Scott Baker | ed4efab | 2020-01-13 19:12:25 -0800 | [diff] [blame] | 1 | // Package xxh32 implements the very fast XXH hashing algorithm (32 bits version). |
| 2 | // (https://github.com/Cyan4973/XXH/) |
| 3 | package xxh32 |
| 4 | |
| 5 | import ( |
| 6 | "encoding/binary" |
| 7 | ) |
| 8 | |
| 9 | const ( |
| 10 | prime1 uint32 = 2654435761 |
| 11 | prime2 uint32 = 2246822519 |
| 12 | prime3 uint32 = 3266489917 |
| 13 | prime4 uint32 = 668265263 |
| 14 | prime5 uint32 = 374761393 |
| 15 | |
| 16 | primeMask = 0xFFFFFFFF |
| 17 | prime1plus2 = uint32((uint64(prime1) + uint64(prime2)) & primeMask) // 606290984 |
| 18 | prime1minus = uint32((-int64(prime1)) & primeMask) // 1640531535 |
| 19 | ) |
| 20 | |
| 21 | // XXHZero represents an xxhash32 object with seed 0. |
| 22 | type XXHZero struct { |
| 23 | v1 uint32 |
| 24 | v2 uint32 |
| 25 | v3 uint32 |
| 26 | v4 uint32 |
| 27 | totalLen uint64 |
| 28 | buf [16]byte |
| 29 | bufused int |
| 30 | } |
| 31 | |
| 32 | // Sum appends the current hash to b and returns the resulting slice. |
| 33 | // It does not change the underlying hash state. |
| 34 | func (xxh XXHZero) Sum(b []byte) []byte { |
| 35 | h32 := xxh.Sum32() |
| 36 | return append(b, byte(h32), byte(h32>>8), byte(h32>>16), byte(h32>>24)) |
| 37 | } |
| 38 | |
| 39 | // Reset resets the Hash to its initial state. |
| 40 | func (xxh *XXHZero) Reset() { |
| 41 | xxh.v1 = prime1plus2 |
| 42 | xxh.v2 = prime2 |
| 43 | xxh.v3 = 0 |
| 44 | xxh.v4 = prime1minus |
| 45 | xxh.totalLen = 0 |
| 46 | xxh.bufused = 0 |
| 47 | } |
| 48 | |
| 49 | // Size returns the number of bytes returned by Sum(). |
| 50 | func (xxh *XXHZero) Size() int { |
| 51 | return 4 |
| 52 | } |
| 53 | |
| 54 | // BlockSize gives the minimum number of bytes accepted by Write(). |
| 55 | func (xxh *XXHZero) BlockSize() int { |
| 56 | return 1 |
| 57 | } |
| 58 | |
| 59 | // Write adds input bytes to the Hash. |
| 60 | // It never returns an error. |
| 61 | func (xxh *XXHZero) Write(input []byte) (int, error) { |
| 62 | if xxh.totalLen == 0 { |
| 63 | xxh.Reset() |
| 64 | } |
| 65 | n := len(input) |
| 66 | m := xxh.bufused |
| 67 | |
| 68 | xxh.totalLen += uint64(n) |
| 69 | |
| 70 | r := len(xxh.buf) - m |
| 71 | if n < r { |
| 72 | copy(xxh.buf[m:], input) |
| 73 | xxh.bufused += len(input) |
| 74 | return n, nil |
| 75 | } |
| 76 | |
| 77 | p := 0 |
| 78 | // Causes compiler to work directly from registers instead of stack: |
| 79 | v1, v2, v3, v4 := xxh.v1, xxh.v2, xxh.v3, xxh.v4 |
| 80 | if m > 0 { |
| 81 | // some data left from previous update |
| 82 | copy(xxh.buf[xxh.bufused:], input[:r]) |
| 83 | xxh.bufused += len(input) - r |
| 84 | |
| 85 | // fast rotl(13) |
| 86 | buf := xxh.buf[:16] // BCE hint. |
| 87 | v1 = rol13(v1+binary.LittleEndian.Uint32(buf[:])*prime2) * prime1 |
| 88 | v2 = rol13(v2+binary.LittleEndian.Uint32(buf[4:])*prime2) * prime1 |
| 89 | v3 = rol13(v3+binary.LittleEndian.Uint32(buf[8:])*prime2) * prime1 |
| 90 | v4 = rol13(v4+binary.LittleEndian.Uint32(buf[12:])*prime2) * prime1 |
| 91 | p = r |
| 92 | xxh.bufused = 0 |
| 93 | } |
| 94 | |
| 95 | for n := n - 16; p <= n; p += 16 { |
| 96 | sub := input[p:][:16] //BCE hint for compiler |
| 97 | v1 = rol13(v1+binary.LittleEndian.Uint32(sub[:])*prime2) * prime1 |
| 98 | v2 = rol13(v2+binary.LittleEndian.Uint32(sub[4:])*prime2) * prime1 |
| 99 | v3 = rol13(v3+binary.LittleEndian.Uint32(sub[8:])*prime2) * prime1 |
| 100 | v4 = rol13(v4+binary.LittleEndian.Uint32(sub[12:])*prime2) * prime1 |
| 101 | } |
| 102 | xxh.v1, xxh.v2, xxh.v3, xxh.v4 = v1, v2, v3, v4 |
| 103 | |
| 104 | copy(xxh.buf[xxh.bufused:], input[p:]) |
| 105 | xxh.bufused += len(input) - p |
| 106 | |
| 107 | return n, nil |
| 108 | } |
| 109 | |
| 110 | // Sum32 returns the 32 bits Hash value. |
| 111 | func (xxh *XXHZero) Sum32() uint32 { |
| 112 | h32 := uint32(xxh.totalLen) |
| 113 | if h32 >= 16 { |
| 114 | h32 += rol1(xxh.v1) + rol7(xxh.v2) + rol12(xxh.v3) + rol18(xxh.v4) |
| 115 | } else { |
| 116 | h32 += prime5 |
| 117 | } |
| 118 | |
| 119 | p := 0 |
| 120 | n := xxh.bufused |
| 121 | buf := xxh.buf |
| 122 | for n := n - 4; p <= n; p += 4 { |
| 123 | h32 += binary.LittleEndian.Uint32(buf[p:p+4]) * prime3 |
| 124 | h32 = rol17(h32) * prime4 |
| 125 | } |
| 126 | for ; p < n; p++ { |
| 127 | h32 += uint32(buf[p]) * prime5 |
| 128 | h32 = rol11(h32) * prime1 |
| 129 | } |
| 130 | |
| 131 | h32 ^= h32 >> 15 |
| 132 | h32 *= prime2 |
| 133 | h32 ^= h32 >> 13 |
| 134 | h32 *= prime3 |
| 135 | h32 ^= h32 >> 16 |
| 136 | |
| 137 | return h32 |
| 138 | } |
| 139 | |
| 140 | // ChecksumZero returns the 32bits Hash value. |
| 141 | func ChecksumZero(input []byte) uint32 { |
| 142 | n := len(input) |
| 143 | h32 := uint32(n) |
| 144 | |
| 145 | if n < 16 { |
| 146 | h32 += prime5 |
| 147 | } else { |
| 148 | v1 := prime1plus2 |
| 149 | v2 := prime2 |
| 150 | v3 := uint32(0) |
| 151 | v4 := prime1minus |
| 152 | p := 0 |
| 153 | for n := n - 16; p <= n; p += 16 { |
| 154 | sub := input[p:][:16] //BCE hint for compiler |
| 155 | v1 = rol13(v1+binary.LittleEndian.Uint32(sub[:])*prime2) * prime1 |
| 156 | v2 = rol13(v2+binary.LittleEndian.Uint32(sub[4:])*prime2) * prime1 |
| 157 | v3 = rol13(v3+binary.LittleEndian.Uint32(sub[8:])*prime2) * prime1 |
| 158 | v4 = rol13(v4+binary.LittleEndian.Uint32(sub[12:])*prime2) * prime1 |
| 159 | } |
| 160 | input = input[p:] |
| 161 | n -= p |
| 162 | h32 += rol1(v1) + rol7(v2) + rol12(v3) + rol18(v4) |
| 163 | } |
| 164 | |
| 165 | p := 0 |
| 166 | for n := n - 4; p <= n; p += 4 { |
| 167 | h32 += binary.LittleEndian.Uint32(input[p:p+4]) * prime3 |
| 168 | h32 = rol17(h32) * prime4 |
| 169 | } |
| 170 | for p < n { |
| 171 | h32 += uint32(input[p]) * prime5 |
| 172 | h32 = rol11(h32) * prime1 |
| 173 | p++ |
| 174 | } |
| 175 | |
| 176 | h32 ^= h32 >> 15 |
| 177 | h32 *= prime2 |
| 178 | h32 ^= h32 >> 13 |
| 179 | h32 *= prime3 |
| 180 | h32 ^= h32 >> 16 |
| 181 | |
| 182 | return h32 |
| 183 | } |
| 184 | |
| 185 | // Uint32Zero hashes x with seed 0. |
| 186 | func Uint32Zero(x uint32) uint32 { |
| 187 | h := prime5 + 4 + x*prime3 |
| 188 | h = rol17(h) * prime4 |
| 189 | h ^= h >> 15 |
| 190 | h *= prime2 |
| 191 | h ^= h >> 13 |
| 192 | h *= prime3 |
| 193 | h ^= h >> 16 |
| 194 | return h |
| 195 | } |
| 196 | |
| 197 | func rol1(u uint32) uint32 { |
| 198 | return u<<1 | u>>31 |
| 199 | } |
| 200 | |
| 201 | func rol7(u uint32) uint32 { |
| 202 | return u<<7 | u>>25 |
| 203 | } |
| 204 | |
| 205 | func rol11(u uint32) uint32 { |
| 206 | return u<<11 | u>>21 |
| 207 | } |
| 208 | |
| 209 | func rol12(u uint32) uint32 { |
| 210 | return u<<12 | u>>20 |
| 211 | } |
| 212 | |
| 213 | func rol13(u uint32) uint32 { |
| 214 | return u<<13 | u>>19 |
| 215 | } |
| 216 | |
| 217 | func rol17(u uint32) uint32 { |
| 218 | return u<<17 | u>>15 |
| 219 | } |
| 220 | |
| 221 | func rol18(u uint32) uint32 { |
| 222 | return u<<18 | u>>14 |
| 223 | } |