internal/difflib" |
| |
| func min(a, b int) int { |
| if a < b { |
| return a |
| } |
| return b |
| } |
| |
| func max(a, b int) int { |
| if a > b { |
| return a |
| } |
| return b |
| } |
| |
| // Match stores line numbers of size of match |
| type Match struct { |
| A int |
| B int |
| Size int |
| } |
| |
| // OpCode identifies the type of diff |
| type OpCode struct { |
| Tag byte |
| I1 int |
| I2 int |
| J1 int |
| J2 int |
| } |
| |
| // SequenceMatcher compares sequence of strings. The basic |
| // algorithm predates, and is a little fancier than, an algorithm |
| // published in the late 1980's by Ratcliff and Obershelp under the |
| // hyperbolic name "gestalt pattern matching". The basic idea is to find |
| // the longest contiguous matching subsequence that contains no "junk" |
| // elements (R-O doesn't address junk). The same idea is then applied |
| // recursively to the pieces of the sequences to the left and to the right |
| // of the matching subsequence. This does not yield minimal edit |
| // sequences, but does tend to yield matches that "look right" to people. |
| // |
| // SequenceMatcher tries to compute a "human-friendly diff" between two |
| // sequences. Unlike e.g. UNIX(tm) diff, the fundamental notion is the |
| // longest *contiguous* & junk-free matching subsequence. That's what |
| // catches peoples' eyes. The Windows(tm) windiff has another interesting |
| // notion, pairing up elements that appear uniquely in each sequence. |
| // That, and the method here, appear to yield more intuitive difference |
| // reports than does diff. This method appears to be the least vulnerable |
| // to synching up on blocks of "junk lines", though (like blank lines in |
| // ordinary text files, or maybe "<P>" lines in HTML files). That may be |
| // because this is the only method of the 3 that has a *concept* of |
| // "junk" <wink>. |
| // |
| // Timing: Basic R-O is cubic time worst case and quadratic time expected |
| // case. SequenceMatcher is quadratic time for the worst case and has |
| // expected-case behavior dependent in a complicated way on how many |
| // elements the sequences have in common; best case time is linear. |
| type SequenceMatcher struct { |
| a []string |
| b []string |
| b2j map[string][]int |
| IsJunk func(string) bool |
| autoJunk bool |
| bJunk map[string]struct{} |
| matchingBlocks []Match |
| fullBCount map[string]int |
| bPopular map[string]struct{} |
| opCodes []OpCode |
| } |
| |
| // NewMatcher returns a new SequenceMatcher |
| func NewMatcher(a, b []string) *SequenceMatcher { |
| m := SequenceMatcher{autoJunk: true} |
| m.SetSeqs(a, b) |
| return &m |
| } |
| |
| // SetSeqs sets two sequences to be compared. |
| func (m *SequenceMatcher) SetSeqs(a, b []string) { |
| m.SetSeq1(a) |
| m.SetSeq2(b) |
| } |
| |
| // SetSeq1 sets the first sequence to be compared. The second sequence to be compared is |
| // not changed. |
| // |
| // SequenceMatcher computes and caches detailed information about the second |
| // sequence, so if you want to compare one sequence S against many sequences, |
| // use .SetSeq2(s) once and call .SetSeq1(x) repeatedly for each of the other |
| // sequences. |
| // |
| // See also SetSeqs() and SetSeq2(). |
| func (m *SequenceMatcher) SetSeq1(a []string) { |
| if &a == &m.a { |
| return |
| } |
| m.a = a |
| m.matchingBlocks = nil |
| m.opCodes = nil |
| } |
| |
| // SetSeq2 sets the second sequence to be compared. The first sequence to be compared is |
| // not changed. |
| func (m *SequenceMatcher) SetSeq2(b []string) { |
| if &b == &m.b { |
| return |
| } |
| m.b = b |
| m.matchingBlocks = nil |
| m.opCodes = nil |
| m.fullBCount = nil |
| m.chainB() |
| } |
| |
| func (m *SequenceMatcher) chainB() { |
| // Populate line -> index mapping |
| b2j := map[string][]int{} |
| for i, s := range m.b { |
| indices := b2j[s] |
| indices = append(indices, i) |
| b2j[s] = indices |
| } |
| |
| // Purge junk elements |
| m.bJunk = map[string]struct{}{} |
| if m.IsJunk != nil { |
| junk := m.bJunk |
| for s := range b2j { |
| if m.IsJunk(s) { |
| junk[s] = struct{}{} |
| } |
| } |
| for s := range junk { |
| delete(b2j, s) |
| } |
| } |
| |
| // Purge remaining popular elements |
| popular := map[string]struct{}{} |
| n := len(m.b) |
| if m.autoJunk && n >= 200 { |
| ntest := n/100 + 1 |
| for s, indices := range b2j { |
| if len(indices) > ntest { |
| popular[s] = struct{}{} |
| } |
| } |
| for s := range popular { |
| delete(b2j, s) |
| } |
| } |
| m.bPopular = popular |
| m.b2j = b2j |
| } |
| |
| func (m *SequenceMatcher) isBJunk(s string) bool { |
| _, ok := m.bJunk[s] |
| return ok |
| } |
| |
| // Find longest matching block in a[alo:ahi] and b[blo:bhi]. |
| // |
| // If IsJunk is not defined: |
| // |
| // Return (i,j,k) such that a[i:i+k] is equal to b[j:j+k], where |
| // alo <= i <= i+k <= ahi |
| // blo <= j <= j+k <= bhi |
| // and for all (i',j',k') meeting those conditions, |
| // k >= k' |
| // i <= i' |
| // and if i == i', j <= j' |
| // |
| // In other words, of all maximal matching blocks, return one that |
| // starts earliest in a, and of all those maximal matching blocks that |
| // start earliest in a, return the one that starts earliest in b. |
| // |
| // If IsJunk is defined, first the longest matching block is |
| // determined as above, but with the additional restriction that no |
| // junk element appears in the block. Then that block is extended as |
| // far as possible by matching (only) junk elements on both sides. So |
| // the resulting block never matches on junk except as identical junk |
| // happens to be adjacent to an "interesting" match. |
| // |
| // If no blocks match, return (alo, blo, 0). |
| func (m *SequenceMatcher) findLongestMatch(alo, ahi, blo, bhi int) Match { |
| // CAUTION: stripping common prefix or suffix would be incorrect. |
| // E.g., |
| // ab |
| // acab |
| // Longest matching block is "ab", but if common prefix is |
| // stripped, it's "a" (tied with "b"). UNIX(tm) diff does so |
| // strip, so ends up claiming that ab is changed to acab by |
| // inserting "ca" in the middle. That's minimal but unintuitive: |
| // "it's obvious" that someone inserted "ac" at the front. |
| // Windiff ends up at the same place as diff, but by pairing up |
| // the unique 'b's and then matching the first two 'a's. |
| besti, bestj, bestsize := alo, blo, 0 |
| |
| // find longest junk-free match |
| // during an iteration of the loop, j2len[j] = length of longest |
| // junk-free match ending with a[i-1] and b[j] |
| j2len := map[int]int{} |
| for i := alo; i != ahi; i++ { |
| // look at all instances of a[i] in b; note that because |
| // b2j has no junk keys, the loop is skipped if a[i] is junk |
| newj2len := map[int]int{} |
| for _, j := range m.b2j[m.a[i]] { |
| // a[i] matches b[j] |
| if j < blo { |
| continue |
| } |
| if j >= bhi { |
| break |
| } |
| k := j2len[j-1] + 1 |
| newj2len[j] = k |
| if k > bestsize { |
| besti, bestj, bestsize = i-k+1, j-k+1, k |
| } |
| } |
| j2len = newj2len |
| } |
| |
| // Extend the best by non-junk elements on each end. In particular, |
| // "popular" non-junk elements aren't in b2j, which greatly speeds |
| // the inner loop above, but also means "the best" match so far |
| // doesn't contain any junk *or* popular non-junk elements. |
| for besti > alo && bestj > blo && !m.isBJunk(m.b[bestj-1]) && |
| m.a[besti-1] == m.b[bestj-1] { |
| besti, bestj, bestsize = besti-1, bestj-1, bestsize+1 |
| } |
| for besti+bestsize < ahi && bestj+bestsize < bhi && |
| !m.isBJunk(m.b[bestj+bestsize]) && |
| m.a[besti+bestsize] == m.b[bestj+bestsize] { |
| bestsize += 1 |
| } |
| |
| // Now that we have a wholly interesting match (albeit possibly |
| // empty!), we may as well suck up the matching junk on each |
| // side of it too. Can't think of a good reason not to, and it |
| // saves post-processing the (possibly considerable) expense of |
| // figuring out what to do with it. In the case of an empty |
| // interesting match, this is clearly the right thing to do, |
| // because no other kind of match is possible in the regions. |
| for besti > alo && bestj > blo && m.isBJunk(m.b[bestj-1]) && |
| m.a[besti-1] == m.b[bestj-1] { |
| besti, bestj, bestsize = besti-1, bestj-1, bestsize+1 |
| } |
| for besti+bestsize < ahi && bestj+bestsize < bhi && |
| m.isBJunk(m.b[bestj+bestsize]) && |
| m.a[besti+bestsize] == m.b[bestj+bestsize] { |
| bestsize += 1 |
| } |
| |
| return Match{A: besti, B: bestj, Size: bestsize} |
| } |
| |
| // GetMatchingBlocks returns a list of triples describing matching subsequences. |
| // |
| // Each triple is of the form (i, j, n), and means that |
| // a[i:i+n] == b[j:j+n]. The triples are monotonically increasing in |
| // i and in j. It's also guaranteed that if (i, j, n) and (i', j', n') are |
| // adjacent triples in the list, and the second is not the last triple in the |
| // list, then i+n != i' or j+n != j'. IOW, adjacent triples never describe |
| // adjacent equal blocks. |
| // |
| // The last triple is a dummy, (len(a), len(b), 0), and is the only |
| // triple with n==0. |
| func (m *SequenceMatcher) GetMatchingBlocks() []Match { |
| if m.matchingBlocks != nil { |
| return m.matchingBlocks |
| } |
| |
| var matchBlocks func(alo, ahi, blo, bhi int, matched []Match) []Match |
| matchBlocks = func(alo, ahi, blo, bhi int, matched []Match) []Match { |
| match := m.findLongestMatch(alo, ahi, blo, bhi) |
| i, j, k := match.A, match.B, match.Size |
| if match.Size > 0 { |
| if alo < i && blo < j { |
| matched = matchBlocks(alo, i, blo, j, matched) |
| } |
| matched = append(matched, match) |
| if i+k < ahi && j+k < bhi { |
| matched = matchBlocks(i+k, ahi, j+k, bhi, matched) |
| } |
| } |
| return matched |
| } |
| matched := matchBlocks(0, len(m.a), 0, len(m.b), nil) |
| |
| // It's possible that we have adjacent equal blocks in the |
| // matching_blocks list now. |
| nonAdjacent := []Match{} |
| i1, j1, k1 := 0, 0, 0 |
| for _, b := range matched { |
| // Is this block adjacent to i1, j1, k1? |
| i2, j2, k2 := b.A, b.B, b.Size |
| if i1+k1 == i2 && j1+k1 == j2 { |
| // Yes, so collapse them -- this just increases the length of |
| // the first block by the length of the second, and the first |
| // block so lengthened remains the block to compare against. |
| k1 += k2 |
| } else { |
| // Not adjacent. Remember the first block (k1==0 means it's |
| // the dummy we started with), and make the second block the |
| // new block to compare against. |
| if k1 > 0 { |
| nonAdjacent = append(nonAdjacent, Match{i1, j1, k1}) |
| } |
| i1, j1, k1 = i2, j2, k2 |
| } |
| } |
| if k1 > 0 { |
| nonAdjacent = append(nonAdjacent, Match{i1, j1, k1}) |
| } |
| |
| nonAdjacent = append(nonAdjacent, Match{len(m.a), len(m.b), 0}) |
| m.matchingBlocks = nonAdjacent |
| return m.matchingBlocks |
| } |
| |
| // GetOpCodes returns a list of 5-tuples describing how to turn a into b. |
| // |
| // Each tuple is of the form (tag, i1, i2, j1, j2). The first tuple |
| // has i1 == j1 == 0, and remaining tuples have i1 == the i2 from the |
| // tuple preceding it, and likewise for j1 == the previous j2. |
| // |
| // The tags are characters, with these meanings: |
| // |
| // 'r' (replace): a[i1:i2] should be replaced by b[j1:j2] |
| // |
| // 'd' (delete): a[i1:i2] should be deleted, j1==j2 in this case. |
| // |
| // 'i' (insert): b[j1:j2] should be inserted at a[i1:i1], i1==i2 in this case. |
| // |
| // 'e' (equal): a[i1:i2] == b[j1:j2] |
| func (m *SequenceMatcher) GetOpCodes() []OpCode { |
| if m.opCodes != nil { |
| return m.opCodes |
| } |
| i, j := 0, 0 |
| matching := m.GetMatchingBlocks() |
| opCodes := make([]OpCode, 0, len(matching)) |
| for _, m := range matching { |
| // invariant: we've pumped out correct diffs to change |
| // a[:i] into b[:j], and the next matching block is |
| // a[ai:ai+size] == b[bj:bj+size]. So we need to pump |
| // out a diff to change a[i:ai] into b[j:bj], pump out |
| // the matching block, and move (i,j) beyond the match |
| ai, bj, size := m.A, m.B, m.Size |
| tag := byte(0) |
| if i < ai && j < bj { |
| tag = 'r' |
| } else if i < ai { |
| tag = 'd' |
| } else if j < bj { |
| tag = 'i' |
| } |
| if tag > 0 { |
| opCodes = append(opCodes, OpCode{tag, i, ai, j, bj}) |
| } |
| i, j = ai+size, bj+size |
| // the list of matching blocks is terminated by a |
| // sentinel with size 0 |
| if size > 0 { |
| opCodes = append(opCodes, OpCode{'e', ai, i, bj, j}) |
| } |
| } |
| m.opCodes = opCodes |
| return m.opCodes |
| } |
| |
| // GetGroupedOpCodes isolates change clusters by eliminating ranges with no changes. |
| // |
| // Return a generator of groups with up to n lines of context. |
| // Each group is in the same format as returned by GetOpCodes(). |
| func (m *SequenceMatcher) GetGroupedOpCodes(n int) [][]OpCode { |
| if n < 0 { |
| n = 3 |
| } |
| codes := m.GetOpCodes() |
| if len(codes) == 0 { |
| codes = []OpCode{{'e', 0, 1, 0, 1}} |
| } |
| // Fixup leading and trailing groups if they show no changes. |
| if codes[0].Tag == 'e' { |
| c := codes[0] |
| i1, i2, j1, j2 := c.I1, c.I2, c.J1, c.J2 |
| codes[0] = OpCode{c.Tag, max(i1, i2-n), i2, max(j1, j2-n), j2} |
| } |
| if codes[len(codes)-1].Tag == 'e' { |
| c := codes[len(codes)-1] |
| i1, i2, j1, j2 := c.I1, c.I2, c.J1, c.J2 |
| codes[len(codes)-1] = OpCode{c.Tag, i1, min(i2, i1+n), j1, min(j2, j1+n)} |
| } |
| nn := n + n |
| groups := [][]OpCode{} |
| group := []OpCode{} |
| for _, c := range codes { |
| i1, i2, j1, j2 := c.I1, c.I2, c.J1, c.J2 |
| // End the current group and start a new one whenever |
| // there is a large range with no changes. |
| if c.Tag == 'e' && i2-i1 > nn { |
| group = append(group, OpCode{c.Tag, i1, min(i2, i1+n), |
| j1, min(j2, j1+n)}) |
| groups = append(groups, group) |
| group = []OpCode{} |
| i1, j1 = max(i1, i2-n), max(j1, j2-n) |
| } |
| group = append(group, OpCode{c.Tag, i1, i2, j1, j2}) |
| } |
| if len(group) > 0 && !(len(group) == 1 && group[0].Tag == 'e') { |
| groups = append(groups, group) |
| } |
| return groups |
| } |