Takahiro Suzuki | d7bf820 | 2020-12-17 20:21:59 +0900 | [diff] [blame] | 1 | // Copyright 2012 Google, Inc. All rights reserved. |
| 2 | // |
| 3 | // Use of this source code is governed by a BSD-style license |
| 4 | // that can be found in the LICENSE file in the root of the source |
| 5 | // tree. |
| 6 | |
| 7 | package gopacket |
| 8 | |
| 9 | import ( |
| 10 | "errors" |
| 11 | ) |
| 12 | |
| 13 | // DecodeFeedback is used by DecodingLayer layers to provide decoding metadata. |
| 14 | type DecodeFeedback interface { |
| 15 | // SetTruncated should be called if during decoding you notice that a packet |
| 16 | // is shorter than internal layer variables (HeaderLength, or the like) say it |
| 17 | // should be. It sets packet.Metadata().Truncated. |
| 18 | SetTruncated() |
| 19 | } |
| 20 | |
| 21 | type nilDecodeFeedback struct{} |
| 22 | |
| 23 | func (nilDecodeFeedback) SetTruncated() {} |
| 24 | |
| 25 | // NilDecodeFeedback implements DecodeFeedback by doing nothing. |
| 26 | var NilDecodeFeedback DecodeFeedback = nilDecodeFeedback{} |
| 27 | |
| 28 | // PacketBuilder is used by layer decoders to store the layers they've decoded, |
| 29 | // and to defer future decoding via NextDecoder. |
| 30 | // Typically, the pattern for use is: |
| 31 | // func (m *myDecoder) Decode(data []byte, p PacketBuilder) error { |
| 32 | // if myLayer, err := myDecodingLogic(data); err != nil { |
| 33 | // return err |
| 34 | // } else { |
| 35 | // p.AddLayer(myLayer) |
| 36 | // } |
| 37 | // // maybe do this, if myLayer is a LinkLayer |
| 38 | // p.SetLinkLayer(myLayer) |
| 39 | // return p.NextDecoder(nextDecoder) |
| 40 | // } |
| 41 | type PacketBuilder interface { |
| 42 | DecodeFeedback |
| 43 | // AddLayer should be called by a decoder immediately upon successful |
| 44 | // decoding of a layer. |
| 45 | AddLayer(l Layer) |
| 46 | // The following functions set the various specific layers in the final |
| 47 | // packet. Note that if many layers call SetX, the first call is kept and all |
| 48 | // other calls are ignored. |
| 49 | SetLinkLayer(LinkLayer) |
| 50 | SetNetworkLayer(NetworkLayer) |
| 51 | SetTransportLayer(TransportLayer) |
| 52 | SetApplicationLayer(ApplicationLayer) |
| 53 | SetErrorLayer(ErrorLayer) |
| 54 | // NextDecoder should be called by a decoder when they're done decoding a |
| 55 | // packet layer but not done with decoding the entire packet. The next |
| 56 | // decoder will be called to decode the last AddLayer's LayerPayload. |
| 57 | // Because of this, NextDecoder must only be called once all other |
| 58 | // PacketBuilder calls have been made. Set*Layer and AddLayer calls after |
| 59 | // NextDecoder calls will behave incorrectly. |
| 60 | NextDecoder(next Decoder) error |
| 61 | // DumpPacketData is used solely for decoding. If you come across an error |
| 62 | // you need to diagnose while processing a packet, call this and your packet's |
| 63 | // data will be dumped to stderr so you can create a test. This should never |
| 64 | // be called from a production decoder. |
| 65 | DumpPacketData() |
| 66 | // DecodeOptions returns the decode options |
| 67 | DecodeOptions() *DecodeOptions |
| 68 | } |
| 69 | |
| 70 | // Decoder is an interface for logic to decode a packet layer. Users may |
| 71 | // implement a Decoder to handle their own strange packet types, or may use one |
| 72 | // of the many decoders available in the 'layers' subpackage to decode things |
| 73 | // for them. |
| 74 | type Decoder interface { |
| 75 | // Decode decodes the bytes of a packet, sending decoded values and other |
| 76 | // information to PacketBuilder, and returning an error if unsuccessful. See |
| 77 | // the PacketBuilder documentation for more details. |
| 78 | Decode([]byte, PacketBuilder) error |
| 79 | } |
| 80 | |
| 81 | // DecodeFunc wraps a function to make it a Decoder. |
| 82 | type DecodeFunc func([]byte, PacketBuilder) error |
| 83 | |
| 84 | // Decode implements Decoder by calling itself. |
| 85 | func (d DecodeFunc) Decode(data []byte, p PacketBuilder) error { |
| 86 | // function, call thyself. |
| 87 | return d(data, p) |
| 88 | } |
| 89 | |
| 90 | // DecodePayload is a Decoder that returns a Payload layer containing all |
| 91 | // remaining bytes. |
| 92 | var DecodePayload Decoder = DecodeFunc(decodePayload) |
| 93 | |
| 94 | // DecodeUnknown is a Decoder that returns an Unknown layer containing all |
| 95 | // remaining bytes, useful if you run up against a layer that you're unable to |
| 96 | // decode yet. This layer is considered an ErrorLayer. |
| 97 | var DecodeUnknown Decoder = DecodeFunc(decodeUnknown) |
| 98 | |
| 99 | // DecodeFragment is a Decoder that returns a Fragment layer containing all |
| 100 | // remaining bytes. |
| 101 | var DecodeFragment Decoder = DecodeFunc(decodeFragment) |
| 102 | |
| 103 | // LayerTypeZero is an invalid layer type, but can be used to determine whether |
| 104 | // layer type has actually been set correctly. |
| 105 | var LayerTypeZero = RegisterLayerType(0, LayerTypeMetadata{Name: "Unknown", Decoder: DecodeUnknown}) |
| 106 | |
| 107 | // LayerTypeDecodeFailure is the layer type for the default error layer. |
| 108 | var LayerTypeDecodeFailure = RegisterLayerType(1, LayerTypeMetadata{Name: "DecodeFailure", Decoder: DecodeUnknown}) |
| 109 | |
| 110 | // LayerTypePayload is the layer type for a payload that we don't try to decode |
| 111 | // but treat as a success, IE: an application-level payload. |
| 112 | var LayerTypePayload = RegisterLayerType(2, LayerTypeMetadata{Name: "Payload", Decoder: DecodePayload}) |
| 113 | |
| 114 | // LayerTypeFragment is the layer type for a fragment of a layer transported |
| 115 | // by an underlying layer that supports fragmentation. |
| 116 | var LayerTypeFragment = RegisterLayerType(3, LayerTypeMetadata{Name: "Fragment", Decoder: DecodeFragment}) |
| 117 | |
| 118 | // DecodeFailure is a packet layer created if decoding of the packet data failed |
| 119 | // for some reason. It implements ErrorLayer. LayerContents will be the entire |
| 120 | // set of bytes that failed to parse, and Error will return the reason parsing |
| 121 | // failed. |
| 122 | type DecodeFailure struct { |
| 123 | data []byte |
| 124 | err error |
| 125 | stack []byte |
| 126 | } |
| 127 | |
| 128 | // Error returns the error encountered during decoding. |
| 129 | func (d *DecodeFailure) Error() error { return d.err } |
| 130 | |
| 131 | // LayerContents implements Layer. |
| 132 | func (d *DecodeFailure) LayerContents() []byte { return d.data } |
| 133 | |
| 134 | // LayerPayload implements Layer. |
| 135 | func (d *DecodeFailure) LayerPayload() []byte { return nil } |
| 136 | |
| 137 | // String implements fmt.Stringer. |
| 138 | func (d *DecodeFailure) String() string { |
| 139 | return "Packet decoding error: " + d.Error().Error() |
| 140 | } |
| 141 | |
| 142 | // Dump implements Dumper. |
| 143 | func (d *DecodeFailure) Dump() (s string) { |
| 144 | if d.stack != nil { |
| 145 | s = string(d.stack) |
| 146 | } |
| 147 | return |
| 148 | } |
| 149 | |
| 150 | // LayerType returns LayerTypeDecodeFailure |
| 151 | func (d *DecodeFailure) LayerType() LayerType { return LayerTypeDecodeFailure } |
| 152 | |
| 153 | // decodeUnknown "decodes" unsupported data types by returning an error. |
| 154 | // This decoder will thus always return a DecodeFailure layer. |
| 155 | func decodeUnknown(data []byte, p PacketBuilder) error { |
| 156 | return errors.New("Layer type not currently supported") |
| 157 | } |