| // Copyright 2015 Canonical Ltd. |
| // Copyright 2015 Cloudbase Solutions SRL |
| // Licensed under the LGPLv3, see LICENCE file for details. |
| |
| package utils |
| |
| import ( |
| "math/rand" |
| "time" |
| |
| "github.com/juju/utils/clock" |
| ) |
| |
| // Countdown implements a timer that will call a provided function. |
| // after a internally stored duration. The steps as well as min and max |
| // durations are declared upon initialization and depend on |
| // the particular implementation. |
| // |
| // TODO(katco): 2016-08-09: This type is deprecated: lp:1611427 |
| type Countdown interface { |
| // Reset stops the timer and resets its duration to the minimum one. |
| // Start must be called to start the timer again. |
| Reset() |
| |
| // Start starts the internal timer. |
| // At the end of the timer, if Reset hasn't been called in the mean time |
| // Func will be called and the duration is increased for the next call. |
| Start() |
| } |
| |
| // NewBackoffTimer creates and initializes a new BackoffTimer |
| // A backoff timer starts at min and gets multiplied by factor |
| // until it reaches max. Jitter determines whether a small |
| // randomization is added to the duration. |
| // |
| // TODO(katco): 2016-08-09: This type is deprecated: lp:1611427 |
| func NewBackoffTimer(config BackoffTimerConfig) *BackoffTimer { |
| return &BackoffTimer{ |
| config: config, |
| currentDuration: config.Min, |
| } |
| } |
| |
| // BackoffTimer implements Countdown. |
| // A backoff timer starts at min and gets multiplied by factor |
| // until it reaches max. Jitter determines whether a small |
| // randomization is added to the duration. |
| // |
| // TODO(katco): 2016-08-09: This type is deprecated: lp:1611427 |
| type BackoffTimer struct { |
| config BackoffTimerConfig |
| |
| timer clock.Timer |
| currentDuration time.Duration |
| } |
| |
| // BackoffTimerConfig is a helper struct for backoff timer |
| // that encapsulates config information. |
| // |
| // TODO(katco): 2016-08-09: This type is deprecated: lp:1611427 |
| type BackoffTimerConfig struct { |
| // The minimum duration after which Func is called. |
| Min time.Duration |
| |
| // The maximum duration after which Func is called. |
| Max time.Duration |
| |
| // Determines whether a small randomization is applied to |
| // the duration. |
| Jitter bool |
| |
| // The factor by which you want the duration to increase |
| // every time. |
| Factor int64 |
| |
| // Func is the function that will be called when the countdown reaches 0. |
| Func func() |
| |
| // Clock provides the AfterFunc function used to call func. |
| // It is exposed here so it's easier to mock it in tests. |
| Clock clock.Clock |
| } |
| |
| // Start implements the Timer interface. |
| // Any existing timer execution is stopped before |
| // a new one is created. |
| func (t *BackoffTimer) Start() { |
| if t.timer != nil { |
| t.timer.Stop() |
| } |
| t.timer = t.config.Clock.AfterFunc(t.currentDuration, t.config.Func) |
| |
| // Since it's a backoff timer we will increase |
| // the duration after each signal. |
| t.increaseDuration() |
| } |
| |
| // Reset implements the Timer interface. |
| func (t *BackoffTimer) Reset() { |
| if t.timer != nil { |
| t.timer.Stop() |
| } |
| if t.currentDuration > t.config.Min { |
| t.currentDuration = t.config.Min |
| } |
| } |
| |
| // increaseDuration will increase the duration based on |
| // the current value and the factor. If jitter is true |
| // it will add a 0.3% jitter to the final value. |
| func (t *BackoffTimer) increaseDuration() { |
| current := int64(t.currentDuration) |
| nextDuration := time.Duration(current * t.config.Factor) |
| if t.config.Jitter { |
| // Get a factor in [-1; 1]. |
| randFactor := (rand.Float64() * 2) - 1 |
| jitter := float64(nextDuration) * randFactor * 0.03 |
| nextDuration = nextDuration + time.Duration(jitter) |
| } |
| if nextDuration > t.config.Max { |
| nextDuration = t.config.Max |
| } |
| t.currentDuration = nextDuration |
| } |