blob: 3f162163d0b0e909503e347b3a848abc10362ede [file] [log] [blame]
/* Thread management routine header.
* Copyright (C) 1998 Kunihiro Ishiguro
*
* This file is part of GNU Zebra.
*
* GNU Zebra is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2, or (at your option) any
* later version.
*
* GNU Zebra is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Zebra; see the file COPYING. If not, write to the Free
* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef _ZEBRA_THREAD_H
#define _ZEBRA_THREAD_H
#include <zebra.h>
struct rusage_t
{
#ifdef HAVE_RUSAGE
struct rusage cpu;
#endif
struct timeval real;
};
#define RUSAGE_T struct rusage_t
#define GETRUSAGE(X) thread_getrusage(X)
/* Linked list of thread. */
struct thread_list
{
struct thread *head;
struct thread *tail;
int count;
};
struct pqueue;
/*
* Abstract it so we can use different methodologies to
* select on data.
*/
typedef fd_set thread_fd_set;
/* Master of the theads. */
struct thread_master
{
struct thread **read;
struct thread **write;
struct pqueue *timer;
struct thread_list event;
struct thread_list ready;
struct thread_list unuse;
struct pqueue *background;
int fd_limit;
thread_fd_set readfd;
thread_fd_set writefd;
thread_fd_set exceptfd;
unsigned long alloc;
};
typedef unsigned char thread_type;
/* Thread itself. */
struct thread
{
thread_type type; /* thread type */
thread_type add_type; /* thread type */
struct thread *next; /* next pointer of the thread */
struct thread *prev; /* previous pointer of the thread */
struct thread_master *master; /* pointer to the struct thread_master. */
int (*func) (struct thread *); /* event function */
void *arg; /* event argument */
union {
int val; /* second argument of the event. */
int fd; /* file descriptor in case of read/write. */
struct timeval sands; /* rest of time sands value. */
} u;
int index; /* used for timers to store position in queue */
struct timeval real;
struct cpu_thread_history *hist; /* cache pointer to cpu_history */
const char *funcname;
const char *schedfrom;
int schedfrom_line;
};
struct cpu_thread_history
{
int (*func)(struct thread *);
unsigned int total_calls;
struct time_stats
{
unsigned long total, max;
} real;
#ifdef HAVE_RUSAGE
struct time_stats cpu;
#endif
thread_type types;
const char *funcname;
};
/* Clocks supported by Quagga */
enum quagga_clkid {
QUAGGA_CLK_REALTIME = 0, /* ala gettimeofday() */
QUAGGA_CLK_MONOTONIC, /* monotonic, against an indeterminate base */
QUAGGA_CLK_REALTIME_STABILISED, /* like realtime, but non-decrementing */
};
/* Thread types. */
#define THREAD_READ 0
#define THREAD_WRITE 1
#define THREAD_TIMER 2
#define THREAD_EVENT 3
#define THREAD_READY 4
#define THREAD_BACKGROUND 5
#define THREAD_UNUSED 6
#define THREAD_EXECUTE 7
/* Thread yield time. */
#define THREAD_YIELD_TIME_SLOT 10 * 1000L /* 10ms */
/* Macros. */
#define THREAD_ARG(X) ((X)->arg)
#define THREAD_FD(X) ((X)->u.fd)
#define THREAD_VAL(X) ((X)->u.val)
#define THREAD_READ_ON(master,thread,func,arg,sock) \
do { \
if (! thread) \
thread = thread_add_read (master, func, arg, sock); \
} while (0)
#define THREAD_WRITE_ON(master,thread,func,arg,sock) \
do { \
if (! thread) \
thread = thread_add_write (master, func, arg, sock); \
} while (0)
#define THREAD_TIMER_ON(master,thread,func,arg,time) \
do { \
if (! thread) \
thread = thread_add_timer (master, func, arg, time); \
} while (0)
#define THREAD_TIMER_MSEC_ON(master,thread,func,arg,time) \
do { \
if (! thread) \
thread = thread_add_timer_msec (master, func, arg, time); \
} while (0)
#define THREAD_OFF(thread) \
do { \
if (thread) \
{ \
thread_cancel (thread); \
thread = NULL; \
} \
} while (0)
#define THREAD_READ_OFF(thread) THREAD_OFF(thread)
#define THREAD_WRITE_OFF(thread) THREAD_OFF(thread)
#define THREAD_TIMER_OFF(thread) THREAD_OFF(thread)
#define debugargdef const char *funcname, const char *schedfrom, int fromln
#define thread_add_read(m,f,a,v) funcname_thread_add_read(m,f,a,v,#f,__FILE__,__LINE__)
#define thread_add_write(m,f,a,v) funcname_thread_add_write(m,f,a,v,#f,__FILE__,__LINE__)
#define thread_add_timer(m,f,a,v) funcname_thread_add_timer(m,f,a,v,#f,__FILE__,__LINE__)
#define thread_add_timer_msec(m,f,a,v) funcname_thread_add_timer_msec(m,f,a,v,#f,__FILE__,__LINE__)
#define thread_add_timer_tv(m,f,a,v) funcname_thread_add_timer_tv(m,f,a,v,#f,__FILE__,__LINE__)
#define thread_add_event(m,f,a,v) funcname_thread_add_event(m,f,a,v,#f,__FILE__,__LINE__)
#define thread_execute(m,f,a,v) funcname_thread_execute(m,f,a,v,#f,__FILE__,__LINE__)
/* The 4th arg to thread_add_background is the # of milliseconds to delay. */
#define thread_add_background(m,f,a,v) funcname_thread_add_background(m,f,a,v,#f,__FILE__,__LINE__)
/* Prototypes. */
extern struct thread_master *thread_master_create (void);
extern void thread_master_free (struct thread_master *);
extern struct thread *funcname_thread_add_read (struct thread_master *,
int (*)(struct thread *),
void *, int, debugargdef);
extern struct thread *funcname_thread_add_write (struct thread_master *,
int (*)(struct thread *),
void *, int, debugargdef);
extern struct thread *funcname_thread_add_timer (struct thread_master *,
int (*)(struct thread *),
void *, long, debugargdef);
extern struct thread *funcname_thread_add_timer_msec (struct thread_master *,
int (*)(struct thread *),
void *, long, debugargdef);
extern struct thread *funcname_thread_add_timer_tv (struct thread_master *,
int (*)(struct thread *),
void *, struct timeval *,
debugargdef);
extern struct thread *funcname_thread_add_event (struct thread_master *,
int (*)(struct thread *),
void *, int, debugargdef);
extern struct thread *funcname_thread_add_background (struct thread_master *,
int (*func)(struct thread *),
void *arg,
long milliseconds_to_delay,
debugargdef);
extern struct thread *funcname_thread_execute (struct thread_master *,
int (*)(struct thread *),
void *, int, debugargdef);
#undef debugargdef
extern void thread_cancel (struct thread *);
extern unsigned int thread_cancel_event (struct thread_master *, void *);
extern struct thread *thread_fetch (struct thread_master *, struct thread *);
extern void thread_call (struct thread *);
extern unsigned long thread_timer_remain_second (struct thread *);
extern struct timeval thread_timer_remain(struct thread*);
extern int thread_should_yield (struct thread *);
extern unsigned long timeval_elapsed (struct timeval a, struct timeval b);
/* Internal libzebra exports */
extern void thread_getrusage (RUSAGE_T *);
extern struct cmd_element show_thread_cpu_cmd;
extern struct cmd_element clear_thread_cpu_cmd;
/* replacements for the system gettimeofday(), clock_gettime() and
* time() functions, providing support for non-decrementing clock on
* all systems, and fully monotonic on /some/ systems.
*/
extern int quagga_gettime (enum quagga_clkid, struct timeval *);
extern time_t quagga_time (time_t *);
/* Returns elapsed real (wall clock) time. */
extern unsigned long thread_consumed_time(RUSAGE_T *after, RUSAGE_T *before,
unsigned long *cpu_time_elapsed);
/* Global variable containing a recent result from gettimeofday. This can
be used instead of calling gettimeofday if a recent value is sufficient.
This is guaranteed to be refreshed before a thread is called. */
extern struct timeval recent_time;
/* Similar to recent_time, but a monotonically increasing time value */
extern struct timeval recent_relative_time (void);
/* only for use in logging functions! */
extern struct thread *thread_current;
#endif /* _ZEBRA_THREAD_H */