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Shad Ansari2f7f9be2017-06-07 13:34:53 -07001/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
2/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
3/* $FreeBSD$ */
4
5/*-
6 * Copyright 2002 Niels Provos <provos@citi.umich.edu>
7 * All rights reserved.
8 *
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions
11 * are met:
12 * 1. Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * 2. Redistributions in binary form must reproduce the above copyright
15 * notice, this list of conditions and the following disclaimer in the
16 * documentation and/or other materials provided with the distribution.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30#ifndef _BCMOS_TREE_H_
31#define _BCMOS_TREE_H_
32
33/*
34 * This file defines data structures for different types of trees:
35 * splay trees and red-black trees.
36 *
37 * A splay tree is a self-organizing data structure. Every operation
38 * on the tree causes a splay to happen. The splay moves the requested
39 * node to the root of the tree and partly rebalances it.
40 *
41 * This has the benefit that request locality causes faster lookups as
42 * the requested nodes move to the top of the tree. On the other hand,
43 * every lookup causes memory writes.
44 *
45 * The Balance Theorem bounds the total access time for m operations
46 * and n inserts on an initially empty tree as O((m + n)lg n). The
47 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
48 *
49 * A red-black tree is a binary search tree with the node color as an
50 * extra attribute. It fulfills a set of conditions:
51 * - every search path from the root to a leaf consists of the
52 * same number of black nodes,
53 * - each red node (except for the root) has a black parent,
54 * - each leaf node is black.
55 *
56 * Every operation on a red-black tree is bounded as O(lg n).
57 * The maximum height of a red-black tree is 2lg (n+1).
58 */
59
60#define SPLAY_HEAD(name, type) \
61struct name { \
62 type *sph_root; /* root of the tree */ \
63}
64
65#define SPLAY_INITIALIZER(root) \
66 { NULL }
67
68#define SPLAY_INIT(root) do { \
69 (root)->sph_root = NULL; \
70} while (/*CONSTCOND*/ 0)
71
72#define SPLAY_ENTRY(type) \
73struct { \
74 type *spe_left; /* left element */ \
75 type *spe_right; /* right element */ \
76}
77
78#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
79#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
80#define SPLAY_ROOT(head) (head)->sph_root
81#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
82
83/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
84#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
85 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
86 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
87 (head)->sph_root = tmp; \
88} while (/*CONSTCOND*/ 0)
89
90#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
91 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
92 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
93 (head)->sph_root = tmp; \
94} while (/*CONSTCOND*/ 0)
95
96#define SPLAY_LINKLEFT(head, tmp, field) do { \
97 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
98 tmp = (head)->sph_root; \
99 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
100} while (/*CONSTCOND*/ 0)
101
102#define SPLAY_LINKRIGHT(head, tmp, field) do { \
103 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
104 tmp = (head)->sph_root; \
105 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
106} while (/*CONSTCOND*/ 0)
107
108#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
109 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
110 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
111 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
112 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
113} while (/*CONSTCOND*/ 0)
114
115/* Generates prototypes and inline functions */
116
117#define SPLAY_PROTOTYPE(name, type, field, cmp) \
118void name##_SPLAY(struct name *, type *); \
119void name##_SPLAY_MINMAX(struct name *, int); \
120type *name##_SPLAY_INSERT(struct name *, type *); \
121type *name##_SPLAY_REMOVE(struct name *, type *); \
122 \
123/* Finds the node with the same key as elm */ \
124static __inline type * \
125name##_SPLAY_FIND(struct name *head, type *elm) \
126{ \
127 if (SPLAY_EMPTY(head)) \
128 return(NULL); \
129 name##_SPLAY(head, elm); \
130 if ((cmp)(elm, (head)->sph_root) == 0) \
131 return (head->sph_root); \
132 return (NULL); \
133} \
134 \
135static __inline type * \
136name##_SPLAY_NEXT(struct name *head, type *elm) \
137{ \
138 name##_SPLAY(head, elm); \
139 if (SPLAY_RIGHT(elm, field) != NULL) { \
140 elm = SPLAY_RIGHT(elm, field); \
141 while (SPLAY_LEFT(elm, field) != NULL) { \
142 elm = SPLAY_LEFT(elm, field); \
143 } \
144 } else \
145 elm = NULL; \
146 return (elm); \
147} \
148 \
149static __inline type * \
150name##_SPLAY_MIN_MAX(struct name *head, int val) \
151{ \
152 name##_SPLAY_MINMAX(head, val); \
153 return (SPLAY_ROOT(head)); \
154}
155
156/* Main splay operation.
157 * Moves node close to the key of elm to top
158 */
159#define SPLAY_GENERATE(name, type, field, cmp) \
160type * \
161name##_SPLAY_INSERT(struct name *head, type *elm) \
162{ \
163 if (SPLAY_EMPTY(head)) { \
164 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
165 } else { \
166 int __comp; \
167 name##_SPLAY(head, elm); \
168 __comp = (cmp)(elm, (head)->sph_root); \
169 if(__comp < 0) { \
170 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
171 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
172 SPLAY_LEFT((head)->sph_root, field) = NULL; \
173 } else if (__comp > 0) { \
174 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
175 SPLAY_LEFT(elm, field) = (head)->sph_root; \
176 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
177 } else \
178 return ((head)->sph_root); \
179 } \
180 (head)->sph_root = (elm); \
181 return (NULL); \
182} \
183 \
184type * \
185name##_SPLAY_REMOVE(struct name *head, type *elm) \
186{ \
187 type *__tmp; \
188 if (SPLAY_EMPTY(head)) \
189 return (NULL); \
190 name##_SPLAY(head, elm); \
191 if ((cmp)(elm, (head)->sph_root) == 0) { \
192 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
193 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
194 } else { \
195 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
196 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
197 name##_SPLAY(head, elm); \
198 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
199 } \
200 return (elm); \
201 } \
202 return (NULL); \
203} \
204 \
205void \
206name##_SPLAY(struct name *head, type *elm) \
207{ \
208 type __node, *__left, *__right, *__tmp; \
209 int __comp; \
210\
211 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
212 __left = __right = &__node; \
213\
214 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
215 if (__comp < 0) { \
216 __tmp = SPLAY_LEFT((head)->sph_root, field); \
217 if (__tmp == NULL) \
218 break; \
219 if ((cmp)(elm, __tmp) < 0){ \
220 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
221 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
222 break; \
223 } \
224 SPLAY_LINKLEFT(head, __right, field); \
225 } else if (__comp > 0) { \
226 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
227 if (__tmp == NULL) \
228 break; \
229 if ((cmp)(elm, __tmp) > 0){ \
230 SPLAY_ROTATE_LEFT(head, __tmp, field); \
231 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
232 break; \
233 } \
234 SPLAY_LINKRIGHT(head, __left, field); \
235 } \
236 } \
237 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
238} \
239 \
240/* Splay with either the minimum or the maximum element \
241 * Used to find minimum or maximum element in tree. \
242 */ \
243void name##_SPLAY_MINMAX(struct name *head, int __comp) \
244{ \
245 type __node, *__left, *__right, *__tmp; \
246\
247 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
248 __left = __right = &__node; \
249\
250 while (1) { \
251 if (__comp < 0) { \
252 __tmp = SPLAY_LEFT((head)->sph_root, field); \
253 if (__tmp == NULL) \
254 break; \
255 if (__comp < 0){ \
256 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
257 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
258 break; \
259 } \
260 SPLAY_LINKLEFT(head, __right, field); \
261 } else if (__comp > 0) { \
262 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
263 if (__tmp == NULL) \
264 break; \
265 if (__comp > 0) { \
266 SPLAY_ROTATE_LEFT(head, __tmp, field); \
267 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
268 break; \
269 } \
270 SPLAY_LINKRIGHT(head, __left, field); \
271 } \
272 } \
273 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
274}
275
276#define SPLAY_NEGINF -1
277#define SPLAY_INF 1
278
279#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
280#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
281#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
282#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
283#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
284 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
285#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
286 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
287
288#define SPLAY_FOREACH(x, name, head) \
289 for ((x) = SPLAY_MIN(name, head); \
290 (x) != NULL; \
291 (x) = SPLAY_NEXT(name, head, x))
292
293/* Macros that define a red-black tree */
294#define RB_HEAD(name, type) \
295struct name { \
296 type *rbh_root; /* root of the tree */ \
297}
298
299#define RB_INITIALIZER(root) \
300 { NULL }
301
302#define RB_INIT(root) do { \
303 (root)->rbh_root = NULL; \
304} while (/*CONSTCOND*/ 0)
305
306#define RB_BLACK 0
307#define RB_RED 1
308#define RB_ENTRY(type) \
309struct { \
310 type *rbe_left; /* left element */ \
311 type *rbe_right; /* right element */ \
312 type *rbe_parent; /* parent element */ \
313 int rbe_color; /* node color */ \
314}
315
316#define RB_LEFT(elm, field) (elm)->field.rbe_left
317#define RB_RIGHT(elm, field) (elm)->field.rbe_right
318#define RB_PARENT(elm, field) (elm)->field.rbe_parent
319#define RB_COLOR(elm, field) (elm)->field.rbe_color
320#define RB_ROOT_NODE(head) (head)->rbh_root
321#define RB_EMPTY(head) (RB_ROOT_NODE(head) == NULL)
322
323#define RB_SET(elm, parent, field) do { \
324 RB_PARENT(elm, field) = parent; \
325 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
326 RB_COLOR(elm, field) = RB_RED; \
327} while (/*CONSTCOND*/ 0)
328
329#define RB_SET_BLACKRED(black, red, field) do { \
330 RB_COLOR(black, field) = RB_BLACK; \
331 RB_COLOR(red, field) = RB_RED; \
332} while (/*CONSTCOND*/ 0)
333
334#ifndef RB_AUGMENT
335#define RB_AUGMENT(x) do {} while (0)
336#endif
337
338#define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
339 (tmp) = RB_RIGHT(elm, field); \
340 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
341 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
342 } \
343 RB_AUGMENT(elm); \
344 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
345 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
346 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
347 else \
348 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
349 } else \
350 (head)->rbh_root = (tmp); \
351 RB_LEFT(tmp, field) = (elm); \
352 RB_PARENT(elm, field) = (tmp); \
353 RB_AUGMENT(tmp); \
354 if ((RB_PARENT(tmp, field))) \
355 RB_AUGMENT(RB_PARENT(tmp, field)); \
356} while (/*CONSTCOND*/ 0)
357
358#define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
359 (tmp) = RB_LEFT(elm, field); \
360 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
361 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
362 } \
363 RB_AUGMENT(elm); \
364 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
365 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
366 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
367 else \
368 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
369 } else \
370 (head)->rbh_root = (tmp); \
371 RB_RIGHT(tmp, field) = (elm); \
372 RB_PARENT(elm, field) = (tmp); \
373 RB_AUGMENT(tmp); \
374 if ((RB_PARENT(tmp, field))) \
375 RB_AUGMENT(RB_PARENT(tmp, field)); \
376} while (/*CONSTCOND*/ 0)
377
378/* Generates prototypes and inline functions */
379#define RB_PROTOTYPE(name, type, field, cmp) \
380 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
381#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
382 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __unused static)
383#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
384attr void name##_RB_INSERT_COLOR(struct name *, type *); \
385attr void name##_RB_REMOVE_COLOR(struct name *, type *, type *); \
386attr type *name##_RB_REMOVE(struct name *, type *); \
387attr type *name##_RB_INSERT(struct name *, type *); \
388attr type *name##_RB_FIND(struct name *, type *); \
389attr type *name##_RB_NFIND(struct name *, type *); \
390attr type *name##_RB_NEXT(type *); \
391attr type *name##_RB_PREV(type *); \
392attr type *name##_RB_MINMAX(struct name *, int); \
393 \
394
395/* Main rb operation.
396 * Moves node close to the key of elm to top
397 */
398#define RB_GENERATE(name, type, field, cmp) \
399 RB_GENERATE_INTERNAL(name, type, field, cmp,)
400#define RB_GENERATE_STATIC(name, type, field, cmp) \
401 RB_GENERATE_INTERNAL(name, type, field, cmp, __unused static)
402#define RB_GENERATE_INLINE(name, type, field, cmp) \
403 RB_GENERATE_INTERNAL(name, type, field, cmp, static inline)
404#define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
405attr void \
406name##_RB_INSERT_COLOR(struct name *head, type *elm) \
407{ \
408 type *parent, *gparent, *tmp; \
409 while ((parent = RB_PARENT(elm, field)) != NULL && \
410 RB_COLOR(parent, field) == RB_RED) { \
411 gparent = RB_PARENT(parent, field); \
412 if (parent == RB_LEFT(gparent, field)) { \
413 tmp = RB_RIGHT(gparent, field); \
414 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
415 RB_COLOR(tmp, field) = RB_BLACK; \
416 RB_SET_BLACKRED(parent, gparent, field);\
417 elm = gparent; \
418 continue; \
419 } \
420 if (RB_RIGHT(parent, field) == elm) { \
421 RB_ROTATE_LEFT(head, parent, tmp, field);\
422 tmp = parent; \
423 parent = elm; \
424 elm = tmp; \
425 } \
426 RB_SET_BLACKRED(parent, gparent, field); \
427 RB_ROTATE_RIGHT(head, gparent, tmp, field); \
428 } else { \
429 tmp = RB_LEFT(gparent, field); \
430 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
431 RB_COLOR(tmp, field) = RB_BLACK; \
432 RB_SET_BLACKRED(parent, gparent, field);\
433 elm = gparent; \
434 continue; \
435 } \
436 if (RB_LEFT(parent, field) == elm) { \
437 RB_ROTATE_RIGHT(head, parent, tmp, field);\
438 tmp = parent; \
439 parent = elm; \
440 elm = tmp; \
441 } \
442 RB_SET_BLACKRED(parent, gparent, field); \
443 RB_ROTATE_LEFT(head, gparent, tmp, field); \
444 } \
445 } \
446 RB_COLOR(head->rbh_root, field) = RB_BLACK; \
447} \
448 \
449attr void \
450name##_RB_REMOVE_COLOR(struct name *head, type *parent, type *elm) \
451{ \
452 type *tmp; \
453 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
454 elm != RB_ROOT_NODE(head)) { \
455 if (RB_LEFT(parent, field) == elm) { \
456 tmp = RB_RIGHT(parent, field); \
457 if (RB_COLOR(tmp, field) == RB_RED) { \
458 RB_SET_BLACKRED(tmp, parent, field); \
459 RB_ROTATE_LEFT(head, parent, tmp, field);\
460 tmp = RB_RIGHT(parent, field); \
461 } \
462 if ((RB_LEFT(tmp, field) == NULL || \
463 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
464 (RB_RIGHT(tmp, field) == NULL || \
465 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
466 RB_COLOR(tmp, field) = RB_RED; \
467 elm = parent; \
468 parent = RB_PARENT(elm, field); \
469 } else { \
470 if (RB_RIGHT(tmp, field) == NULL || \
471 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
472 type *oleft; \
473 if ((oleft = RB_LEFT(tmp, field)) \
474 != NULL) \
475 RB_COLOR(oleft, field) = RB_BLACK;\
476 RB_COLOR(tmp, field) = RB_RED; \
477 RB_ROTATE_RIGHT(head, tmp, oleft, field);\
478 tmp = RB_RIGHT(parent, field); \
479 } \
480 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
481 RB_COLOR(parent, field) = RB_BLACK; \
482 if (RB_RIGHT(tmp, field)) \
483 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
484 RB_ROTATE_LEFT(head, parent, tmp, field);\
485 elm = RB_ROOT_NODE(head); \
486 break; \
487 } \
488 } else { \
489 tmp = RB_LEFT(parent, field); \
490 if (RB_COLOR(tmp, field) == RB_RED) { \
491 RB_SET_BLACKRED(tmp, parent, field); \
492 RB_ROTATE_RIGHT(head, parent, tmp, field);\
493 tmp = RB_LEFT(parent, field); \
494 } \
495 if ((RB_LEFT(tmp, field) == NULL || \
496 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
497 (RB_RIGHT(tmp, field) == NULL || \
498 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
499 RB_COLOR(tmp, field) = RB_RED; \
500 elm = parent; \
501 parent = RB_PARENT(elm, field); \
502 } else { \
503 if (RB_LEFT(tmp, field) == NULL || \
504 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
505 type *oright; \
506 if ((oright = RB_RIGHT(tmp, field)) \
507 != NULL) \
508 RB_COLOR(oright, field) = RB_BLACK;\
509 RB_COLOR(tmp, field) = RB_RED; \
510 RB_ROTATE_LEFT(head, tmp, oright, field);\
511 tmp = RB_LEFT(parent, field); \
512 } \
513 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
514 RB_COLOR(parent, field) = RB_BLACK; \
515 if (RB_LEFT(tmp, field)) \
516 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
517 RB_ROTATE_RIGHT(head, parent, tmp, field);\
518 elm = RB_ROOT_NODE(head); \
519 break; \
520 } \
521 } \
522 } \
523 if (elm) \
524 RB_COLOR(elm, field) = RB_BLACK; \
525} \
526 \
527attr type * \
528name##_RB_REMOVE(struct name *head, type *elm) \
529{ \
530 type *child, *parent, *old = elm; \
531 int color; \
532 if (RB_LEFT(elm, field) == NULL) \
533 child = RB_RIGHT(elm, field); \
534 else if (RB_RIGHT(elm, field) == NULL) \
535 child = RB_LEFT(elm, field); \
536 else { \
537 type *left; \
538 elm = RB_RIGHT(elm, field); \
539 while ((left = RB_LEFT(elm, field)) != NULL) \
540 elm = left; \
541 child = RB_RIGHT(elm, field); \
542 parent = RB_PARENT(elm, field); \
543 color = RB_COLOR(elm, field); \
544 if (child) \
545 RB_PARENT(child, field) = parent; \
546 if (parent) { \
547 if (RB_LEFT(parent, field) == elm) \
548 RB_LEFT(parent, field) = child; \
549 else \
550 RB_RIGHT(parent, field) = child; \
551 RB_AUGMENT(parent); \
552 } else \
553 RB_ROOT_NODE(head) = child; \
554 if (RB_PARENT(elm, field) == old) \
555 parent = elm; \
556 (elm)->field = (old)->field; \
557 if (RB_PARENT(old, field)) { \
558 if (RB_LEFT(RB_PARENT(old, field), field) == old)\
559 RB_LEFT(RB_PARENT(old, field), field) = elm;\
560 else \
561 RB_RIGHT(RB_PARENT(old, field), field) = elm;\
562 RB_AUGMENT(RB_PARENT(old, field)); \
563 } else \
564 RB_ROOT_NODE(head) = elm; \
565 RB_PARENT(RB_LEFT(old, field), field) = elm; \
566 if (RB_RIGHT(old, field)) \
567 RB_PARENT(RB_RIGHT(old, field), field) = elm; \
568 if (parent) { \
569 left = parent; \
570 do { \
571 RB_AUGMENT(left); \
572 } while ((left = RB_PARENT(left, field)) != NULL); \
573 } \
574 goto color; \
575 } \
576 parent = RB_PARENT(elm, field); \
577 color = RB_COLOR(elm, field); \
578 if (child) \
579 RB_PARENT(child, field) = parent; \
580 if (parent) { \
581 if (RB_LEFT(parent, field) == elm) \
582 RB_LEFT(parent, field) = child; \
583 else \
584 RB_RIGHT(parent, field) = child; \
585 RB_AUGMENT(parent); \
586 } else \
587 RB_ROOT_NODE(head) = child; \
588color: \
589 if (color == RB_BLACK) \
590 name##_RB_REMOVE_COLOR(head, parent, child); \
591 return (old); \
592} \
593 \
594/* Inserts a node into the RB tree */ \
595attr type * \
596name##_RB_INSERT(struct name *head, type *elm) \
597{ \
598 type *tmp; \
599 type *parent = NULL; \
600 int comp = 0; \
601 tmp = RB_ROOT_NODE(head); \
602 while (tmp) { \
603 parent = tmp; \
604 comp = (cmp)(elm, parent); \
605 if (comp < 0) \
606 tmp = RB_LEFT(tmp, field); \
607 else if (comp > 0) \
608 tmp = RB_RIGHT(tmp, field); \
609 else \
610 return (tmp); \
611 } \
612 RB_SET(elm, parent, field); \
613 if (parent != NULL) { \
614 if (comp < 0) \
615 RB_LEFT(parent, field) = elm; \
616 else \
617 RB_RIGHT(parent, field) = elm; \
618 RB_AUGMENT(parent); \
619 } else \
620 RB_ROOT_NODE(head) = elm; \
621 name##_RB_INSERT_COLOR(head, elm); \
622 return (NULL); \
623} \
624 \
625/* Finds the node with the same key as elm */ \
626attr type * \
627name##_RB_FIND(struct name *head, type *elm) \
628{ \
629 type *tmp = RB_ROOT_NODE(head); \
630 int comp; \
631 while (tmp) { \
632 comp = cmp(elm, tmp); \
633 if (comp < 0) \
634 tmp = RB_LEFT(tmp, field); \
635 else if (comp > 0) \
636 tmp = RB_RIGHT(tmp, field); \
637 else \
638 return (tmp); \
639 } \
640 return (NULL); \
641} \
642 \
643/* Finds the first node greater than or equal to the search key */ \
644attr type * \
645name##_RB_NFIND(struct name *head, type *elm) \
646{ \
647 type *tmp = RB_ROOT_NODE(head); \
648 type *res = NULL; \
649 int comp; \
650 while (tmp) { \
651 comp = cmp(elm, tmp); \
652 if (comp < 0) { \
653 res = tmp; \
654 tmp = RB_LEFT(tmp, field); \
655 } \
656 else if (comp > 0) \
657 tmp = RB_RIGHT(tmp, field); \
658 else \
659 return (tmp); \
660 } \
661 return (res); \
662} \
663 \
664/* ARGSUSED */ \
665attr type * \
666name##_RB_NEXT(type *elm) \
667{ \
668 if (RB_RIGHT(elm, field)) { \
669 elm = RB_RIGHT(elm, field); \
670 while (RB_LEFT(elm, field)) \
671 elm = RB_LEFT(elm, field); \
672 } else { \
673 if (RB_PARENT(elm, field) && \
674 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
675 elm = RB_PARENT(elm, field); \
676 else { \
677 while (RB_PARENT(elm, field) && \
678 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
679 elm = RB_PARENT(elm, field); \
680 elm = RB_PARENT(elm, field); \
681 } \
682 } \
683 return (elm); \
684} \
685 \
686/* ARGSUSED */ \
687attr type * \
688name##_RB_PREV(type *elm) \
689{ \
690 if (RB_LEFT(elm, field)) { \
691 elm = RB_LEFT(elm, field); \
692 while (RB_RIGHT(elm, field)) \
693 elm = RB_RIGHT(elm, field); \
694 } else { \
695 if (RB_PARENT(elm, field) && \
696 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
697 elm = RB_PARENT(elm, field); \
698 else { \
699 while (RB_PARENT(elm, field) && \
700 (elm == RB_LEFT(RB_PARENT(elm, field), field)))\
701 elm = RB_PARENT(elm, field); \
702 elm = RB_PARENT(elm, field); \
703 } \
704 } \
705 return (elm); \
706} \
707 \
708attr type * \
709name##_RB_MINMAX(struct name *head, int val) \
710{ \
711 type *tmp = RB_ROOT_NODE(head); \
712 type *parent = NULL; \
713 while (tmp) { \
714 parent = tmp; \
715 if (val < 0) \
716 tmp = RB_LEFT(tmp, field); \
717 else \
718 tmp = RB_RIGHT(tmp, field); \
719 } \
720 return (parent); \
721}
722
723#define RB_NEGINF -1
724#define RB_INF 1
725
726#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
727#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
728#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
729#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
730#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
731#define RB_PREV(name, x, y) name##_RB_PREV(y)
732#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
733#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
734
735#define RB_FOREACH(x, name, head) \
736 for ((x) = RB_MIN(name, head); \
737 (x) != NULL; \
738 (x) = name##_RB_NEXT(x))
739
740#define RB_FOREACH_FROM(x, name, y) \
741 for ((x) = (y); \
742 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
743 (x) = (y))
744
745#define RB_FOREACH_SAFE(x, name, head, y) \
746 for ((x) = RB_MIN(name, head); \
747 ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
748 (x) = (y))
749
750#define RB_FOREACH_REVERSE(x, name, head) \
751 for ((x) = RB_MAX(name, head); \
752 (x) != NULL; \
753 (x) = name##_RB_PREV(x))
754
755#define RB_FOREACH_REVERSE_FROM(x, name, y) \
756 for ((x) = (y); \
757 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
758 (x) = (y))
759
760#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
761 for ((x) = RB_MAX(name, head); \
762 ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
763 (x) = (y))
764
765#endif /* _BCMOS_TREE_H_ */